XDAP 2 (Pit Fight) Hammers vs Chaos U. Alumni Association

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
                1 battleship and 1 cruiser moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                2 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                1 fighter moved from Formosa to Hunan
                1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
                2 bombers moved from Japan to Yunnan
                1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
                1 fighter moved from Korea to Siberia
                2 tactical_bombers moved from Japan to Siberia

    Combat - Japanese
                Battle in Siberia
                    Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
                    Russians defend with 2 infantry
                    Japanese win, taking Siberia from Russians with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -11
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 1 artillery, 1 fighter and 3 infantry
                Battle in Hunan
                    Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 artillery moved from Kiangsi to Kwangsi
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 1 infantry moved from Jehol to Anhwe
                2 infantry moved from Shantung to Anhwe
                1 artillery moved from Shantung to Anhwe
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Kiangsu to Anhwe
                1 aaGun moved from Manchuria to Jehol
                1 mech_infantry moved from Manchuria to Anhwe
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 fighter and 1 tactical_bomber moved from Siberia to 6 Sea Zone
                1 fighter moved from Okinawa to Korea
                1 fighter and 2 tactical_bombers moved from Siberia to Korea
                1 artillery and 1 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                2 infantry moved from Korea to Manchuria
                2 bombers and 1 tactical_bomber moved from Yunnan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi

    Place Units - Japanese
                1 factory_minor placed in Korea
                1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
        Korea : 1 armour, 1 factory_minor, 2 fighters, 3 infantry and 2 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 artillery and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Jehol : 1 flag, 1 aaGun, 1 artillery and 2 infantry
        Siam : 2 infantry
        Manchuria : 1 flag, 6 infantry
        Hunan : 1 flag, 2 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 2 artilleries, 6 infantry and 1 mech_infantry
        Siberia : 1 flag, 1 infantry
        36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
        5 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 39 / 70
        Russians : 36 / 37
        Japanese : 30 / 40
        Americans : 52 / 52
        Chinese : 9 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 3 submarines; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 cruiser moved from 101 Sea Zone to 89 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Eastern United States to Western United States
                1 fighter moved from 10 Sea Zone to Midway
                1 tactical_bomber moved from 10 Sea Zone to Midway
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 carrier moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to Midway

    Non Combat Move - Americans
                1 infantry moved from 89 Sea Zone to Southeast Mexico
                1 artillery moved from 89 Sea Zone to Southeast Mexico

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Hunan
                1 fighter moved from Szechwan to Hunan
                1 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 :  1/3 hits
                        Japanese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Hunan
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan
                Chinese undo move 1.
                2 infantry placed in Szechwan
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 battleship and 1 submarine; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                6 infantry moved from India to Burma
                2 infantry moved from Burma to Shan State
                1 infantry moved from Malaya to Shan State
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 artillery moved from India to Burma
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 infantry moved from Alexandria to Egypt
                1 armour moved from Alexandria to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 carrier moved from 98 Sea Zone to 81 Sea Zone
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                1 cruiser moved from 98 Sea Zone to 81 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 artillery moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 tactical_bomber moved from 98 Sea Zone to Ethiopia
                1 fighter moved from Malta to 96 Sea Zone
                1 mech_infantry moved from Egypt to Ethiopia
                1 cruiser moved from 91 Sea Zone to 109 Sea Zone
                1 fighter moved from India to Burma
                1 tactical_bomber moved from India to Burma
                1 fighter moved from Scotland to United Kingdom

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 fighter in 96 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Ethiopia
                    British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Ethiopia, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 :  2/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  1/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 3 :  2/4 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Ethiopia to 76 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 aaGun moved from India to Burma
                1 aaGun moved from India to Burma
                1 aaGun moved from India to Burma
                1 artillery moved from Ontario to Quebec
                1 infantry moved from Ontario to Quebec
                1 fighter moved from 96 Sea Zone to Egypt

    Place Units - British
                1 battleship and 1 submarine placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3,5,5
                British collect 26 PUs (3 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Some Units in India change ownership: 4 mech_infantrys

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from Northern Italy to Southern France
                2 artilleries moved from Northern Italy to Southern France
                1 battleship moved from 97 Sea Zone to 92 Sea Zone
                1 cruiser moved from 97 Sea Zone to 92 Sea Zone
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 armour moved from Northern Italy to Southern France
                1 fighter moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 2 fighters and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Gibraltar
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 fighter and 1 harbour
                    Italians win, taking Gibraltar from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    Italians attack with 1 armour, 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Yugoslavia
                2 infantry moved from Albania to Yugoslavia
                1 armour moved from Albania to Slovakia Hungary
                4 infantry moved from Southern Italy to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from 93 Sea Zone to Western Germany
                1 bomber moved from 93 Sea Zone to Western Germany

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                Italians collect 13 PUs (1 lost to blockades); end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 submarine; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to Western Australia
                1 cruiser moved from 63 Sea Zone to 56 Sea Zone
                2 fighters moved from New Zealand to Western Australia

    Non Combat Move - ANZAC
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans
                1 infantry moved from French West Africa to Nigeria
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Normandy Bordeaux to Holland Belgium

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Germans
                Germans buy 10 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship moved from 111 Sea Zone to 109 Sea Zone
                1 fighter moved from 112 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
                1 carrier moved from 112 Sea Zone to 109 Sea Zone
                2 bombers moved from Western Germany to 109 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                2 mech_infantrys moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                2 mech_infantrys moved from France to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                6 infantry moved from Bulgaria to Greece
                1 fighter and 1 tactical_bomber moved from Southern Italy to Greece

    Combat - Germans

  • '14 Customizer

    Scramble or Intercept in London?


  • :| ok…scramble

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Germans
                Germans buy 10 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship moved from 111 Sea Zone to 109 Sea Zone
                1 fighter moved from 112 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
                1 carrier moved from 112 Sea Zone to 109 Sea Zone
                2 bombers moved from Western Germany to 109 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                2 mech_infantrys moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                2 mech_infantrys moved from France to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                6 infantry moved from Bulgaria to Greece
                1 fighter and 1 tactical_bomber moved from Southern Italy to Greece

    Combat - Germans
                British scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    French defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from French with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    French defend with 1 artillery and 1 infantry
                    Germans win, taking Holland Belgium from French with 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Greece
                    Germans attack with 1 fighter, 6 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 3 infantry
                Battle in 109 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 fighter and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
                    Units damaged: 1 battleship owned by the Germans
                    Units damaged: 1 battleship owned by the British
                    Units damaged: 1 carrier owned by the Germans
                    Germans win, taking 109 Sea Zone from Neutral with 2 bombers and 1 carrier remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 battleship, 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from 109 Sea Zone to Western Germany
                1 tactical_bomber moved from Holland Belgium to Western Germany
                2 fighters moved from Holland Belgium to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                2 submarines moved from 106 Sea Zone to 108 Sea Zone
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 cruiser moved from 112 Sea Zone to 113 Sea Zone
                7 infantry moved from Finland to Norway
                2 infantry moved from Poland to Germany
                2 artilleries moved from Poland to Germany
                6 armour moved from France to Western Germany
                2 artilleries moved from Yugoslavia to Slovakia Hungary
                2 armour moved from Yugoslavia to Western Germany
                1 armour moved from Poland to Western Germany
                2 infantry moved from Yugoslavia to Slovakia Hungary
                1 tactical_bomber moved from Greece to Western Germany
                1 fighter moved from Greece to Western Germany
                1 bomber moved from United Kingdom to Western Germany

    Place Units - Germans
                10 transports placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs


  • When Japan DoWs on USSR unprovoked, Russia gets all Mongolia infantry on their side. Unless someone can show me something I don’t see, I will edit in the units to correct this error on TripleA.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Ulaanbaatar from Mongolians to Russians
                EDIT: Changing ownership of Central Mongolia from Mongolians to Russians
                EDIT: Changing ownership of Dzavhan from Mongolians to Russians
                EDIT: Changing ownership of Buyant-Uhaa from Mongolians to Russians
                EDIT: Changing ownership of Tsagaan Olom from Mongolians to Russians
                EDIT: Changing ownership of Olgiy from Mongolians to Russians
                EDIT: Removing units owned by Mongolians from Buyant-Uhaa: 2 infantry
                EDIT: Removing units owned by Mongolians from Ulaanbaatar: 1 infantry
                EDIT: Adding units owned by Russians to Ulaanbaatar: 1 infantry
                EDIT: Adding units owned by Russians to Buyant-Uhaa: 2 infantry
                EDIT: Removing units owned by Mongolians from Dzavhan: 1 infantry
                EDIT: Removing units owned by Mongolians from Olgiy: 2 infantry
                EDIT: Adding units owned by Russians to Dzavhan: 1 infantry
                EDIT: Adding units owned by Russians to Olgiy: 2 infantry
                EDIT: Turning off Edit Mode

    Combat Move - Russians
                2 infantry moved from Buyant-Uhaa to Chahar
                1 artillery and 15 infantry moved from Sakha to Siberia

  • '14 Customizer

    Why did you edit the Mongolians?  You need to undo the edit. The game will change them for you.  Japan did NOT attack a territory bordering Mongolia. That’s why they are still Mongolian and not Russian


