no scramble.
You can assume the obvious ones.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 destroyer moved from 58 Sea Zone to 42 Sea Zone
French take 41 Sea Zone from Japanese
French take 42 Sea Zone from Japanese
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 11 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 5 mech_infantrys moved from Volgograd to Tambov
1 armour, 2 infantry and 5 mech_infantrys moved from Tambov to Russia
3 mech_infantrys moved from Ukraine to Bryansk
8 armour, 15 artilleries, 1 fighter, 14 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
2 mech_infantrys moved from Smolensk to Russia
1 armour moved from Archangel to Russia
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
4 bombers and 1 fighter moved from Normandy Bordeaux to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 armour and 2 mech_infantrys moved from Caucasus to Persia
1 fighter and 2 tactical_bombers moved from Trans-Jordan to Persia
scramble 109?
Dang. Looks like Moscow is going to fall.
Well, yes. Scramble. :cry:
Dang. Looks like Moscow is going to fall.
Well, yes. Scramble. :cry:
yeah, I think the odds favor that result. We shall see, the dice can be fickle.
I’ll assume max defense given the odds.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 11 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 5 mech_infantrys moved from Volgograd to Tambov
1 armour, 2 infantry and 5 mech_infantrys moved from Tambov to Russia
3 mech_infantrys moved from Ukraine to Bryansk
8 armour, 15 artilleries, 1 fighter, 14 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
2 mech_infantrys moved from Smolensk to Russia
1 armour moved from Archangel to Russia
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
4 bombers and 1 fighter moved from Normandy Bordeaux to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 armour and 2 mech_infantrys moved from Caucasus to Persia
1 fighter and 2 tactical_bombers moved from Trans-Jordan to Persia
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in Persia
Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Neutral_Allies defend with 2 infantry
Germans win, taking Persia from Neutral_Allies with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Neutral_Allies: 2 infantry
Casualties for Germans: 2 mech_infantrys
Battle in 109 Sea Zone
Germans attack with 5 bombers, 1 fighter and 3 submarines
British defend with 3 destroyers, 3 fighters and 1 transport; Americans defend with 1 artillery and 1 infantry
Germans win with 5 bombers remaining. Battle score for attacker is 40
Casualties for Germans: 1 fighter and 3 submarines
Casualties for British: 3 destroyers, 3 fighters and 1 transport
Casualties for Americans: 1 artillery and 1 infantry
Battle in Russia
Germans attack with 10 armour, 15 artilleries, 1 fighter, 16 infantry, 18 mech_infantrys and 1 tactical_bomber
Russians defend with 3 aaGuns, 1 airfield, 8 armour, 3 artilleries, 1 factory_major, 3 fighters, 29 infantry and 2 mech_infantrys
Germans captures 11PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Germans: 14 artilleries, 16 infantry and 16 mech_infantrys
Casualties for Russians: 3 aaGuns, 8 armour, 3 artilleries, 3 fighters, 29 infantry and 2 mech_infantrys
Non Combat Move - Germans
1 aaGun moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
5 bombers moved from 109 Sea Zone to Western Germany
4 infantry moved from Archangel to Novgorod
1 fighter and 2 tactical_bombers moved from Persia to Trans-Jordan
Place Units - Germans
1 bomber and 8 infantry placed in Western Germany
1 submarine placed in 110 Sea Zone
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
3 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 61 PUs; end with 72 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
even with great dice, it just wasn’t enough. That is 8 VCs for the axis on the Euro board, and I dont see any way to liberate one. I think that should be game?
Says you have 6 for Germany. Need two more before I concede. I’m not going down for this map so easily :)
Okkie dokkie. We shall continue then.
I thought it was 8 cities on the Euro board or 6 on the Pac, so my mistake.
I see my Russian turn wasn’t posted last night. Okay, I’ll be doing it now.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 destroyers, 3 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from Dutch
1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
3 fighters moved from 32 Sea Zone to 54 Sea Zone
2 bombers moved from Caroline Islands to 54 Sea Zone
1 artillery, 2 fighters and 2 infantry moved from India to West India
1 armour and 1 mech_infantry moved from Timguska to Samara
Japanese take Novosibirsk from Russians
Japanese take Samara from Russians
1 artillery and 2 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 46 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
scramble z54? (Queensland)
yes
5 first hits. game is suggesting tip the 2 BB and sink 3 subs. I can’t see a better OOL?
Sure. Do it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 destroyers, 3 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from Dutch
1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
3 fighters moved from 32 Sea Zone to 54 Sea Zone
2 bombers moved from Caroline Islands to 54 Sea Zone
1 artillery, 2 fighters and 2 infantry moved from India to West India
1 armour and 1 mech_infantry moved from Timguska to Samara
Japanese take Novosibirsk from Russians
Japanese take Samara from Russians
1 artillery and 2 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 46 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
ANZAC scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in West India
Japanese attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Hawaiian Islands
Battle in Philippines
Japanese attack with 1 artillery and 2 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Hawaiian Islands from Americans, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 destroyer, 5 fighters and 2 tactical_bombers
Americans defend with 1 battleship and 1 fighter; ANZAC defend with 1 battleship, 1 cruiser and 5 submarines
Units damaged: 1 battleship owned by the ANZAC and 1 battleship owned by the Americans
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 battleship, 1 cruiser and 5 submarines
Casualties for Americans: 1 battleship and 1 fighter
Casualties for Japanese: 1 battleship, 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Manchuria to Buyant-Uhaa
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 submarines moved from 31 Sea Zone to 33 Sea Zone
2 destroyers moved from 23 Sea Zone to 33 Sea Zone
1 destroyer moved from 23 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
1 carrier moved from 46 Sea Zone to 35 Sea Zone
1 carrier moved from 46 Sea Zone to 49 Sea Zone
2 fighters moved from 54 Sea Zone to 49 Sea Zone
1 destroyer moved from 32 Sea Zone to 49 Sea Zone
1 battleship, 2 carriers and 1 destroyer moved from 32 Sea Zone to 26 Sea Zone
1 infantry moved from Timguska to Olgiy
2 fighters moved from West India to India
2 artilleries moved from Shan State to French Indo China
2 infantry moved from Burma to Shan State
2 fighters moved from India to French Indo China
Place Units - Japanese
3 mech_infantrys placed in Malaya
3 infantry placed in French Indo China
3 mech_infantrys placed in Korea
4 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2,3
Japanese collect 56 PUs (4 lost to blockades); end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Screw it. I’m just going to let you have this one. Congrats.
It’s all good. Would have only had to play until the end of Germany anyways, I had the 8 cities. Thanks for the game, I’ll see you next year.