ACGTO LOTR - Redrum (good) vs Balladeer (evil)

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Gondor
                Gondor buy 10 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Gondor
                2 spearInfantrys moved from W. Osg. to Anorien
                7 spearInfantrys moved from Minas Tirith to Anorien
                1 spearInfantry moved from Lebennin to Gilrain
                1 raft and 1 spearInfantry moved from Gilrain to Anduin Mouth
                1 spearInfantry moved from Anduin Mouth to Lossarnach
                2 spearInfantrys and 1 trebuche moved from Pinnath Gelin to Lefnui
                1 caravel and 1 spearInfantry moved from Lefnui to S. Gondor Coast
                1 spearInfantry moved from S. Gondor Coast to S. Gondor
                      Gondor take S. Gondor from Haradrim
                1 caravel, 1 galleon, 1 spearInfantry and 1 trebuche moved from Lefnui to Gilrain
                1 spearInfantry and 1 trebuche moved from Gilrain to Lebennin
                5 galleons moved from Umbar Coast to Anduin Mouth

    Combat - Gondor

    Non Combat Move - Gondor

    Place Units - Gondor
                10 spearInfantrys placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 29 PUs; end with 29 PUs total

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 21 / 21
        Mordor : 23 / 24
        Rohan : 18 / 18
        Goblins : 17 / 18
        Elves : 29 / 29
        Haradrim : 19 / 20
        Gondor : 29 / 29
        Rhun : 11 / 14
        Dale : 14 / 14
        Khand : 12 / 19
        Dwarves : 16 / 16

    triplea_38895_Gon6.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Rhun
                Rhun buy 2 fortificationss and 3 spearInfantrys; Remaining resources: 2 PUs;

    Combat Move - Rhun
                1 chariotArchers and 1 spearInfantry moved from E. Rhovanion to Rhovanion
                1 chariotArchers moved from Rhun to Rhovanion

    Combat - Rhun
                Battle in Rhovanion
                    Rhun attack with 2 chariotArcherss and 1 spearInfantry
                    Elves defend with 2 hunterss
                    Rhun win, taking Rhovanion from Elves with 2 chariotArcherss and 1 spearInfantry remaining. Battle score for attacker is 8
                    Casualties for Elves: 2 hunterss

    Non Combat Move - Rhun
                1 spearInfantry moved from Rhun to E. Rhovanion

    Place Units - Rhun
                2 fortificationss and 3 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 12 PUs; end with 14 PUs total

    triplea_38895_Rhu6.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Dale
                Dale buy 2 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs;

    Combat Move - Dale
                2 spearInfantrys and 1 trebuche moved from Celduin to Rhovanion

    Combat - Dale
                Battle in Rhovanion
                    Dale attack with 2 spearInfantrys and 1 trebuche
                    Rhun defend with 2 chariotArcherss and 1 spearInfantry
                    1 spearInfantry and 1 trebuche retreated to Celduin
                    Rhun win with 2 chariotArcherss and 1 spearInfantry remaining. Battle score for attacker is -3
                    Casualties for Dale: 1 spearInfantry

    Non Combat Move - Dale
                1 archers and 1 spearInfantry moved from N. Dale to Celduin
                1 archers and 1 spearInfantry moved from N. Dale to S. Dale
                2 archerss and 2 spearInfantrys moved from Lake Town to N. Dale

    Place Units - Dale
                2 spearInfantrys and 2 trebuches placed in Lake Town

    Turn Complete - Dale
                Dale collect 14 PUs; end with 14 PUs total

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 21 / 21
        Mordor : 23 / 24
        Rohan : 18 / 18
        Goblins : 17 / 18
        Elves : 28 / 29
        Haradrim : 19 / 20
        Gondor : 29 / 29
        Rhun : 12 / 14
        Dale : 14 / 14
        Khand : 12 / 19
        Dwarves : 16 / 16

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.167
            Median : 4.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Dale Combat
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Rhun Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_38895_Dal6.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Khand
                Khand buy 2 raiderCavalrys and 2 trebuches; Remaining resources: 1 PUs;

    Combat Move - Khand
                1 raiders and 1 xbowInfantry moved from E. Osg. to W. Osg.