  • Seriously? I thought that they turned whenever Japan attacks the USSR…

  • '14 Customizer

    Soviet-Mongolian Defense Pact: Due to their mutual border conflict with Japan in 1939, the Soviet Union and Mongolia have a special relationship. The Mongolian territories (Olgiy, Dzavhan, Tsagaan-Olom, Central Mongolia, Ulaanbaatar, and Buyant-Uhaa) will never become pro-Axis unless one or more of them is attacked by the Soviet Union. Also, if Japan attacks any Soviet-controlled territory that is adjacent to any Mongolian territory, all Mongolian territories that are still strict neutralor pro-Allies, or have joined the Allies as a result of a failed Japanese attack, are placed under the control of the Soviet Union at the end of Japan’s Conduct Combat phase. This is done in the same manner as though the Soviet Union had moved land units into a friendly neutral territory (see “Friendly Neutrals,” page 10). These territories have Soviet control markers placed on them, and their standing army units are placed on the board using Soviet pieces and are controlled by the Soviet Union
    player from then on. This occurs regardless of the state of relations between the Soviet Union and Japan at the time of the attack, with one exception: If the Soviet Union attacks Korea or any Japan-controlled territory bordering these Mongolian territories while Mongolia is still a strict neutral, Mongolia will remain neutral and not ally itself with the Soviet Union.  Page 39 Pacific Manual


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Ulaanbaatar from Mongolians to Russians
                EDIT: Changing ownership of Central Mongolia from Mongolians to Russians
                EDIT: Changing ownership of Dzavhan from Mongolians to Russians
                EDIT: Changing ownership of Buyant-Uhaa from Mongolians to Russians
                EDIT: Changing ownership of Tsagaan Olom from Mongolians to Russians
                EDIT: Changing ownership of Olgiy from Mongolians to Russians
                EDIT: Removing units owned by Mongolians from Buyant-Uhaa: 2 infantry
                EDIT: Removing units owned by Mongolians from Ulaanbaatar: 1 infantry
                EDIT: Adding units owned by Russians to Ulaanbaatar: 1 infantry
                EDIT: Adding units owned by Russians to Buyant-Uhaa: 2 infantry
                EDIT: Removing units owned by Mongolians from Dzavhan: 1 infantry
                EDIT: Removing units owned by Mongolians from Olgiy: 2 infantry
                EDIT: Adding units owned by Russians to Dzavhan: 1 infantry
                EDIT: Adding units owned by Russians to Olgiy: 2 infantry
                EDIT: Turning off Edit Mode

    Combat Move - Russians
                2 infantry moved from Buyant-Uhaa to Chahar
                1 artillery and 15 infantry moved from Sakha to Siberia

    Combat - Russians
                Battle in Siberia
                    Russians attack with 1 artillery and 15 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Siberia from Japanese with 1 artillery and 15 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Buyant-Uhaa
                2 aaGuns moved from Sakha to Siberia
                1 infantry moved from Dzavhan to Ulaanbaatar
                1 infantry moved from Olgiy to Dzavhan
                1 infantry moved from Olgiy to Tsagaan Olom
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries and 16 infantry moved from Novgorod to Baltic States
                1 armour and 1 mech_infantry moved from Belarus to Baltic States
                1 armour and 1 mech_infantry moved from Bryansk to Baltic States
                1 artillery and 5 infantry moved from Western Ukraine to Bessarabia
                3 infantry moved from Ukraine to Bessarabia
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                2 aaGuns moved from Novgorod to Baltic States
                1 infantry moved from Vyborg to Novgorod
                6 infantry moved from Russia to Bryansk

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • I know that in conflicts between TripleA functionality and the rules, the rules always win.
    It’s been a while, but I’ve never seen the rule you’re referring to.
    If you can cite chapter and verse, I’ll be happy to edit (or let you edit) the Mongolians back in their places.
    For the moment, however, I must bid you all a good night…

  • '14 Customizer

    I just did post the rule on page 39 of the Pacific Manual

  • '14 Customizer

    Soviet-Mongolian Defense Pact: Due to their mutual border conflict with Japan in 1939, the Soviet Union and Mongolia have a special relationship. The Mongolian territories (Olgiy, Dzavhan, Tsagaan-Olom, Central Mongolia, Ulaanbaatar, and Buyant-Uhaa) will never become pro-Axis unless one or more of them is attacked by the Soviet Union. Also, if Japan attacks any Soviet-controlled territory that is adjacent to any Mongolian territory, all Mongolian territories that are still strict neutralor pro-Allies, or have joined the Allies as a result of a failed Japanese attack, are placed under the control of the Soviet Union at the end of Japan’s Conduct Combat phase. This is done in the same manner as though the Soviet Union had moved land units into a friendly neutral territory (see “Friendly Neutrals,” page 10). These territories have Soviet control markers placed on them, and their standing army units are placed on the board using Soviet pieces and are controlled by the Soviet Union
    player from then on. This occurs regardless of the state of relations between the Soviet Union and Japan at the time of the attack, with one exception: If the Soviet Union attacks Korea or any Japan-controlled territory bordering these Mongolian territories while Mongolia is still a strict neutral, Mongolia will remain neutral and not ally itself with the Soviet Union. Page 39 Pacific Manual

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