Thanks for the update. Enjoy your travels :)
ACGTO LOTR - Redrum (good) vs Balladeer (evil)
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Goblins
Goblins buy 5 shooterss and 5 stabberss; Remaining resources: 0 PUs;Combat Move - Goblins
2 stabberss moved from N. Caves to Eregion
1 shooters moved from Moria to Eregion
1 bats moved from Moria to Eregion
1 shooters moved from Anduin West Bank to Carrock
1 bats moved from S. Mirkwood to Carrock
8 shooterss, 12 stabberss, 2 trollss and 5 wargss moved from Celebran to Lorien
1 trolls moved from Moria to Lorien
1 wargs moved from Gladden to LorienCombat - Goblins
Turning on Edit Mode
EDIT: Removing units owned by Goblins from Eregion: 2 stabberss
EDIT: Removing units owned by Goblins from Lorien: 3 shooterss and 7 stabberss
EDIT: Removing units owned by Elves from Lorien: 4 fortificationss, 5 hunterss, 3 towers and 2 wizards
EDIT: Removing units owned by Goblins from Carrock: 1 shooters
EDIT: Removing units owned by Elves from Eregion: 1 hunters
EDIT: Removing units owned by Goblins from Eregion: 1 shooters
EDIT: Adding units owned by Goblins to Moria: 1 bats and 1 shooters
EDIT: Removing units owned by Goblins from Eregion: 1 bats
EDIT: Removing units owned by Goblins from Carrock: 1 bats
EDIT: Adding units owned by Goblins to Anduin East Bank: 1 bats
EDIT: Turning off Edit Mode
Battle in Lorien
Goblins attack with 5 shooterss, 5 stabberss, 3 trollss and 6 wargss
Elves defend with 1 castle
Battle in Carrock
Elves defend with 1 ents
Battle in Eregion
Elves defend with 1 huntersNon Combat Move - Goblins
1 stabbers moved from Drimrill Dale to Gladden
1 stabbers moved from Moria to Drimrill Dale
1 stabbers moved from Moria to CelebranPlace Units - Goblins
1 shooters placed in N. Caves
1 stabbers placed in S. Caves
4 shooterss and 4 stabberss placed in MoriaTurn Complete - Goblins
Goblins collect 20 PUs; end with 20 PUs total -
I looked over the dice and it looked like all the edits are right except there should be 2 hunters left in Eregion as I didn’t see any goblin hits?
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Oh sorry you’re right, I think I made a mistake there, it’s a big mess all those dice rolls, sorry bout that.
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Elves
Elves buy 9 hobbitss and 1 hunters; Remaining resources: 1 PUs;Combat Move - Elves
Elves loses 0 PUs for violating N. Enedwaiths neutrality.
1 ents moved from Carrock to Anduin West Bank
Elves take Anduin West Bank from Goblins
1 hunters moved from Eregion to N. Enedwaith
Elves take N. Enedwaith from Neutral
2 hunterss moved from Cardolan to N. Caves
1 ents moved from W. Mirkwood to S. Mirkwood
1 hunters moved from W. Mirkwood to Gladden
1 eagles moved from Iron Hills to S. Mirkwood
1 eagles moved from Iron Hills to Gladden
1 eagles moved from Iron Hills to N. CavesCombat - Elves
Battle in S. Mirkwood
Elves attack with 1 eagles and 1 ents
Saruman defend with 1 urukhai
Elves win with 1 eagles remaining. Battle score for attacker is 0
Casualties for Saruman: 1 urukhai
Casualties for Elves: 1 ents
Battle in N. Caves
Elves attack with 1 eagles and 2 hunterss
Goblins defend with 1 castle and 1 shooters
Elves win, taking N. Caves from Goblins with 1 eagles and 1 hunters remaining. Battle score for attacker is -2
Casualties for Goblins: 1 shooters
Casualties for Elves: 1 hunters
Battle in Gladden
Elves attack with 1 eagles and 1 hunters
Goblins defend with 1 stabbers
retreated to Gladden
Goblins win with 1 stabbers remaining. Battle score for attacker is -4
Casualties for Elves: 1 huntersNon Combat Move - Elves
4 hunterss moved from Iron Hills to E. Mirkwood
1 eagles moved from N. Caves to Eregion
2 hunterss and 2 wizards moved from Cardolan to Eregion
8 hobbitss moved from Rivendell to Eregion
1 eagles moved from S. Mirkwood to W. Mirkwood
1 eagles moved from Gladden to W. Mirkwood
1 hunters moved from Withered Heath to CarrockPlace Units - Elves
8 hobbitss placed in Rivendell
1 hobbits and 1 hunters placed in High MirkwoodTurn Complete - Elves
Elves collect 24 PUs; end with 25 PUs totalProduction/PUs Summary :
Saruman : 10 / 10
Freefolk : 18 / 18
Mordor : 26 / 26
Rohan : 18 / 18
Goblins : 17 / 20
Elves : 24 / 25
Haradrim : 18 / 18
Gondor : 29 / 31
Rhun : 15 / 17
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10Goblins Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Mordor Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Elves Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.857
Median : 2.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Elves
Elves buy 9 hobbitss and 1 hunters; Remaining resources: 1 PUs;Combat Move - Elves
Elves loses 0 PUs for violating N. Enedwaiths neutrality.
