End of Round 2: Germany net +1.44
Anniversary training game 14
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TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 12
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 aaGun, 7 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 destroyer moved from 62 Sea Zone to 60 Sea Zone
8 fighters moved from 62 Sea Zone to 60 Sea Zone
2 bombers moved from Ningxia to Russia
3 infantry moved from Persia to Caucasus
Japanese take Caucasus from Russians
15 armour, 2 artilleries and 36 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Evenki National Okrug to Novosibirsk
11 infantry moved from Ningxia to Chinghai
3 infantry moved from Hupeh to Ningxia
3 artilleries moved from Hupeh to Kiangsu
2 armour moved from India to Caucasus
1 artillery and 4 infantry moved from India to PersiaCombat - Japanese
Battle in 60 Sea Zone
Japanese attack with 1 destroyer and 8 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,6 and causes: 11 damage to unit: factory
Bombing raid in Russia causes 11 damage total.Non Combat Move - Japanese
8 fighters moved from 60 Sea Zone to 62 Sea Zone
2 bombers moved from Russia to NingxiaPlace Units - Japanese
8 infantry placed in Japan
1 aaGun placed in Manchuria
2 armour and 1 infantry placed in India
2 armour placed in Burma
2 armour placed in French Indo-China Thailand
1 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 fighters; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Belorussia to Baltic States
1 infantry moved from Archangel to BelorussiaNon Combat Move - Russians
1 aaGun moved from Archangel to Karelia S.S.R.
1 aaGun moved from Russia to ArchangelPlace Units - Russians
2 fighters placed in Karelia S.S.R.Turn Complete - Russians
Russians collect 17 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 12
Purchase Units - Germans
Germans repair damage of 13x factory; Remaining resources: 21 PUs;
Germans buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to France
4 fighters moved from Germany to France
1 infantry moved from Germany to Northwestern Europe
3 fighters moved from Germany to Northwestern Europe
1 armour moved from East Poland to Ukraine
Germans take Ukraine from Russians
1 armour moved from Ukraine to East Poland
1 infantry moved from Poland to Baltic States
3 fighters moved from Germany to Baltic States
1 infantry moved from Eastern Ukraine to Belorussia
1 bomber moved from Germany to Belorussia
1 bomber moved from Germany to BelorussiaCombat - Germans
Battle in France
Germans attack with 4 fighters and 2 infantry
British defend with 1 armour
Germans win, taking France from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Battle in Northwestern Europe
Germans attack with 3 fighters and 1 infantry
Americans defend with 1 infantry
Germans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Baltic States
Germans attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belorussia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Belorussia to Germany
3 fighters moved from Baltic States to Germany
3 fighters moved from Northwestern Europe to Germany
4 fighters moved from France to GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Changing ownership of Belgian Congo from British to Germans
EDIT: Adding units owned by Germans to Belgian Congo: 1 armour
EDIT: Removing units owned by Germans from Egypt: 1 armour
EDIT: Turning off Edit Mode
7 infantry placed in GermanyTurn Complete - Germans
Germans collect 31 PUs; end with 31 PUs total
Objective 2: Germans met a national objective for an additional 5 PUs; end with 36 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 12
Purchase Units - British
British buy 4 artilleries, 1 bomber and 4 infantry; Remaining resources: 6 PUs;Combat Move - British
4 armour and 4 infantry moved from United Kingdom to 7 Sea Zone
4 armour and 4 infantry moved from 7 Sea Zone to France
4 fighters moved from 7 Sea Zone to France
1 armour moved from Russia to Eastern Ukraine
Russians take Eastern Ukraine from Germans
1 armour moved from Eastern Ukraine to Ukraine
Russians take Ukraine from Germans
1 armour moved from Russia to Belorussia
2 fighters moved from Russia to BelorussiaCombat - British
Battle in France
British attack with 4 armour, 4 fighters and 4 infantry
Germans defend with 2 infantry
British win, taking France from Germans with 4 armour, 4 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Belorussia
British attack with 1 armour and 2 fighters
Germans defend with 1 infantry
British win, taking Belorussia from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 fighters moved from Belorussia to Russia
4 bombers moved from United Kingdom to Western United States
4 fighters moved from France to 7 Sea ZonePlace Units - British
4 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 32 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 37 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rhodesia to Union of South Africa
Italians take Union of South Africa from British
1 armour moved from Union of South Africa to Rhodesia
4 infantry moved from Italy to France
1 armour moved from Italy to France
1 artillery moved from Italy to France
4 fighters moved from 14 Sea Zone to FranceCombat - Italians
Battle in France
Italians attack with 1 armour, 1 artillery, 4 fighters and 4 infantry
British defend with 4 armour and 3 infantry
Italians win, taking France from British with 1 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is 17
Casualties for British: 4 armour and 3 infantry
Casualties for Italians: 4 infantryNon Combat Move - Italians
4 fighters moved from France to 14 Sea ZonePlace Units - Italians
1 armour, 1 artillery and 4 infantry placed in ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs;Purchase Units - Chinese
Chinese builds 0 units.Combat Move - Americans
4 transports moved from 2 Sea Zone to 1 Sea Zone
3 artilleries and 5 infantry moved from Eastern Canada to 1 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 1 Sea Zone to 2 Sea Zone
1 armour, 2 artilleries and 4 infantry moved from United Kingdom to 7 Sea Zone
3 artilleries and 5 infantry moved from 2 Sea Zone to United Kingdom
1 armour, 2 artilleries and 4 infantry moved from 7 Sea Zone to France
2 fighters moved from 7 Sea Zone to France
4 bombers moved from Iwo Jima to Japan
1 fighter moved from Hawaiian Islands to Iwo Jima
1 fighter moved from 56 Sea Zone to Iwo JimaCombat - Americans
Battle in France
Americans attack with 1 armour, 2 artilleries, 2 fighters and 4 infantry
Italians defend with 1 armour and 1 artillery
Americans win, taking France from Germans with 1 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour and 1 artillery
Casualties for Americans: 2 infantry
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 5,4,4,3 and causes: 16 damage to unit: factory
Bombing raid in Japan causes 16 damage total.Non Combat Move - Americans
4 bombers moved from Japan to Iwo Jima
2 fighters moved from France to 7 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 fighter and 2 transports placed in 56 Sea Zone
2 artilleries and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 46 PUs; end with 47 PUs total
Objective 1: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 13
Research Technology - Japanese
Purchase Units - Japanese
Japanese repair damage of 6x factory; Remaining resources: 66 PUs;
Japanese buy 7 armour, 1 carrier and 2 destroyers; Remaining resources: 1 PUs;Combat Move - Japanese
1 infantry moved from Urals to Archangel
Japanese take Archangel from Russians
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Evenki National Okrug to Urals
1 artillery and 4 infantry moved from Persia to Caucasus
2 armour moved from India to Caucasus
1 infantry moved from India to Persia
2 armour moved from Burma to Persia
2 armour moved from French Indo-China Thailand to India
1 armour moved from Manchuria to Ningxia
3 transports moved from 62 Sea Zone to 61 Sea Zone
3 artilleries moved from Kiangsu to 61 Sea Zone
3 artilleries and 3 transports moved from 61 Sea Zone to 62 Sea Zone
3 artilleries moved from 62 Sea Zone to Japan
1 destroyer moved from 60 Sea Zone to 62 Sea Zone
1 bomber moved from Ningxia to Russia
1 bomber moved from Ningxia to Japan
3 infantry moved from Ningxia to ChinghaiCombat - Japanese
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.Non Combat Move - Japanese
Place Units - Japanese
4 armour placed in Caucasus
3 armour placed in India
1 carrier and 2 destroyers placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1942, version: 1.7
Game History
Round: 13
Research Technology - Germans
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TripleA Manual Gamesave Post for game: World War II v3 1942, version: 1.7
Game History
Round: 13
Research Technology - Germans
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Peux tu me dire pourquoi je suis tous le temps deconecter et pourquoi je dois envoyer minimun 5 fois avant que sa ce rendre sur le forum. Jen est vraiment mare.
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je sais pas, moi aussi ca déconne. J’ai eu un message d’erreur a chaque fois en postant a soir.
C’est quoi ces bombers russes ?
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TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 13
Research Technology - Germans
Turning on Edit Mode
EDIT: Turning off Edit ModePurchase Units - Germans
Germans repair damage of 3x factory; Remaining resources: 38 PUs;
Germans buy 4 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from East Poland to Karelia S.S.R.
Germans take Baltic States from Russians
Germans take Karelia S.S.R. from Russians
1 armour moved from East Poland to Eastern Ukraine
Germans take Eastern Ukraine from Russians
1 armour moved from Eastern Ukraine to East Poland
1 armour moved from Germany to Northwestern Europe
Germans take Northwestern Europe from Americans
1 armour moved from Northwestern Europe to Germany
5 infantry moved from Germany to France
10 fighters moved from Germany to France
1 infantry moved from East Poland to Ukraine
4 armour moved from East Poland to Eastern Ukraine
4 armour moved from Eastern Ukraine to Ukraine
2 armour moved from East Poland to Russia
2 bombers moved from Germany to Russia
1 armour moved from Belgian Congo to French West Africa
Germans take French Equatorial Africa from British
Germans take French West Africa from BritishCombat - Germans
Battle in France
Germans attack with 10 fighters and 5 infantry
Americans defend with 1 armour, 2 artilleries and 2 infantry
Germans win, taking France from Americans with 10 fighters and 4 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour, 2 artilleries and 2 infantry
Battle in Ukraine
Germans attack with 4 armour and 1 infantry
British defend with 1 armour
Germans win, taking Ukraine from Russians with 4 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Battle in Russia
Germans attack with 2 armour and 2 bombers
British defend with 2 fighters; Russians defend with 1 factory
Germans captures 19PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 armour
Casualties for British: 2 fightersNon Combat Move - Germans
2 bombers moved from Russia to East Poland
10 fighters moved from France to GermanyPlace Units - Germans
4 armour and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 62 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 13
Purchase Units - British
British buy 3 bombers and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
4 artilleries and 4 infantry moved from United Kingdom to 7 Sea Zone
4 artilleries, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 infantry and 4 transports moved from 7 Sea Zone to 13 Sea Zone
4 artilleries and 4 infantry moved from 13 Sea Zone to Morocco Algeria
British take Morocco Algeria from Germans
4 bombers moved from Western United States to Iwo JimaCombat - British
Non Combat Move - British
Place Units - British
4 bombers and 2 infantry placed in United KingdomTurn Complete - British
British collect 17 PUs; end with 17 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 13
Purchase Units - British
British buy 3 bombers and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
4 artilleries and 4 infantry moved from United Kingdom to 7 Sea Zone
4 artilleries, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 infantry and 4 transports moved from 7 Sea Zone to 13 Sea Zone
4 artilleries and 4 infantry moved from 13 Sea Zone to Morocco Algeria
British take Morocco Algeria from Germans
4 bombers moved from Western United States to Iwo JimaCombat - British
Non Combat Move - British
Place Units - British
4 bombers and 2 infantry placed in United KingdomTurn Complete - British
British collect 17 PUs; end with 17 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 22 PUs -
Bon jen est souper de ce site de merde. je crisse sa au poubelle.
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Ok
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TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rhodesia to Anglo-Egypt SudanNon Combat Move - Italians
Place Units - Italians
2 destroyers and 2 submarines placed in 14 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 23 PUs