thank you for the game. i’m not sure how muck i’ll be able to play next week being thanksgiving and all.
Revised VJ and DP
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TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 1
Purchase Units - Germans
Germans buy 6 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Eastern Europe to Archangel
Germans take Karelia S.S.R. from Russians
Germans take Archangel from Russians
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Balkans to Ukraine S.S.R.
1 armour moved from Balkans to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 infantry moved from Southern Europe to 14 Sea Zone
1 armour moved from Southern Europe to 14 Sea Zone
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Anglo Egypt
1 armour moved from 15 Sea Zone to Anglo Egypt
1 infantry moved from Libya to Anglo Egypt
1 armour moved from Libya to Anglo Egypt
1 fighter moved from Balkans to Anglo Egypt
1 bomber moved from Germany to Anglo Egypt
1 fighter moved from Western Europe to 13 Sea Zone
1 fighter moved from Eastern Europe to 13 Sea Zone
1 fighter moved from Norway to 13 Sea Zone
1 fighter moved from Germany to 13 Sea Zone
1 submarine moved from 8 Sea Zone to 1 Sea ZoneCombat - Germans
Battle in 1 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 transport
Battle in 13 Sea Zone
Germans attack with 4 fighters
British defend with 1 battleship
Germans win with 3 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 fighter
Casualties for British: 1 battleship
Battle in 15 Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 destroyer
Battle in Anglo Egypt
Germans attack with 2 armour, 1 bomber, 1 fighter and 2 infantry
British defend with 1 armour, 1 fighter and 1 infantry
Germans win, taking Anglo Egypt from British with 2 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 fighter and 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 2 armour and 4 infantry
Russians defend with 3 armour
Germans win, taking Ukraine S.S.R. from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 3 armourNon Combat Move - Germans
1 fighter moved from 13 Sea Zone to Norway
1 fighter moved from 13 Sea Zone to Western Europe
1 fighter moved from 13 Sea Zone to Western Europe
1 armour moved from Western Europe to Eastern Europe
1 armour moved from Western Europe to Eastern Europe
1 infantry moved from Germany to Western Europe
1 artillery moved from Southern Europe to Balkans
1 infantry moved from Germany to Eastern Europe
1 infantry moved from Southern Europe to Western Europe
1 artillery moved from Algeria to Libya
1 infantry moved from Algeria to Libya
1 bomber moved from Anglo Egypt to Libya
1 fighter moved from Anglo Egypt to Libya
1 submarine moved from 5 Sea Zone to 3 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 armour moved from Germany to 5 Sea Zone
1 armour, 1 infantry and 1 transport moved from 5 Sea Zone to 3 Sea Zone
1 submarine moved from 5 Sea Zone to 3 Sea Zone
1 destroyer moved from 5 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
1 armour moved from 3 Sea Zone to NorwayPlace Units - Germans
1 infantry placed in Southern Europe
1 armour placed in Southern Europe
5 armour placed in Germany
1 artillery and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
1 unit repaired. -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 1
Purchase Units - British
British buy 1 destroyer, 1 factory and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 2 Sea Zone to 8 Sea Zone
1 transport moved from 2 Sea Zone to 8 Sea Zone
2 fighters moved from United Kingdom to 3 Sea Zone
1 bomber moved from United Kingdom to 3 Sea Zone
1 infantry moved from Union of South Africa to Kenya
1 infantry moved from Australia to 40 Sea Zone
1 infantry and 1 transport moved from 40 Sea Zone to 41 Sea Zone
1 infantry moved from New Zealand to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 40 Sea Zone to 42 Sea Zone
3 infantry moved from India to French Indochina
1 fighter moved from 35 Sea Zone to French Indochina
1 destroyer moved from 35 Sea Zone to 59 Sea Zone
1 transport moved from 35 Sea Zone to 29 Sea Zone
1 carrier moved from 35 Sea Zone to 29 Sea Zone
1 infantry moved from Persia to India
1 infantry moved from Western Canada to Eastern CanadaCombat - British
Battle in French Indochina
British attack with 1 fighter and 3 infantry
Japanese defend with 1 fighter and 2 infantry
retreated to French Indochina
Japanese win with 1 fighter and 2 infantry remaining. Battle score for attacker is -9
Casualties for British: 3 infantry
Battle in 59 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
British win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 transport
Battle in 3 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 destroyer, 2 submarines and 1 transport
2 submarines owned by the Germans Submerged
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10
Casualties for Germans: 1 destroyer and 1 transport
Casualties for British: 1 fighterNon Combat Move - British
1 fighter moved from French Indochina to Sinkiang
1 bomber moved from 3 Sea Zone to Russia
1 fighter moved from 3 Sea Zone to RussiaPlace Units - British
1 destroyer placed in 8 Sea Zone
1 factory placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalProduction/PUs Summary :
Russians : 22 / 29
Germans : 44 / 44
British : 28 / 28
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 submarine moved from 45 Sea Zone to 52 Sea Zone
1 destroyer moved from 50 Sea Zone to 52 Sea Zone
1 carrier moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from 37 Sea Zone to 52 Sea Zone
1 carrier moved from 37 Sea Zone to 59 Sea Zone
1 battleship moved from 37 Sea Zone to 59 Sea Zone
1 fighter moved from 37 Sea Zone to China
1 fighter moved from Manchuria to China
1 fighter moved from French Indochina to China
1 fighter moved from Japan to China
1 bomber moved from Japan to 52 Sea Zone
1 battleship moved from 60 Sea Zone to 52 Sea Zone
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 infantry moved from Manchuria to China
3 infantry moved from Kwantung to China
2 infantry moved from French Indochina to ChinaCombat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 battleship and 1 carrier
British defend with 1 destroyer
Japanese win with 1 battleship and 1 carrier remaining. Battle score for attacker is 12
Casualties for British: 1 destroyer
Battle in 52 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 fighter and 1 submarine
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 26
Casualties for Americans: 1 carrier, 1 fighter and 1 submarine
Casualties for Japanese: 1 submarine
Battle in China
Japanese attack with 4 fighters and 6 infantry
Americans defend with 1 fighter and 2 infantry
Japanese win, taking China from Americans with 4 fighters and 4 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indochina
1 armour moved from 36 Sea Zone to French Indochina
1 bomber moved from 52 Sea Zone to Japan
1 fighter moved from China to French Indochina
1 fighter moved from China to French Indochina
1 fighter moved from China to Manchuria
1 fighter moved from China to ManchuriaPlace Units - Japanese
2 infantry placed in Japan
3 transports placed in 61 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
1 unit repaired. -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 1
Purchase Units - Americans
Americans buy 6 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 8 Sea Zone to United Kingdom
1 bomber and 1 fighter moved from Eastern United States to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
1 fighter moved from Hawaiian Islands to Central United States
1 destroyer moved from 20 Sea Zone to 10 Sea Zone
1 battleship and 1 transport moved from 55 Sea Zone to 20 Sea Zone
2 infantry moved from Sinkiang to Kazakh S.S.R.Combat - Americans
Battle in 1 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 1 Sea Zone, round 2 : 3/4 hits
1 submarine owned by the Germans lost in 1 Sea Zone
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 fighter moved from 1 Sea Zone to United Kingdom
1 fighter moved from 1 Sea Zone to Eastern Canada
1 bomber moved from 1 Sea Zone to United KingdomPlace Units - Americans
3 transports placed in 10 Sea Zone
6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 fighter
Midway : 1 infantry
Alaska : 1 infantry
Western United States : 1 aaGun, 1 factory and 2 infantry
Hawaiian Islands : 2 infantry
Kazakh S.S.R. : 2 infantry
United Kingdom : 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
Eastern United States : 1 aaGun, 1 factory and 6 infantry
Central United States : 1 fighter and 2 infantry
8 Sea Zone : 2 transports
1 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 3 transports
20 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 21 / 29
Germans : 44 / 44
British : 28 / 28
Japanese : 33 / 33
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 2 Sea Zone to 8 Sea Zone
5 infantry moved from Caucasus to Ukraine S.S.R.
2 fighters moved from Caucasus to Ukraine S.S.R.
4 infantry moved from Russia to Archangel
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Yakut S.S.R. to Soviet Far East
1 infantry moved from Yakut S.S.R. to Evenki National OkrugCombat - Russians
Battle in Archangel
Russians attack with 4 infantry
Germans defend with 1 armour
Russians roll dice for 4 infantry in Archangel, round 2 : 1/4 hits
Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 2 fighters and 5 infantry
Germans defend with 2 armour and 2 infantry
Russians roll dice for 2 fighters and 5 infantry in Ukraine S.S.R., round 2 : 2/7 hits
Germans roll dice for 2 armour and 2 infantry in Ukraine S.S.R., round 2 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 2 fighters and 3 infantry in Ukraine S.S.R., round 3 : 1/5 hits
Germans roll dice for 2 armour in Ukraine S.S.R., round 3 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 4 : 2/4 hits
Germans roll dice for 1 armour in Ukraine S.S.R., round 4 : 0/1 hits
1 armour owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour and 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to CaucasusPlace Units - Russians
3 infantry placed in Caucasus
4 armour placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Soviet Far East : 1 infantry
Archangel : 3 infantry
Novosibirsk : 1 infantry
Yakut S.S.R. : 2 infantry
Kazakh S.S.R. : 1 infantry
Caucasus : 1 aaGun, 1 factory, 2 fighters and 3 infantry
Evenki National Okrug : 1 infantry
Ukraine S.S.R. : 1 flag, 2 infantry
West Russia : 1 flag, 1 artillery
Russia : 1 aaGun, 7 armour and 1 factory
8 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 26 / 26
Germans : 39 / 44
British : 28 / 28
Japanese : 33 / 33
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 2
Research Technology - Germans
Germans spend 20 on tech rolls
Germans discover Heavy BomberActivate Technology - Germans
Germans activating Heavy BomberPurchase Units - Germans
Germans buy 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 3 Sea Zone to 8 Sea Zone
2 fighters moved from Western Europe to 8 Sea Zone
1 bomber moved from Libya to 8 Sea Zone
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from Southern Europe to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
1 armour moved from 15 Sea Zone to Trans-Jordan
1 armour moved from Anglo Egypt to French West Africa
Germans take French Equatorial Africa from British
Germans take French West Africa from British
1 armour moved from Anglo Egypt to Belgian Congo
Germans take Belgian Congo from British
1 armour moved from Belgian Congo to Italian East Africa
Germans take Italian East Africa from British
1 infantry moved from Karelia S.S.R. to West Russia
1 armour moved from Norway to West Russia
1 infantry moved from Belorussia to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 artillery moved from Balkans to Ukraine S.S.R.Combat - Germans
Battle in 8 Sea Zone
Germans attack with 1 bomber, 2 fighters and 2 submarines
British defend with 1 battleship, 1 destroyer and 1 transport; Americans defend with 2 transports; Russians defend with 1 submarine
Units damaged: 1 battleship owned by the British
1 submarine owned by the Russians Submerged
retreated to 8 Sea Zone
British win with 1 battleship and 1 destroyer remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter and 2 submarines
Casualties for British: 1 transport
Casualties for Americans: 2 transports
Battle in Trans-Jordan
Germans attack with 1 armour and 1 infantry
British defend with 1 infantry
Germans win, taking Trans-Jordan from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in West Russia
Germans attack with 1 armour and 1 infantry
Russians defend with 1 artillery
Germans win, taking West Russia from Russians with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Ukraine S.S.R.
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 2 infantry
Germans win, taking Ukraine S.S.R. from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter moved from Norway to Western Europe
1 fighter moved from 8 Sea Zone to Western Europe
1 bomber moved from 8 Sea Zone to Western Europe
1 fighter moved from Libya to Western Europe
1 infantry moved from Norway to Karelia S.S.R.
1 armour moved from Germany to Southern Europe
1 infantry moved from Eastern Europe to Belorussia
1 armour moved from Eastern Europe to Belorussia
1 armour moved from Eastern Europe to Belorussia
1 infantry moved from Germany to Eastern Europe
1 artillery moved from Germany to Eastern Europe
1 infantry moved from Norway to Karelia S.S.R.
1 infantry moved from Norway to Karelia S.S.R.
2 armour moved from Germany to Belorussia
1 armour moved from Germany to Eastern Europe
1 infantry moved from Western Europe to Germany
1 infantry moved from Libya to Anglo Egypt
1 artillery moved from Libya to Anglo EgyptPlace Units - Germans
1 bomber and 2 infantry placed in Germany
1 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
1 unit repaired. -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 2
Purchase Units - British
British buy 2 armour and 1 carrier; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Kenya to Belgian Congo
British take Belgian Congo from Germans
1 carrier and 1 transport moved from 29 Sea Zone to 27 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Brazil
1 fighter moved from Sinkiang to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
1 bomber moved from Russia to Ukraine S.S.R.Combat - British
Battle in Ukraine S.S.R.
British attack with 1 bomber and 2 fighters
Germans defend with 1 armour and 1 artillery
British roll dice for 1 bomber and 2 fighters in Ukraine S.S.R., round 2 : 2/3 hits
Germans roll dice for 1 armour and 1 artillery in Ukraine S.S.R., round 2 : 1/2 hits
1 bomber owned by the British, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Ukraine S.S.R.
British win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 1 artillery
Casualties for British: 1 bomberNon Combat Move - British
2 fighters moved from Ukraine S.S.R. to CaucasusPlace Units - British
2 armour placed in Union of South Africa
1 carrier placed in 8 Sea ZoneTurn Complete - British
British collect 24 PUs; end with 26 PUs totalTerritory Summary for British :
Eastern Canada : 1 armour and 1 infantry
Union of South Africa : 2 armour and 1 factory
Australia : 2 infantry
Belgian Congo : 1 infantry
India : 1 aaGun and 1 infantry
Brazil : 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 infantry
Caucasus : 2 fighters
27 Sea Zone : 1 carrier and 1 transport
8 Sea Zone : 1 battleship, 1 carrier and 1 destroyer
22 Sea Zone : 1 submarine and 1 transportProduction/PUs Summary :
Russians : 21 / 26
Germans : 48 / 49
British : 24 / 26
Japanese : 33 / 33
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory and 6 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 battleship moved from 59 Sea Zone to 35 Sea Zone
1 carrier moved from 59 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
1 infantry moved from 35 Sea Zone to India
1 armour moved from French Indochina to India
1 infantry moved from French Indochina to India
1 infantry moved from China to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 fighters moved from Manchuria to Yakut S.S.R.