1 ents moved from Carrock to Anduin West Bank
Elves take Anduin West Bank from Goblins
1 hunters moved from Eregion to N. Enedwaith
Elves take N. Enedwaith from Neutral
2 hunterss moved from Cardolan to N. Caves
1 ents moved from W. Mirkwood to S. Mirkwood
1 hunters moved from W. Mirkwood to Gladden
1 eagles moved from Iron Hills to S. Mirkwood
1 eagles moved from Iron Hills to Gladden
1 eagles moved from Iron Hills to N. CavesCombat - Elves
Battle in S. Mirkwood
Elves attack with 1 eagles and 1 ents
Saruman defend with 1 urukhai
Elves win with 1 eagles remaining. Battle score for attacker is 0
Casualties for Saruman: 1 urukhai
Casualties for Elves: 1 ents
Battle in N. Caves
Elves attack with 1 eagles and 2 hunterss
Goblins defend with 1 castle and 1 shooters
Elves win, taking N. Caves from Goblins with 1 eagles and 1 hunters remaining. Battle score for attacker is -2
Casualties for Goblins: 1 shooters
Casualties for Elves: 1 hunters
Battle in Gladden
Elves attack with 1 eagles and 1 hunters
Goblins defend with 1 stabbers
retreated to Gladden
Goblins win with 1 stabbers remaining. Battle score for attacker is -4
Casualties for Elves: 1 huntersNon Combat Move - Elves
4 hunterss moved from Iron Hills to E. Mirkwood
1 eagles moved from N. Caves to Eregion
2 hunterss and 2 wizards moved from Cardolan to Eregion
8 hobbitss moved from Rivendell to Eregion
1 eagles moved from S. Mirkwood to W. Mirkwood
1 eagles moved from Gladden to W. Mirkwood
1 hunters moved from Withered Heath to CarrockPlace Units - Elves
8 hobbitss placed in Rivendell
1 hobbits and 1 hunters placed in High MirkwoodTurn Complete - Elves
Elves collect 24 PUs; end with 25 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Elves to Eregion: 1 hunters
EDIT: Turning off Edit ModeProduction/PUs Summary :
Saruman : 10 / 10
Freefolk : 18 / 18
Mordor : 26 / 26
Rohan : 18 / 18
Goblins : 17 / 20
Elves : 24 / 25
Haradrim : 18 / 18
Gondor : 29 / 31
Rhun : 15 / 17
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10Goblins Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Mordor Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Elves Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.857
Median : 2.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
Please use second post as I edited in the missing hunter in Eregion.
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Haradrim
Haradrim buy 1 oliphant and 2 spearInfantrys; Remaining resources: 0 PUs;Non Combat Move - Haradrim
4 corsairss, 4 oliphants and 4 spearInfantrys moved from S. Ithilien to E. Osg.
2 spearInfantrys moved from Debatable Land to S. Ithilien
2 spearInfantrys moved from Harad Road to S. Ithilien
3 corsairss and 3 spearInfantrys moved from Umbar to Debatable Land
6 spearInfantrys moved from City of Corsairs to Umbar
2 caravels and 5 galleons moved from Umbar Peninsula Coast to Umbar CoastPlace Units - Haradrim
1 oliphant and 2 spearInfantrys placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Gondor
Gondor buy 9 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Gondor
10 undeads moved from Lamedon to Morthond
5 galleons and 10 undeads moved from Morthond to Anduin Mouth
3 spearInfantrys and 1 towerGuard moved from Lebennin to Gilrain
2 caravels, 1 galleon, 3 spearInfantrys and 1 towerGuard moved from Gilrain to Anduin Mouth
3 spearInfantrys, 1 towerGuard and 10 undeads moved from Anduin Mouth to W. Osg.