    Combat - Khand
                Battle in W. Osg.
                    Khand attack with 1 raiders and 1 xbowInfantry
                    Gondor defend with 1 castle and 1 fortifications
                    Khand win, taking W. Osg. from Gondor with 1 raiders and 1 xbowInfantry remaining. Battle score for attacker is 2
                    Casualties for Gondor: 1 fortifications

    Non Combat Move - Khand
                1 raiderCavalry moved from N. Ithilien to S. Brown Lands
                5 raiderss and 1 xbowInfantry moved from N. Ithilien to Dagorlad
                2 raiderCavalrys moved from Khand to N. Ithilien

    Place Units - Khand
                2 trebuches placed in E. Osg.
                2 raiderCavalrys placed in Khand
                Turning on Edit Mode
                EDIT: Removing units owned by Khand from Khand: 1 raiderCavalry
                EDIT: Adding units owned by Khand to N. Ithilien: 1 raiderCavalry
                EDIT: Turning off Edit Mode

    Turn Complete - Khand
                Khand collect 14 PUs; end with 15 PUs total

    triplea_38895_Kha6.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Dwarves
                Dwarves buy 2 cannons and 1 mortar; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                2 cannons and 1 mortar moved from N. Dale to S. Dale
                2 cannons and 1 mortar moved from Iron Hills to N. Dale

    Non Combat Move - Dwarves

    Place Units - Dwarves
                2 cannons and 1 mortar placed in Iron Hills

    Turn Complete - Dwarves
                Dwarves collect 16 PUs; end with 16 PUs total

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 21 / 21
        Mordor : 23 / 24
        Rohan : 18 / 18
        Goblins : 17 / 18
        Elves : 28 / 29
        Haradrim : 19 / 20
        Gondor : 27 / 29
        Rhun : 12 / 14
        Dale : 14 / 14
        Khand : 14 / 15
        Dwarves : 16 / 16

    triplea_38895_Dwa6.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Saruman
                Saruman buy 6 fortificationss; Remaining resources: 1 PUs;

    Combat Move - Saruman
                Turning on Edit Mode
                2 orcss and 1 urukhai moved from Isengard to S. Dunland

    Combat - Saruman
                EDIT: Removing units owned by Freefolk from S. Dunland: 2 lightCavalrys
                EDIT: Turning off Edit Mode
                Battle in S. Dunland
                    Saruman attack with 2 orcss and 1 urukhai

    Non Combat Move - Saruman

    Place Units - Saruman
                6 fortificationss placed in Isengard

    Turn Complete - Saruman
                Saruman collect 11 PUs; end with 12 PUs total

    triplea_38895_Sar7.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Freefolk
                Freefolk buy 1 archers, 1 hobbits and 4 lightCavalrys; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 hobbits moved from N. Dunland to S. Dunland
                2 lightCavalrys moved from Lond Daer to S. Dunland
                2 lightCavalrys moved from Eregion to S. Dunland
                3 lightCavalrys moved from Eregion to S. Caves

    Combat - Freefolk
                Battle in S. Dunland
                    Freefolk attack with 1 hobbits and 4 lightCavalrys
                    Saruman defend with 2 orcss and 1 urukhai
                    Freefolk win, taking S. Dunland from Saruman with 3 lightCavalrys remaining. Battle score for attacker is 5
                    Casualties for Saruman: 2 orcss and 1 urukhai
                    Casualties for Freefolk: 1 hobbits and 1 lightCavalry
                Battle in S. Caves
                    Freefolk attack with 3 lightCavalrys
                    Goblins defend with 1 castle and 2 shooterss
                    Goblins win with 2 shooterss remaining. Battle score for attacker is -12
                    Casualties for Freefolk: 3 lightCavalrys

    Non Combat Move - Freefolk
                1 hobbits moved from N. Enedwaith to N. Dunland
                2 hobbitss moved from Tharbad to Eregion
                2 lightCavalrys moved from Bree to Eregion

    Place Units - Freefolk
                1 archers and 1 hobbits placed in Tharbad
                2 lightCavalrys placed in Lond Daer
                2 lightCavalrys placed in Bree

    Turn Complete - Freefolk
                Freefolk collect 21 PUs; end with 21 PUs total

    Production/PUs Summary :

    Saruman : 10 / 12
        Freefolk : 21 / 21
        Mordor : 23 / 24
        Rohan : 18 / 18
        Goblins : 17 / 18
        Elves : 28 / 29
        Haradrim : 19 / 20
        Gondor : 27 / 29
        Rhun : 12 / 14
        Dale : 14 / 14
        Khand : 14 / 15
        Dwarves : 16 / 16

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.531
            Median : 3.500
            Variance : 0.129
            Standard Deviation : 0.359
            Total rolls : 32

    Goblins Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.000
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Saruman Combat
                2 was rolled 4 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.125
            Median : 2.500
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Freefolk Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.632
            Standard Deviation : 0.795
            Total rolls : 20

    triplea_38895_Fre7.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Mordor
                Mordor buy 4 trollss; Remaining resources: 0 PUs;

    Combat Move - Mordor
                3 units repaired.
                3 nazguls, 8 orcss, 16 siegeTowers and 4 trollss moved from N. Ithilien to Anorien
                2 trollss moved from Minas Morgul to Anorien

    Combat - Mordor
                Battle in Anorien
                    Mordor attack with 3 nazguls, 8 orcss, 16 siegeTowers and 6 trollss
                    Gondor defend with 8 heavyCavalrys, 37 spearInfantrys and 3 towerGuards
                    Units damaged: 3 nazguls owned by the Mordor
                    13 siegeTowers and 6 trollss retreated to N. Ithilien
                    Gondor win with 8 heavyCavalrys, 27 spearInfantrys and 3 towerGuards remaining. Battle score for attacker is -6
                    Casualties for Mordor: 8 orcss and 3 siegeTowers
                    Casualties for Gondor: 10 spearInfantrys

    Non Combat Move - Mordor
                3 nazguls moved from Anorien to N. Ithilien
                1 orcs moved from Minas Morgul to N. Ithilien

    Place Units - Mordor
                4 trollss placed in Minas Morgul

    Turn Complete - Mordor
                Mordor collect 23 PUs; end with 23 PUs total

    triplea_38895_Mor7.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Rohan
                Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rohan
                1 lightCavalry moved from E. Emnet to S. Brown Lands
                1 spearInfantry and 1 trebuche moved from Westfold to Fangorn

    Combat - Rohan
                Battle in S. Brown Lands
                    Rohan attack with 1 lightCavalry
                    Khand defend with 1 raiderCavalry
                    Khand win with 1 raiderCavalry remaining. Battle score for attacker is -4
                    Casualties for Rohan: 1 lightCavalry
                Battle in Fangorn
                    Rohan attack with 1 spearInfantry and 1 trebuche
                    Goblins defend with 1 shooters
                    Goblins win with no units remaining. Battle score for attacker is -5
                    Casualties for Goblins: 1 shooters
                    Casualties for Rohan: 1 spearInfantry and 1 trebuche

    Non Combat Move - Rohan
                4 spearInfantrys moved from Eastfold to Anorien
                1 heavyCavalry, 2 lightCavalrys and 1 spearInfantry moved from E. Emnet to Anorien
                1 spearInfantry moved from Westfold to E. Emnet
                1 spearInfantry moved from Westfold to S. Dunland
                4 spearInfantrys moved from Westfold to S. Dunland
                2 spearInfantrys moved from Helms Deep to Westfold

    Place Units - Rohan
                4 spearInfantrys placed in Eastfold
                2 spearInfantrys placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 18 PUs; end with 18 PUs total

    Production/PUs Summary :

    Saruman : 10 / 12
        Freefolk : 21 / 21
        Mordor : 23 / 23
        Rohan : 18 / 18
        Goblins : 17 / 18
        Elves : 28 / 29
        Haradrim : 19 / 20
        Gondor : 27 / 29
        Rhun : 12 / 14
        Dale : 14 / 14
        Khand : 14 / 15
        Dwarves : 16 / 16

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Goblins Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Khand Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Rohan Combat
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.400
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    triplea_38895_Roh7.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Goblins
                Goblins buy 4 shooterss and 5 stabberss; Remaining resources: 0 PUs;

    Combat Move - Goblins
                1 shooters and 1 stabbers moved from Moria to Drimrill Dale
                2 shooterss and 2 stabberss moved from Celebran to Wold
                2 shooterss moved from S. Caves to N. Dunland
                2 batss moved from Moria to N. Dunland

    Combat - Goblins
                Battle in Wold
                    Goblins attack with 2 shooterss and 2 stabberss
                    Rohan defend with 1 spearInfantry
                    Goblins win, taking Wold from Rohan with 2 shooterss and 1 stabbers remaining. Battle score for attacker is 1
                    Casualties for Goblins: 1 stabbers
                    Casualties for Rohan: 1 spearInfantry
                Battle in N. Dunland
                    Goblins attack with 2 batss and 2 shooterss
                    Elves defend with 1 hobbits; Freefolk defend with 1 hobbits
                    Goblins win, taking N. Dunland from Elves with 2 batss and 2 shooterss remaining. Battle score for attacker is 4
                    Casualties for Elves: 1 hobbits
                    Casualties for Freefolk: 1 hobbits
                Battle in Drimrill Dale
                    Goblins attack with 1 shooters and 1 stabbers
                    Elves defend with 1 hobbits
                    Goblins win, taking Drimrill Dale from Elves with 1 shooters and 1 stabbers remaining. Battle score for attacker is 2
                    Casualties for Elves: 1 hobbits

    Non Combat Move - Goblins
                3 shooterss and 3 stabberss moved from Lorien to Celebran
                1 shooters and 1 stabbers moved from Moria to Celebran
                2 batss moved from N. Dunland to Moria

    Place Units - Goblins
                1 shooters placed in S. Caves
                3 shooterss and 5 stabberss placed in Moria

    Turn Complete - Goblins
                Goblins collect 19 PUs; end with 19 PUs total

    triplea_38895_Gob7.tsvg

  • TripleA

    TripleA Manual Gamesave Post for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Elves
                Elves buy 2 hobbitss and 6 hunterss; Remaining resources: 1 PUs;

    Combat Move - Elves
                23 hobbitss, 2 hunterss and 2 wizards moved from Eregion to Moria
                5 hunterss moved from N. Caves to Moria
                7 hunterss moved from Rivendell to Moria
                3 eagless moved from S. Mirkwood to Moria
                1 ents, 7 hunterss and 2 wizards moved from S. Mirkwood to Rhovanion

    Combat - Elves
                Battle in Moria
                    Elves attack with 3 eagless, 23 hobbitss, 14 hunterss and 2 wizards
                    Goblins defend with 2 batss, 1 castle, 8 fortificationss, 15 shooterss, 15 stabberss, 3 trollss and 1 wargs

    triplea_38895_Elv7.tsvg

  • TripleA

    Need OOL for Moria.

  • '18 '16 '15

    Max def, walls 1st, spearmen 2nd, warg 3rd, bats 4th.

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Elves
                Elves buy 2 hobbitss and 6 hunterss; Remaining resources: 1 PUs;

    Combat Move - Elves
                23 hobbitss, 2 hunterss and 2 wizards moved from Eregion to Moria
                5 hunterss moved from N. Caves to Moria
                7 hunterss moved from Rivendell to Moria
                3 eagless moved from S. Mirkwood to Moria
                1 ents, 7 hunterss and 2 wizards moved from S. Mirkwood to Rhovanion