1 artillery moved from Japan to 61 Sea Zone
5 infantry moved from Japan to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 60 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 62 Sea Zone
1 bomber moved from Japan to Yakut S.S.R.
3 infantry moved from 62 Sea Zone to Soviet Far East
1 artillery moved from 62 Sea Zone to Soviet Far East
2 infantry moved from 60 Sea Zone to Buryatia S.S.R.Combat - Japanese
Battle in India
Japanese attack with 1 armour and 3 infantry
British defend with 1 aaGun and 1 infantry
Japanese win, taking India from British with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Soviet Far East
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Soviet Far East from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 bomber, 2 fighters and 1 infantry
Russians defend with 2 infantry
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 fighter and 1 infantryNon Combat Move - Japanese
1 fighter moved from Yakut S.S.R. to Buryatia S.S.R.
1 bomber moved from Yakut S.S.R. to Buryatia S.S.R.
1 fighter moved from French Indochina to Manchuria
1 fighter moved from 52 Sea Zone to 35 Sea Zone
1 fighter moved from 52 Sea Zone to 35 Sea Zone
1 fighter moved from French Indochina to China
1 battleship moved from 52 Sea Zone to 47 Sea Zone
1 carrier moved from 52 Sea Zone to 47 Sea Zone
1 destroyer moved from 52 Sea Zone to 58 Sea Zone
1 fighter moved from Buryatia S.S.R. to Manchuria
1 fighter moved from Manchuria to Buryatia S.S.R.Place Units - Japanese
1 factory placed in French Indochina
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 armour, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 1 Sea Zone to 8 Sea Zone
1 fighter moved from Central United States to 8 Sea Zone
1 fighter moved from Eastern Canada to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
6 infantry moved from Eastern United States to 10 Sea Zone
6 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone
6 infantry moved from 8 Sea Zone to United Kingdom
1 battleship moved from 20 Sea Zone to 10 Sea Zone
1 transport moved from 20 Sea Zone to 10 Sea Zone
2 infantry moved from Central United States to Western Canada
1 bomber moved from United Kingdom to West Russia
1 fighter moved from United Kingdom to Russia
2 infantry moved from Kazakh S.S.R. to SinkiangCombat - Americans
Battle in West Russia
Americans attack with 1 bomber
Germans defend with 1 armour
Americans roll dice for 1 bomber in West Russia, round 2 : 0/1 hits
Germans roll dice for 1 armour in West Russia, round 2 : 0/1 hits
Americans roll dice for 1 bomber in West Russia, round 3 : 1/1 hits
Germans roll dice for 1 armour in West Russia, round 3 : 0/1 hits
1 armour owned by the Germans lost in West Russia
Americans win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Sinkiang
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 infantry in Sinkiang, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Sinkiang
Americans roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits
Americans roll dice for 1 infantry in Sinkiang, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Sinkiang, round 4 : 1/1 hits
1 infantry owned by the Americans lost in Sinkiang
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 bomber moved from West Russia to RussiaPlace Units - Americans
2 transports placed in 10 Sea Zone
3 armour and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Alaska : 1 infantry
Western United States : 1 aaGun, 1 factory and 2 infantry
Hawaiian Islands : 2 infantry
United Kingdom : 1 armour, 1 artillery and 8 infantry
Eastern United States : 1 aaGun, 3 armour, 1 factory and 3 infantry
Russia : 1 bomber and 1 fighter
Western Canada : 2 infantry
8 Sea Zone : 2 destroyers, 2 fighters and 3 transports
10 Sea Zone : 1 battleship and 3 transportsProduction/PUs Summary :
Russians : 20 / 26
Germans : 48 / 49
British : 21 / 26
Japanese : 39 / 39
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
3 infantry moved from Archangel to Karelia S.S.R.
2 fighters moved from Caucasus to Karelia S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
Russians take Ukraine S.S.R. from Germans
7 armour moved from Russia to Belorussia
Russians take West Russia from Germans
1 infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Ukraine S.S.R.Combat - Russians
Battle in Belorussia
Russians attack with 7 armour
Germans defend with 4 armour and 1 infantry
Russians roll dice for 7 armour in Belorussia, round 2 : 3/7 hits
Germans roll dice for 4 armour and 1 infantry in Belorussia, round 2 : 3/5 hits
3 armour owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Belorussia
Russians roll dice for 4 armour in Belorussia, round 3 : 1/4 hits
Germans roll dice for 2 armour in Belorussia, round 3 : 1/2 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Belorussia
Russians roll dice for 3 armour in Belorussia, round 4 : 0/3 hits
Germans roll dice for 1 armour in Belorussia, round 4 : 1/1 hits
1 armour owned by the Russians lost in Belorussia
Russians roll dice for 2 armour in Belorussia, round 5 : 2/2 hits
Germans roll dice for 1 armour in Belorussia, round 5 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour remaining. Battle score for attacker is -7
Casualties for Germans: 4 armour and 1 infantry
Casualties for Russians: 6 armour
Battle in Karelia S.S.R.
