@koala I messed my maths up in the purchase phase and over repaired london. Changed 1 ipc of damage back which enabled the 3rd inf in egypt.
also forgot the us walk in to french guiana, also edited in.
15L G40 Majikforce (Axis) vs Legion (Allies +20)
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I’m thinking you forgot to put them in. I’ve never seen the battle calculator be wrong. Like I said you’re still winning handily even with that setback.
Please move my frenchy from Persia to Iraq.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Germans
Germans buy 4 armour, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Belarus to Vyborg
2 bombers moved from Belarus to Vyborg
1 bomber moved from Germany to 112 Sea Zone
22 armour, 3 artilleries and 4 infantry moved from Northwest Persia to Persia
Germans take Persia from British
2 bombers, 7 fighters and 1 tactical_bomber moved from Germany to Holland BelgiumCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Vyborg
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 2 infantry
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 2 bombers, 7 fighters and 1 tactical_bomber
British defend with 4 infantry
Germans win with 2 bombers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 4 infantryNon Combat Move - Germans
2 bombers moved from Holland Belgium to Germany
1 tactical_bomber moved from Holland Belgium to Germany
2 bombers moved from Vyborg to Germany
6 fighters moved from Holland Belgium to Germany
1 bomber moved from 112 Sea Zone to Germany
2 armour and 2 mech_infantrys moved from Poland to Belarus
3 infantry moved from Russia to Smolensk
3 mech_infantrys moved from Caucasus to Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
3 artilleries moved from Caucasus to Northwest Persia
1 bomber moved from Northwest Persia to Southern Italy
2 fighters moved from Northwest Persia to Slovakia HungaryPlace Units - Germans
3 mech_infantrys placed in Caucasus
3 armour placed in Volgograd
3 infantry placed in Novgorod
3 infantry placed in France
1 armour and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,6,2,3,3,5,4,2
Germans collect 45 PUs (4 lost to blockades); end with 45 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - Russians
Non Combat Move - Russians
4 fighters moved from Egypt to Iraq
1 aaGun, 9 artilleries and 6 infantry moved from Karelia to FinlandTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 bomber, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 bombers, 2 fighters and 2 tactical_bombers moved from India to KwangsiCombat - Japanese
Battle in Kwangsi
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
3 armour moved from India to Yunnan
2 fighters moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 mech_infantry moved from Malaya to Yunnan
7 infantry moved from Kiangsu to Anhwe
2 artilleries, 2 infantry and 1 mech_infantry moved from Korea to Amur
1 infantry moved from Eastern Persia to Persia
11 armour moved from West India to Persia
5 mech_infantrys moved from West India to Persia
2 artilleries and 3 infantry moved from West India to Eastern Persia
2 artilleries and 2 infantry moved from West India to Eastern Persia
1 infantry moved from West India to India
1 artillery moved from West India to India
1 infantry moved from West India to India
1 artillery moved from West India to IndiaPlace Units - Japanese
1 aaGun, 1 bomber and 8 infantry placed in Japan
3 mech_infantrys placed in West India
Japanese undo move 2.
3 mech_infantrys placed in India
1 submarine placed in 79 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 20
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,4,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,6,2,6,2,2,1,4,2,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,1,6,2,5,6,2,5,5,4,3
Japanese collect 38 PUs (20 lost to blockades); end with 39 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 armour, 3 bombers, 1 fighter, 7 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 3 PUs;Combat Move - Americans
3 fighters moved from 110 Sea Zone to Western Germany
5 bombers moved from United Kingdom to Western Germany
1 infantry moved from Denmark to Western Germany
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Americans
Battle in Western Germany
Americans attack with 5 bombers, 3 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 armour and 1 mech_infantry
Americans win, taking Western Germany from Germans with 5 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 16
Casualties for Italians: 2 armour and 1 mech_infantry
Battle in FormosaNon Combat Move - Americans
1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Guam to Kwangtung
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 battleships moved from 6 Sea Zone to 20 Sea Zone
2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 3 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
2 carriers, 3 destroyers and 4 fighters moved from 7 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Kwangtung
2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
4 infantry moved from Gibraltar to 91 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 110 Sea Zone
5 bombers moved from Western Germany to United Kingdom
3 fighters moved from Western Germany to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Karelia to Norway
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 110 Sea ZonePlace Units - Americans
1 submarine placed in 10 Sea Zone
1 bomber placed in Western United States
1 armour and 2 infantry placed in Kwangtung
1 infantry placed in Central United States
2 bombers placed in Eastern United States
1 fighter and 2 infantry placed in Normandy Bordeaux
1 armour and 2 infantry placed in Norway
2 tactical_bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 82 PUs; end with 85 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 110 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 66 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 64 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
British buy 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - British
4 bombers moved from United Kingdom to Germany
4 fighters moved from Norway to Germany -
Intercept in Germany?
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Send 'em up! May the skies bleed tan!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 66 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 64 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
British buy 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - British
4 bombers moved from United Kingdom to Germany
4 fighters moved from Norway to GermanyCombat - British
Air Battle in Germany
British attacks with 8 units heading to Germany
Germans launches 6 interceptors out of Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 7,7,6,3 and causes: 20 damage to unit: factory_major
Bombing raid in Germany causes 20 damage total.
Cleaning up after air battlesNon Combat Move - British
4 bombers moved from Germany to Norway
1 fighter moved from Germany to Norway
1 fighter moved from Karelia to Norway
2 fighters moved from 110 Sea Zone to Norway
1 armour moved from Union of South Africa to Belgian Congo
1 aaGun, 8 armour, 1 bomber, 5 fighters, 30 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 fighter and 3 infantry moved from Egypt to Trans-JordanPlace Units - British
2 tactical_bombers placed in 110 Sea Zone
3 infantry placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTurn Complete - UK_Pacific
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Grrrr….at least it was a wash dollar-wise.
Also, I meant to bomb Persia too. If you’re okay with it, you can roll your AA shot and then my bomber when your AA gun misses :-p
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Americans
1 infantry moved from Northern Italy to Western Germany
3 fighters moved from Southern Italy to Western Germany
4 mech_infantrys moved from Northwest Persia to Iraq
2 armour moved from Northwest Persia to IraqCombat - Italians
Battle in Western Germany
Italians attack with 3 fighters and 1 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Iraq
Italians attack with 2 armour and 4 mech_infantrys
French defend with 1 infantry; Russians defend with 4 fighters and 1 mech_infantry
Russians win with 4 fighters remaining. Battle score for attacker is -21
Casualties for French: 1 infantry
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 2 armour and 4 mech_infantrysNon Combat Move - Italians
2 aaGuns moved from Northwest Persia to Persia
3 fighters moved from Western Germany to Germany
2 armour and 2 mech_infantrys moved from Eastern Poland to Greater Southern Germany
1 aaGun moved from Northern Italy to France
1 artillery moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,5,5,3,2,2,2,2
Italians collect 11 PUs (11 lost to blockades); end with 11 PUs total -
Missed your note. Edit the persia sbr accordingly during ANZAC if you want to.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 bomber
EDIT: Turning off Edit Mode
ANZAC buy 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 bomber moved from Trans-Jordan to PersiaCombat - ANZAC
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.Non Combat Move - ANZAC
1 bomber moved from Persia to Trans-Jordan
1 transport moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
4 fighters moved from 36 Sea Zone to Kwangtung
2 carriers and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Queensland to KwangtungPlace Units - ANZAC
2 fighters placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
I forgot how to roll in the forum - easier to just add a bomber and remove it.
You can skip France.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Germans
Germans repair damage of 20x factory_major; Remaining resources: 49 PUs;
Germans buy 1 airfield, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Germany to Denmark
Germans take Denmark from Americans
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
22 armour, 3 artilleries, 4 infantry and 3 mech_infantrys moved from Persia to Iraq
3 artilleries and 3 mech_infantrys moved from Northwest Persia to Iraq
3 mech_infantrys moved from Caucasus to Iraq
1 bomber moved from Southern Italy to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Iraq
Germans attack with 22 armour, 6 artilleries, 4 infantry and 9 mech_infantrys
Russians defend with 4 fighters
Germans win, taking Iraq from Russians with 22 armour, 6 artilleries, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 31
Casualties for Germans: 3 infantry
Casualties for Russians: 4 fightersNon Combat Move - Germans
2 aaGuns moved from Northwest Persia to Iraq
3 armour moved from Volgograd to Northwest Persia
1 bomber moved from 91 Sea Zone to Southern France
2 infantry moved from France to Northern Italy
2 bombers moved from Germany to Southern Italy
2 fighters moved from Slovakia Hungary to Germany
1 aaGun, 7 armour and 7 mech_infantrys moved from Belarus to Novgorod
3 infantry moved from Smolensk to Belarus
1 armour moved from Germany to Northern Italy
4 mech_infantrys moved from Germany to Northern ItalyPlace Units - Germans
1 airfield, 1 fighter and 8 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,1,4,6,2,5,1,1
Germans collect 51 PUs (6 lost to blockades); end with 51 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs -
Did you get dice emails? I havent been getting any for my games.
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Yeah I got dice emails.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 aaGun, 9 artilleries and 6 infantry moved from Finland to NorwayTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 10 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Northwest Persia to Syria
Japanese take Syria from French
2 bombers moved from Yunnan to Kiangsi
2 tactical_bombers moved from Yunnan to Kiangsi
2 fighters moved from Yunnan to Kiangsi
1 mech_infantry moved from Yunnan to Kwangsi
Japanese take Kwangsi from ChineseCombat - Japanese
Battle in Kiangsi
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Japanese
2 bombers, 2 fighters and 2 tactical_bombers moved from Kiangsi to Yunnan
2 artilleries, 2 infantry and 3 mech_infantrys moved from India to Burma
3 mech_infantrys moved from Burma to Yunnan
1 submarine moved from 79 Sea Zone to 41 Sea Zone
5 armour and 9 mech_infantrys moved from Northwest Persia to Iraq
11 armour, 1 infantry and 5 mech_infantrys moved from Persia to Iraq
4 artilleries and 5 infantry moved from Eastern Persia to PersiaPlace Units - Japanese
10 infantry placed in Japan
2 mech_infantrys placed in India
1 submarine placed in 39 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,4,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2,4,2,2,3,5,5,5,4,5,3,2,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,6,1,4,3,1,1,2
Japanese collect 42 PUs (17 lost to blockades); end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 4 armour, 1 fighter, 11 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 4 PUs;Combat Move - Americans
2 units repaired.
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 bomber moved from United Kingdom to France
4 bombers moved from United Kingdom to Northern Italy
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
2 fighters moved from 6 Sea Zone to Amur
1 fighter and 3 tactical_bombers moved from 20 Sea Zone to Amur
2 infantry moved from Kwangtung to Kwangsi
1 bomber and 2 fighters moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
2 infantry moved from 6 Sea Zone to Korea
1 battleship moved from 20 Sea Zone to 6 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
1 bomber killed by AA
Bombing raid in Northern Italy rolls: 7,6,5 and causes: 18 damage to unit: factory_major
Bombing raid in Northern Italy causes 18 damage total.
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Manchuria
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking Manchuria from Japanese, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kiangsu
Battle in Amur
Americans attack with 3 fighters and 3 tactical_bombers
Japanese defend with 2 artilleries, 2 infantry and 1 mech_infantry
Americans win, taking Kiangsu from Japanese with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 artilleries, 2 infantry and 1 mech_infantry
Battle in Kwangsi
Americans attack with 1 bomber, 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
Americans win, taking Kwangsi from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Southern France
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 bomber; Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Korea
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
3 tactical_bombers moved from Amur to 5 Sea Zone
1 fighter moved from Amur to 5 Sea Zone
1 fighter moved from Amur to 6 Sea Zone
2 carriers moved from 6 Sea Zone to 5 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Caroline Islands
1 bomber moved from Kwangsi to Kwangtung
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from Kwangsi to 20 Sea Zone
1 bomber moved from France to United Kingdom
3 bombers moved from Northern Italy to Normandy Bordeaux
3 fighters moved from Holland Belgium to Normandy Bordeaux
2 bombers moved from Eastern United States to United Kingdom
2 tactical_bombers moved from Eastern United States to 110 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Southern France to 92 Sea Zone
1 fighter moved from Southern France to 91 Sea Zone
2 fighters moved from Southern France to Normandy BordeauxPlace Units - Americans
3 armour placed in Norway
1 fighter, 1 infantry and 1 tactical_bomber placed in Normandy Bordeaux
3 transports placed in 101 Sea Zone
6 infantry placed in Central United States
2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
Americans undo move 2.
1 armour, 1 infantry and 1 tactical_bomber placed in Kwangtung
1 fighter and 2 infantry placed in Normandy BordeauxTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
Americans collect 78 PUs (3 lost to blockades); end with 82 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs