15L G40 PGMatt (axis) vs Radiant (allies +19) game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 destroyers moved from 62 Sea Zone to 63 Sea Zone
                      ANZAC take 62 Sea Zone from Japanese
                1 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan
                1 fighter moved from Burma to Hunan

    Combat - ANZAC
                Battle in 63 Sea Zone
                    ANZAC attack with 2 destroyers
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 2 destroyers in 63 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 destroyers in 63 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 submarine in 63 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 63 Sea Zone
                    ANZAC win, taking 63 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Egypt

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                13 artilleries and 13 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                5 armour and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                4 infantry moved from Bessarabia to Ukraine
                4 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Bessarabia to Western Ukraine
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                2 infantry moved from Karelia to Novgorod
                2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
                1 destroyer moved from 114 Sea Zone to 115 Sea Zone
                5 bombers moved from Western Germany to 115 Sea Zone

  • '16

    intercept UK?


  • No thanks.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                13 artilleries and 13 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                5 armour and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                4 infantry moved from Bessarabia to Ukraine
                4 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Bessarabia to Western Ukraine
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                2 infantry moved from Karelia to Novgorod
                2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
                1 destroyer moved from 114 Sea Zone to 115 Sea Zone
                5 bombers moved from Western Germany to 115 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Air Battle in United Kingdom
                    Germans attacks with 3 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
                    Bombing raid in United Kingdom causes 4 damage total.
                Battle in 115 Sea Zone
                    Germans attack with 5 bombers and 1 destroyer
                    Russians defend with 1 submarine
                    Germans win with 5 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Cleaning up after air battles

    Non Combat Move - Germans
                2 aaGuns moved from Eastern Poland to Western Ukraine
                8 mech_infantrys moved from Germany to Eastern Poland
                2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 battleship, 1 cruiser and 1 submarine moved from 114 Sea Zone to 112 Sea Zone
                1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 aaGun moved from Bessarabia to Eastern Poland
                1 fighter moved from Holland Belgium to Western Germany
                3 bombers moved from 115 Sea Zone to Eastern Poland
                2 bombers moved from 115 Sea Zone to Western Germany

    Place Units - Germans
                7 mech_infantrys placed in Germany
                1 bomber and 1 infantry placed in Western Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 artilleries and 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                3 artilleries and 5 infantry moved from Bryansk to Ukraine
                1 fighter moved from Russia to Ukraine

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Ukraine
                    Russians attack with 3 artilleries, 1 fighter and 5 infantry
                    Germans defend with 1 factory_minor and 5 infantry
                        Russians roll dice for 3 artilleries, 1 fighter and 5 infantry in Ukraine, round 2 :  4/9 hits
                        Germans roll dice for 5 infantry in Ukraine, round 2 :  1/5 hits
                        1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 3 artilleries, 1 fighter and 4 infantry in Ukraine, round 3 :  3/8 hits
                        Germans roll dice for 1 infantry in Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Ukraine to Russia
                3 mech_infantrys moved from Bryansk to Volgograd
                4 aaGuns and 43 infantry moved from Bryansk to Russia

    Place Units - Russians
                2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 22 PUs total

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 battleship, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
                1 armour moved from Novosibirsk to Caucasus
                      Japanese take Kazakhstan from Russians
                      Japanese take Caucasus from Russians
                1 artillery and 1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
                3 bombers, 4 fighters and 1 tactical_bomber moved from Chahar to Kiangsu

    Combat - Japanese
                Battle in 23 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 cruiser
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Kiangsu
                    Japanese attack with 2 artilleries, 3 bombers, 4 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Kiangsu from Chinese with 2 artilleries, 3 bombers, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                3 bombers moved from Kiangsu to Philippines
                4 fighters and 1 tactical_bomber moved from Kiangsu to Manchuria
                2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 6 Sea Zone
                3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 aaGun moved from Chahar to Jehol
                2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 battleship and 1 destroyer placed in 6 Sea Zone
                2 armour and 6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 battleship, 2 cruisers, 3 destroyers and 1 submarine moved from 9 Sea Zone to 3 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                2 artilleries, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 1 Sea Zone to 3 Sea Zone
                2 artilleries, 2 infantry, 3 submarines and 5 transports moved from 10 Sea Zone to 1 Sea Zone
                1 infantry moved from Alaska to 1 Sea Zone
                1 armour moved from Alaska to 1 Sea Zone
                1 infantry moved from Alaska to 1 Sea Zone
                1 armour moved from Alaska to 1 Sea Zone
                1 infantry moved from Alaska to 1 Sea Zone
                1 armour moved from Alaska to 1 Sea Zone
                1 tactical_bomber moved from 3 Sea Zone to Alaska
                1 fighter moved from Alaska to 3 Sea Zone
                3 armour, 2 artilleries, 5 infantry, 3 submarines and 5 transports moved from 1 Sea Zone to 3 Sea Zone
                3 armour, 4 artilleries and 7 infantry moved from 3 Sea Zone to Soviet Far East
                4 infantry and 2 transports moved from 68 Sea Zone to 70 Sea Zone
                3 submarines moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from Western United States to British Columbia

    Combat - Americans
                Battle in Soviet Far East

    Non Combat Move - Americans

    Place Units - Americans
                1 carrier, 3 destroyers and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 6 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 6 infantry in Kansu, round 2 :  1/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 5 infantry in Kansu, round 3 :  0/5 hits
                        Japanese roll dice for 1 artillery in Kansu, round 3 :  0/1 hits
                        Chinese roll dice for 5 infantry in Kansu, round 4 :  0/5 hits
                        Japanese roll dice for 1 artillery in Kansu, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 4 infantry in Kansu, round 5 :  0/4 hits
                        Japanese roll dice for 1 artillery in Kansu, round 5 :  0/1 hits
                        Chinese roll dice for 4 infantry in Kansu, round 6 :  0/4 hits
                        Japanese roll dice for 1 artillery in Kansu, round 6 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 3 infantry in Kansu, round 7 :  2/3 hits
                        Japanese roll dice for 1 artillery in Kansu, round 7 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is -5
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Persia to Caucasus
                4 mech_infantrys moved from Shan State to Malaya
                3 infantry moved from French Indo China to Siam
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                1 tactical_bomber moved from Shan State to Siam
                1 fighter moved from Shan State to Siam
                1 fighter moved from Shan State to Malaya
                1 tactical_bomber moved from Shan State to Malaya

    Combat - British
                Battle in Siam
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Siam, round 2 :  3/5 hits
                        Japanese roll dice for 1 infantry in Siam, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                    British win, taking Siam from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Caucasus
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 fighter and 2 infantry in Caucasus, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the British lost in Caucasus
                    British win, taking Caucasus from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Malaya
                    British attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 harbour and 2 infantry
                        British roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Malaya, round 2 :  1/6 hits
                        Japanese roll dice for 2 infantry in Malaya, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya
                        British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Malaya, round 3 :  0/5 hits
                        Japanese roll dice for 1 infantry in Malaya, round 3 :  1/1 hits
                        1 mech_infantry owned by the British lost in Malaya
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 4 :  0/4 hits
                        Japanese roll dice for 1 infantry in Malaya, round 4 :  0/1 hits
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 5 :  1/4 hits
                        Japanese roll dice for 1 infantry in Malaya, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya
                    British win, taking Malaya from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for British: 3 mech_infantrys
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 aaGun and 6 infantry moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Siam to Kwangsi
                1 fighter moved from Siam to Kwangsi
                1 fighter moved from Malaya to Kwangsi
                1 tactical_bomber moved from Malaya to Kwangsi
                2 aaGuns and 10 infantry moved from Burma to Yunnan
                1 artillery and 1 infantry moved from West India to India
                1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from Italian Somaliland to Ethiopia
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from Caucasus to Persia

    Place Units - British
                2 transports placed in 106 Sea Zone
                1 infantry placed in Quebec
                3 infantry placed in Persia
                2 infantry and 1 mech_infantry placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
                British collect 31 PUs (3 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Some Units in India change ownership: 3 mech_infantrys

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 submarine moved from 91 Sea Zone to 85 Sea Zone
                1 artillery and 2 infantry moved from Malta to 96 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 artillery, 2 cruisers, 2 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                2 artilleries, 2 cruisers, 2 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
                2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
                1 bomber moved from Southern Italy to Tunisia
                2 armour moved from Bessarabia to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tunisia
                    Italians attack with 2 artilleries, 1 bomber and 2 infantry
                    French defend with 3 infantry; British defend with 1 armour
                    Italians win, taking Tunisia from French with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for French: 3 infantry
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Tunisia to Southern Italy
                1 mech_infantry moved from Northern Italy to Romania
                3 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Northern Italy
                1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 armour moved from 42 Sea Zone to Java
                1 destroyer moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Hunan to Kweichow
                1 fighter moved from Hunan to Kwangsi
                1 fighter moved from Hunan to Kwangsi

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        ANZAC roll dice for 1 armour and 1 infantry in Java, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Java, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 armour in Java, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Java, round 4 :  0/1 hits
                        ANZAC roll dice for 1 armour in Java, round 5 :  1/1 hits
                        Japanese roll dice for 1 infantry in Java, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Java
                    Japanese win with no units remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 armour and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Celebes to Kwangsi
                1 fighter moved from Celebes to Kwangsi

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
                ANZAC collect 12 PUs (1 lost to blockades); end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French


  • ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry

    91% chance to win…  :-o

    You would think that over 2 games the dice would start to even out…

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Germans buy 1 bomber, 10 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
                1 bomber moved from Eastern Poland to Russia
                1 bomber moved from Eastern Poland to Volgograd
                1 bomber moved from Eastern Poland to Russia
                6 mech_infantrys moved from Eastern Poland to Ukraine
                2 infantry moved from Western Ukraine to Ukraine
                3 bombers moved from Western Germany to Ukraine
                2 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Baltic States to Belarus
                1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
                1 mech_infantry moved from Western Ukraine to Rostov
                      Germans take Rostov from Russians

  • '16

    @Radiant:

    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry

    91% chance to win…  :-o

    You would think that over 2 games the dice would start to even out…

    not a battle you should have lost, that’s for sure.

    Do you want to intercept in Moscow or London?


  • Nope.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Germans buy 1 bomber, 10 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
                1 bomber moved from Eastern Poland to Russia
                1 bomber moved from Eastern Poland to Volgograd
                1 bomber moved from Eastern Poland to Russia
                6 mech_infantrys moved from Eastern Poland to Ukraine
                2 infantry moved from Western Ukraine to Ukraine
                3 bombers moved from Western Germany to Ukraine
                2 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Baltic States to Belarus
                1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
                1 mech_infantry moved from Western Ukraine to Rostov
                      Germans take Rostov from Russians

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Germans creates battle in territory 109 Sea Zone
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Air Battle in United Kingdom
                    Germans attacks with 2 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Russia causes 3 damage total.
                Strategic bombing raid in United Kingdom
                    1 tactical_bomber killed by AA
                    Bombing raid in United Kingdom causes 0 damage total.
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 3 damage total.
                Battle in Ukraine
                    Germans attack with 3 bombers, 2 infantry and 6 mech_infantrys
                    Russians defend with 3 artilleries, 1 factory_minor and 3 infantry
                    Germans win, taking 109 Sea Zone from British, taking Ukraine from Russians with 3 bombers and 4 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 infantry and 2 mech_infantrys
                    Casualties for Russians: 3 artilleries and 3 infantry
                Battle in Belarus
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
                1 aaGun, 9 armour, 15 artilleries, 14 infantry and 11 mech_infantrys moved from Western Ukraine to Bryansk
                1 aaGun moved from Western Ukraine to Ukraine
                2 mech_infantrys moved from Eastern Poland to Bryansk
                7 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Volgograd to Bryansk
                3 bombers moved from Ukraine to Bryansk
                1 destroyer moved from 115 Sea Zone to 112 Sea Zone
                2 infantry moved from Karelia to Novgorod
                2 infantry moved from Finland to Vyborg
                1 fighter moved from United Kingdom to Holland Belgium
                1 fighter moved from Holland Belgium to Western Germany
                1 bomber moved from Russia to Bryansk

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                7 mech_infantrys placed in Germany
                1 bomber placed in Western Germany
                1 submarine placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Germans collect 53 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                3 mech_infantrys moved from Volgograd to Russia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 14 PUs total

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