Any scrambles?
16L G40 BM 2.0 VonAlba (allies) vs cyanight(axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
2 armour, 5 artilleries, 2 infantry and 7 mech_infantrys moved from Bryansk to Russia
1 tactical_bomber moved from Belarus to Russia
3 tactical_bombers moved from Novgorod to Russia
4 bombers moved from Belarus to Russia
4 bombers moved from Western Germany to Russia
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from France to Western Germany
1 infantry moved from Bulgaria to YugoslaviaCombat - Germans
Battle in Russia
Germans attack with 2 armour, 5 artilleries, 8 bombers, 2 infantry, 7 mech_infantrys and 4 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major and 14 infantry
Germans captures 22PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour, 8 bombers, 7 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Germans: 5 artilleries and 2 infantry
Casualties for Russians: 2 aaGuns, 4 artilleries and 14 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to RussiansNon Combat Move - Germans
1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from Novgorod to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Germany
1 aaGun moved from Belarus to Novgorod
1 fighter moved from Belarus to Germany
1 fighter moved from Belarus to Western Germany
1 fighter moved from Belarus to Western Germany
2 infantry moved from Ukraine to Rostov
4 bombers moved from Russia to Novgorod
1 aaGun moved from Bryansk to Rostov
4 bombers moved from Russia to Bryansk
4 tactical_bombers moved from Russia to Bryansk
1 submarine moved from 114 Sea Zone to 113 Sea ZonePlace Units - Germans
3 infantry and 5 mech_infantrys placed in Germany
10 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,1,4,4
Germans collect 56 PUs (1 lost to blockades); end with 78 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 2 destroyers, 1 marine and 8 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Hunan to Kwangsi
1 infantry moved from Siam to French Indo China
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Shan State
2 bombers moved from Hunan to India
2 fighters and 2 tactical_bombers moved from Hunan to French Indo China
1 fighter and 1 tactical_bomber moved from Hunan to Shan State
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
1 fighter moved from Hunan to Kwangsi
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 armour moved from Yakut S.S.R. to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Siam to French Indo ChinaCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 3,8 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in French Indo China
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 artilleries
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 2 artilleries
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Shan State to Hunan
2 fighters moved from Kwangsi to 42 Sea Zone
2 fighters moved from 37 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 marine moved from Borneo to 43 Sea Zone
1 artillery, 1 marine and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 marine moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to Japan
1 fighter moved from Japan to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 8 submarines moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
2 mech_infantrys moved from Anhwe to Hunan
1 mech_infantry moved from Chahar to Hunan
3 mech_infantrys moved from Shantung to Hunan
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Central Mongolia
4 transports moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from India to HunanPlace Units - Japanese
1 airfield placed in Java
1 marine placed in Japan
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
2 mech_infantrys placed in Manchuria
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 19 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 6 artilleries, 4 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 battleships, 1 carrier, 3 cruisers, 4 destroyers and 3 transports moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Northern Italy to Greater Southern Germany
British take Greater Southern Germany from Germans
1 mech_infantry moved from Northern Italy to Slovakia Hungary
British take Slovakia Hungary from Germans
1 armour moved from Northern Italy to Bulgaria
5 fighters moved from Northern Italy to Bulgaria
1 infantry moved from Northwest Persia to Caucasus
2 armour and 2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Tobruk to Egypt
1 mech_infantry moved from Libya to Alexandria
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 fighters moved from Yunnan to India
1 tactical_bomber moved from India to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Yunnan to Shan State
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 artillery moved from India to Burma
1 bomber moved from Northern Italy to BulgariaCombat - British
Battle in Kwangsi
British attack with 1 infantry and 2 tactical_bombers
Japanese defend with 1 mech_infantry
British win, taking Kwangsi from Japanese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Bulgaria
British attack with 1 armour, 1 bomber and 5 fighters
Germans defend with 1 infantry
British win with 1 bomber and 5 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 1 armourNon Combat Move - British
1 bomber and 5 fighters moved from Bulgaria to Northern Italy
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 81 Sea Zone to Trans-Jordan
2 tactical_bombers moved from Kwangsi to YunnanPlace Units - British
1 transport placed in 106 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in Iraq
2 artilleries and 1 infantry placed in Egypt
2 artilleries placed in United KingdomTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Tambov to Samara
Italians take Samara from Russians
1 armour moved from Rostov to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,5,2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5,2,1
Italians collect 10 PUs (6 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
1 infantry moved from 34 Sea Zone to Paulau Island
2 fighters moved from New South Wales to 33 Sea Zone
1 fighter moved from New Guinea to Caroline Islands
2 infantry moved from Iraq to Northwest PersiaCombat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 2 aaGuns, 2 artilleries and 6 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 2 aaGuns, 2 artilleries and 6 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Syria to Iraq
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
4 infantry moved from France to Northern Italy
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
French collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 93 PUs;
Germans buy 11 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Greater Southern Germany
4 tactical_bombers moved from Bryansk to Slovakia Hungary
1 fighter moved from Germany to Greater Southern Germany
1 fighter moved from Western Germany to Greater Southern Germany
2 fighters moved from Western Germany to France
2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 bomber moved from Novgorod to France
1 bomber moved from Novgorod to France
1 bomber moved from Novgorod to Greater Southern Germany
1 bomber moved from Novgorod to Greater Southern Germany
1 infantry moved from Vologda to Nenetsia
Germans take Nenetsia from RussiansCombat - Germans
Battle in Greater Southern Germany
Germans attack with 2 bombers, 2 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Greater Southern Germany from British with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in France
Germans attack with 2 bombers, 2 fighters and 3 infantry
French defend with 1 airfield and 1 factory_minor; Americans defend with 1 marine
Germans destroys 17PUs while taking French capital
Germans win, taking France from French with 2 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Slovakia Hungary
Germans attack with 2 infantry and 4 tactical_bombers
British defend with 1 mech_infantry
Germans win, taking Slovakia Hungary from British with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 aaGun moved from Rostov to Volgograd
2 infantry moved from Rostov to Volgograd
2 armour and 7 mech_infantrys moved from Russia to Volgograd
4 bombers moved from Bryansk to Western Germany
2 bombers moved from Greater Southern Germany to Western Germany
2 fighters moved from Greater Southern Germany to Western Germany
4 tactical_bombers moved from Slovakia Hungary to Germany
1 infantry moved from Germany to Western Germany
1 fighter moved from France to Germany
1 fighter moved from France to Southern Italy
2 bombers moved from France to Western Germany
1 aaGun moved from Bryansk to UkrainePlace Units - Germans
10 infantry placed in Western Germany
10 mech_infantrys placed in Germany
1 infantry and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 22 infantry moved from Yenisey to TimguskaTurn Complete - Russians
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 34 Sea Zone
2 fighters moved from Java to Yunnan
2 fighters moved from 42 Sea Zone to Yunnan
1 tactical_bomber moved from Japan to 21 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
3 mech_infantrys moved from Kiangsu to Kwangsi
1 bomber moved from Hunan to Kwangsi
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 armour moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
1 armour moved from Olgiy to Yenisey
1 mech_infantry moved from Central Mongolia to Tsagaan Olom
1 mech_infantry moved from Tsagaan Olom to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Hunan to Kweichow
1 armour, 1 bomber, 4 fighters, 16 mech_infantrys and 4 tactical_bombers moved from Hunan to Yunnan
1 armour, 2 artilleries, 11 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Shantung to Hunan
2 mech_infantrys moved from Shantung to Kweichow
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to KwangsiCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 bomber, 1 infantry and 3 mech_infantrys
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Battle in 34 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking French Indo China from French with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport -
I forgot to move a fighter from Philippines to Yunnan. I’m going to edit a save with that combat only then edit the result.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 34 Sea Zone
2 fighters moved from Java to Yunnan
2 fighters moved from 42 Sea Zone to Yunnan
1 tactical_bomber moved from Japan to 21 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
3 mech_infantrys moved from Kiangsu to Kwangsi
1 bomber moved from Hunan to Kwangsi
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 armour moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
1 armour moved from Olgiy to Yenisey
1 mech_infantry moved from Central Mongolia to Tsagaan Olom
1 mech_infantry moved from Tsagaan Olom to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Hunan to Kweichow
1 armour, 1 bomber, 4 fighters, 16 mech_infantrys and 4 tactical_bombers moved from Hunan to Yunnan
1 armour, 2 artilleries, 11 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Shantung to Hunan
2 mech_infantrys moved from Shantung to Kweichow
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to KwangsiCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 bomber, 1 infantry and 3 mech_infantrys
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Battle in 34 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking French Indo China from French with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Yunnan: 1 fighter
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Battle in Yunnan
Japanese attack with 1 armour, 1 bomber, 8 fighters, 16 mech_infantrys and 4 tactical_bombers
British defend with 3 aaGuns, 10 infantry and 2 tactical_bombers; French defend with 1 fighter; ANZAC defend with 1 infantry; Chinese defend with 2 artilleries and 9 infantry
Japanese win with 4 fighters remaining. Battle score for attacker is -51
Casualties for British: 3 aaGuns, 10 infantry and 2 tactical_bombers
Casualties for French: 1 fighter
Casualties for ANZAC: 1 infantry
Casualties for Chinese: 2 artilleries and 9 infantry
Casualties for Japanese: 1 armour, 1 bomber, 4 fighters, 16 mech_infantrys and 4 tactical_bombersNon Combat Move - Japanese
1 battleship, 1 carrier and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 bomber moved from Kwangsi to Hunan
3 fighters moved from Yunnan to Hunan
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Anhwe
1 aaGun moved from Yakut S.S.R. to Yenisey
1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 8 submarines and 4 transports moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
3 infantry placed in Manchuria
3 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
well that didn’t work. I edited the file before I resolved combat but the fighter did not get added into the battle.
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I intended for 9 fighters to be in that combat not 8. How do you wish to resolve this combat. I could resolve the combat from round 1 by added my fighter. You would still get your hits from AA and round 1 results but may lose another piece round 1 which affects the following rounds.
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Since I got a hit then round 1 you would lose another inf.
Total left for Japan: - 8 Mech
Japanese attack with 1 armour, 1 bomber, 8 fighters, 8 mech_infantrys and 4 tactical_bombersTotal left for Yunnan: - UK:3AA, 1inf, ANZAC: inf, Chinese: 5inf
British 9 infantry and 2 tactical_bombers
French defend with 1 fighter;I removed the Anzac inf as the extra hit from my fighter.
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Japanese attack with 1 armour, 1 bomber, 8 fighters, 8 mech_infantrys and 4 tactical_bombers
Lose 8 mech and 1 armor. (9 hits total)British 2 tactical_bombers; French defend with 1 fighter; Chinese 1 inf, 2 artillery
Lose British 9 inf, Chinese 3 inf (12 hits total)