2 heavyCavalrys moved from W. Osg. to Lossarnach
3 heavyCavalrys moved from Anorien to Lossarnach
3 heavyCavalrys moved from Lebennin to Lossarnach
3 spearInfantrys, 4 towerGuards and 3 trebuches moved from Anorien to W. Osg.
1 spearInfantry moved from Minas Tirith to Anorien
6 spearInfantrys moved from Minas Tirith to Lossarnach
1 raft moved from Morthond to Gilrain
1 raft moved from Morthond to N. E. Central Sea ZoneNon Combat Move - Gondor
Place Units - Gondor
1 spearInfantry and 1 trebuche placed in W. Osg.
8 spearInfantrys placed in Minas TirithTurn Complete - Gondor
Gondor collect 29 PUs; end with 29 PUs totalProduction/PUs Summary :
Saruman : 10 / 10
Freefolk : 18 / 18
Mordor : 26 / 26
Rohan : 18 / 18
Goblins : 17 / 20
Elves : 24 / 25
Haradrim : 18 / 18
Gondor : 29 / 29
Rhun : 15 / 17
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Rhun
Rhun buy 1 chariotArchers and 4 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rhun
Rhun loses 0 PUs for violating Rhovanions neutrality.
6 chariotArcherss, 4 spearInfantrys, 2 warChariots and 1 warWagon moved from N. Rhun to S. Dale
1 spearInfantry and 1 warChariot moved from S. Rhovanion to S. Brown Lands
1 chariotArchers moved from E. Rhovanion to Rhovanion
Rhun take Rhovanion from NeutralCombat - Rhun
Battle in S. Brown Lands
Rhun attack with 1 spearInfantry and 1 warChariot
Rohan defend with 2 lightCavalrys
Rhun win, taking S. Brown Lands from Rohan with 1 spearInfantry and 1 warChariot remaining. Battle score for attacker is 8
Casualties for Rohan: 2 lightCavalrys
Battle in S. Dale
Rhun attack with 6 chariotArcherss, 4 spearInfantrys, 2 warChariots and 1 warWagon
Dale defend with 1 heavyCavalry and 2 spearInfantrys
Rhun win, taking S. Dale from Dale with 6 chariotArcherss, 2 spearInfantrys, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 5
Casualties for Dale: 1 heavyCavalry and 2 spearInfantrys
Casualties for Rhun: 2 spearInfantrysNon Combat Move - Rhun
1 spearInfantry moved from Rhun to N. Rhun
3 spearInfantrys moved from Rhun to S. Dale
1 spearInfantry moved from E. Rhovanion to Rhun
1 chariotArchers moved from E. Rhovanion to S. Rhovanion
1 spearInfantry moved from S. E. Rhovanion to S. Rhovanion
1 chariotArchers moved from E. Rhovanion to S. DalePlace Units - Rhun
1 chariotArchers and 4 spearInfantrys placed in RhunTurn Complete - Rhun
Rhun collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Dale
Dale buy 1 archers and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Dale
3 archerss and 3 spearInfantrys moved from N. Dale to N. RhunCombat - Dale
Battle in N. Rhun
Dale attack with 3 archerss and 3 spearInfantrys
Rhun defend with 1 spearInfantry
Dale win, taking N. Rhun from Rhun with 2 archerss and 3 spearInfantrys remaining. Battle score for attacker is 0
Casualties for Dale: 1 archers
Casualties for Rhun: 1 spearInfantryNon Combat Move - Dale
1 archers moved from Lake Town to N. Dale
1 archers and 1 spearInfantry moved from Lake Town to Lonely Mtn.Place Units - Dale
1 archers and 2 spearInfantrys placed in Lake TownTurn Complete - Dale
Dale collect 10 PUs; end with 10 PUs totalProduction/PUs Summary :
Saruman : 10 / 10
Freefolk : 18 / 18
Mordor : 26 / 26
Rohan : 18 / 18
Goblins : 17 / 20
Elves : 24 / 25
Haradrim : 18 / 18
Gondor : 29 / 29
Rhun : 15 / 18
Dale : 10 / 10
Khand : 10 / 10
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7Dale Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Rhun Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Khand
Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs;Non Combat Move - Khand
2 raiderCavalrys moved from S. Ithilien to S. Rhovanion
1 warWolves moved from S. Ithilien to E. Osg.
4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien
2 warWolvess moved from Khand to S. Ithilien
3 raiderss and 1 xbowInfantry moved from Khand to Harad RoadPlace Units - Khand
2 raiderCavalrys placed in KhandTurn Complete - Khand
Khand collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Dwarves
Dwarves buy 2 cannons and 1 mortar; Remaining resources: 0 PUs;Combat Move - Dwarves
6 axeInfantrys, 2 cannons and 2 phalanxs moved from N. Dale to N. Rhun
7 axeInfantrys and 2 berzerkerss moved from Iron Hills to N. RhunNon Combat Move - Dwarves
Place Units - Dwarves
2 cannons and 1 mortar placed in Iron HillsTurn Complete - Dwarves
Dwarves collect 16 PUs; end with 16 PUs totalProduction/PUs Summary :
Saruman : 10 / 10
Freefolk : 18 / 18
Mordor : 26 / 26
Rohan : 18 / 18
Goblins : 17 / 20
Elves : 24 / 25
Haradrim : 18 / 18
Gondor : 29 / 29
Rhun : 15 / 18
Dale : 10 / 10
Khand : 10 / 10
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Saruman
Saruman buy 2 orcss and 1 raiders; Remaining resources: 0 PUs;Combat Move - Saruman
2 orcss and 2 urukhais moved from Isengard to FangornCombat - Saruman
Battle in Fangorn
Saruman attack with 2 orcss and 2 urukhais
Rohan defend with 1 heavyCavalry and 2 spearInfantrys
1 urukhai retreated to Isengard
Elves win with 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is -8
Casualties for Saruman: 2 orcss and 1 urukhai
Casualties for Rohan: 1 spearInfantryNon Combat Move - Saruman
Place Units - Saruman
2 orcss and 1 raiders placed in IsengardTurn Complete - Saruman
Saruman collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Freefolk
Freefolk buy 3 hobbitss and 3 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Freefolk
3 lightCavalrys moved from Lond Daer to Tharbad
3 archerss and 3 spearInfantrys moved from Cardolan to Tharbad
2 lightCavalrys moved from Bree to TharbadCombat - Freefolk
Battle in Tharbad
Freefolk attack with 3 archerss, 5 lightCavalrys and 3 spearInfantrys
Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
Freefolk loses 0 PUs for violating Tharbads neutrality.
Freefolk win, taking Tharbad from Neutral with 3 archerss, 5 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 12
Casualties for Neutral: 3 fortificationss and 3 spearInfantrys
Casualties for Freefolk: 1 spearInfantryNon Combat Move - Freefolk
2 hobbitss moved from Minhiriath to N. Enedwaith
1 hobbits moved from S. Downs to Cardolan
1 archers and 1 spearInfantry moved from E. Arnor to Cardolan
1 archers moved from Bree to S. Downs
1 lightCavalry moved from Hobbiton to N. EnedwaithPlace Units - Freefolk
2 hobbitss placed in Lond Daer
1 hobbits and 2 lightCavalrys placed in Bree
1 lightCavalry placed in HobbitonTurn Complete - Freefolk
Freefolk collect 20 PUs; end with 20 PUs totalProduction/PUs Summary :
Saruman : 10 / 10
Freefolk : 20 / 20
Mordor : 26 / 26
Rohan : 18 / 18
Goblins : 17 / 20
Elves : 24 / 25
Haradrim : 18 / 18
Gondor : 29 / 29
Rhun : 15 / 18
Dale : 10 / 10
Khand : 10 / 10
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 12 times
Average roll : 3.889
Median : 4.000
Variance : 0.795
Standard Deviation : 0.892
Total rolls : 45Neutral Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.429
Median : 4.000
Variance : 1.846
Standard Deviation : 1.359
Total rolls : 14Freefolk Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.645
Median : 4.000
Variance : 0.367
Standard Deviation : 0.606
Total rolls : 31 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Mordor
Mordor buy 6 orcss and 2 siegeTowers; Remaining resources: 0 PUs;Combat Move - Mordor
2 units repaired.
