ACGTO LOTR - Redrum (good) vs Balladeer (evil)

  • TripleA

    I looked over the dice and it looked like all the edits are right except there should be 2 hunters left in Eregion as I didn’t see any goblin hits?

  • '18 '16 '15

    Oh sorry you’re right, I think I made a mistake there, it’s a big mess all those dice rolls, sorry bout that.

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Elves
                Elves buy 9 hobbitss and 1 hunters; Remaining resources: 1 PUs;

    Combat Move - Elves
                    Elves loses 0 PUs for violating N. Enedwaiths neutrality.
                1 ents moved from Carrock to Anduin West Bank
                      Elves take Anduin West Bank from Goblins
                1 hunters moved from Eregion to N. Enedwaith
                      Elves take N. Enedwaith from Neutral
                2 hunterss moved from Cardolan to N. Caves
                1 ents moved from W. Mirkwood to S. Mirkwood
                1 hunters moved from W. Mirkwood to Gladden
                1 eagles moved from Iron Hills to S. Mirkwood
                1 eagles moved from Iron Hills to Gladden
                1 eagles moved from Iron Hills to N. Caves

    Combat - Elves
                Battle in S. Mirkwood
                    Elves attack with 1 eagles and 1 ents
                    Saruman defend with 1 urukhai
                    Elves win with 1 eagles remaining. Battle score for attacker is 0
                    Casualties for Saruman: 1 urukhai
                    Casualties for Elves: 1 ents
                Battle in N. Caves
                    Elves attack with 1 eagles and 2 hunterss
                    Goblins defend with 1 castle and 1 shooters
                    Elves win, taking N. Caves from Goblins with 1 eagles and 1 hunters remaining. Battle score for attacker is -2
                    Casualties for Goblins: 1 shooters
                    Casualties for Elves: 1 hunters
                Battle in Gladden
                    Elves attack with 1 eagles and 1 hunters
                    Goblins defend with 1 stabbers
                    retreated to Gladden
                    Goblins win with 1 stabbers remaining. Battle score for attacker is -4
                    Casualties for Elves: 1 hunters

    Non Combat Move - Elves
                4 hunterss moved from Iron Hills to E. Mirkwood
                1 eagles moved from N. Caves to Eregion
                2 hunterss and 2 wizards moved from Cardolan to Eregion
                8 hobbitss moved from Rivendell to Eregion
                1 eagles moved from S. Mirkwood to W. Mirkwood
                1 eagles moved from Gladden to W. Mirkwood
                1 hunters moved from Withered Heath to Carrock

    Place Units - Elves
                8 hobbitss placed in Rivendell
                1 hobbits and 1 hunters placed in High Mirkwood

    Turn Complete - Elves
                Elves collect 24 PUs; end with 25 PUs total

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 18 / 18
        Mordor : 26 / 26
        Rohan : 18 / 18
        Goblins : 17 / 20
        Elves : 24 / 25
        Haradrim : 18 / 18
        Gondor : 29 / 31
        Rhun : 15 / 17
        Dale : 9 / 9
        Khand : 10 / 10
        Dwarves : 16 / 16

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.400
            Median : 2.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    Goblins Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Mordor Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Elves Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.857
            Median : 2.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    triplea_38895_Elv2.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Elves
                Elves buy 9 hobbitss and 1 hunters; Remaining resources: 1 PUs;

    Combat Move - Elves
                    Elves loses 0 PUs for violating N. Enedwaiths neutrality.
                1 ents moved from Carrock to Anduin West Bank
                      Elves take Anduin West Bank from Goblins
                1 hunters moved from Eregion to N. Enedwaith
                      Elves take N. Enedwaith from Neutral
                2 hunterss moved from Cardolan to N. Caves
                1 ents moved from W. Mirkwood to S. Mirkwood
                1 hunters moved from W. Mirkwood to Gladden
                1 eagles moved from Iron Hills to S. Mirkwood
                1 eagles moved from Iron Hills to Gladden
                1 eagles moved from Iron Hills to N. Caves

    Combat - Elves
                Battle in S. Mirkwood
                    Elves attack with 1 eagles and 1 ents
                    Saruman defend with 1 urukhai
                    Elves win with 1 eagles remaining. Battle score for attacker is 0
                    Casualties for Saruman: 1 urukhai
                    Casualties for Elves: 1 ents
                Battle in N. Caves
                    Elves attack with 1 eagles and 2 hunterss
                    Goblins defend with 1 castle and 1 shooters
                    Elves win, taking N. Caves from Goblins with 1 eagles and 1 hunters remaining. Battle score for attacker is -2
                    Casualties for Goblins: 1 shooters
                    Casualties for Elves: 1 hunters
                Battle in Gladden
                    Elves attack with 1 eagles and 1 hunters
                    Goblins defend with 1 stabbers
                    retreated to Gladden
                    Goblins win with 1 stabbers remaining. Battle score for attacker is -4
                    Casualties for Elves: 1 hunters

    Non Combat Move - Elves
                4 hunterss moved from Iron Hills to E. Mirkwood
                1 eagles moved from N. Caves to Eregion
                2 hunterss and 2 wizards moved from Cardolan to Eregion
                8 hobbitss moved from Rivendell to Eregion
                1 eagles moved from S. Mirkwood to W. Mirkwood
                1 eagles moved from Gladden to W. Mirkwood
                1 hunters moved from Withered Heath to Carrock

    Place Units - Elves
                8 hobbitss placed in Rivendell
                1 hobbits and 1 hunters placed in High Mirkwood

    Turn Complete - Elves
                Elves collect 24 PUs; end with 25 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by Elves to Eregion: 1 hunters
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 18 / 18
        Mordor : 26 / 26
        Rohan : 18 / 18
        Goblins : 17 / 20
        Elves : 24 / 25
        Haradrim : 18 / 18
        Gondor : 29 / 31
        Rhun : 15 / 17
        Dale : 9 / 9
        Khand : 10 / 10
        Dwarves : 16 / 16

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.400
            Median : 2.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    Goblins Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Mordor Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Elves Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.857
            Median : 2.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    triplea_38895_Elv2.tsvg

  • TripleA

    Please use second post as I edited in the missing hunter in Eregion.

  • '18 '16 '15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Haradrim
                Haradrim buy 1 oliphant and 2 spearInfantrys; Remaining resources: 0 PUs;

    Non Combat Move - Haradrim
                4 corsairss, 4 oliphants and 4 spearInfantrys moved from S. Ithilien to E. Osg.
                2 spearInfantrys moved from Debatable Land to S. Ithilien
                2 spearInfantrys moved from Harad Road to S. Ithilien
                3 corsairss and 3 spearInfantrys moved from Umbar to Debatable Land
                6 spearInfantrys moved from City of Corsairs to Umbar
                2 caravels and 5 galleons moved from Umbar Peninsula Coast to Umbar Coast

    Place Units - Haradrim
                1 oliphant and 2 spearInfantrys placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 18 PUs; end with 18 PUs total

    triplea_38895_Har2.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Gondor
                Gondor buy 9 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Gondor
                10 undeads moved from Lamedon to Morthond
                5 galleons and 10 undeads moved from Morthond to Anduin Mouth
                3 spearInfantrys and 1 towerGuard moved from Lebennin to Gilrain
                2 caravels, 1 galleon, 3 spearInfantrys and 1 towerGuard moved from Gilrain to Anduin Mouth
                3 spearInfantrys, 1 towerGuard and 10 undeads moved from Anduin Mouth to W. Osg.
                2 heavyCavalrys moved from W. Osg. to Lossarnach
                3 heavyCavalrys moved from Anorien to Lossarnach
                3 heavyCavalrys moved from Lebennin to Lossarnach
                3 spearInfantrys, 4 towerGuards and 3 trebuches moved from Anorien to W. Osg.
                1 spearInfantry moved from Minas Tirith to Anorien
                6 spearInfantrys moved from Minas Tirith to Lossarnach
                1 raft moved from Morthond to Gilrain
                1 raft moved from Morthond to N. E. Central Sea Zone

    Non Combat Move - Gondor

    Place Units - Gondor
                1 spearInfantry and 1 trebuche placed in W. Osg.
                8 spearInfantrys placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 29 PUs; end with 29 PUs total

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 18 / 18
        Mordor : 26 / 26
        Rohan : 18 / 18
        Goblins : 17 / 20
        Elves : 24 / 25
        Haradrim : 18 / 18
        Gondor : 29 / 29
        Rhun : 15 / 17
        Dale : 9 / 9
        Khand : 10 / 10
        Dwarves : 16 / 16

    triplea_38895_Gon2.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Rhun
                Rhun buy 1 chariotArchers and 4 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rhun
                    Rhun loses 0 PUs for violating Rhovanions neutrality.
                6 chariotArcherss, 4 spearInfantrys, 2 warChariots and 1 warWagon moved from N. Rhun to S. Dale
                1 spearInfantry and 1 warChariot moved from S. Rhovanion to S. Brown Lands
                1 chariotArchers moved from E. Rhovanion to Rhovanion
                      Rhun take Rhovanion from Neutral

    Combat - Rhun
                Battle in S. Brown Lands
                    Rhun attack with 1 spearInfantry and 1 warChariot
                    Rohan defend with 2 lightCavalrys
                    Rhun win, taking S. Brown Lands from Rohan with 1 spearInfantry and 1 warChariot remaining. Battle score for attacker is 8
                    Casualties for Rohan: 2 lightCavalrys
                Battle in S. Dale
                    Rhun attack with 6 chariotArcherss, 4 spearInfantrys, 2 warChariots and 1 warWagon
                    Dale defend with 1 heavyCavalry and 2 spearInfantrys
                    Rhun win, taking S. Dale from Dale with 6 chariotArcherss, 2 spearInfantrys, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 5
                    Casualties for Dale: 1 heavyCavalry and 2 spearInfantrys
                    Casualties for Rhun: 2 spearInfantrys

    Non Combat Move - Rhun
                1 spearInfantry moved from Rhun to N. Rhun
                3 spearInfantrys moved from Rhun to S. Dale
                1 spearInfantry moved from E. Rhovanion to Rhun
                1 chariotArchers moved from E. Rhovanion to S. Rhovanion
                1 spearInfantry moved from S. E. Rhovanion to S. Rhovanion
                1 chariotArchers moved from E. Rhovanion to S. Dale

    Place Units - Rhun
                1 chariotArchers and 4 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 18 PUs; end with 18 PUs total

    triplea_38895_Rhu2.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Dale
                Dale buy 1 archers and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dale
                3 archerss and 3 spearInfantrys moved from N. Dale to N. Rhun

    Combat - Dale
                Battle in N. Rhun
                    Dale attack with 3 archerss and 3 spearInfantrys
                    Rhun defend with 1 spearInfantry
                    Dale win, taking N. Rhun from Rhun with 2 archerss and 3 spearInfantrys remaining. Battle score for attacker is 0
                    Casualties for Dale: 1 archers
                    Casualties for Rhun: 1 spearInfantry

    Non Combat Move - Dale
                1 archers moved from Lake Town to N. Dale
                1 archers and 1 spearInfantry moved from Lake Town to Lonely Mtn.

    Place Units - Dale
                1 archers and 2 spearInfantrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 10 PUs; end with 10 PUs total

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 18 / 18
        Mordor : 26 / 26
        Rohan : 18 / 18
        Goblins : 17 / 20
        Elves : 24 / 25
        Haradrim : 18 / 18
        Gondor : 29 / 29
        Rhun : 15 / 18
        Dale : 10 / 10
        Khand : 10 / 10
        Dwarves : 16 / 16

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 7

    Dale Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Rhun Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_38895_Dal2.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Khand
                Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs;

    Non Combat Move - Khand
                2 raiderCavalrys moved from S. Ithilien to S. Rhovanion
                1 warWolves moved from S. Ithilien to E. Osg.
                4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien
                2 warWolvess moved from Khand to S. Ithilien
                3 raiderss and 1 xbowInfantry moved from Khand to Harad Road

    Place Units - Khand
                2 raiderCavalrys placed in Khand

    Turn Complete - Khand
                Khand collect 10 PUs; end with 10 PUs total

    triplea_38895_Kha2.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Dwarves
                Dwarves buy 2 cannons and 1 mortar; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                6 axeInfantrys, 2 cannons and 2 phalanxs moved from N. Dale to N. Rhun
                7 axeInfantrys and 2 berzerkerss moved from Iron Hills to N. Rhun

    Non Combat Move - Dwarves

    Place Units - Dwarves
                2 cannons and 1 mortar placed in Iron Hills

    Turn Complete - Dwarves
                Dwarves collect 16 PUs; end with 16 PUs total

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 18 / 18
        Mordor : 26 / 26
        Rohan : 18 / 18
        Goblins : 17 / 20
        Elves : 24 / 25
        Haradrim : 18 / 18
        Gondor : 29 / 29
        Rhun : 15 / 18
        Dale : 10 / 10
        Khand : 10 / 10
        Dwarves : 16 / 16

    triplea_38895_Dwa2.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Saruman
                Saruman buy 2 orcss and 1 raiders; Remaining resources: 0 PUs;

    Combat Move - Saruman
                2 orcss and 2 urukhais moved from Isengard to Fangorn

    Combat - Saruman
                Battle in Fangorn
                    Saruman attack with 2 orcss and 2 urukhais
                    Rohan defend with 1 heavyCavalry and 2 spearInfantrys
                    1 urukhai retreated to Isengard
                    Elves win with 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is -8
                    Casualties for Saruman: 2 orcss and 1 urukhai
                    Casualties for Rohan: 1 spearInfantry

    Non Combat Move - Saruman

    Place Units - Saruman
                2 orcss and 1 raiders placed in Isengard

    Turn Complete - Saruman
                Saruman collect 10 PUs; end with 10 PUs total

    triplea_38895_Sar3.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Freefolk
                Freefolk buy 3 hobbitss and 3 lightCavalrys; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                3 lightCavalrys moved from Lond Daer to Tharbad
                3 archerss and 3 spearInfantrys moved from Cardolan to Tharbad
                2 lightCavalrys moved from Bree to Tharbad

    Combat - Freefolk
                Battle in Tharbad
                    Freefolk attack with 3 archerss, 5 lightCavalrys and 3 spearInfantrys
                    Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
                    Freefolk loses 0 PUs for violating Tharbads neutrality.
                    Freefolk win, taking Tharbad from Neutral with 3 archerss, 5 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 12
                    Casualties for Neutral: 3 fortificationss and 3 spearInfantrys
                    Casualties for Freefolk: 1 spearInfantry

    Non Combat Move - Freefolk
                2 hobbitss moved from Minhiriath to N. Enedwaith
                1 hobbits moved from S. Downs to Cardolan
                1 archers and 1 spearInfantry moved from E. Arnor to Cardolan
                1 archers moved from Bree to S. Downs
                1 lightCavalry moved from Hobbiton to N. Enedwaith

    Place Units - Freefolk
                2 hobbitss placed in Lond Daer
                1 hobbits and 2 lightCavalrys placed in Bree
                1 lightCavalry placed in Hobbiton

    Turn Complete - Freefolk
                Freefolk collect 20 PUs; end with 20 PUs total

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 20 / 20
        Mordor : 26 / 26
        Rohan : 18 / 18
        Goblins : 17 / 20
        Elves : 24 / 25
        Haradrim : 18 / 18
        Gondor : 29 / 29
        Rhun : 15 / 18
        Dale : 10 / 10
        Khand : 10 / 10
        Dwarves : 16 / 16

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 6 times
                6 was rolled 12 times
            Average roll : 3.889
            Median : 4.000
            Variance : 0.795
            Standard Deviation : 0.892
            Total rolls : 45

    Neutral Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 4.429
            Median : 4.000
            Variance : 1.846
            Standard Deviation : 1.359
            Total rolls : 14

    Freefolk Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.645
            Median : 4.000
            Variance : 0.367
            Standard Deviation : 0.606
            Total rolls : 31

    triplea_38895_Fre3.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Mordor
                Mordor buy 6 orcss and 2 siegeTowers; Remaining resources: 0 PUs;

    Combat Move - Mordor
                2 units repaired.
                1 orcs moved from N. Ithilien to Anorien
                1 nazgul moved from S. Ithilien to Anorien
                1 nazgul moved from S. Ithilien to S. Gondor
                1 nazgul moved from S. Ithilien to Gilrain
                1 orcs and 1 siegeTower moved from Anduin East Bank to Wold

    Combat - Mordor
                Battle in Gilrain
                    Mordor attack with 1 nazgul
                    Gondor defend with 1 raft
                    Mordor win with 1 nazgul remaining. Battle score for attacker is 2
                    Casualties for Gondor: 1 raft
                Battle in S. Gondor
                    Mordor attack with 1 nazgul
                    Gondor defend with 1 spearInfantry
                    Mordor win with 1 nazgul remaining. Battle score for attacker is 3
                    Casualties for Gondor: 1 spearInfantry
                Battle in Anorien
                    Mordor attack with 1 nazgul and 1 orcs
                    Gondor defend with 1 spearInfantry
                    Mordor win, taking Anorien from Gondor with 1 nazgul and 1 orcs remaining. Battle score for attacker is 3
                    Casualties for Gondor: 1 spearInfantry
                Battle in Wold
                    Mordor attack with 1 orcs and 1 siegeTower
                    Rohan defend with 1 spearInfantry
                    Mordor win, taking Wold from Rohan with 1 siegeTower remaining. Battle score for attacker is 0
                    Casualties for Mordor: 1 orcs
                    Casualties for Rohan: 1 spearInfantry

    Non Combat Move - Mordor
                1 orcs moved from Dol Goldur to S. Mirkwood
                1 nazgul moved from S. Gondor to N. Ithilien
                1 nazgul moved from Gilrain to S. Ithilien
                1 nazgul moved from Anorien to S. Ithilien
                2 orcss and 2 siegeTowers moved from Minas Morgul to N. Ithilien
                8 orcss and 5 siegeTowers moved from E. Osg. to N. Ithilien
                3 trollss moved from E. Osg. to S. Ithilien
                1 siegeTower moved from E. Osg. to N. Ithilien
                1 trolls moved from Minas Morgul to S. Ithilien
                9 orcss and 2 siegeTowers moved from S. Ithilien to N. Ithilien

    Place Units - Mordor
                2 orcss and 1 siegeTower placed in Dol Goldur
                4 orcss and 1 siegeTower placed in Minas Morgul

    Turn Complete - Mordor
                Mordor collect 27 PUs; end with 27 PUs total

    triplea_38895_Mor3.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Rohan
                Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rohan
                1 lightCavalry and 1 spearInfantry moved from Westfold to Wold
                1 spearInfantry moved from E. Emnet to S. Brown Lands
                1 heavyCavalry and 1 lightCavalry moved from Westfold to S. Brown Lands

    Combat - Rohan
                Battle in S. Brown Lands
                    Rohan attack with 1 heavyCavalry, 1 lightCavalry and 1 spearInfantry
                    Rhun defend with 1 spearInfantry and 1 warChariot
                    Rohan win, taking S. Brown Lands from Rhun with 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is 5
                    Casualties for Rhun: 1 spearInfantry and 1 warChariot
                    Casualties for Rohan: 1 lightCavalry
                Battle in Wold
                    Rohan attack with 1 lightCavalry and 1 spearInfantry
                    Mordor defend with 1 siegeTower
                    Rohan win, taking Wold from Mordor with 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 4
                    Casualties for Mordor: 1 siegeTower

    Non Combat Move - Rohan
                1 spearInfantry moved from Eastfold to E. Emnet
                3 spearInfantrys moved from Eastfold to Westfold
                1 heavyCavalry moved from Fangorn to Westfold
                2 spearInfantrys moved from Helms Deep to Westfold

    Place Units - Rohan
                4 spearInfantrys placed in Eastfold
                2 spearInfantrys placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 18 PUs; end with 18 PUs total

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 20 / 20
        Mordor : 27 / 27
        Rohan : 18 / 18
        Goblins : 17 / 20
        Elves : 24 / 25
        Haradrim : 18 / 18
        Gondor : 28 / 29
        Rhun : 15 / 18
        Dale : 10 / 10
        Khand : 10 / 10
        Dwarves : 16 / 16

    Dice Statistics:

    Total
                1 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.625
            Median : 2.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Mordor Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Rhun Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Rohan Combat
                1 was rolled 3 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.400
            Median : 1.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    triplea_38895_Roh3.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Goblins
                Goblins buy 5 shooterss and 5 stabberss; Remaining resources: 0 PUs;

    Combat Move - Goblins
                1 stabbers moved from Celebran to Wold
                1 wargs moved from Lorien to Wold
                1 wargs moved from Lorien to Fangorn
                1 bats moved from Anduin East Bank to Wold
                1 bats moved from Moria to Fangorn
                1 wargs moved from Lorien to N. Caves
                1 stabbers moved from Drimrill Dale to N. Caves

    Combat - Goblins
                Battle in N. Caves
                    Goblins attack with 1 stabbers and 1 wargs
                    Elves defend with 1 castle and 1 hunters
                    Goblins win, taking N. Caves from Elves with 1 wargs remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 stabbers
                    Casualties for Elves: 1 hunters
                Battle in Wold
                    Goblins attack with 1 bats, 1 stabbers and 1 wargs
                    Rohan defend with 1 lightCavalry and 1 spearInfantry
                    Goblins win, taking Wold from Rohan with 1 bats and 1 wargs remaining. Battle score for attacker is 5
                    Casualties for Goblins: 1 stabbers
                    Casualties for Rohan: 1 lightCavalry and 1 spearInfantry
                Battle in Fangorn
                    Goblins attack with 1 bats and 1 wargs
                    Rohan defend with 1 spearInfantry
                    retreated to Fangorn
                    Elves win with 1 spearInfantry remaining. Battle score for attacker is -5
                    Casualties for Goblins: 1 wargs

    Non Combat Move - Goblins
                1 bats moved from Fangorn to Moria
                1 bats moved from Wold to Moria
                3 wargss moved from Lorien to Moria
                3 trollss moved from Lorien to Moria
                1 stabbers moved from S. Caves to Celebran
                1 shooters moved from Lorien to Anduin East Bank
                4 shooterss and 5 stabberss moved from Lorien to Drimrill Dale

    Place Units - Goblins
                1 shooters placed in S. Caves
                1 stabbers placed in Lorien
                4 shooterss and 4 stabberss placed in Moria

    Turn Complete - Goblins
                Goblins collect 19 PUs; end with 19 PUs total

    triplea_38895_Gob3.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Elves
                Elves buy 8 hobbitss and 2 hunterss; Remaining resources: 1 PUs;

    Combat Move - Elves
                    Elves loses 0 PUs for violating Enedwaith Coasts neutrality.
                    Elves loses 0 PUs for violating Enedwaiths neutrality.
                1 hunters moved from N. Enedwaith to Enedwaith Coast
                      Elves take Enedwaith Coast from Neutral
                1 hunters moved from Eregion to Enedwaith
                      Elves take Enedwaith from Neutral
                1 hobbits and 1 hunters moved from Eregion to N. Dunland
                1 hobbits and 1 hunters moved from Eregion to N. Caves
                1 eagles moved from Eregion to N. Dunland
                1 eagles moved from W. Mirkwood to N. Caves
                1 hunters moved from High Mirkwood to Gladden
                1 eagles moved from W. Mirkwood to Gladden
                1 ents, 1 hunters and 2 wizards moved from W. Mirkwood to S. Mirkwood
                4 hunterss moved from E. Mirkwood to S. Mirkwood
                1 hunters moved from Carrock to S. Mirkwood

    Combat - Elves
                Battle in S. Mirkwood
                    Elves attack with 1 ents, 6 hunterss and 2 wizards
                    Mordor defend with 1 orcs
                    Elves win, taking S. Mirkwood from Mordor with 1 ents, 6 hunterss and 2 wizards remaining. Battle score for attacker is 3
                    Casualties for Mordor: 1 orcs
                Battle in N. Caves
                    Elves attack with 1 eagles, 1 hobbits and 1 hunters
                    Goblins defend with 1 castle and 1 wargs
                    Elves win, taking N. Caves from Goblins with 1 eagles, 1 hobbits and 1 hunters remaining. Battle score for attacker is 5
                    Casualties for Goblins: 1 wargs
                Battle in N. Dunland
                    Elves attack with 1 eagles, 1 hobbits and 1 hunters
                    Neutral defend with 1 spearInfantry
                    Elves loses 0 PUs for violating N. Dunlands neutrality.
                    Elves win, taking N. Dunland from Neutral with 1 eagles, 1 hobbits and 1 hunters remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearInfantry
                Battle in Gladden
                    Elves attack with 1 eagles and 1 hunters
                    Goblins defend with 1 stabbers
                    Elves win, taking Gladden from Goblins with 1 eagles and 1 hunters remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 stabbers

    Non Combat Move - Elves
                1 eagles moved from Gladden to Eregion
                1 eagles moved from N. Caves to Eregion
                1 eagles moved from N. Dunland to Eregion
                1 hunters moved from Iron Hills to E. Mirkwood
                1 hobbits moved from High Mirkwood to Carrock
                8 hobbitss moved from Rivendell to Eregion

    Place Units - Elves
                8 hobbitss placed in Rivendell
                2 hunterss placed in High Mirkwood

    Turn Complete - Elves
                Elves collect 29 PUs; end with 30 PUs total

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 20 / 20
        Mordor : 26 / 27
        Rohan : 18 / 18
        Goblins : 16 / 19
        Elves : 29 / 30
        Haradrim : 18 / 18
        Gondor : 28 / 29
        Rhun : 15 / 18
        Dale : 10 / 10
        Khand : 10 / 10
        Dwarves : 16 / 16

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.476
            Median : 4.000
            Variance : 1.950
            Standard Deviation : 1.396
            Total rolls : 21

    Goblins Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Mordor Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Neutral Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Elves Combat
                1 was rolled 7 times
                2 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.059
            Median : 2.000
            Variance : 2.438
            Standard Deviation : 1.561
            Total rolls : 17

    triplea_38895_Elv3.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Haradrim
                Haradrim buy 1 oliphant and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                1 spearInfantry moved from Debatable Land to S. Gondor
                      Haradrim take S. Gondor from Gondor
                6 spearInfantrys moved from Umbar to Umbar Coast
                5 galleons and 6 spearInfantrys moved from Umbar Coast to N. E. Central Sea Zone

    Combat - Haradrim
                Battle in N. E. Central Sea Zone
                    Haradrim attack with 5 galleons and 6 spearInfantrys
                    Gondor defend with 1 raft
                    Haradrim win with 5 galleons remaining. Battle score for attacker is 2
                    Casualties for Gondor: 1 raft

    Non Combat Move - Haradrim
                1 caravel moved from Umbar Coast to Gilrain
                1 caravel moved from Umbar Coast to S. Gondor Coast
                3 corsairss and 2 spearInfantrys moved from Debatable Land to S. Ithilien
                4 spearInfantrys moved from S. Ithilien to N. Ithilien
                4 corsairss, 4 oliphants and 4 spearInfantrys moved from E. Osg. to N. Ithilien
                1 oliphant moved from City of Corsairs to Debatable Land
                2 spearInfantrys moved from City of Corsairs to Umbar

    Place Units - Haradrim
                1 oliphant and 2 spearInfantrys placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 19 PUs; end with 19 PUs total

    triplea_38895_Har3.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Gondor
                Gondor buy 2 fortificationss, 6 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs;

    Combat Move - Gondor
                1 towerGuard and 1 undead moved from W. Osg. to E. Osg.
                1 towerGuard and 1 undead moved from W. Osg. to Anorien
                2 caravels and 6 galleons moved from Anduin Mouth to Gilrain
                1 raft moved from Morthond to Gilrain

    Combat - Gondor
                Battle in Gilrain
                    Gondor attack with 2 caravels, 6 galleons and 1 raft
                    Haradrim defend with 1 caravel
                    Gondor win with 2 caravels, 6 galleons and 1 raft remaining. Battle score for attacker is 5
                    Casualties for Haradrim: 1 caravel
                Battle in E. Osg.
                    Gondor attack with 1 towerGuard and 1 undead
                    Mordor defend with 1 castle; Khand defend with 1 warWolves
                    Gondor win, taking E. Osg. from Mordor with 1 towerGuard and 1 undead remaining. Battle score for attacker is 3
                    Casualties for Khand: 1 warWolves
                Battle in Anorien
                    Gondor attack with 1 towerGuard and 1 undead
                    Mordor defend with 1 orcs
                    Gondor win, taking Anorien from Mordor with 1 towerGuard and 1 undead remaining. Battle score for attacker is 3
                    Casualties for Mordor: 1 orcs

    Non Combat Move - Gondor
                6 spearInfantrys moved from Lossarnach to W. Osg.
                8 spearInfantrys moved from Minas Tirith to Lossarnach

    Place Units - Gondor
                1 fortifications and 1 spearInfantry placed in Andrast
                1 fortifications and 2 spearInfantrys placed in Anfalas
                2 trebuches placed in W. Osg.
                3 spearInfantrys placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 30 PUs; end with 30 PUs total

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 20 / 20
        Mordor : 23 / 27
        Rohan : 18 / 18
        Goblins : 16 / 19
        Elves : 29 / 30
        Haradrim : 19 / 19
        Gondor : 30 / 30
        Rhun : 15 / 18
        Dale : 10 / 10
        Khand : 10 / 10
        Dwarves : 16 / 16

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 1 times
                4 was rolled 4 times
                6 was rolled 2 times
            Average roll : 2.722
            Median : 2.000
            Variance : 1.882
            Standard Deviation : 1.372
            Total rolls : 18

    Mordor Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Haradrim Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Gondor Combat
                1 was rolled 4 times
                2 was rolled 6 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.571
            Median : 2.000
            Variance : 2.154
            Standard Deviation : 1.468
            Total rolls : 14

    triplea_38895_Gon3.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Rhun
                Rhun buy 6 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rhun
                1 chariotArchers and 1 spearInfantry moved from S. Rhovanion to S. Brown Lands
                1 chariotArchers and 1 spearInfantry moved from S. Dale to N. Dale

    Combat - Rhun
                Battle in S. Brown Lands
                    Rhun attack with 1 chariotArchers and 1 spearInfantry
                    Rohan defend with 1 heavyCavalry and 1 spearInfantry
                    Rohan win with 1 heavyCavalry remaining. Battle score for attacker is -5
                    Casualties for Rhun: 1 chariotArchers and 1 spearInfantry
                    Casualties for Rohan: 1 spearInfantry
                Battle in N. Dale
                    Rhun attack with 1 chariotArchers and 1 spearInfantry
                    Dale defend with 1 archers
                    Rhun win, taking N. Dale from Dale with 1 chariotArchers remaining. Battle score for attacker is 0
                    Casualties for Dale: 1 archers
                    Casualties for Rhun: 1 spearInfantry

    Non Combat Move - Rhun
                6 chariotArcherss, 3 spearInfantrys, 2 warChariots and 1 warWagon moved from S. Dale to Rhun
                1 spearInfantry moved from Rhun to E. Rhovanion

    Place Units - Rhun
                6 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 17 PUs; end with 17 PUs total

    triplea_38895_Rhu3.tsvg

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