@Private-Panic your turn as Austria.
I failed to spend all my income during purchase phase, so edited added a trench at the end, but couldn’t reduce income. Will have to edit income down next turn.
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 submarines, 2 tactical_bombers and 3 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 bomber moved from Wake Island to 6 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3,4
Battle in 6 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Sumatra
Battle in 35 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 submarine
Americans win, taking Sumatra from Japanese, taking 35 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Philippines
Battle in Iwo Jima
Non Combat Move - Americans
2 battleships, 4 carriers, 5 cruisers, 1 destroyer, 8 fighters and 8 submarines moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 bombers moved from Western United States to Caroline Islands
3 bombers moved from Wake Island to Caroline Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 3 cruisers and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
4 transports moved from 110 Sea Zone to 102 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier, 2 submarines, 2 tactical_bombers and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
guys this is an example of rolling on the forum for a battle redo:
i’m pretending to roll for 1 art, 1 fig, and 2 bombers:
Rolls: 1@2 1@3 2@4; Total Hits: 21@2: (4)1@3: (2)2@4: (2, 6)
so in this case i got 2 hits total. then you can do same for defender, and continue to round 2 of battle if you need to. you can even roll for attacker and defender in same post if that makes sense to do so.
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - British
1 tactical_bomber moved from United Kingdom to 105 Sea Zone
1 fighter moved from 110 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 fighter moved from Egypt to French Equatorial Africa
1 armour moved from Trans-Jordan to Iraq
British take Iraq from Italians
1 armour moved from Iraq to Trans-Jordan
1 armour moved from West India to Eastern Persia
British take Eastern Persia from Italians
1 armour moved from Eastern Persia to West India
1 fighter moved from United Kingdom to 105 Sea Zone
1 bomber moved from India to 38 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 105 Sea Zone
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - British
British buy 2 destroyers and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 tactical_bomber moved from United Kingdom to 105 Sea Zone
1 fighter moved from 110 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 fighter moved from Egypt to French Equatorial Africa
1 armour moved from Trans-Jordan to Iraq
British take Iraq from Italians
1 armour moved from Iraq to Trans-Jordan
1 armour moved from West India to Eastern Persia
British take Eastern Persia from Italians
1 armour moved from Eastern Persia to West India
1 fighter moved from United Kingdom to 105 Sea Zone
1 bomber moved from India to 38 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 105 Sea Zone
Combat - British
Battle in French Equatorial Africa
British attack with 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in 105 Sea Zone
British attack with 2 fighters and 2 tactical_bombers
Italians defend with 1 destroyer
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 38 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Morocco from Germans to British
EDIT: Adding units owned by British to Morocco: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Morocco: 2 infantry
EDIT: Changing ownership of Morocco from British to Germans
EDIT: Turning off Edit Mode
1 bomber moved from 38 Sea Zone to West India
4 aaGuns, 3 artilleries, 3 fighters, 19 infantry and 1 tactical_bomber moved from India to West India
1 fighter moved from French Equatorial Africa to Egypt
2 armour and 2 mech_infantrys moved from Trans-Jordan to Egypt
1 fighter moved from 80 Sea Zone to Egypt
1 tactical_bomber moved from 80 Sea Zone to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery moved from Rhodesia to Belgian Congo
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 tactical_bombers moved from 105 Sea Zone to 91 Sea Zone
1 fighter moved from 105 Sea Zone to 91 Sea Zone
1 fighter moved from 105 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
EDIT: British undo move 12.
2 infantry moved from United Kingdom to 110 Sea Zone
3 carriers, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 105 Sea Zone to United Kingdom
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
Place Units - British
5 infantry placed in United Kingdom
2 destroyers placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
British collect 28 PUs (2 lost to blockades); end with 28 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
Combat - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Novosibirsk from Russians to Italians
EDIT: Turning off Edit Mode
1 armour moved from Shensi to Novosibirsk
1 aaGun, 2 artilleries and 1 infantry moved from Rostov to Ukraine
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 5 infantry moved from 92 Sea Zone to Gibraltar
1 carrier and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from France to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from French West Africa to Nigeria
1 bomber moved from Northwest Persia to Southern Italy
2 infantry moved from France to Southern France
1 aaGun and 1 infantry moved from Northern Italy to Southern France
2 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 bomber moved from Western Germany to Gibraltar
Place Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from South Australia to Queensland
1 artillery moved from South Australia to New South Wales
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 6 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Northwest Persia to Iraq
Germans take Iraq from British
1 infantry moved from Kazakhstan to Samara
Germans take Samara from Russians
2 armour and 2 mech_infantrys moved from Kansu to Timguska
6 armour and 16 mech_infantrys moved from Rostov to Western Ukraine
11 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
4 tactical_bombers moved from Gibraltar to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
5 fighters moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in Timguska
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Timguska from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers
British defend with 2 destroyers and 1 submarine; Americans defend with 1 destroyer
Germans win with 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 30
Casualties for British: 2 destroyers and 1 submarine
Casualties for Americans: 1 destroyer
Battle in Western Ukraine
Germans attack with 6 armour, 1 infantry and 27 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 6 armour, 1 infantry and 27 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns, 11 artilleries and 10 infantry moved from Rostov to Ukraine
1 infantry moved from Volgograd to Rostov
3 armour, 1 infantry and 8 mech_infantrys moved from Northwest Persia to Caucasus
1 aaGun and 6 infantry moved from Volgograd to Kazakhstan
3 armour and 8 mech_infantrys moved from Caucasus to Kazakhstan
1 artillery and 3 infantry moved from Finland to Karelia
6 artilleries moved from Novgorod to Archangel
6 infantry moved from Novgorod to Archangel
3 marines moved from Western Germany to 112 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 112 Sea Zone to 127 Sea Zone
3 marines moved from 127 Sea Zone to Archangel
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
4 infantry moved from 127 Sea Zone to Archangel
2 infantry moved from Novgorod to Archangel
1 battleship moved from 112 Sea Zone to 127 Sea Zone
2 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
3 tactical_bombers moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 112 Sea Zone to 127 Sea Zone
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
2 fighters moved from 110 Sea Zone to Gibraltar
1 fighter moved from Western Germany to 112 Sea Zone
1 infantry moved from France to Western Germany
2 infantry moved from Norway to Finland
Place Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
1 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
2 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
2 infantry moved from Tambov to Volgograd
2 artilleries moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
2 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Tambov to Rostov
1 artillery moved from Tambov to Rostov
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
2 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
2 infantry moved from Tambov to Volgograd
2 artilleries moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
2 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Tambov to Rostov
1 artillery moved from Tambov to Rostov
Combat - Russians
Battle in Smolensk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Volgograd from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Rostov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Volgograd to Russia
2 aaGuns, 11 armour, 22 artilleries, 25 infantry and 9 mech_infantrys moved from Tambov to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
2 aaGuns and 12 infantry moved from Buryatia to Amur
Place Units - Russians
3 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield, 4 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 4 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 battleship and 1 marine moved from 37 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
1 marine moved from 42 Sea Zone to Java
2 cruisers moved from 37 Sea Zone to 38 Sea Zone
2 marines moved from Burma to 38 Sea Zone
2 cruisers and 2 marines moved from 38 Sea Zone to 41 Sea Zone
2 marines moved from 41 Sea Zone to Sumatra
3 tactical_bombers moved from 37 Sea Zone to Sumatra
3 fighters moved from 37 Sea Zone to Sumatra
2 fighters moved from French Indo China to India
1 tactical_bomber moved from 37 Sea Zone to India
3 infantry moved from Burma to India
3 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone
3 fighters moved from 37 Sea Zone to 55 Sea Zone
2 bombers moved from French Indo China to Philippines
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to Sumatra
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 2 cruisers
Americans defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 2 cruisers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
Casualties for Americans: 1 destroyer and 1 transport
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in India
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 11PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Java
Battle in Sumatra
Japanese attack with 4 fighters, 2 marines and 3 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Java from Americans, taking Sumatra from Americans with 4 fighters, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Philippines
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 bombers moved from Philippines to French Indo China
4 fighters moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
3 battleships, 10 carriers, 1 destroyer and 2 submarines moved from 37 Sea Zone to 42 Sea Zone
4 fighters and 3 tactical_bombers moved from Sumatra to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 artillery moved from Yunnan to Burma
1 mech_infantry moved from French Indo China to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Place Units - Japanese
1 airfield placed in French Indo China
2 armour and 1 mech_infantry placed in French Indo China
1 infantry and 1 mech_infantry placed in Malaya
1 transport placed in 37 Sea Zone
2 armour placed in Manchuria
Japanese undo move 3.
1 artillery and 1 infantry placed in Malaya
1 mech_infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
Japanese collect 67 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 1 cruiser, 6 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Caroline Islands to 45 Sea Zone
1 bomber moved from Caroline Islands to 55 Sea Zone
1 bomber moved from Caroline Islands to 35 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Caroline Islands to 45 Sea Zone
1 bomber moved from Caroline Islands to 55 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 6 infantry, 2 submarines, 2 tactical_bombers and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win, taking 6 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Guam
Battle in Morocco
Non Combat Move - Americans
1 bomber moved from Midway to Queensland
2 bombers moved from 45 Sea Zone to Queensland
2 bombers moved from 55 Sea Zone to Queensland
1 bomber moved from 35 Sea Zone to Queensland
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
2 submarines moved from 26 Sea Zone to 54 Sea Zone
4 transports moved from 102 Sea Zone to 101 Sea Zone
Place Units - Americans
1 cruiser, 2 submarines and 2 transports placed in 101 Sea Zone
4 artilleries and 6 infantry placed in Eastern United States
1 artillery placed in Central United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 artillery moved from Belgian Congo to French Equatorial Africa
1 fighter moved from Egypt to French Equatorial Africa
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
2 infantry moved from West India to India
3 fighters moved from West India to India
1 tactical_bomber moved from West India to India
1 armour moved from West India to Persia
British take Persia from Italians
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 artillery moved from Belgian Congo to French Equatorial Africa
1 fighter moved from Egypt to French Equatorial Africa
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
2 infantry moved from West India to India
3 fighters moved from West India to India
1 tactical_bomber moved from West India to India
1 armour moved from West India to Persia
British take Persia from Italians
Airborne Attack Move - British
Combat - British
Battle in French Equatorial Africa
British attack with 1 artillery, 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British win, taking French Equatorial Africa from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
British win, taking Iraq from Germans with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in India
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from French Equatorial Africa to Egypt
1 fighter moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
3 infantry moved from West India to Eastern Persia
3 artilleries moved from West India to Eastern Persia
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 carrier moved from 91 Sea Zone to 86 Sea Zone
1 fighter moved from 91 Sea Zone to 86 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 86 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
2 fighters moved from India to West India
1 tactical_bomber moved from India to West India
1 fighter moved from India to West India
Place Units - British
1 factory_minor placed in Egypt
1 artillery, 1 infantry and 1 marine placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
British collect 31 PUs (4 lost to blockades); end with 31 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 artillery moved from Belgian Congo to French Equatorial Africa
1 fighter moved from Egypt to French Equatorial Africa
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
2 infantry moved from West India to India
3 fighters moved from West India to India
1 tactical_bomber moved from West India to India
1 armour moved from West India to Persia
British take Persia from Italians
Airborne Attack Move - British
Combat - British
Battle in French Equatorial Africa
British attack with 1 artillery, 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British win, taking French Equatorial Africa from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
British win, taking Iraq from Germans with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in India
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from French Equatorial Africa to Egypt
1 fighter moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
3 infantry moved from West India to Eastern Persia
3 artilleries moved from West India to Eastern Persia
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 carrier moved from 91 Sea Zone to 86 Sea Zone
1 fighter moved from 91 Sea Zone to 86 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 86 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
2 fighters moved from India to West India
1 tactical_bomber moved from India to West India
1 fighter moved from India to West India
Place Units - British
1 factory_minor placed in Egypt
1 artillery, 1 infantry and 1 marine placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
British collect 31 PUs (4 lost to blockades); end with 31 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 101 Sea Zone: 2 armour
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 transports
EDIT: Adding units owned by British to Eastern United States: 1 armour
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
4 fighters moved from 92 Sea Zone to Morocco
1 bomber moved from Gibraltar to Morocco
1 armour moved from Novosibirsk to Urals
Italians take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Italians take Evenkiyskiy from Russians
1 bomber moved from Southern Italy to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
Combat - Italians
Battle in Persia
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 armour
Italians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 armour
Battle in Morocco
Italians attack with 1 bomber, 4 fighters and 2 infantry
Americans defend with 1 infantry
Italians win, taking Morocco from Americans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 carrier and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
4 fighters moved from Morocco to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 bomber moved from Morocco to Gibraltar
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 aaGun and 3 infantry moved from Southern France to 93 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 aaGun and 3 infantry moved from 92 Sea Zone to Gibraltar
4 infantry moved from Northern Italy to Southern France
1 aaGun and 2 infantry moved from France to Southern France
1 bomber moved from Persia to Kazakhstan
Place Units - Italians
1 carrier placed in 95 Sea Zone
1 fighter placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 carrier moved from 54 Sea Zone to 21 Sea Zone
2 fighters moved from 54 Sea Zone to 21 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 carrier moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour and 2 mech_infantrys moved from Timguska to Yenisey
1 infantry moved from Archangel to Belarus
Germans take Belarus from Russians
2 infantry moved from Kazakhstan to Volgograd
1 bomber moved from French Indo China to Volgograd
1 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Kazakhstan to Rostov
1 fighter moved from Southern Italy to Rostov
1 armour moved from Kazakhstan to Rostov
1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
6 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Novgorod to Baltic States
1 fighter and 2 tactical_bombers moved from Western Germany to Eastern Poland
Combat - Germans
Battle in Volgograd
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Baltic States
Germans attack with 1 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Rostov from Russians with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Yenisey
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Yenisey from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
27 mech_infantrys moved from Western Ukraine to Ukraine
6 armour moved from Western Ukraine to Ukraine
1 fighter moved from Rostov to Ukraine
1 bomber moved from Volgograd to Ukraine
2 fighters and 3 tactical_bombers moved from Eastern Poland to Ukraine
1 mech_infantry moved from Kazakhstan to Northwest Persia
2 infantry moved from Kazakhstan to Caucasus
2 armour and 2 mech_infantrys moved from Kazakhstan to Caucasus
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Nenetsia to Urals
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
1 tactical_bomber moved from 112 Sea Zone to Gibraltar
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Gibraltar
3 carriers, 2 destroyers and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from Karelia to 127 Sea Zone
1 artillery and 3 infantry moved from 127 Sea Zone to Archangel
1 aaGun and 5 infantry moved from Novgorod to Archangel
1 fighter moved from Gibraltar to 92 Sea Zone
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
2 infantry moved from Archangel to Nenetsia
2 artilleries moved from Archangel to Nenetsia
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
3 fighters and 6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs