15L G40 Majikforce (Axis) vs Legion (Allies +20)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 destroyers, 1 fighter and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                4 fighters moved from United Kingdom to Holland Belgium
                1 armour moved from Russia to Urals
                      Russians take Urals from Japanese
                1 armour moved from Russia to Novosibirsk
                      Russians take Novosibirsk from Japanese

    Combat - British
                British creates battle in territory 97 Sea Zone
                Battle in Holland Belgium
                    British attack with 4 fighters and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                4 fighters moved from Holland Belgium to United Kingdom
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 aaGun, 11 infantry and 1 mech_infantry moved from West India to Eastern Persia
                1 armour and 1 mech_infantry moved from Iraq to Persia
                1 infantry moved from Northwest Persia to Persia
                1 tactical_bomber moved from Northwest Persia to Persia
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Eastern Persia to Persia
                1 bomber moved from Northwest Persia to Russia
                4 armour and 1 mech_infantry moved from Russia to Novosibirsk
                2 armour moved from Russia to Novosibirsk
                2 fighters moved from Northwest Persia to Persia
                2 fighters moved from Northwest Persia to Russia

    Place Units - British
                1 destroyer placed in 81 Sea Zone
                1 fighter and 1 infantry placed in Egypt
                3 infantry placed in Persia
                1 infantry placed in United Kingdom
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
                British collect 33 PUs (2 lost to blockades); end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Turn Complete - UK_Pacific

  • '22 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                2 bombers moved from Dutch New Guinea to 35 Sea Zone
                2 fighters moved from 44 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                      ANZAC take 39 Sea Zone from Japanese


  • Scramble?

  • '22 '16

    No scramble.  Enjoy your trip buddy!!


  • Thanks!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                2 bombers moved from Dutch New Guinea to 35 Sea Zone
                2 fighters moved from 44 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                      ANZAC take 39 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    ANZAC win, taking Java from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in 35 Sea Zone
                    ANZAC attack with 2 bombers, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                    ANZAC win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - ANZAC
                2 fighters moved from 35 Sea Zone to 44 Sea Zone
                2 bombers moved from 35 Sea Zone to Queensland
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 44 Sea Zone

    Place Units - ANZAC
                2 submarines placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs


  • No French movements.

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 66 PUs;
                Germans buy 1 armour, 1 artillery, 1 factory_minor, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 armour and 5 mech_infantrys moved from Caucasus to Novosibirsk
                      Germans take Kazakhstan from Russians
                4 bombers moved from Bryansk to Novosibirsk
                2 mech_infantrys moved from Western Germany to Holland Belgium
                2 bombers moved from Western Germany to Normandy Bordeaux
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 artillery moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 2 fighters and 2 mech_infantrys
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery and 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 3 bombers and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 3 bombers and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 artillery and 2 infantry
                Battle in Novosibirsk
                    Germans attack with 10 armour, 4 bombers and 5 mech_infantrys
                    British defend with 7 armour and 1 mech_infantry
                    Germans win, taking Novosibirsk from Russians with 9 armour and 4 bombers remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 armour and 5 mech_infantrys
                    Casualties for British: 7 armour and 1 mech_infantry

    Non Combat Move - Germans
                3 aaGuns, 11 artilleries and 19 infantry moved from Bryansk to Rostov
                1 armour and 2 mech_infantrys moved from Novgorod to Finland
                2 infantry moved from Western Germany to France
                1 artillery moved from Western Germany to France
                5 infantry moved from Germany to Western Germany
                2 fighters moved from Holland Belgium to Western Germany
                3 bombers moved from Normandy Bordeaux to Western Germany
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                4 bombers moved from Novosibirsk to Rostov
                24 armour and 14 mech_infantrys moved from Bryansk to Caucasus
                4 fighters moved from Bryansk to Rostov
                1 tactical_bomber moved from Bryansk to Rostov

    Place Units - Germans
                1 factory_minor placed in Caucasus
                1 armour and 2 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in France
                10 infantry placed in Germany
                Germans undo move 3.
                1 artillery and 2 infantry placed in France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 114 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 infantry
                EDIT: Removing units owned by Germans from Finland: 1 armour and 1 infantry
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to 114 Sea Zone: 1 transport
                EDIT: Removing units owned by Germans from Western Germany: 1 armour and 1 infantry
                EDIT: Adding units owned by Germans to Finland: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,4,6
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,6,4,3
                Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs

  • '22 '16

    Made some edits then reversed them.  So no changes.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 9 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                2 fighters moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Italians

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery
                    Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Vologda
                    Russians attack with 2 fighters and 1 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Vologda from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Vologda to Russia
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                2 armour and 1 mech_infantry moved from Russia to Smolensk
                2 aaGuns and 18 artilleries moved from Russia to Smolensk
                20 infantry moved from Russia to Smolensk
                9 infantry moved from Russia to Smolensk
                5 infantry moved from Russia to Smolensk

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
                Russians collect 9 PUs; end with 18 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUs

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 destroyers, 3 fighters and 3 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Kansu to Tsinghai
                1 armour moved from Shensi to Tsinghai
                1 bomber moved from Shensi to Tsinghai
                5 armour, 3 artilleries, 3 infantry and 11 mech_infantrys moved from India to West India
                1 bomber moved from Kwangtung to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                3 fighters moved from Philippines to 35 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                3 fighters moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in West India
                    Japanese attack with 5 armour, 3 artilleries, 3 infantry and 11 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking West India from UK_Pacific with 5 armour, 3 artilleries, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hawaiian Islands
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                    Japanese win, taking Hawaiian Islands from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    ANZAC defend with 1 submarine
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                3 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Soviet Far East to Amur
                2 mech_infantrys moved from Chahar to Anhwe
                1 bomber moved from 42 Sea Zone to Shan State
                2 armour and 2 mech_infantrys moved from Yunnan to Shan State
                2 bombers moved from Kwangtung to India
                3 fighters moved from 35 Sea Zone to Philippines
                1 bomber moved from Tsinghai to Caucasus
                4 mech_infantrys moved from Kwangtung to Yunnan
                2 tactical_bombers moved from Kwangtung to Shan State

    Place Units - Japanese
                3 mech_infantrys placed in Kwangtung
                3 artilleries placed in India
                2 destroyers and 3 fighters placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
                Japanese collect 62 PUs (3 lost to blockades); end with 62 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 fighters moved from Wake Island to Hawaiian Islands
                2 fighters moved from Wake Island to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                4 infantry moved from Gibraltar to 91 Sea Zone
                4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                3 bombers moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Battle in Normandy Bordeaux
                    Americans attack with 3 bombers, 2 fighters and 4 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 3 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Holland Belgium
                    Americans attack with 1 bomber, 2 fighters and 2 infantry
                    Germans defend with 1 artillery
                    Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in 26 Sea Zone
                    Americans attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                    Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Hawaiian Islands
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Hawaiian Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 fighter and 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 25 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                2 fighters moved from 25 Sea Zone to Wake Island
                1 destroyer moved from 41 Sea Zone to 44 Sea Zone
                2 carriers and 3 destroyers moved from 54 Sea Zone to 44 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 carrier moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from Normandy Bordeaux to 91 Sea Zone
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 bomber moved from Holland Belgium to United Kingdom
                3 bombers moved from Normandy Bordeaux to United Kingdom
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 fighter and 2 infantry placed in Western United States
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 bomber and 6 infantry placed in Eastern United States
                1 carrier placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 64 PUs; end with 65 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 3 armour and 3 infantry; Remaining resources: 12 PUs;

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                2 fighters and 1 tactical_bomber moved from Persia to 80 Sea Zone
                1 fighter moved from Egypt to 80 Sea Zone

    Combat - British
                British creates battle in territory 97 Sea Zone
                Battle in 80 Sea Zone
                    British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    British win, taking 80 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from 80 Sea Zone to Persia
                1 aaGun and 11 infantry moved from Eastern Persia to Persia
                1 infantry moved from Northwest Persia to Persia
                1 armour and 1 mech_infantry moved from Iraq to Persia
                1 infantry moved from Egypt to Trans-Jordan
                1 transport moved from 71 Sea Zone to 83 Sea Zone
                1 armour moved from Urals to Russia

    Place Units - British
                3 infantry placed in Persia
                3 armour placed in Egypt

    Turn Complete - British
                British collect 32 PUs; end with 44 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs

    Turn Complete - UK_Pacific

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Samara to Tambov
                1 armour moved from Samara to Tambov
                1 armour moved from Archangel to Vologda
                1 mech_infantry moved from Archangel to Vologda

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Tambov
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Tambov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Rostov to Tambov
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 aaGun moved from Northern Italy to Southern Italy
                1 armour moved from Southern Italy to France
                1 artillery moved from Northern Italy to France

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,4,6,6
                Italians collect 19 PUs; end with 19 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                2 bombers moved from Queensland to 35 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 35 Sea Zone from Japanese with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                2 bombers moved from 35 Sea Zone to Celebes
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                2 infantry moved from Northern Territory to Queensland
                1 submarine moved from 54 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 fighter placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Iraq to Persia

    Turn Complete - French


  • Let me know if you wanted to scramble in sz 35 and we can roll it out.

  • '22 '16

    Yes I did and I wanted 3 fighter hits and a destroyer hit and to have you completely miss.  :-D


  • Hey ya never know!

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