    Combat - Elves
                Battle in Moria
                    Elves attack with 3 eagless, 23 hobbitss, 14 hunterss and 2 wizards
                    Goblins defend with 2 batss, 1 castle, 8 fortificationss, 15 shooterss, 15 stabberss, 3 trollss and 1 wargs
                    2 hunterss and 2 wizards retreated to Eregion
                    Goblins win with 12 shooterss and 3 trollss remaining. Battle score for attacker is -27
                    Casualties for Goblins: 2 batss, 8 fortificationss, 3 shooterss, 15 stabberss and 1 wargs
                    Casualties for Elves: 23 hobbitss and 12 hunterss
                Battle in Rhovanion
                    Elves attack with 1 ents, 7 hunterss and 2 wizards
                    Rhun defend with 2 chariotArcherss and 1 spearInfantry
                    Elves win, taking Rhovanion from Rhun with 1 ents, 4 hunterss and 2 wizards remaining. Battle score for attacker is 1
                    Casualties for Elves: 3 hunterss
                    Casualties for Rhun: 2 chariotArcherss and 1 spearInfantry

    Non Combat Move - Elves
                1 hobbits moved from Gladden to S. Mirkwood
                1 hobbits moved from Anduin West Bank to Gladden
                1 hobbits moved from N. Caves to Anduin West Bank
                3 eagless moved from Moria to Eregion
                1 hobbits moved from N. Caves to Eregion

    Place Units - Elves
                2 hobbitss placed in N. Caves
                6 hunterss placed in Rivendell

    Turn Complete - Elves
                Elves collect 27 PUs; end with 28 PUs total

    Production/PUs Summary :

    Saruman : 10 / 12
        Freefolk : 21 / 21
        Mordor : 23 / 23
        Rohan : 18 / 18
        Goblins : 19 / 19
        Elves : 27 / 28
        Haradrim : 19 / 20
        Gondor : 27 / 29
        Rhun : 11 / 14
        Dale : 14 / 14
        Khand : 14 / 15
        Dwarves : 16 / 16

    Dice Statistics:

    Total
                1 was rolled 31 times
                2 was rolled 39 times
                3 was rolled 33 times
                4 was rolled 38 times
                5 was rolled 29 times
                6 was rolled 35 times
            Average roll : 3.488
            Median : 3.000
            Variance : 0.377
            Standard Deviation : 0.614
            Total rolls : 205

    Goblins Combat
                1 was rolled 22 times
                2 was rolled 20 times
                3 was rolled 24 times
                4 was rolled 23 times
                5 was rolled 16 times
                6 was rolled 24 times
            Average roll : 3.488
            Median : 3.000
            Variance : 0.383
            Standard Deviation : 0.619
            Total rolls : 129

    Elves Combat
                1 was rolled 9 times
                2 was rolled 16 times
                3 was rolled 9 times
                4 was rolled 15 times
                5 was rolled 13 times
                6 was rolled 11 times
            Average roll : 3.548
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 73

    Rhun Combat
                2 was rolled 3 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.500
            Standard Deviation : 2.121
            Total rolls : 3

    triplea_38895_Elv7.tsvg

  • '18 '16 '15

    TripleA Manual Gamesave Post for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Haradrim
                Haradrim buy 1 oliphant and 2 trebuches; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                6 units repaired.
                7 corsairss, 7 oliphants and 5 spearInfantrys moved from N. Ithilien to Anorien

    Combat - Haradrim
                Battle in Anorien
                    Haradrim attack with 7 corsairss, 7 oliphants and 5 spearInfantrys
                    Gondor defend with 8 heavyCavalrys, 27 spearInfantrys and 3 towerGuards; Rohan defend with 1 heavyCavalry, 2 lightCavalrys and 5 spearInfantrys

    triplea_38895_Har7.tsvg

  • '18 '16 '15

    OOL plz

  • TripleA

    Max defense:

    • lightCavalrys
    • spearInfantrys (kill Rohan’s first)
    • heavyCavalry
    • towerGuards
  • '18 '16 '15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Haradrim
                Haradrim buy 1 oliphant and 2 trebuches; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                6 units repaired.
                7 corsairss, 7 oliphants and 5 spearInfantrys moved from N. Ithilien to Anorien

