Taken a while to get started. Let’s hope it goes well from here.
2nd edition plus Russian techs -Pete (axis) vs. Variance (allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Rocket attack in Ukraine does 4 damage to factory_minor owned by Germans
Rockets in Russia roll: 5
1 fighter and 1 tactical_bomber moved from Russia to Persia
1 artillery and 2 infantry moved from Volgograd to Caucasus
3 armour moved from Russia to Archangel
1 infantry moved from Nenetsia to Archangel
1 artillery and 1 infantry moved from Russia to Smolensk
3 artilleries and 7 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
10 artilleries and 28 infantry moved from Tambov to BryanskAirborne Attack Move - Russians
2 infantry moved from Russia to ArchangelCombat - Russians
Battle in Caucasus
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 aaGun and 1 fighter
Italians win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Italians: 1 aaGun
Casualties for Russians: 1 artillery and 2 infantry
Battle in Persia
Russians attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 13 artilleries, 28 infantry and 7 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 13 artilleries, 28 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Archangel
Russians attack with 3 armour and 3 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
2 infantry owned by the Russians and 3 armour owned by the Russians retreated to Vologda
Germans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Novosibirsk to Vologda
2 aaGuns moved from Tambov to Bryansk
1 fighter moved from Shensi to Russia
1 mech_infantry moved from Suiyuyan to Novosibirsk
1 fighter and 1 tactical_bomber moved from Persia to IraqPlace Units - Russians
3 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Russians collect 3 PUs from War Bonds; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 36 Sea Zone to Burma
3 transports moved from 36 Sea Zone to 37 Sea Zone
6 infantry moved from Malaya to 37 Sea Zone
6 infantry and 3 transports moved from 37 Sea Zone to 38 Sea Zone
6 infantry moved from 38 Sea Zone to Burma
1 submarine moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to Jehol
1 artillery and 3 infantry moved from 19 Sea Zone to Shantung
1 tactical_bomber moved from 6 Sea Zone to Jehol
1 fighter moved from Japan to Jehol
1 tactical_bomber moved from 6 Sea Zone to Shantung
1 fighter moved from Japan to ShantungCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 4 fighters, 6 infantry and 4 tactical_bombers
British defend with 3 aaGuns and 13 infantry
UK_Pacific win with 9 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter and 6 infantry
Casualties for British: 3 aaGuns and 4 infantry
4 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese retreated
Battle in Jehol
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Shantung
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 fighter; British defend with 1 mech_infantry
Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from Jehol to Kiangsu
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 1 carrier moved from 6 Sea Zone to 36 Sea Zone
4 carriers moved from 36 Sea Zone to 38 Sea Zone
3 fighters and 4 tactical_bombers moved from Burma to 38 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
2 fighters moved from Kiangsu to 36 Sea Zone
1 bomber moved from Philippines to Japan
1 fighter moved from Japan to PhilippinesPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Korea
2 infantry and 1 mech_infantry placed in Malaya
1 fighter and 1 tactical_bomber placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
Japanese collect 36 PUs (2 lost to blockades); end with 36 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
2 cruisers moved from 33 Sea Zone to 35 Sea Zone
1 battleship moved from 33 Sea Zone to 35 Sea Zone
7 carriers moved from 33 Sea Zone to 35 Sea Zone -
scramble orders for Philippines?
Kamikaze orders for z35?
OOL for z36? -
no scramble, 3 kamis each cruiser, max defense for ool off hainan, bship dies last
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
2 cruisers moved from 33 Sea Zone to 35 Sea Zone
1 battleship moved from 33 Sea Zone to 35 Sea Zone
7 carriers moved from 33 Sea Zone to 35 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 4,4,2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 5,1,5
Battle in 36 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier and 2 fighters
Units damaged: 1 battleship owned by the Japanese
retreated to 36 Sea Zone
Japanese win with 1 battleship and 2 fighters remaining. Battle score for attacker is -15
Casualties for Americans: 2 fighters and 1 tactical_bomber
Casualties for Japanese: 1 carrier
Battle in 35 Sea Zone
Americans attack with 1 battleship and 7 carriers
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 1 battleship and 7 carriers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
2 fighters owned by the Japanese forced to land in HainanNon Combat Move - Americans
1 fighter moved from 36 Sea Zone to 35 Sea Zone
2 carriers and 3 fighters moved from 33 Sea Zone to 35 Sea Zone
3 submarines moved from 33 Sea Zone to 6 Sea Zone
3 submarines moved from 33 Sea Zone to 19 Sea Zone
2 destroyers moved from 30 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
4 fighters moved from 91 Sea Zone to Gibraltar
4 fighters moved from Western United States to 91 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Eastern United States
1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Turning off Edit Mode
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 10 infantry moved from Kweichow to AnhwePlace Units - Chinese
2 artilleries and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
British take Persia from Germans
British take Eastern Persia from Germans
1 fighter moved from 35 Sea Zone to Kwangtung
1 mech_infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kwangsi to KwangtungCombat - British
Battle in Caucasus
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 fighter
British win, taking Caucasus from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighter
Battle in Kwangtung
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 harbour and 1 mech_infantry
British win, taking Kwangtung from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to British
EDIT: Turning off Edit Mode
1 fighter moved from Kwangtung to Yunnan
1 infantry moved from Hunan to Yunnan
2 mech_infantrys moved from Hunan to Burma
1 mech_infantry moved from Kwangsi to Burma
1 infantry moved from Siam to Shan State
2 armour and 3 mech_infantrys moved from French Indo China to Burma
14 mech_infantrys moved from Iraq to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
1 aaGun, 2 artilleries and 3 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 armour, 1 artillery and 1 infantry moved from Tunisia to Libya
1 battleship moved from 33 Sea Zone to 35 Sea ZonePlace Units - British
2 armour and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
British collect 31 PUs (6 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 9 infantry
EDIT: Adding units owned by British to India: 9 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 bomber moved from Ukraine to Southern Italy
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 2 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Germans spend 20 on tech rolls
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
7 armour and 14 mech_infantrys moved from West India to India
2 bombers and 1 infantry moved from Ukraine to Rostov
1 infantry moved from Archangel to Smolensk
1 bomber moved from Western Germany to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 artillery
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Rostov
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in India
Germans attack with 7 armour and 14 mech_infantrys
British defend with 13 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Germans captures 11PUs while taking UK_Pacific capital
Germans win, taking India from UK_Pacific with 7 armour and 8 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 6 mech_infantrys
Casualties for British: 13 infantryNon Combat Move - Germans
5 transports moved from 115 Sea Zone to 114 Sea Zone
5 artilleries and 5 infantry moved from Germany to 114 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
5 artilleries and 5 infantry moved from 115 Sea Zone to Novgorod
1 armour and 1 artillery moved from Archangel to Novgorod
1 aaGun, 5 artilleries and 7 infantry moved from Belarus to Eastern Poland
9 artilleries and 16 infantry moved from Ukraine to Bessarabia
2 bombers moved from Rostov to Novgorod
1 armour and 2 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Smolensk to NovgorodPlace Units - Germans
4 artilleries and 6 infantry placed in Germany
1 armour and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 airfield and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Rocket attack in Western Ukraine does 2 damage to factory_minor owned by Italians
Rockets in Russia roll: 2
1 armour moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to Vologda
1 mech_infantry moved from Bryansk to Baltic States
Russians take Belarus from Germans
Russians take Baltic States from Germans
1 fighter and 2 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 fighter and 1 tactical_bomber moved from Iraq to Rostov
2 infantry moved from Bryansk to RostovCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 fighter moved from Smolensk to Bryansk
3 artilleries and 2 infantry moved from Russia to Bryansk
2 infantry moved from Vologda to Russia
6 mech_infantrys moved from Bryansk to Vologda
1 mech_infantry moved from Novosibirsk to VologdaPlace Units - Russians
1 airfield placed in Bryansk
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Russians collect 5 PUs from War Bonds; end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
2 fighters moved from Hainan to Shan State
1 transport moved from 38 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Sumatra
1 mech_infantry moved from Malaya to Shan State
1 infantry moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
7 fighters and 3 tactical_bombers moved from Kiangsu to Anhwe
1 bomber, 1 fighter and 1 tactical_bomber moved from Japan to Anhwe
1 fighter moved from 38 Sea Zone to 43 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
2 fighters moved from Philippines to Anhwe
2 transports moved from 19 Sea Zone to 36 Sea ZoneCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese win, taking Sumatra from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Anhwe
Japanese attack with 1 artillery, 1 bomber, 10 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 3 artilleries and 13 infantry
Japanese win with 1 bomber, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery, 4 fighters and 3 infantry
Casualties for Chinese: 3 artilleries and 13 infantry
Battle in Shan State
Japanese attack with 2 fighters and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Korea to Jehol
1 mech_infantry moved from Korea to Jehol
1 infantry moved from Korea to Manchuria
1 bomber, 6 fighters and 4 tactical_bombers moved from Anhwe to Kiangsu
1 carrier moved from 38 Sea Zone to 41 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
2 fighters moved from Shan State to Malaya
1 fighter and 2 tactical_bombers moved from 38 Sea Zone to India
1 tactical_bomber moved from 38 Sea Zone to India
1 carrier and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 carriers, 1 submarine and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 fighter moved from 43 Sea Zone to Malaya
1 fighter moved from 45 Sea Zone to PhilippinesPlace Units - Japanese
3 destroyers placed in 37 Sea Zone
1 armour and 1 infantry placed in Korea
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3,1,3,1,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,1,2,5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,3,1,5,5
Japanese collect 17 PUs (19 lost to blockades); end with 17 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour and 15 mech_infantrys moved from Eastern Persia to West India
UK_Pacific take West India from Germans
1 infantry moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan StateCombat - British
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 6 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Shan State to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
5 mech_infantrys moved from Burma to Yunnan
2 armour moved from Burma to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Burma to Yunnan
3 mech_infantrys moved from Iraq to Eastern Persia
1 armour and 2 mech_infantrys moved from Caucasus to Persia
1 fighter moved from Egypt to Eastern Persia
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 aaGun moved from Northwest Persia to Persia
1 artillery and 1 infantry moved from Libya to Tobruk
1 armour moved from Libya to Tobruk
2 artilleries and 3 infantry moved from Northwest Persia to IraqPlace Units - British
2 armour and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
British collect 37 PUs; end with 37 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Yunnan: 6 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Italians
Italians spend 20 on tech rolls
Italians removing all Technology Tokens after successful research.