Russians attack with 2 fighters and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 2 fighters and 3 infantry in Karelia S.S.R., round 2 : 3/5 hits
Germans roll dice for 3 infantry in Karelia S.S.R., round 2 : 0/3 hits
3 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Russians
2 fighters moved from Karelia S.S.R. to CaucasusPlace Units - Russians
2 armour and 2 infantry placed in Caucasus
2 armour placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Persia : 1 infantry
Novosibirsk : 1 infantry
Karelia S.S.R. : 3 infantry
Yakut S.S.R. : 1 infantry
Kazakh S.S.R. : 1 infantry
Caucasus : 1 aaGun, 2 armour, 1 factory, 2 fighters and 2 infantry
Ukraine S.S.R. : 1 flag, 2 infantry
West Russia : 1 flag
Belorussia : 1 flag, 1 armour
Russia : 1 aaGun, 2 armour and 1 factory
8 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 29 / 29
Germans : 39 / 49
British : 21 / 26
Japanese : 39 / 39
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 armour and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Norway to Karelia S.S.R.
1 bomber moved from Germany to Karelia S.S.R.
1 bomber moved from Western Europe to 22 Sea Zone
1 artillery moved from Eastern Europe to Karelia S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 armour moved from Eastern Europe to Ukraine S.S.R.
1 armour moved from Southern Europe to Ukraine S.S.R.
1 infantry moved from Trans-Jordan to Persia
1 armour moved from Trans-Jordan to Persia
1 artillery moved from Anglo Egypt to 15 Sea Zone
1 infantry moved from Anglo Egypt to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 34 Sea Zone
1 battleship moved from 15 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Persia
1 artillery moved from 34 Sea Zone to Persia
1 armour moved from Italian East Africa to Kenya
Germans take Kenya from British
1 armour moved from Kenya to Belgian Congo
1 armour moved from French West Africa to Belgian Congo
1 infantry moved from Anglo Egypt to Belgian CongoCombat - Germans
Battle in Persia
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Persia from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 22 Sea Zone
Germans attack with 1 bomber
British defend with 1 submarine and 1 transport
1 submarine owned by the British Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 transport
Battle in Belgian Congo
Germans attack with 2 armour and 1 infantry
British defend with 1 infantry
Germans win, taking Belgian Congo from British with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 2 armour and 1 infantry
Russians defend with 2 infantry
Germans win, taking Ukraine S.S.R. from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Karelia S.S.R.
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 3 infantry
Germans win, taking Karelia S.S.R. from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 bomber moved from Karelia S.S.R. to Germany
1 infantry moved from Southern Europe to Western Europe
1 infantry moved from Germany to Eastern Europe
1 infantry moved from Germany to Balkans
1 infantry moved from Germany to Western Europe
1 bomber moved from Germany to Western Europe
1 bomber moved from 22 Sea Zone to French Equatorial AfricaPlace Units - Germans
1 armour and 1 infantry placed in Southern Europe
1 armour and 9 infantry placed in Germany
3 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 3
Purchase Units - British
British buy 2 armour and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Union of South Africa to Kenya
British take Kenya from Germans
1 armour moved from Kenya to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 carrier moved from 27 Sea Zone to 28 Sea Zone
1 transport moved from 27 Sea Zone to 25 Sea Zone
1 submarine moved from 22 Sea Zone to 27 Sea Zone
1 battleship moved from 8 Sea Zone to 7 Sea Zone
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 carrier and 2 fighters moved from 8 Sea Zone to 7 Sea Zone
2 fighters moved from Caucasus to Ukraine S.S.R.Combat - British
Battle in Belgian Congo
British attack with 2 armour
Germans defend with 2 armour and 1 infantry
British roll dice for 2 armour in Belgian Congo, round 2 : 1/2 hits
Germans roll dice for 2 armour and 1 infantry in Belgian Congo, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Belgian Congo
British roll dice for 2 armour in Belgian Congo, round 3 : 0/2 hits
Germans roll dice for 2 armour in Belgian Congo, round 3 : 1/2 hits
1 armour owned by the British lost in Belgian Congo
British roll dice for 1 armour in Belgian Congo, round 4 : 1/1 hits
Germans roll dice for 2 armour in Belgian Congo, round 4 : 2/2 hits
1 armour owned by the British and 1 armour owned by the Germans lost in Belgian Congo
Germans win with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 2 armour
Battle in Ukraine S.S.R.
British attack with 2 fighters
Germans defend with 2 armour
British roll dice for 2 fighters in Ukraine S.S.R., round 2 : 1/2 hits
Germans roll dice for 2 armour in Ukraine S.S.R., round 2 : 2/2 hits
2 fighters owned by the British and 1 armour owned by the Germans lost in Ukraine S.S.R.
Germans win with 1 armour remaining. Battle score for attacker is -15
Casualties for Germans: 1 armour
Casualties for British: 2 fightersNon Combat Move - British
Place Units - British
2 transports placed in 7 Sea Zone
2 armour placed in Union of South AfricaTurn Complete - British
British collect 19 PUs; end with 19 PUs totalTerritory Summary for British :
Eastern Canada : 1 armour and 1 infantry
Union of South Africa : 2 armour and 1 factory
Australia : 2 infantry
Brazil : 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 infantry
28 Sea Zone : 1 carrier
7 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 transports
27 Sea Zone : 1 submarine
25 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 24 / 29
Germans : 46 / 47
British : 19 / 19
Japanese : 39 / 39
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 6 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Soviet Far East to Yakut S.S.R.
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 artillery moved from Soviet Far East to Yakut S.S.R.
1 fighter moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 armour moved from India to Kazakh S.S.R.
1 fighter moved from China to Kazakh S.S.R.
1 fighter moved from Manchuria to Kazakh S.S.R.
1 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 35 Sea Zone to 28 Sea Zone
1 fighter moved from 35 Sea Zone to 28 Sea Zone
1 infantry moved from 33 Sea Zone to Kenya
Japanese take Kenya from British
1 bomber moved from Buryatia S.S.R. to RussiaCombat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PU
Battle in Yakut S.S.R.
Japanese attack with 1 artillery, 1 fighter and 4 infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 armour, 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 28 Sea Zone
Japanese attack with 2 fighters
British defend with 1 carrier
Japanese win with 2 fighters remaining. Battle score for attacker is 16
Casualties for British: 1 carrierNon Combat Move - Japanese
1 fighter moved from 28 Sea Zone to 33 Sea Zone
1 fighter moved from 28 Sea Zone to 33 Sea Zone
2 infantry moved from India to Persia
1 aaGun moved from India to Persia
1 fighter moved from Kazakh S.S.R. to Persia
1 fighter moved from Kazakh S.S.R. to Persia
3 infantry moved from China to Sinkiang
1 bomber moved from Russia to Persia
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indochina
1 infantry moved from 36 Sea Zone to French Indochina
1 transport moved from 62 Sea Zone to 60 Sea Zone
1 transport moved from 62 Sea Zone to 60 Sea Zone
4 infantry moved from Japan to 60 Sea Zone
4 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 destroyer moved from 58 Sea Zone to 60 Sea Zone
1 fighter moved from Yakut S.S.R. to Persia
1 carrier moved from 47 Sea Zone to 35 Sea Zone
1 battleship moved from 47 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 armour placed in French Indochina
3 armour and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 armour, 2 infantry and 2 transports; Remaining resources: 6 PUs;Combat Move - Americans
1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Norway
Americans take Norway from Germans
1 artillery and 3 infantry moved from United Kingdom to 8 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 8 Sea Zone to 3 Sea Zone
1 artillery and 3 infantry moved from 3 Sea Zone to Norway
3 armour and 3 infantry moved from Eastern United States to 10 Sea Zone
3 armour, 1 battleship, 3 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone
3 armour and 3 infantry moved from 12 Sea Zone to Algeria
Americans take Algeria from Germans
2 destroyers moved from 8 Sea Zone to 12 Sea Zone
2 fighters moved from 7 Sea Zone to Eastern EuropeCombat - Americans
Battle in Eastern Europe
Americans attack with 2 fighters
Germans defend with 1 infantry
Americans roll dice for 2 fighters in Eastern Europe, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Eastern Europe, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Eastern Europe
Americans win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 fighter moved from Eastern Europe to BelorussiaPlace Units - Americans
2 transports placed in 10 Sea Zone
2 armour and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 42 PUs; end with 48 PUs totalProduction/PUs Summary :
Russians : 21 / 28
Germans : 42 / 47
British : 18 / 19
Japanese : 43 / 43
Americans : 42 / 48 -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 armour and 2 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 8 Sea Zone to 7 Sea Zone
2 infantry moved from Caucasus to Kazakh S.S.R.
2 fighters moved from Caucasus to Kazakh S.S.R.
1 armour moved from Belorussia to Eastern Europe
Russians take Eastern Europe from Germans
1 armour moved from Eastern Europe to Ukraine S.S.R.
2 armour moved from Russia to Karelia S.S.R.
2 armour moved from Caucasus to Kazakh S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 2 armour
Germans defend with 1 artillery
Russians roll dice for 2 armour in Karelia S.S.R., round 2 : 0/2 hits
Germans roll dice for 1 artillery in Karelia S.S.R., round 2 : 0/1 hits
Russians roll dice for 2 armour in Karelia S.S.R., round 3 : 2/2 hits
Germans roll dice for 1 artillery in Karelia S.S.R., round 3 : 1/1 hits
1 armour owned by the Russians and 1 artillery owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 armour
Battle in Ukraine S.S.R.
Russians attack with 1 armour
Germans defend with 1 armour
Russians roll dice for 1 armour in Ukraine S.S.R., round 2 : 1/1 hits
Germans roll dice for 1 armour in Ukraine S.S.R., round 2 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Ukraine S.S.R.
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Battle in Kazakh S.S.R.
Russians attack with 2 armour, 2 fighters and 2 infantry
Japanese defend with 1 armour and 1 infantry
Russians roll dice for 2 armour, 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 0/6 hits
Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 2/2 hits
2 infantry owned by the Russians lost in Kazakh S.S.R.
Russians roll dice for 2 armour and 2 fighters in Kazakh S.S.R., round 3 : 1/4 hits
Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 2 armour and 2 fighters in Kazakh S.S.R., round 4 : 2/4 hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 4 : 0/1 hits
1 armour owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - Russians
2 fighters moved from Kazakh S.S.R. to RussiaPlace Units - Russians
1 artillery placed in Caucasus
3 armour placed in Caucasus
1 armour and 1 artillery placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalProduction/PUs Summary :
Russians : 28 / 28
Germans : 37 / 47
British : 18 / 19
Japanese : 41 / 43
Americans : 42 / 48 -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 4
Purchase Units - Germans
Germans buy 4 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Persia to Caucasus
2 infantry moved from Persia to Caucasus
1 artillery moved from Persia to Caucasus
1 transport moved from 34 Sea Zone to 16 Sea Zone
1 infantry moved from Balkans to 16 Sea Zone
1 infantry moved from 16 Sea Zone to Caucasus
1 battleship moved from 34 Sea Zone to 16 Sea Zone
3 fighters moved from Western Europe to 3 Sea Zone
1 armour moved from Germany to Belorussia
Germans take Eastern Europe from Russians
6 infantry moved from Germany to Eastern Europe
1 bomber moved from French Equatorial Africa to Caucasus
1 bomber moved from Western Europe to United KingdomCombat - Germans
Battle in 3 Sea Zone
Germans attack with 3 fighters
Americans defend with 3 transports
Germans win with 2 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 fighter
Casualties for Americans: 3 transports
Battle in Belorussia
Germans attack with 1 armour
Americans defend with 1 fighter
Russians win with no units remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Casualties for Americans: 1 fighter
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid costs 0 PUs
Battle in Caucasus
Germans attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 aaGun, 3 armour, 1 artillery and 1 factory
Germans win, taking Caucasus from Russians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 2 infantry
Casualties for Russians: 3 armour and 1 artilleryNon Combat Move - Germans
1 bomber moved from Caucasus to Persia
1 fighter moved from 3 Sea Zone to Western Europe
1 fighter moved from 3 Sea Zone to Western Europe
1 armour moved from Southern Europe to Ukraine S.S.R.
3 infantry moved from Southern Europe to Western Europe
1 armour moved from Belgian Congo to Libya
1 infantry moved from Southern Europe to Western Europe
1 infantry moved from Germany to Balkans
2 infantry moved from Germany to Eastern EuropePlace Units - Germans
4 armour and 6 infantry placed in Germany
3 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 4
Purchase Units - British
British buy 2 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour moved from Union of South Africa to Kenya
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 7 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 7 Sea Zone to 5 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Karelia S.S.R.Combat - British
Battle in Kenya
British attack with 2 armour
Japanese defend with 1 infantry
British roll dice for 2 armour in Kenya, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Kenya
British win, taking Kenya from Japanese with 1 armour remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Japanese: 1 infantryNon Combat Move - British
Place Units - British
2 armour placed in Union of South Africa
3 infantry placed in United KingdomTurn Complete - British
British collect 19 PUs; end with 19 PUs totalTerritory Summary for British :
Eastern Canada : 1 armour and 1 infantry
Union of South Africa : 2 armour and 1 factory
Australia : 2 infantry
Kenya : 1 armour
Karelia S.S.R. : 1 armour, 1 artillery and 2 infantry
Brazil : 2 infantry
United Kingdom : 1 aaGun, 1 factory and 4 infantry
27 Sea Zone : 1 submarine
5 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 transports
25 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 21 / 28
Germans : 44 / 44
British : 19 / 19
Japanese : 40 / 43
Americans : 42 / 48 -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 artillery moved from Yakut S.S.R. to Novosibirsk
2 infantry moved from Yakut S.S.R. to Novosibirsk
1 fighter moved from Persia to Novosibirsk
3 infantry moved from Sinkiang to Kazakh S.S.R.
2 fighters moved from 33 Sea Zone to Kazakh S.S.R.
1 fighter moved from Persia to Kazakh S.S.R.
1 fighter moved from Persia to Kazakh S.S.R.
1 bomber moved from Persia to Russia
1 armour moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to Alaska
2 armour moved from 63 Sea Zone to Alaska
1 destroyer moved from 60 Sea Zone to 63 Sea ZoneCombat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6 and costs: 6 PUs.
Bombing raid costs 6 PUs
Battle in Novosibirsk
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 4 fighters and 3 infantry
Russians defend with 2 armour
Japanese win, taking Kazakh S.S.R. from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 armour
Casualties for Japanese: 2 infantry
Battle in Alaska
Japanese attack with 2 armour and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Alaska from Americans with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 fighter moved from Novosibirsk to Caucasus
4 fighters moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Persia to Caucasus
1 bomber moved from Russia to Caucasus
3 armour moved from French Indochina to Persia
2 infantry moved from French Indochina to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Anglo Egypt
1 carrier moved from 35 Sea Zone to 34 Sea Zone
1 battleship moved from 35 Sea Zone to 34 Sea Zone
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 carrier moved from 33 Sea Zone to 34 Sea Zone
1 battleship moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Caucasus to Persia
1 bomber moved from Persia to CaucasusPlace Units - Japanese
1 armour and 2 bombers placed in French Indochina
Japanese undo move 1.
1 armour and 2 bombers placed in French Indochina
1 transport placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 armour, 1 factory and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
AA fire in Caucasus : 0/1 hits
3 armour and 3 infantry moved from Algeria to 12 Sea Zone
3 armour, 1 battleship, 2 destroyers, 3 infantry and 3 transports moved from 12 Sea Zone to 14 Sea Zone
3 armour moved from 14 Sea Zone to Southern Europe
3 infantry moved from 14 Sea Zone to Southern Europe
1 armour, 1 artillery and 4 infantry moved from Norway to Karelia S.S.R.
1 fighter moved from Russia to 16 Sea Zone
1 bomber moved from Russia to Ukraine S.S.R.
1 bomber moved from Ukraine S.S.R. to 16 Sea Zone
2 armour and 2 infantry moved from Eastern United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
2 armour and 2 infantry moved from 1 Sea Zone to Eastern CanadaCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 battleship and 1 transport
Americans roll dice for 1 bomber and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 1 transport in 16 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 bomber and 1 fighter in 16 Sea Zone, round 3 : 2/2 hits
Germans roll dice for 1 battleship and 1 transport in 16 Sea Zone, round 3 : 2/2 hits
1 bomber owned by the Americans, 1 battleship owned by the Germans, 1 transport owned by the Germans and 1 fighter owned by the Americans lost in 16 Sea Zone
Germans win with no units remaining. Battle score for attacker is 7
Casualties for Germans: 1 battleship and 1 transport
Casualties for Americans: 1 bomber and 1 fighter
Battle in Southern Europe
Americans attack with 3 armour and 3 infantry
Germans defend with 1 aaGun, 1 factory and 3 infantry
Americans roll dice for 1 battleship in Southern Europe, round 2 : 0/1 hits
Americans roll dice for 3 armour and 3 infantry in Southern Europe, round 2 : 1/6 hits
Germans roll dice for 3 infantry in Southern Europe, round 2 : 1/3 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Southern Europe
Americans roll dice for 3 armour and 2 infantry in Southern Europe, round 3 : 3/5 hits
Germans roll dice for 2 infantry in Southern Europe, round 3 : 0/2 hits
2 infantry owned by the Germans lost in Southern Europe
Americans win, taking Southern Europe from Germans with 3 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
Place Units - Americans
1 factory placed in Norway
5 armour placed in Western United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 46 PUs; end with 46 PUs totalProduction/PUs Summary :
Russians : 16 / 22
Germans : 38 / 44
British : 19 / 19
Japanese : 47 / 47
Americans : 46 / 46 -
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Karelia S.S.R. to Russia
1 artillery moved from Russia to Novosibirsk
2 fighters moved from Russia to Novosibirsk
1 submarine moved from 7 Sea Zone to 5 Sea ZoneCombat - Russians
Battle in Novosibirsk
Russians attack with 1 artillery and 2 fighters
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 2 fighters in Novosibirsk, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Novosibirsk
Russians roll dice for 2 fighters in Novosibirsk, round 3 : 2/2 hits
Japanese roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Novosibirsk
Russians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 artillery
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Russians
2 fighters moved from Novosibirsk to RussiaPlace Units - Russians
1 armour, 2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs totalProduction/PUs Summary :
Russians : 16 / 16
Germans : 38 / 44
British : 19 / 19
Japanese : 47 / 47
Americans : 46 / 46