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ACGTO LOTR - Redrum (good) vs Balladeer (evil)
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Gondor
Gondor buy 10 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Gondor
2 spearInfantrys moved from W. Osg. to Anorien
7 spearInfantrys moved from Minas Tirith to Anorien
1 spearInfantry moved from Lebennin to Gilrain
1 raft and 1 spearInfantry moved from Gilrain to Anduin Mouth
1 spearInfantry moved from Anduin Mouth to Lossarnach
2 spearInfantrys and 1 trebuche moved from Pinnath Gelin to Lefnui
1 caravel and 1 spearInfantry moved from Lefnui to S. Gondor Coast
1 spearInfantry moved from S. Gondor Coast to S. Gondor
Gondor take S. Gondor from Haradrim
1 caravel, 1 galleon, 1 spearInfantry and 1 trebuche moved from Lefnui to Gilrain
1 spearInfantry and 1 trebuche moved from Gilrain to Lebennin
5 galleons moved from Umbar Coast to Anduin MouthCombat - Gondor
Non Combat Move - Gondor
Place Units - Gondor
10 spearInfantrys placed in Minas TirithTurn Complete - Gondor
Gondor collect 29 PUs; end with 29 PUs totalProduction/PUs Summary :
Saruman : 10 / 10
Freefolk : 21 / 21
Mordor : 23 / 24
Rohan : 18 / 18
Goblins : 17 / 18
Elves : 29 / 29
Haradrim : 19 / 20
Gondor : 29 / 29
Rhun : 11 / 14
Dale : 14 / 14
Khand : 12 / 19
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Rhun
Rhun buy 2 fortificationss and 3 spearInfantrys; Remaining resources: 2 PUs;Combat Move - Rhun
1 chariotArchers and 1 spearInfantry moved from E. Rhovanion to Rhovanion
1 chariotArchers moved from Rhun to RhovanionCombat - Rhun
Battle in Rhovanion
Rhun attack with 2 chariotArcherss and 1 spearInfantry
Elves defend with 2 hunterss
Rhun win, taking Rhovanion from Elves with 2 chariotArcherss and 1 spearInfantry remaining. Battle score for attacker is 8
Casualties for Elves: 2 hunterssNon Combat Move - Rhun
1 spearInfantry moved from Rhun to E. RhovanionPlace Units - Rhun
2 fortificationss and 3 spearInfantrys placed in RhunTurn Complete - Rhun
Rhun collect 12 PUs; end with 14 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Dale
Dale buy 2 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs;Combat Move - Dale
2 spearInfantrys and 1 trebuche moved from Celduin to RhovanionCombat - Dale
Battle in Rhovanion
Dale attack with 2 spearInfantrys and 1 trebuche
Rhun defend with 2 chariotArcherss and 1 spearInfantry
1 spearInfantry and 1 trebuche retreated to Celduin
Rhun win with 2 chariotArcherss and 1 spearInfantry remaining. Battle score for attacker is -3
Casualties for Dale: 1 spearInfantryNon Combat Move - Dale
1 archers and 1 spearInfantry moved from N. Dale to Celduin
1 archers and 1 spearInfantry moved from N. Dale to S. Dale
2 archerss and 2 spearInfantrys moved from Lake Town to N. DalePlace Units - Dale
2 spearInfantrys and 2 trebuches placed in Lake TownTurn Complete - Dale
Dale collect 14 PUs; end with 14 PUs totalProduction/PUs Summary :
Saruman : 10 / 10
Freefolk : 21 / 21
Mordor : 23 / 24
Rohan : 18 / 18
Goblins : 17 / 18
Elves : 28 / 29
Haradrim : 19 / 20
Gondor : 29 / 29
Rhun : 12 / 14
Dale : 14 / 14
Khand : 12 / 19
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.167
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Dale Combat
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Rhun Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Khand
Khand buy 2 raiderCavalrys and 2 trebuches; Remaining resources: 1 PUs;Combat Move - Khand
1 raiders and 1 xbowInfantry moved from E. Osg. to W. Osg.Combat - Khand
Battle in W. Osg.
Khand attack with 1 raiders and 1 xbowInfantry
Gondor defend with 1 castle and 1 fortifications
Khand win, taking W. Osg. from Gondor with 1 raiders and 1 xbowInfantry remaining. Battle score for attacker is 2
Casualties for Gondor: 1 fortificationsNon Combat Move - Khand
1 raiderCavalry moved from N. Ithilien to S. Brown Lands
5 raiderss and 1 xbowInfantry moved from N. Ithilien to Dagorlad
2 raiderCavalrys moved from Khand to N. IthilienPlace Units - Khand
2 trebuches placed in E. Osg.
2 raiderCavalrys placed in Khand
Turning on Edit Mode
EDIT: Removing units owned by Khand from Khand: 1 raiderCavalry
EDIT: Adding units owned by Khand to N. Ithilien: 1 raiderCavalry
EDIT: Turning off Edit ModeTurn Complete - Khand
Khand collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6
Purchase Units - Dwarves
Dwarves buy 2 cannons and 1 mortar; Remaining resources: 0 PUs;Combat Move - Dwarves
2 cannons and 1 mortar moved from N. Dale to S. Dale
2 cannons and 1 mortar moved from Iron Hills to N. DaleNon Combat Move - Dwarves
Place Units - Dwarves
2 cannons and 1 mortar placed in Iron HillsTurn Complete - Dwarves
Dwarves collect 16 PUs; end with 16 PUs totalProduction/PUs Summary :
Saruman : 10 / 10
Freefolk : 21 / 21
Mordor : 23 / 24
Rohan : 18 / 18
Goblins : 17 / 18
Elves : 28 / 29
Haradrim : 19 / 20
Gondor : 27 / 29
Rhun : 12 / 14
Dale : 14 / 14
Khand : 14 / 15
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Saruman
Saruman buy 6 fortificationss; Remaining resources: 1 PUs;Combat Move - Saruman
Turning on Edit Mode
2 orcss and 1 urukhai moved from Isengard to S. DunlandCombat - Saruman
EDIT: Removing units owned by Freefolk from S. Dunland: 2 lightCavalrys
EDIT: Turning off Edit Mode
Battle in S. Dunland
Saruman attack with 2 orcss and 1 urukhaiNon Combat Move - Saruman
Place Units - Saruman
6 fortificationss placed in IsengardTurn Complete - Saruman
Saruman collect 11 PUs; end with 12 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Freefolk
Freefolk buy 1 archers, 1 hobbits and 4 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Freefolk
1 hobbits moved from N. Dunland to S. Dunland
2 lightCavalrys moved from Lond Daer to S. Dunland
2 lightCavalrys moved from Eregion to S. Dunland
3 lightCavalrys moved from Eregion to S. CavesCombat - Freefolk
Battle in S. Dunland
Freefolk attack with 1 hobbits and 4 lightCavalrys
Saruman defend with 2 orcss and 1 urukhai
Freefolk win, taking S. Dunland from Saruman with 3 lightCavalrys remaining. Battle score for attacker is 5
Casualties for Saruman: 2 orcss and 1 urukhai
Casualties for Freefolk: 1 hobbits and 1 lightCavalry
Battle in S. Caves
Freefolk attack with 3 lightCavalrys
Goblins defend with 1 castle and 2 shooterss
Goblins win with 2 shooterss remaining. Battle score for attacker is -12
Casualties for Freefolk: 3 lightCavalrysNon Combat Move - Freefolk
1 hobbits moved from N. Enedwaith to N. Dunland
2 hobbitss moved from Tharbad to Eregion
2 lightCavalrys moved from Bree to EregionPlace Units - Freefolk
1 archers and 1 hobbits placed in Tharbad
2 lightCavalrys placed in Lond Daer
2 lightCavalrys placed in BreeTurn Complete - Freefolk
Freefolk collect 21 PUs; end with 21 PUs totalProduction/PUs Summary :
Saruman : 10 / 12
Freefolk : 21 / 21
Mordor : 23 / 24
Rohan : 18 / 18
Goblins : 17 / 18
Elves : 28 / 29
Haradrim : 19 / 20
Gondor : 27 / 29
Rhun : 12 / 14
Dale : 14 / 14
Khand : 14 / 15
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.531
Median : 3.500
Variance : 0.129
Standard Deviation : 0.359
Total rolls : 32Goblins Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Saruman Combat
2 was rolled 4 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.125
Median : 2.500
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Freefolk Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 0.632
Standard Deviation : 0.795
Total rolls : 20 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Mordor
Mordor buy 4 trollss; Remaining resources: 0 PUs;Combat Move - Mordor
3 units repaired.
3 nazguls, 8 orcss, 16 siegeTowers and 4 trollss moved from N. Ithilien to Anorien
2 trollss moved from Minas Morgul to AnorienCombat - Mordor
Battle in Anorien
Mordor attack with 3 nazguls, 8 orcss, 16 siegeTowers and 6 trollss
Gondor defend with 8 heavyCavalrys, 37 spearInfantrys and 3 towerGuards
Units damaged: 3 nazguls owned by the Mordor
13 siegeTowers and 6 trollss retreated to N. Ithilien
Gondor win with 8 heavyCavalrys, 27 spearInfantrys and 3 towerGuards remaining. Battle score for attacker is -6
Casualties for Mordor: 8 orcss and 3 siegeTowers
Casualties for Gondor: 10 spearInfantrysNon Combat Move - Mordor
3 nazguls moved from Anorien to N. Ithilien
1 orcs moved from Minas Morgul to N. IthilienPlace Units - Mordor
4 trollss placed in Minas MorgulTurn Complete - Mordor
Mordor collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Rohan
Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rohan
1 lightCavalry moved from E. Emnet to S. Brown Lands
1 spearInfantry and 1 trebuche moved from Westfold to FangornCombat - Rohan
Battle in S. Brown Lands
Rohan attack with 1 lightCavalry
Khand defend with 1 raiderCavalry
Khand win with 1 raiderCavalry remaining. Battle score for attacker is -4
Casualties for Rohan: 1 lightCavalry
Battle in Fangorn
Rohan attack with 1 spearInfantry and 1 trebuche
Goblins defend with 1 shooters
Goblins win with no units remaining. Battle score for attacker is -5
Casualties for Goblins: 1 shooters
Casualties for Rohan: 1 spearInfantry and 1 trebucheNon Combat Move - Rohan
4 spearInfantrys moved from Eastfold to Anorien
1 heavyCavalry, 2 lightCavalrys and 1 spearInfantry moved from E. Emnet to Anorien
1 spearInfantry moved from Westfold to E. Emnet
1 spearInfantry moved from Westfold to S. Dunland
4 spearInfantrys moved from Westfold to S. Dunland
2 spearInfantrys moved from Helms Deep to WestfoldPlace Units - Rohan
4 spearInfantrys placed in Eastfold
2 spearInfantrys placed in Helms DeepTurn Complete - Rohan
Rohan collect 18 PUs; end with 18 PUs totalProduction/PUs Summary :
Saruman : 10 / 12
Freefolk : 21 / 21
Mordor : 23 / 23
Rohan : 18 / 18
Goblins : 17 / 18
Elves : 28 / 29
Haradrim : 19 / 20
Gondor : 27 / 29
Rhun : 12 / 14
Dale : 14 / 14
Khand : 14 / 15
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Goblins Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Khand Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Rohan Combat
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.400
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Goblins
Goblins buy 4 shooterss and 5 stabberss; Remaining resources: 0 PUs;Combat Move - Goblins
1 shooters and 1 stabbers moved from Moria to Drimrill Dale
2 shooterss and 2 stabberss moved from Celebran to Wold
2 shooterss moved from S. Caves to N. Dunland
2 batss moved from Moria to N. DunlandCombat - Goblins
Battle in Wold
Goblins attack with 2 shooterss and 2 stabberss
Rohan defend with 1 spearInfantry
Goblins win, taking Wold from Rohan with 2 shooterss and 1 stabbers remaining. Battle score for attacker is 1
Casualties for Goblins: 1 stabbers
Casualties for Rohan: 1 spearInfantry
Battle in N. Dunland
Goblins attack with 2 batss and 2 shooterss
Elves defend with 1 hobbits; Freefolk defend with 1 hobbits
Goblins win, taking N. Dunland from Elves with 2 batss and 2 shooterss remaining. Battle score for attacker is 4
Casualties for Elves: 1 hobbits
Casualties for Freefolk: 1 hobbits
Battle in Drimrill Dale
Goblins attack with 1 shooters and 1 stabbers
Elves defend with 1 hobbits
Goblins win, taking Drimrill Dale from Elves with 1 shooters and 1 stabbers remaining. Battle score for attacker is 2
Casualties for Elves: 1 hobbitsNon Combat Move - Goblins
3 shooterss and 3 stabberss moved from Lorien to Celebran
1 shooters and 1 stabbers moved from Moria to Celebran
2 batss moved from N. Dunland to MoriaPlace Units - Goblins
1 shooters placed in S. Caves
3 shooterss and 5 stabberss placed in MoriaTurn Complete - Goblins
Goblins collect 19 PUs; end with 19 PUs total -
TripleA Manual Gamesave Post for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Elves
Elves buy 2 hobbitss and 6 hunterss; Remaining resources: 1 PUs;Combat Move - Elves
23 hobbitss, 2 hunterss and 2 wizards moved from Eregion to Moria
5 hunterss moved from N. Caves to Moria
7 hunterss moved from Rivendell to Moria
3 eagless moved from S. Mirkwood to Moria
1 ents, 7 hunterss and 2 wizards moved from S. Mirkwood to RhovanionCombat - Elves
Battle in Moria
Elves attack with 3 eagless, 23 hobbitss, 14 hunterss and 2 wizards
Goblins defend with 2 batss, 1 castle, 8 fortificationss, 15 shooterss, 15 stabberss, 3 trollss and 1 wargs -
Need OOL for Moria.
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Max def, walls 1st, spearmen 2nd, warg 3rd, bats 4th.
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Elves
Elves buy 2 hobbitss and 6 hunterss; Remaining resources: 1 PUs;Combat Move - Elves
23 hobbitss, 2 hunterss and 2 wizards moved from Eregion to Moria
5 hunterss moved from N. Caves to Moria
7 hunterss moved from Rivendell to Moria
3 eagless moved from S. Mirkwood to Moria
1 ents, 7 hunterss and 2 wizards moved from S. Mirkwood to RhovanionCombat - Elves
Battle in Moria
Elves attack with 3 eagless, 23 hobbitss, 14 hunterss and 2 wizards
Goblins defend with 2 batss, 1 castle, 8 fortificationss, 15 shooterss, 15 stabberss, 3 trollss and 1 wargs
2 hunterss and 2 wizards retreated to Eregion
Goblins win with 12 shooterss and 3 trollss remaining. Battle score for attacker is -27
Casualties for Goblins: 2 batss, 8 fortificationss, 3 shooterss, 15 stabberss and 1 wargs
Casualties for Elves: 23 hobbitss and 12 hunterss
Battle in Rhovanion
Elves attack with 1 ents, 7 hunterss and 2 wizards
Rhun defend with 2 chariotArcherss and 1 spearInfantry
Elves win, taking Rhovanion from Rhun with 1 ents, 4 hunterss and 2 wizards remaining. Battle score for attacker is 1
Casualties for Elves: 3 hunterss
Casualties for Rhun: 2 chariotArcherss and 1 spearInfantryNon Combat Move - Elves
1 hobbits moved from Gladden to S. Mirkwood
1 hobbits moved from Anduin West Bank to Gladden
1 hobbits moved from N. Caves to Anduin West Bank
3 eagless moved from Moria to Eregion
1 hobbits moved from N. Caves to EregionPlace Units - Elves
2 hobbitss placed in N. Caves
6 hunterss placed in RivendellTurn Complete - Elves
Elves collect 27 PUs; end with 28 PUs totalProduction/PUs Summary :
Saruman : 10 / 12
Freefolk : 21 / 21
Mordor : 23 / 23
Rohan : 18 / 18
Goblins : 19 / 19
Elves : 27 / 28
Haradrim : 19 / 20
Gondor : 27 / 29
Rhun : 11 / 14
Dale : 14 / 14
Khand : 14 / 15
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 31 times
2 was rolled 39 times
3 was rolled 33 times
4 was rolled 38 times
5 was rolled 29 times
6 was rolled 35 times
Average roll : 3.488
Median : 3.000
Variance : 0.377
Standard Deviation : 0.614
Total rolls : 205Goblins Combat
1 was rolled 22 times
2 was rolled 20 times
3 was rolled 24 times
4 was rolled 23 times
5 was rolled 16 times
6 was rolled 24 times
Average roll : 3.488
Median : 3.000
Variance : 0.383
Standard Deviation : 0.619
Total rolls : 129Elves Combat
1 was rolled 9 times
2 was rolled 16 times
3 was rolled 9 times
4 was rolled 15 times
5 was rolled 13 times
6 was rolled 11 times
Average roll : 3.548
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 73Rhun Combat
2 was rolled 3 times
Average roll : 2.000
Median : 2.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3 -
TripleA Manual Gamesave Post for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Haradrim
Haradrim buy 1 oliphant and 2 trebuches; Remaining resources: 0 PUs;Combat Move - Haradrim
6 units repaired.
7 corsairss, 7 oliphants and 5 spearInfantrys moved from N. Ithilien to AnorienCombat - Haradrim
Battle in Anorien
Haradrim attack with 7 corsairss, 7 oliphants and 5 spearInfantrys
Gondor defend with 8 heavyCavalrys, 27 spearInfantrys and 3 towerGuards; Rohan defend with 1 heavyCavalry, 2 lightCavalrys and 5 spearInfantrys -
OOL plz
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Max defense:
- lightCavalrys
- spearInfantrys (kill Rohan’s first)
- heavyCavalry
- towerGuards
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Haradrim
Haradrim buy 1 oliphant and 2 trebuches; Remaining resources: 0 PUs;Combat Move - Haradrim
6 units repaired.
7 corsairss, 7 oliphants and 5 spearInfantrys moved from N. Ithilien to AnorienCombat - Haradrim
Battle in Anorien
Haradrim attack with 7 corsairss, 7 oliphants and 5 spearInfantrys
Gondor defend with 8 heavyCavalrys, 27 spearInfantrys and 3 towerGuards; Rohan defend with 1 heavyCavalry, 2 lightCavalrys and 5 spearInfantrys
Units damaged: 7 oliphants owned by the Haradrim
2 corsairss and 7 oliphants retreated to N. Ithilien
Gondor win with 9 heavyCavalrys, 25 spearInfantrys and 3 towerGuards remaining. Battle score for attacker is -6
Casualties for Haradrim: 5 corsairss and 5 spearInfantrys
Casualties for Gondor: 2 spearInfantrys
Casualties for Rohan: 2 lightCavalrys and 5 spearInfantrysNon Combat Move - Haradrim
3 spearInfantrys moved from S. Ithilien to N. Ithilien
1 oliphant moved from Debatable Land to N. Ithilien
1 spearInfantry and 1 trebuche moved from Debatable Land to S. Ithilien
2 spearInfantrys and 1 trebuche moved from Umbar to Debatable Land
1 oliphant moved from City of Corsairs to Debatable Land
1 corsairs and 2 spearInfantrys moved from City of Corsairs to UmbarPlace Units - Haradrim
1 oliphant and 2 trebuches placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Gondor
Gondor buy 7 spearInfantrys and 2 towerGuards; Remaining resources: 0 PUs;Combat Move - Gondor
1 spearInfantry moved from S. Gondor to S. Gondor Coast
1 caravel and 1 spearInfantry moved from S. Gondor Coast to Umbar Coast
1 spearInfantry moved from Umbar Coast to Umbar Peninsula
Gondor take Umbar Peninsula from Haradrim
1 spearInfantry moved from Lebennin to Gilrain
1 caravel and 1 spearInfantry moved from Gilrain to Harnen
1 spearInfantry moved from Harnen to N. Haradwaith
Gondor take N. Haradwaith from Haradrim
1 galleon moved from Gilrain to Anduin Mouth
1 trebuche moved from Lebennin to Anduin Mouth
1 spearInfantry moved from Lossarnach to Anduin Mouth
1 spearInfantry and 1 trebuche moved from Anduin Mouth to E. Osg.
1 spearInfantry moved from Minas Tirith to Lossarnach
9 spearInfantrys moved from Minas Tirith to AnorienCombat - Gondor
Battle in E. Osg.
Gondor attack with 1 spearInfantry and 1 trebuche
Khand defend with 1 castle and 2 trebuches
Khand win with 1 trebuche remaining. Battle score for attacker is -3
Casualties for Gondor: 1 spearInfantry and 1 trebuche
Casualties for Khand: 1 trebucheNon Combat Move - Gondor
Place Units - Gondor
7 spearInfantrys and 2 towerGuards placed in Minas TirithTurn Complete - Gondor
Gondor collect 31 PUs; end with 31 PUs totalProduction/PUs Summary :
Saruman : 10 / 12
Freefolk : 21 / 21
Mordor : 23 / 23
Rohan : 18 / 18
Goblins : 19 / 19
Elves : 27 / 28
Haradrim : 15 / 19
Gondor : 31 / 31
Rhun : 11 / 14
Dale : 14 / 14
Khand : 14 / 15
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 3 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Gondor Combat
1 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Khand Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Rhun
Rhun buy 4 spearInfantrys; Remaining resources: 2 PUs;Combat Move - Rhun
1 chariotArchers and 1 spearInfantry moved from Rhun to N. RhunCombat - Rhun
Battle in N. Rhun
Rhun attack with 1 chariotArchers and 1 spearInfantry
Dwarves defend with 1 axeInfantry
Rhun win, taking N. Rhun from Dale with 1 chariotArchers and 1 spearInfantry remaining. Battle score for attacker is 4
Casualties for Dwarves: 1 axeInfantryNon Combat Move - Rhun
Place Units - Rhun
4 spearInfantrys placed in RhunTurn Complete - Rhun
Rhun collect 14 PUs; end with 16 PUs total