Italians discover War BondsActivate Technology - Italians
Italians activating War BondsCombat Move - Italians
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Western Ukraine to Belarus
Italians take Belarus from Russians
1 mech_infantry moved from Romania to Baltic States
1 armour and 1 mech_infantry moved from Western Ukraine to Baltic States
1 bomber moved from Southern Italy to Gibraltar
1 fighter and 1 tactical_bomber moved from Southern Italy to UkraineCombat - Italians
Air Battle in Gibraltar
Italians attacks with 1 units heading to Gibraltar
British launches 2 interceptors out of Gibraltar
Air Battle is over, the attackers have all died
Battle in Baltic States
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Italians win, taking Baltic States from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Cleaning up after air battlesNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
3 mech_infantrys moved from Northern Italy to Romania
1 artillery and 2 infantry moved from Romania to Bessarabia
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
3 infantry moved from France to Western Germany
1 infantry moved from Northern Italy to France
1 infantry moved from Yugoslavia to Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Italians collect 3 PUs from War Bonds; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Germans spend 20 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Heavy BomberActivate Technology - Germans
Germans activating Heavy BomberPurchase Units - Germans
Germans buy 3 artilleries, 2 bombers and 7 infantry; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Germans
1 armour moved from India to Burma
Germans take Burma from UK_Pacific
1 armour moved from Burma to India
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from RussiansCombat - Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Archangel from Russians to Germans
EDIT: Turning off Edit Mode
1 armour moved from India to 39 Sea Zone
1 armour, 7 artilleries and 12 infantry moved from Novgorod to Archangel
5 transports moved from 115 Sea Zone to 114 Sea Zone
4 artilleries and 6 infantry moved from Germany to 114 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
4 artilleries and 6 infantry moved from 115 Sea Zone to Novgorod
9 artilleries and 15 infantry moved from Bessarabia to Eastern Poland
1 armour and 2 mech_infantrys moved from Poland to Novgorod
1 armour and 3 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Normandy Bordeaux to France
1 bomber moved from Novgorod to Southern Italy
2 bombers moved from Novgorod to Western GermanyPlace Units - Germans
3 artilleries and 7 infantry placed in Germany
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Rocket attack in Germany does 4 damage to factory_major owned by Germans
Rockets in Bryansk roll: 4
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians win, taking Belarus from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun and 2 infantry; Italians defend with 1 factory_minor
Russians win, taking Western Ukraine from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Smolensk
1 fighter moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Vologda to Nenetsia
7 mech_infantrys moved from Vologda to Russia
3 armour moved from Vologda to Russia
3 infantry moved from Russia to Smolensk
15 artilleries, 2 fighters, 22 infantry and 1 tactical_bomber moved from Bryansk to Smolensk
3 armour and 7 mech_infantrys moved from Russia to Bryansk
2 infantry moved from Russia to SmolenskPlace Units - Russians
12 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Russians collect 3 PUs from War Bonds; end with 34 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Rocket attack in Germany does 4 damage to factory_major owned by Germans
Rockets in Bryansk roll: 4
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians win, taking Belarus from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun and 2 infantry; Italians defend with 1 factory_minor
Russians win, taking Western Ukraine from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Smolensk
1 fighter moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Vologda to Nenetsia
7 mech_infantrys moved from Vologda to Russia
3 armour moved from Vologda to Russia
3 infantry moved from Russia to Smolensk
15 artilleries, 2 fighters, 22 infantry and 1 tactical_bomber moved from Bryansk to Smolensk
3 armour and 7 mech_infantrys moved from Russia to Bryansk
2 infantry moved from Russia to SmolenskPlace Units - Russians
12 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Russians collect 3 PUs from War Bonds; end with 34 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Russians to Bryansk: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode