Scrambles?
15L DutchmanD (axis) vs nerquen (allies + EUS=30) GAME 1
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BUMP
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour, 2 artilleries and 3 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 71 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 71 Sea Zone to Union of South Africa
1 bomber moved from Egypt to Union of South Africa
1 battleship and 2 cruisers moved from 81 Sea Zone to 71 Sea ZoneCombat - Italians
Battle in Union of South Africa
Italians attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
British defend with 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
Italians roll dice for 1 battleship and 2 cruisers in Union of South Africa, round 2 : 2/3 hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Union of South Africa, round 2 : 3/7 hits
British roll dice for 3 infantry and 3 mech_infantrys in Union of South Africa, round 2 : 1/6 hits
3 infantry owned by the British, 2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Union of South Africa
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Union of South Africa, round 3 : 3/6 hits
British roll dice for 1 mech_infantry in Union of South Africa, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Union of South Africa
Italians win, taking Union of South Africa from British with 1 armour, 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 18
Casualties for British: 3 infantry and 3 mech_infantrys
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Union of South Africa to Anglo Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
3 mech_infantrys moved from France to Southern Italy
2 fighters moved from Southern Italy to Egypt
1 infantry moved from Libya to TobrukPlace Units - Italians
3 infantry placed in Egypt
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from New South Wales to 46 Sea ZoneCombat - ANZAC
Battle in Celebes
Battle in 46 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking Celebes from Japanese with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
3 infantry moved from Morocco to AlgeriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 bomber moved from Egypt to Persia
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Battle in Persia
Germans attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Persia, round 2 : 0/3 hits
British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Persia, round 3 : 1/3 hits
British roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Persia to Iraq
2 bombers moved from Egypt to Novgorod
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 81 Sea Zone to 72 Sea Zone
1 fighter moved from Western Germany to Egypt
1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
2 mech_infantrys moved from France to Southern Italy
1 armour moved from France to Western Germany
10 armour and 7 mech_infantrys moved from Western Germany to Poland
1 artillery moved from Finland to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Novgorod
1 submarine moved from 127 Sea Zone to 125 Sea ZonePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in France
3 artilleries placed in Novgorod
4 mech_infantrys placed in Germany
7 mech_infantrys placed in Western Germany
Germans undo move 4.
4 mech_infantrys placed in Western Germany
3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Nenetsia to Archangel
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to Archangel
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from JapaneseCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Belarus
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Archangel to Russia
1 fighter moved from Belarus to Russia
1 artillery and 5 infantry moved from Russia to Bryansk
1 fighter moved from Ukraine to Russia
2 infantry moved from Vologda to Russia
2 mech_infantrys moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Rostov to Caucasus
1 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 infantry moved from Shensi to Hopei
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Yenisey
1 submarine moved from 92 Sea Zone to 97 Sea ZonePlace Units - Russians
3 infantry placed in Volgograd
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
BUMP #2
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Sorry. Wife had a baby over the weekend. Little hectic here. Hopefully will get back on track shortly.
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any estimate when you will be available again?
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It has been 24 days since your last post which I considered as a vacation request as per the league rules. If you did not consider it as a vacation request then I claim this as a victory per the 9 day inactivity rule.
But since the vacation can last max 21 days I am going to bump this again…. sorry
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BUMP #3
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BUMP #4
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Hi DutchmanD, hope you are doing great with your family but I suggest we discontinue this game…. sorry but I really don’t enjoy such a prolonged and slow game. Also, I am not blaming you for quiting the game, I understand that your free time situation has changed after getting a kid (I have 2 small boys myself).
According to the official rules I believe I could claim a victory here (as you got BUMPed 4 times) but I am not going to claim a victory here… I just proceeded with the bumps so I would have an official backup if you would like to continue the game…
best, nerquen
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So, I am going to go ahead and resign. I am sorry. Having 2 children under 15 months is demanding much more of my time than I had anticipated; and a new project at work is just killing every free moment. I may be able to continue in a few months, but that wouldn’t be fair to you. Thank you for agreeing to play me, and sorry again.
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no problem at all DutchmanD, wish you good luck with family and work. And as per your resignation, as I wrote earlier, I would prefer that we don’t make this an official league game then. Let just stop here without reporting any result to the league. And as you expected correctly, I am now not much interested in continuing couple months later. cheers, nerquen