15L G40 Procas (allies +17) vs Rubioton (Axis)


  • The last file is the good one.

    Scramble in SZ 21?


  • No.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 carriers and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                2 infantry moved from Buryatia to Ulaanbaatar
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 mech_infantry moved from Sakha to Ulaanbaatar
                1 armour moved from Yakut S.S.R. to Ulaanbaatar
                1 artillery and 2 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Hopei to Shensi
                1 infantry moved from Kweichow to Yunnan
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                2 infantry moved from Siam to Shan State
                1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 battleship and 2 cruisers moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
                1 bomber moved from Kwangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung
                3 fighters moved from Kiangsi to Yunnan
                3 mech_infantrys moved from Kiangsu to Kwangtung
                1 bomber, 5 fighters and 5 tactical_bombers moved from Kwangsi to Shan State
                1 battleship moved from 36 Sea Zone to 21 Sea Zone
                1 carrier moved from 36 Sea Zone to 21 Sea Zone
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                2 destroyers and 2 submarines moved from 36 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Ulaanbaatar
                    Japanese attack with 1 armour, 3 infantry and 1 mech_infantry
                    Russians defend with 3 infantry
                    Japanese win, taking Ulaanbaatar from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Guam
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield and 1 fighter
                    Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 bomber, 6 fighters, 4 infantry and 6 tactical_bombers
                    British defend with 2 fighters, 10 infantry and 1 tactical_bomber
                    Japanese win with 1 bomber, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 35
                    Casualties for British: 2 fighters, 10 infantry and 1 tactical_bomber
                    Casualties for Japanese: 1 artillery, 1 fighter and 4 infantry
                Battle in Kwangtung
                    Japanese attack with 1 bomber, 1 infantry and 3 mech_infantrys
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Philippines
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 3 fighters and 4 infantry
                    Chinese defend with 5 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 3 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 destroyers and 2 submarines
                    ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                2 carriers moved from 36 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
                3 fighters and 4 tactical_bombers moved from Shan State to Kweichow
                1 fighter moved from Yunnan to Kweichow
                2 infantry moved from Chahar to Suiyuyan
                1 aaGun moved from Jehol to Anhwe
                1 bomber moved from Shan State to Kwangsi
                1 bomber moved from Kwangtung to Kwangsi
                2 fighters moved from Yunnan to Kwangsi
                2 fighters and 2 tactical_bombers moved from Chahar to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                3 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Amur

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 52 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 bombers and 2 fighters
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 flag, 3 infantry
        Manchuria : 1 flag
        Shensi : 1 flag, 2 artilleries and 2 infantry
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Suiyuyan : 1 flag, 2 infantry
        Kweichow : 1 flag, 4 fighters and 4 tactical_bombers
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun
        Kwangtung : 1 flag, 1 harbour and 3 mech_infantrys
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        Guam : 1 flag, 1 airfield and 1 artillery
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer and 2 submarines
        37 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 2 transports
        35 Sea Zone : 1 destroyer and 2 transports
        21 Sea Zone : 1 battleship, 1 carrier and 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 3 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 armour, 1 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 31 / 32
        Japanese : 47 / 52
        Americans : 50 / 52
        Chinese : 4 / 12
        British : 31 / 28
        UK_Pacific : 14 / 17
        Italians : 11 / 18
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 2 infantry and 4 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans

    Non Combat Move - Americans
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour, 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 3 carriers, 3 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                2 tactical_bombers moved from Central United States to 26 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Central United States to Western United States

    Place Units - Americans
                4 transports placed in 10 Sea Zone
                1 armour, 3 artilleries and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 5 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is -2
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                2 fighters moved from French West Africa to Egypt
                1 battleship moved from 76 Sea Zone to 98 Sea Zone
                1 submarine moved from 96 Sea Zone to 98 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Ontario to Quebec

    Place Units - British
                1 factory_minor placed in Persia
                3 infantry placed in Egypt
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,4,5,6
                British collect 28 PUs (3 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                1 artillery, 1 fighter and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,3,6,1,6,3,3,2,1,3
                UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 bomber and 2 fighters moved from Alexandria to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    British defend with 1 battleship and 1 submarine
                    1 submarine owned by the British Submerged
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 battleship

    Non Combat Move - Italians
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 artillery moved from Syria to Iraq
                1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk
                1 infantry moved from Alexandria to Tobruk
                1 fighter moved from 98 Sea Zone to Tobruk
                2 aaGuns, 1 armour, 1 artillery and 4 infantry moved from Romania to Eastern Poland
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 aaGun moved from Yugoslavia to 97 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Syria
                1 aaGun moved from 99 Sea Zone to Syria
                1 infantry moved from Alexandria to Tobruk
                1 aaGun and 2 infantry moved from Yugoslavia to Romania
                1 infantry moved from Yugoslavia to Northern Italy
                1 bomber moved from 98 Sea Zone to Greece

    Place Units - Italians
                1 fighter placed in Southern Italy
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
                Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 infantry
        Syria : 1 flag, 1 aaGun and 1 infantry
        Tunisia : 1 flag, 1 artillery and 1 infantry
        Romania : 1 aaGun and 2 infantry
        Tobruk : 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
        Northern Italy : 1 factory_major, 1 infantry and 2 mech_infantrys
        Southern Italy : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Eastern Poland : 1 flag, 2 aaGuns, 2 armour, 1 artillery and 4 infantry
        Bessarabia : 1 flag
        93 Sea Zone : 1 flag
        Greece : 1 bomber
        99 Sea Zone : 1 transport
        Iraq : 1 flag, 1 artillery and 4 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 30 / 32
        Japanese : 46 / 52
        Americans : 50 / 70
        Chinese : 5 / 11
        British : 31 / 28
        UK_Pacific : 14 / 10
        Italians : 14 / 20
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 fighter moved from Western Australia to Java
                2 fighters moved from Java to Malaya

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6,6,3,4
                ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 fighter moved from United Kingdom to Algeria
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 bomber, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                10 mech_infantrys moved from Germany to Baltic States
                      Germans take Baltic States from Russians
                10 artilleries moved from Poland to Baltic States
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
                1 bomber moved from Western Germany to Persia
                1 armour moved from Syria to Persia
                1 fighter and 2 tactical_bombers moved from Syria to Persia
                1 bomber moved from Southern Italy to Persia
                2 artilleries and 9 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Norway to Karelia
                1 fighter moved from 99 Sea Zone to 81 Sea Zone
                1 infantry moved from Syria to Trans-Jordan
                      Germans take Trans-Jordan from British

    Combat - Germans
                Battle in Persia
                    Germans attack with 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers
                    British defend with 1 factory_minor and 3 infantry
                    Germans win, taking Persia from British with 1 armour and 2 bombers remaining. Battle score for attacker is -23
                    Casualties for Germans: 1 fighter and 2 tactical_bombers
                    Casualties for British: 3 infantry
                Battle in 113 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                    Russians defend with 1 cruiser and 1 submarine
                    Germans win with 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in 81 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Cyprus from British to Germans
                EDIT: Removing units owned by Germans from Greece: 1 infantry
                EDIT: Adding units owned by Germans to Cyprus: 1 infantry
                EDIT: Turning off Edit Mode
                2 bombers moved from Persia to Iraq
                1 fighter moved from Alexandria to Iraq
                1 tactical_bomber moved from Alexandria to Tobruk
                1 fighter moved from 81 Sea Zone to 99 Sea Zone
                2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Greece
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 artillery moved from France to Western Germany
                2 mech_infantrys moved from Western Germany to Poland
                1 tactical_bomber moved from Tobruk to 99 Sea Zone
                1 fighter moved from 99 Sea Zone to Iraq
                1 infantry moved from Norway to Finland
                3 aaGuns, 4 armour, 1 artillery and 15 infantry moved from Poland to Eastern Poland
                2 armour, 2 artilleries and 3 infantry moved from Romania to Eastern Poland
                1 armour moved from Greece to Romania
                1 infantry moved from Bulgaria to Romania
                1 infantry moved from Bulgaria to Greece

    Place Units - Germans
                2 infantry placed in France
                1 airfield placed in Greece
                1 bomber and 3 infantry placed in Western Germany
                2 mech_infantrys placed in Germany
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
                Germans collect 50 PUs (1 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs

    Territory Summary for Germans :

    Trans-Jordan : 1 flag, 1 infantry
        Cyprus : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
        Romania : 1 armour and 1 infantry
        Poland : 2 mech_infantrys
        Germany : 1 artillery, 1 factory_major and 2 mech_infantrys
        Karelia : 1 flag, 1 armour, 2 artilleries and 9 infantry
        Baltic States : 1 flag, 10 artilleries and 10 mech_infantrys
        Eastern Poland : 3 aaGuns, 6 armour, 3 artilleries and 18 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser, 1 submarine and 1 transport
        106 Sea Zone : 1 flag, 2 submarines
        Bulgaria : 1 flag
        Greece : 1 flag, 1 airfield, 2 fighters, 3 infantry and 1 tactical_bomber
        99 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        Iraq : 2 bombers and 2 fighters
        Persia : 1 flag, 1 armour and 1 factory_minor
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 51 / 57
        Russians : 28 / 32
        Japanese : 46 / 52
        Americans : 50 / 70
        Chinese : 5 / 11
        British : 28 / 28
        UK_Pacific : 14 / 10
        Italians : 14 / 20
        ANZAC : 14 / 21
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour and 2 mech_infantrys moved from Samara to Smolensk
                1 armour, 4 artilleries and 38 infantry moved from Bryansk to Belarus
                6 infantry moved from Russia to Bryansk
                2 infantry moved from Timguska to Olgiy
                1 fighter and 1 tactical_bomber moved from Timguska to Belarus
                1 fighter moved from Timguska to Olgiy

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in 125 Sea Zone
                    British loiter and taunt; Russians attack with 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                    1 submarine owned by the Germans Submerged

    Non Combat Move - Russians
                2 aaGuns, 1 artillery and 11 infantry moved from Novgorod to Belarus

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Ukraine
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 artilleries and 2 infantry moved from Shensi to Szechwan
                3 fighters and 3 tactical_bombers moved from Kweichow to Szechwan
                1 bomber moved from Kwangsi to Szechwan
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kweichow to Yunnan
                1 bomber moved from Kwangsi to Yunnan
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from Guam to 21 Sea Zone
                1 artillery, 1 battleship, 1 carrier and 1 transport moved from 21 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
                2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 cruiser moved from 37 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Malaya
                    Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 harbour; ANZAC defend with 2 fighters and 1 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 fighters and 1 infantry
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                Battle in Borneo
                Battle in Celebes
                Battle in Szechwan
                    Japanese attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 1 fighter and 4 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Szechwan from Chinese with 1 artillery, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Chinese: 1 fighter and 4 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Malaya to 43 Sea Zone
                1 tactical_bomber moved from Malaya to 43 Sea Zone
                1 tactical_bomber moved from Malaya to 44 Sea Zone
                1 carrier moved from 37 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
                2 submarines moved from 42 Sea Zone to 39 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from Kweichow to 6 Sea Zone
                1 fighter moved from Kwangsi to 6 Sea Zone
                3 mech_infantrys moved from Kiangsu to Hunan
                1 bomber moved from Yunnan to Hunan
                1 bomber moved from Szechwan to Hunan
                3 fighters and 3 tactical_bombers moved from Szechwan to Hunan
                1 aaGun moved from Anhwe to Hunan
                2 infantry moved from Suiyuyan to Shensi
                3 infantry moved from Jehol to Anhwe
                1 armour, 1 infantry and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 infantry moved from Soviet Far East to Siberia
                1 bomber moved from Hunan to Korea

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                1 carrier and 1 fighter placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 60 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 bomber
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 2 infantry
        Yunnan : 1 flag, 3 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 aaGun, 1 bomber, 3 fighters, 3 mech_infantrys and 3 tactical_bombers
        Hopei : 1 flag
        Szechwan : 1 flag, 1 artillery
        Chahar : 1 flag
        Anhwe : 1 flag, 3 infantry
        Malaya : 1 flag, 1 artillery and 1 harbour
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag, 1 artillery
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 battleship, 1 carrier, 1 tactical_bomber and 1 transport
        43 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
        35 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        39 Sea Zone : 2 submarines
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 4 carriers, 2 destroyers, 5 fighters and 2 tactical_bombers
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 51 / 57
        Russians : 28 / 28
        Japanese : 58 / 60
        Americans : 50 / 70
        Chinese : 3 / 11
        British : 28 / 28
        UK_Pacific : 7 / 10
        Italians : 14 / 20
        ANZAC : 14 / 21
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 carriers, 1 fighter, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 2 artilleries and 6 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from Western United States to 10 Sea Zone
                1 armour, 3 artilleries, 4 infantry and 4 transports moved from 10 Sea Zone to 7 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 4 fighters, 6 infantry, 2 submarines, 4 tactical_bombers and 5 transports moved from 26 Sea Zone to 7 Sea Zone

    Non Combat Move - Americans
                1 fighter moved from Eastern United States to 10 Sea Zone
                1 bomber moved from Western United States to United Kingdom

    Place Units - Americans
                2 carriers placed in 10 Sea Zone
                1 fighter and 2 tactical_bombers placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total


  • Hmm, TripleA seems to have failed to post my UK turn, despite completing it.  :-( My dice were relatively favorable, so if you don’t have a problem with it I’ll just redo the turn and take whatever dice I get this time around.

    If you’d rather, I can recreate the outcome with the dice emails and use edit mode to fix it.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 aaGun, 1 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from 110 Sea Zone to 113 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 armour, 2 artilleries, 5 fighters, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                3 artilleries and 3 infantry moved from India to West India
                1 submarine moved from 98 Sea Zone to 93 Sea Zone
                      British take 93 Sea Zone from Italians
                1 artillery moved from Italian Somaliland to Ethiopia

    Combat - British
                British creates battle in territory 125 Sea Zone
                Battle in 125 Sea Zone
                    British attack with 1 destroyer; Russians loiter and taunt
                    Germans defend with 1 submarine
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Norway
                Battle in Trans-Jordan
                    British attack with 1 armour, 2 artilleries, 5 fighters, 4 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    British win, taking Norway from Germans, taking Trans-Jordan from Germans with 1 armour, 2 artilleries, 5 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 113 Sea Zone
                    British attack with 2 fighters
                    Germans defend with 1 cruiser, 1 submarine and 1 transport
                    1 submarine owned by the Germans Submerged
                    British win with 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 cruiser and 1 transport
                    Casualties for British: 1 fighter

    Non Combat Move - British
                1 fighter moved from 113 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                5 fighters moved from Trans-Jordan to Egypt
                1 fighter moved from India to Ethiopia

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 armour and 1 fighter placed in United Kingdom
                1 aaGun placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,5,5,2
                British collect 30 PUs (2 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,2,1,4,1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,6,2
                UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 armour and 1 mech_infantry


  • Redoing it yielded the exact same results, so crisis averted.  :-D
    Apologies on the error.


  • Don’t worry Sir,

    There are some bugs that they are fixing.

    Next time don’t reroll the battle again, use the Edit Mode to put the result. Players in the forum won’t let you reroll the battles.

    I’ve seen the results of Marti and nothing changes except that you used your sub in SZ 98 to attack SZ 99 and in the reroll this battle didn’t appear. In the file posted this sub was placed in SZ 93.

    I know that would be a mistake because, even making a hit, my fleet wouldn’t be affected because the possible hit would be over the carrier. This time I will let you fix this staff, with the sub, but don’t do it again in the future.  :wink:

    Cheers


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Eastern Poland to Western Ukraine
                      Italians take Western Ukraine from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Syria to Iraq
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                1 fighter moved from Tobruk to Iraq
                1 fighter moved from Southern Italy to Iraq
                1 artillery and 1 infantry moved from Tunisia to Libya
                2 infantry moved from Romania to Eastern Poland
                1 aaGun moved from Romania to Eastern Poland
                2 mech_infantrys moved from Northern Italy to Romania

    Place Units - Italians
                1 factory_minor placed in Iraq
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 infantry
        Syria : 1 flag, 1 aaGun and 2 infantry
        Tunisia : 1 flag
        Romania : 2 mech_infantrys
        Tobruk : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Northern Italy : 1 factory_major
        Libya : 1 artillery and 1 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Eastern Poland : 1 flag, 3 aaGuns, 2 armour, 1 artillery and 5 infantry
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 1 infantry
        Greece : 1 bomber
        99 Sea Zone : 1 transport
        97 Sea Zone : 1 destroyer
        Iraq : 1 flag, 1 artillery, 1 factory_minor, 2 fighters and 5 infantry

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 26 / 28
        Japanese : 58 / 60
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 32 / 30
        UK_Pacific : 7 / 3
        Italians : 16 / 23
        ANZAC : 14 / 21
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • My bad, next time I’ll just use edit mode.
    As for the sub, I had moved it there to test taking out your fleet with my fighters, but accidentally left the sub there when I moved the fighters away. You can remove it if you’d like.

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