    Combat - Haradrim
                Battle in Anorien
                    Haradrim attack with 7 corsairss, 7 oliphants and 5 spearInfantrys
                    Gondor defend with 8 heavyCavalrys, 27 spearInfantrys and 3 towerGuards; Rohan defend with 1 heavyCavalry, 2 lightCavalrys and 5 spearInfantrys
                    Units damaged: 7 oliphants owned by the Haradrim
                    2 corsairss and 7 oliphants retreated to N. Ithilien
                    Gondor win with 9 heavyCavalrys, 25 spearInfantrys and 3 towerGuards remaining. Battle score for attacker is -6
                    Casualties for Haradrim: 5 corsairss and 5 spearInfantrys
                    Casualties for Gondor: 2 spearInfantrys
                    Casualties for Rohan: 2 lightCavalrys and 5 spearInfantrys

    Non Combat Move - Haradrim
                3 spearInfantrys moved from S. Ithilien to N. Ithilien
                1 oliphant moved from Debatable Land to N. Ithilien
                1 spearInfantry and 1 trebuche moved from Debatable Land to S. Ithilien
                2 spearInfantrys and 1 trebuche moved from Umbar to Debatable Land
                1 oliphant moved from City of Corsairs to Debatable Land
                1 corsairs and 2 spearInfantrys moved from City of Corsairs to Umbar

    Place Units - Haradrim
                1 oliphant and 2 trebuches placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 19 PUs; end with 19 PUs total

    triplea_38895_Har7.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Gondor
                Gondor buy 7 spearInfantrys and 2 towerGuards; Remaining resources: 0 PUs;

    Combat Move - Gondor
                1 spearInfantry moved from S. Gondor to S. Gondor Coast
                1 caravel and 1 spearInfantry moved from S. Gondor Coast to Umbar Coast
                1 spearInfantry moved from Umbar Coast to Umbar Peninsula
                      Gondor take Umbar Peninsula from Haradrim
                1 spearInfantry moved from Lebennin to Gilrain
                1 caravel and 1 spearInfantry moved from Gilrain to Harnen
                1 spearInfantry moved from Harnen to N. Haradwaith
                      Gondor take N. Haradwaith from Haradrim
                1 galleon moved from Gilrain to Anduin Mouth
                1 trebuche moved from Lebennin to Anduin Mouth
                1 spearInfantry moved from Lossarnach to Anduin Mouth
                1 spearInfantry and 1 trebuche moved from Anduin Mouth to E. Osg.
                1 spearInfantry moved from Minas Tirith to Lossarnach
                9 spearInfantrys moved from Minas Tirith to Anorien

    Combat - Gondor
                Battle in E. Osg.
                    Gondor attack with 1 spearInfantry and 1 trebuche
                    Khand defend with 1 castle and 2 trebuches
                    Khand win with 1 trebuche remaining. Battle score for attacker is -3
                    Casualties for Gondor: 1 spearInfantry and 1 trebuche
                    Casualties for Khand: 1 trebuche

    Non Combat Move - Gondor

    Place Units - Gondor
                7 spearInfantrys and 2 towerGuards placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 31 PUs; end with 31 PUs total

    Production/PUs Summary :

    Saruman : 10 / 12
        Freefolk : 21 / 21
        Mordor : 23 / 23
        Rohan : 18 / 18
        Goblins : 19 / 19
        Elves : 27 / 28
        Haradrim : 15 / 19
        Gondor : 31 / 31
        Rhun : 11 / 14
        Dale : 14 / 14
        Khand : 14 / 15
        Dwarves : 16 / 16

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Gondor Combat
                1 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Khand Combat
                1 was rolled 2 times
                3 was rolled 1 times
            Average roll : 1.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_38895_Gon7.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Rhun
                Rhun buy 4 spearInfantrys; Remaining resources: 2 PUs;

    Combat Move - Rhun
                1 chariotArchers and 1 spearInfantry moved from Rhun to N. Rhun

    Combat - Rhun
                Battle in N. Rhun
                    Rhun attack with 1 chariotArchers and 1 spearInfantry
                    Dwarves defend with 1 axeInfantry
                    Rhun win, taking N. Rhun from Dale with 1 chariotArchers and 1 spearInfantry remaining. Battle score for attacker is 4
                    Casualties for Dwarves: 1 axeInfantry

    Non Combat Move - Rhun

    Place Units - Rhun
                4 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 14 PUs; end with 16 PUs total

    triplea_38895_Rhu7.tsvg

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