L15 Luckyinmaroon (Axis) vs. Makemaps (Allies +18)


  • Scramble two fighter planes from West Germany to intercept my two planes and transport to Denmark?


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 transport moved from 110 Sea Zone to 111 Sea Zone
                2 infantry moved from Scotland to 111 Sea Zone
                2 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 infantry moved from Scotland to Eire
                1 infantry moved from Eire to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to France
                1 bomber moved from United Kingdom to Southern France
                1 fighter moved from United Kingdom to Normandy Bordeaux
                3 infantry moved from Persia to Iraq
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                4 armour moved from India to Eastern Persia
                2 fighters moved from India to Iraq
                1 tactical_bomber moved from India to Iraq
                1 infantry moved from French Indo China to Siam
                3 infantry moved from Union of South Africa to Rhodesia

    Combat - British


  • new e-mail for dice is dynnesonr@gmail.com


  • no scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 artilleries, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 transport moved from 110 Sea Zone to 111 Sea Zone
                2 infantry moved from Scotland to 111 Sea Zone
                2 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 infantry moved from Scotland to Eire
                1 infantry moved from Eire to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to France
                1 bomber moved from United Kingdom to Southern France
                1 fighter moved from United Kingdom to Normandy Bordeaux
                3 infantry moved from Persia to Iraq
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                4 armour moved from India to Eastern Persia
                2 fighters moved from India to Iraq
                1 tactical_bomber moved from India to Iraq
                1 infantry moved from French Indo China to Siam
                3 infantry moved from Union of South Africa to Rhodesia

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 1 fighter and 1 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking Normandy Bordeaux from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Denmark
                Battle in Iraq
                    British attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 2 infantry
                    British win, taking Denmark from Germans, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Neutral_Axis: 2 infantry
                    Casualties for British: 2 infantry
                Strategic bombing raid in France
                    1 bomber killed by AA
                    Bombing raid in France causes 0 damage total.
                Strategic bombing raid in Southern France
                    Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Southern France causes 3 damage total.

    Non Combat Move - British
                1 bomber moved from Southern France to United Kingdom
                1 fighter moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from 112 Sea Zone to United Kingdom
                2 fighters and 1 tactical_bomber moved from Iraq to Persia

    Place Units - British
                1 artillery and 1 infantry placed in United Kingdom
                1 artillery and 1 infantry placed in United Kingdom
                2 transports placed in 109 Sea Zone
                1 submarine placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,2,2,6
                British collect 31 PUs (1 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                1 cruiser, 1 submarine and 1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4,2
                UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
                Some Units in 39 Sea Zone change ownership: 1 cruiser, 1 submarine and 1 transport


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 transport moved from 97 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Libya to Gibraltar
                1 battleship and 2 cruisers moved from 98 Sea Zone to 92 Sea Zone
                1 submarine moved from 98 Sea Zone to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 artilleries and 5 infantry moved from Romania to Bessarabia
                2 fighters moved from Northern Italy to Southern Italy
                1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British
                1 infantry moved from Tanganyika Territory to Belgian Congo


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 transport moved from 97 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Libya to Gibraltar
                1 battleship and 2 cruisers moved from 98 Sea Zone to 92 Sea Zone
                1 submarine moved from 98 Sea Zone to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 artilleries and 5 infantry moved from Romania to Bessarabia
                2 fighters moved from Northern Italy to Southern Italy
                1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British
                1 infantry moved from Tanganyika Territory to Belgian Congo

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    British defend with 1 harbour; Americans defend with 1 armour and 1 infantry
                    Italians win, taking Gibraltar from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Bessarabia
                    Italians attack with 2 artilleries and 5 infantry
                    Russians defend with 1 armour and 1 infantry
                    Italians win, taking Bessarabia from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 armour and 1 infantry

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from Gibraltar to Algeria

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                2 infantry and 1 tactical_bomber placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor; Remaining resources: 58 PUs;
                Germans buy 1 bomber, 3 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 infantry moved from 92 Sea Zone to Morocco
                3 bombers moved from Western Germany to Morocco
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                5 artilleries and 5 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Karelia to Novgorod
                1 artillery moved from France to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 artillery moved from Poland to 114 Sea Zone
                1 artillery and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery moved from 115 Sea Zone to Novgorod
                1 armour and 2 mech_infantrys moved from Western Germany to Denmark
                2 fighters moved from Western Germany to 112 Sea Zone
                1 bomber moved from Western Germany to Morocco
                1 armour moved from Holland Belgium to Normandy Bordeaux
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                3 armour moved from Western Ukraine to Ukraine
                9 artilleries moved from Eastern Poland to Belarus
                1 artillery moved from Poland to Baltic States
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
                3 fighters and 3 tactical_bombers moved from Eastern Poland to Novgorod
                5 armour moved from Eastern Poland to Belarus
                8 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Syria to Egypt
                      Germans take Trans-Jordan from British
                1 bomber moved from Western Germany to Denmark

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                    Germans win, taking Novgorod from Russians with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun and 4 infantry
                Battle in Belarus
                    Germans attack with 5 armour and 9 artilleries
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 5 armour and 9 artilleries remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 3 armour, 5 artilleries and 5 infantry
                    Russians defend with 1 factory_minor and 3 infantry
                    Germans win, taking Ukraine from Russians with 3 armour, 5 artilleries and 5 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Morocco
                    Germans attack with 1 armour, 4 bombers and 1 infantry
                    British defend with 1 armour; Americans defend with 2 fighters
                    Germans win with 4 bombers remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for British: 1 armour
                    Casualties for Americans: 2 fighters
                Battle in 112 Sea Zone
                    Germans attack with 2 fighters
                    British defend with 1 destroyer and 1 transport
                    Germans win with 2 fighters remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Denmark
                    Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
                    British defend with 2 infantry
                    Germans win, taking Denmark from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Denmark to Germany
                2 fighters moved from 112 Sea Zone to Germany
                1 aaGun moved from Western Germany to Germany
                4 bombers moved from Morocco to Tunisia
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
                3 fighters and 3 tactical_bombers moved from Novgorod to Eastern Poland

    Place Units - Germans
                3 infantry placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 1 bomber and 2 fighters
                EDIT: Adding units owned by Germans to Western Germany: 1 bomber and 2 fighters
                EDIT: Turning off Edit Mode
                3 destroyers placed in 112 Sea Zone
                Germans undo move 2.
                1 bomber, 1 fighter and 1 infantry placed in Western Germany
                3 destroyers placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 6 armour; Remaining resources: 2 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Russia to Bryansk
                3 armour moved from Smolensk to Novgorod
                3 fighters moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                2 armour moved from Volgograd to Russia
                1 infantry moved from Samara to Tambov
                1 mech_infantry moved from Samara to Russia
                1 artillery moved from Samara to Russia
                1 armour moved from Samara to Russia

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Bryansk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 3 armour
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Russians win, taking Novgorod from Germans with 2 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 armour

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Buyant-Uhaa: 1 infantry
                EDIT: Removing units owned by Russians from Buyant-Uhaa: 1 infantry
                EDIT: Adding units owned by Russians to Jehol: 1 infantry
                EDIT: Changing ownership of Jehol from Japanese to Chinese
                EDIT: Turning off Edit Mode
                3 fighters moved from Bryansk to Russia
                1 infantry moved from Dzavhan to Central Mongolia
                2 infantry moved from Olgiy to Tsagaan Olom
                1 infantry moved from Ulaanbaatar to Central Mongolia

    Place Units - Russians
                1 armour placed in Volgograd
                2 armour placed in Volgograd
                3 armour placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 8 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                1 armour, 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to French Indo China
                3 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
                2 bombers moved from Philippines to French Indo China
                3 bombers moved from Shantung to French Indo China
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                2 infantry moved from Shantung to Kiangsu
                1 armour moved from Shantung to Kiangsu
                5 fighters and 5 tactical_bombers moved from Shantung to Kiangsu
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Siberia
                1 armour moved from Korea to Siberia
                1 battleship moved from 20 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Manchuria to 19 Sea Zone
                1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from 20 Sea Zone to Kwangtung


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 8 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                1 armour, 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to French Indo China
                3 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
                2 bombers moved from Philippines to French Indo China
                3 bombers moved from Shantung to French Indo China
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                2 infantry moved from Shantung to Kiangsu
                1 armour moved from Shantung to Kiangsu
                5 fighters and 5 tactical_bombers moved from Shantung to Kiangsu
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Siberia
                1 armour moved from Korea to Siberia
                1 battleship moved from 20 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Manchuria to 19 Sea Zone
                1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from 20 Sea Zone to Kwangtung

    Combat - Japanese
                Battle in French Indo China
                    Japanese attack with 1 armour, 2 artilleries, 5 bombers, 3 fighters, 5 infantry and 2 tactical_bombers
                    British defend with 2 aaGuns, 1 artillery and 7 infantry; UK_Pacific defend with 1 factory_minor
                    Japanese win, taking French Indo China from UK_Pacific with 1 armour, 2 artilleries, 5 bombers, 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for British: 2 aaGuns, 1 artillery and 7 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                Battle in Kiangsu
                    Japanese attack with 1 armour, 5 fighters, 2 infantry and 5 tactical_bombers
                    Chinese defend with 5 infantry
                    Japanese win, taking Kwangtung from UK_Pacific, taking Kiangsu from Chinese with 1 armour, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Siberia
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Siberia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Korea to Manchuria
                5 fighters and 5 tactical_bombers moved from Kiangsu to Shantung
                5 bombers moved from French Indo China to Hainan
                1 tactical_bomber moved from French Indo China to Hainan
                3 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone

    Place Units - Japanese
                3 infantry placed in Shantung
                2 armour and 1 mech_infantry placed in Korea
                3 infantry placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 48 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers
                EDIT: Changing PUs for Japanese from 48 to 64
                EDIT: Turning off Edit Mode


  • bump #1


  • I’m not quite sure what “bump” entails, but I’m pretty sure I thought I posted yesterday night when I did my rounds.
    It seems I haven’t for some odd reason. I appologize.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers and 4 fighters; Remaining resources: 2 PUs; 0 techTokens;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Gibraltar: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                2 battleships, 4 submarines and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone

    Combat - Americans
                Americans creates battle in territory Gibraltar
                Battle in Gibraltar
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery and 1 harbour
                    Americans win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 carriers placed in 101 Sea Zone
                4 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Morocco: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kiangsu
                1 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Anhwe to Kiangsu
                1 fighter moved from Yunnan to Kiangsu
                2 infantry moved from Kwangsi to Kwangtung

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 armour and 1 infantry
                    Chinese win, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                    Chinese attack with 2 infantry
                    Japanese defend with 1 harbour and 1 mech_infantry
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsu to Anhwe

    Place Units - Chinese
                2 artilleries placed in Yunnan
                2 artilleries placed in Yunnan
                1 artillery placed in Anhwe
                1 artillery placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Hopei: 1 artillery and 1 infantry
                EDIT: Adding units owned by Chinese to Anhwe: 1 artillery and 1 infantry
                EDIT: Removing units owned by Chinese from Chahar: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Jehol: 2 infantry
                EDIT: Turning off Edit Mode


  • I’ve run out of time for now. I’ll have to post Britain’s turn later.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Italians

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