1 orcs moved from N. Ithilien to Anorien
1 nazgul moved from S. Ithilien to Anorien
1 nazgul moved from S. Ithilien to S. Gondor
1 nazgul moved from S. Ithilien to Gilrain
1 orcs and 1 siegeTower moved from Anduin East Bank to WoldCombat - Mordor
Battle in Gilrain
Mordor attack with 1 nazgul
Gondor defend with 1 raft
Mordor win with 1 nazgul remaining. Battle score for attacker is 2
Casualties for Gondor: 1 raft
Battle in S. Gondor
Mordor attack with 1 nazgul
Gondor defend with 1 spearInfantry
Mordor win with 1 nazgul remaining. Battle score for attacker is 3
Casualties for Gondor: 1 spearInfantry
Battle in Anorien
Mordor attack with 1 nazgul and 1 orcs
Gondor defend with 1 spearInfantry
Mordor win, taking Anorien from Gondor with 1 nazgul and 1 orcs remaining. Battle score for attacker is 3
Casualties for Gondor: 1 spearInfantry
Battle in Wold
Mordor attack with 1 orcs and 1 siegeTower
Rohan defend with 1 spearInfantry
Mordor win, taking Wold from Rohan with 1 siegeTower remaining. Battle score for attacker is 0
Casualties for Mordor: 1 orcs
Casualties for Rohan: 1 spearInfantryNon Combat Move - Mordor
1 orcs moved from Dol Goldur to S. Mirkwood
1 nazgul moved from S. Gondor to N. Ithilien
1 nazgul moved from Gilrain to S. Ithilien
1 nazgul moved from Anorien to S. Ithilien
2 orcss and 2 siegeTowers moved from Minas Morgul to N. Ithilien
8 orcss and 5 siegeTowers moved from E. Osg. to N. Ithilien
3 trollss moved from E. Osg. to S. Ithilien
1 siegeTower moved from E. Osg. to N. Ithilien
1 trolls moved from Minas Morgul to S. Ithilien
9 orcss and 2 siegeTowers moved from S. Ithilien to N. IthilienPlace Units - Mordor
2 orcss and 1 siegeTower placed in Dol Goldur
4 orcss and 1 siegeTower placed in Minas MorgulTurn Complete - Mordor
Mordor collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Rohan
Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rohan
1 lightCavalry and 1 spearInfantry moved from Westfold to Wold
1 spearInfantry moved from E. Emnet to S. Brown Lands
1 heavyCavalry and 1 lightCavalry moved from Westfold to S. Brown LandsCombat - Rohan
Battle in S. Brown Lands
Rohan attack with 1 heavyCavalry, 1 lightCavalry and 1 spearInfantry
Rhun defend with 1 spearInfantry and 1 warChariot
Rohan win, taking S. Brown Lands from Rhun with 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is 5
Casualties for Rhun: 1 spearInfantry and 1 warChariot
Casualties for Rohan: 1 lightCavalry
Battle in Wold
Rohan attack with 1 lightCavalry and 1 spearInfantry
Mordor defend with 1 siegeTower
Rohan win, taking Wold from Mordor with 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 4
Casualties for Mordor: 1 siegeTowerNon Combat Move - Rohan
1 spearInfantry moved from Eastfold to E. Emnet
3 spearInfantrys moved from Eastfold to Westfold
1 heavyCavalry moved from Fangorn to Westfold
2 spearInfantrys moved from Helms Deep to WestfoldPlace Units - Rohan
4 spearInfantrys placed in Eastfold
2 spearInfantrys placed in Helms DeepTurn Complete - Rohan
Rohan collect 18 PUs; end with 18 PUs totalProduction/PUs Summary :
Saruman : 10 / 10
Freefolk : 20 / 20
Mordor : 27 / 27
Rohan : 18 / 18
Goblins : 17 / 20
Elves : 24 / 25
Haradrim : 18 / 18
Gondor : 28 / 29
Rhun : 15 / 18
Dale : 10 / 10
Khand : 10 / 10
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.625
Median : 2.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Mordor Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Rhun Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Rohan Combat
1 was rolled 3 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.400
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Goblins
Goblins buy 5 shooterss and 5 stabberss; Remaining resources: 0 PUs;Combat Move - Goblins
1 stabbers moved from Celebran to Wold
1 wargs moved from Lorien to Wold
1 wargs moved from Lorien to Fangorn
1 bats moved from Anduin East Bank to Wold
1 bats moved from Moria to Fangorn
1 wargs moved from Lorien to N. Caves
1 stabbers moved from Drimrill Dale to N. CavesCombat - Goblins
Battle in N. Caves
Goblins attack with 1 stabbers and 1 wargs
Elves defend with 1 castle and 1 hunters
Goblins win, taking N. Caves from Elves with 1 wargs remaining. Battle score for attacker is 2
Casualties for Goblins: 1 stabbers
Casualties for Elves: 1 hunters
Battle in Wold
Goblins attack with 1 bats, 1 stabbers and 1 wargs
Rohan defend with 1 lightCavalry and 1 spearInfantry
Goblins win, taking Wold from Rohan with 1 bats and 1 wargs remaining. Battle score for attacker is 5
Casualties for Goblins: 1 stabbers
Casualties for Rohan: 1 lightCavalry and 1 spearInfantry
Battle in Fangorn
Goblins attack with 1 bats and 1 wargs
Rohan defend with 1 spearInfantry
retreated to Fangorn
Elves win with 1 spearInfantry remaining. Battle score for attacker is -5
Casualties for Goblins: 1 wargsNon Combat Move - Goblins
1 bats moved from Fangorn to Moria
1 bats moved from Wold to Moria
3 wargss moved from Lorien to Moria
3 trollss moved from Lorien to Moria
1 stabbers moved from S. Caves to Celebran
1 shooters moved from Lorien to Anduin East Bank
4 shooterss and 5 stabberss moved from Lorien to Drimrill DalePlace Units - Goblins
1 shooters placed in S. Caves
1 stabbers placed in Lorien
4 shooterss and 4 stabberss placed in MoriaTurn Complete - Goblins
Goblins collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Elves
Elves buy 8 hobbitss and 2 hunterss; Remaining resources: 1 PUs;Combat Move - Elves
Elves loses 0 PUs for violating Enedwaith Coasts neutrality.
Elves loses 0 PUs for violating Enedwaiths neutrality.
1 hunters moved from N. Enedwaith to Enedwaith Coast
Elves take Enedwaith Coast from Neutral
1 hunters moved from Eregion to Enedwaith
Elves take Enedwaith from Neutral
1 hobbits and 1 hunters moved from Eregion to N. Dunland
1 hobbits and 1 hunters moved from Eregion to N. Caves
1 eagles moved from Eregion to N. Dunland
1 eagles moved from W. Mirkwood to N. Caves
1 hunters moved from High Mirkwood to Gladden
1 eagles moved from W. Mirkwood to Gladden
1 ents, 1 hunters and 2 wizards moved from W. Mirkwood to S. Mirkwood
4 hunterss moved from E. Mirkwood to S. Mirkwood
1 hunters moved from Carrock to S. MirkwoodCombat - Elves
Battle in S. Mirkwood
Elves attack with 1 ents, 6 hunterss and 2 wizards
Mordor defend with 1 orcs
Elves win, taking S. Mirkwood from Mordor with 1 ents, 6 hunterss and 2 wizards remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Battle in N. Caves
Elves attack with 1 eagles, 1 hobbits and 1 hunters
Goblins defend with 1 castle and 1 wargs
Elves win, taking N. Caves from Goblins with 1 eagles, 1 hobbits and 1 hunters remaining. Battle score for attacker is 5
Casualties for Goblins: 1 wargs
Battle in N. Dunland
Elves attack with 1 eagles, 1 hobbits and 1 hunters
Neutral defend with 1 spearInfantry
Elves loses 0 PUs for violating N. Dunlands neutrality.
Elves win, taking N. Dunland from Neutral with 1 eagles, 1 hobbits and 1 hunters remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Battle in Gladden
Elves attack with 1 eagles and 1 hunters
Goblins defend with 1 stabbers
Elves win, taking Gladden from Goblins with 1 eagles and 1 hunters remaining. Battle score for attacker is 2
Casualties for Goblins: 1 stabbersNon Combat Move - Elves
1 eagles moved from Gladden to Eregion
1 eagles moved from N. Caves to Eregion
1 eagles moved from N. Dunland to Eregion
1 hunters moved from Iron Hills to E. Mirkwood
1 hobbits moved from High Mirkwood to Carrock
8 hobbitss moved from Rivendell to EregionPlace Units - Elves
8 hobbitss placed in Rivendell
2 hunterss placed in High MirkwoodTurn Complete - Elves
Elves collect 29 PUs; end with 30 PUs totalProduction/PUs Summary :
Saruman : 10 / 10
Freefolk : 20 / 20
Mordor : 26 / 27
Rohan : 18 / 18
Goblins : 16 / 19
Elves : 29 / 30
Haradrim : 18 / 18
Gondor : 28 / 29
Rhun : 15 / 18
Dale : 10 / 10
Khand : 10 / 10
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.476
Median : 4.000
Variance : 1.950
Standard Deviation : 1.396
Total rolls : 21Goblins Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Mordor Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Neutral Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Elves Combat
1 was rolled 7 times
2 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.059
Median : 2.000
Variance : 2.438
Standard Deviation : 1.561
Total rolls : 17 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Haradrim
Haradrim buy 1 oliphant and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Haradrim
1 spearInfantry moved from Debatable Land to S. Gondor
Haradrim take S. Gondor from Gondor
6 spearInfantrys moved from Umbar to Umbar Coast
5 galleons and 6 spearInfantrys moved from Umbar Coast to N. E. Central Sea ZoneCombat - Haradrim
Battle in N. E. Central Sea Zone
Haradrim attack with 5 galleons and 6 spearInfantrys
Gondor defend with 1 raft
Haradrim win with 5 galleons remaining. Battle score for attacker is 2
Casualties for Gondor: 1 raftNon Combat Move - Haradrim
1 caravel moved from Umbar Coast to Gilrain
1 caravel moved from Umbar Coast to S. Gondor Coast
3 corsairss and 2 spearInfantrys moved from Debatable Land to S. Ithilien
4 spearInfantrys moved from S. Ithilien to N. Ithilien
4 corsairss, 4 oliphants and 4 spearInfantrys moved from E. Osg. to N. Ithilien
1 oliphant moved from City of Corsairs to Debatable Land
2 spearInfantrys moved from City of Corsairs to UmbarPlace Units - Haradrim
1 oliphant and 2 spearInfantrys placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Gondor
Gondor buy 2 fortificationss, 6 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs;Combat Move - Gondor
1 towerGuard and 1 undead moved from W. Osg. to E. Osg.
1 towerGuard and 1 undead moved from W. Osg. to Anorien
2 caravels and 6 galleons moved from Anduin Mouth to Gilrain
1 raft moved from Morthond to GilrainCombat - Gondor
Battle in Gilrain
Gondor attack with 2 caravels, 6 galleons and 1 raft
Haradrim defend with 1 caravel
Gondor win with 2 caravels, 6 galleons and 1 raft remaining. Battle score for attacker is 5
Casualties for Haradrim: 1 caravel
Battle in E. Osg.
Gondor attack with 1 towerGuard and 1 undead
Mordor defend with 1 castle; Khand defend with 1 warWolves
Gondor win, taking E. Osg. from Mordor with 1 towerGuard and 1 undead remaining. Battle score for attacker is 3
Casualties for Khand: 1 warWolves
Battle in Anorien
Gondor attack with 1 towerGuard and 1 undead
Mordor defend with 1 orcs
Gondor win, taking Anorien from Mordor with 1 towerGuard and 1 undead remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcsNon Combat Move - Gondor
6 spearInfantrys moved from Lossarnach to W. Osg.
8 spearInfantrys moved from Minas Tirith to LossarnachPlace Units - Gondor
1 fortifications and 1 spearInfantry placed in Andrast
1 fortifications and 2 spearInfantrys placed in Anfalas
2 trebuches placed in W. Osg.
3 spearInfantrys placed in Minas TirithTurn Complete - Gondor
Gondor collect 30 PUs; end with 30 PUs totalProduction/PUs Summary :
Saruman : 10 / 10
Freefolk : 20 / 20
Mordor : 23 / 27
Rohan : 18 / 18
Goblins : 16 / 19
Elves : 29 / 30
Haradrim : 19 / 19
Gondor : 30 / 30
Rhun : 15 / 18
Dale : 10 / 10
Khand : 10 / 10
Dwarves : 16 / 16Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 2 times
Average roll : 2.722
Median : 2.000
Variance : 1.882
Standard Deviation : 1.372
Total rolls : 18Mordor Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Haradrim Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Gondor Combat
1 was rolled 4 times
2 was rolled 6 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 2.571
Median : 2.000
Variance : 2.154
Standard Deviation : 1.468
Total rolls : 14