Thanks for the update. Enjoy your travels :)
XDAP 2 (Pit Fight) Hammers vs Chaos U. Alumni Association
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
1 battleship and 1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
2 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Formosa to Hunan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
2 bombers moved from Japan to Yunnan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
1 fighter moved from Korea to Siberia
2 tactical_bombers moved from Japan to SiberiaCombat - Japanese
Battle in Siberia
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Japanese win, taking Siberia from Russians with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 artillery, 1 fighter and 3 infantry
Battle in Hunan
Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 artillery moved from Kiangsi to Kwangsi
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Jehol to Anhwe
2 infantry moved from Shantung to Anhwe
1 artillery moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Manchuria to Jehol
1 mech_infantry moved from Manchuria to Anhwe
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from Siberia to 6 Sea Zone
1 fighter moved from Okinawa to Korea
1 fighter and 2 tactical_bombers moved from Siberia to Korea
1 artillery and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Korea to Manchuria
2 bombers and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to KwangsiPlace Units - Japanese
1 factory_minor placed in Korea
1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
Korea : 1 armour, 1 factory_minor, 2 fighters, 3 infantry and 2 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 artillery and 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Jehol : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Siam : 2 infantry
Manchuria : 1 flag, 6 infantry
Hunan : 1 flag, 2 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 2 artilleries, 6 infantry and 1 mech_infantry
Siberia : 1 flag, 1 infantry
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
5 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 39 / 70
Russians : 36 / 37
Japanese : 30 / 40
Americans : 52 / 52
Chinese : 9 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 3 submarines; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 cruiser moved from 101 Sea Zone to 89 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Eastern United States to Western United States
1 fighter moved from 10 Sea Zone to Midway
1 tactical_bomber moved from 10 Sea Zone to Midway
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to MidwayNon Combat Move - Americans
1 infantry moved from 89 Sea Zone to Southeast Mexico
1 artillery moved from 89 Sea Zone to Southeast MexicoPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
1 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Hunan
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to SzechwanPlace Units - Chinese
4 infantry placed in Szechwan
Chinese undo move 1.
2 infantry placed in Szechwan
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 battleship and 1 submarine; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
6 infantry moved from India to Burma
2 infantry moved from Burma to Shan State
1 infantry moved from Malaya to Shan State
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from India to Burma
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 carrier moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 tactical_bomber moved from 98 Sea Zone to Ethiopia
1 fighter moved from Malta to 96 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from Scotland to United KingdomCombat - British
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 fighter in 96 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Ethiopia
British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits
British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 2/5 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 3 : 2/4 hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 tactical_bomber moved from Ethiopia to 76 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 aaGun moved from India to Burma
1 aaGun moved from India to Burma
1 aaGun moved from India to Burma
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
1 fighter moved from 96 Sea Zone to EgyptPlace Units - British
1 battleship and 1 submarine placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3,5,5
British collect 26 PUs (3 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in India change ownership: 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Northern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
1 battleship moved from 97 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 1 infantry moved from Libya to Tunisia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 submarine
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Gibraltar
Italians attack with 1 artillery and 3 infantry
British defend with 1 fighter and 1 harbour
Italians win, taking Gibraltar from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 fighter
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Yugoslavia
2 infantry moved from Albania to Yugoslavia
1 armour moved from Albania to Slovakia Hungary
4 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from 93 Sea Zone to Western Germany
1 bomber moved from 93 Sea Zone to Western GermanyPlace Units - Italians
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 13 PUs (1 lost to blockades); end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Western Australia
1 cruiser moved from 63 Sea Zone to 56 Sea Zone
2 fighters moved from New Zealand to Western AustraliaNon Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from DutchPlace Units - ANZAC
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 artillery moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 infantry moved from French West Africa to Nigeria
1 infantry moved from Algeria to Morocco
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 10 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship moved from 111 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to United Kingdom
2 mech_infantrys moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 mech_infantrys moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
6 infantry moved from Bulgaria to Greece
1 fighter and 1 tactical_bomber moved from Southern Italy to GreeceCombat - Germans
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Scramble or Intercept in London?
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:| ok…scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 10 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship moved from 111 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to United Kingdom
2 mech_infantrys moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 mech_infantrys moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
6 infantry moved from Bulgaria to Greece
1 fighter and 1 tactical_bomber moved from Southern Italy to GreeceCombat - Germans
British scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from French with 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Greece
Germans attack with 1 fighter, 6 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 3 infantry
Battle in 109 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 fighter and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Germans
Units damaged: 1 battleship owned by the British
Units damaged: 1 carrier owned by the Germans
Germans win, taking 109 Sea Zone from Neutral with 2 bombers and 1 carrier remaining. Battle score for attacker is 22
Casualties for Germans: 1 battleship, 1 fighter and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from 109 Sea Zone to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 submarines moved from 106 Sea Zone to 108 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
7 infantry moved from Finland to Norway
2 infantry moved from Poland to Germany
2 artilleries moved from Poland to Germany
6 armour moved from France to Western Germany
2 artilleries moved from Yugoslavia to Slovakia Hungary
2 armour moved from Yugoslavia to Western Germany
1 armour moved from Poland to Western Germany
2 infantry moved from Yugoslavia to Slovakia Hungary
1 tactical_bomber moved from Greece to Western Germany
1 fighter moved from Greece to Western Germany
1 bomber moved from United Kingdom to Western GermanyPlace Units - Germans
10 transports placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
When Japan DoWs on USSR unprovoked, Russia gets all Mongolia infantry on their side. Unless someone can show me something I don’t see, I will edit in the units to correct this error on TripleA.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Politics - Russians
Turning on Edit Mode
EDIT: Changing ownership of Ulaanbaatar from Mongolians to Russians
EDIT: Changing ownership of Central Mongolia from Mongolians to Russians
EDIT: Changing ownership of Dzavhan from Mongolians to Russians
EDIT: Changing ownership of Buyant-Uhaa from Mongolians to Russians
EDIT: Changing ownership of Tsagaan Olom from Mongolians to Russians
EDIT: Changing ownership of Olgiy from Mongolians to Russians
EDIT: Removing units owned by Mongolians from Buyant-Uhaa: 2 infantry
EDIT: Removing units owned by Mongolians from Ulaanbaatar: 1 infantry
EDIT: Adding units owned by Russians to Ulaanbaatar: 1 infantry
EDIT: Adding units owned by Russians to Buyant-Uhaa: 2 infantry
EDIT: Removing units owned by Mongolians from Dzavhan: 1 infantry
EDIT: Removing units owned by Mongolians from Olgiy: 2 infantry
EDIT: Adding units owned by Russians to Dzavhan: 1 infantry
EDIT: Adding units owned by Russians to Olgiy: 2 infantry
EDIT: Turning off Edit ModeCombat Move - Russians
2 infantry moved from Buyant-Uhaa to Chahar
1 artillery and 15 infantry moved from Sakha to Siberia -
Why did you edit the Mongolians? You need to undo the edit. The game will change them for you. Japan did NOT attack a territory bordering Mongolia. That’s why they are still Mongolian and not Russian
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Seriously? I thought that they turned whenever Japan attacks the USSR…
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Soviet-Mongolian Defense Pact: Due to their mutual border conflict with Japan in 1939, the Soviet Union and Mongolia have a special relationship. The Mongolian territories (Olgiy, Dzavhan, Tsagaan-Olom, Central Mongolia, Ulaanbaatar, and Buyant-Uhaa) will never become pro-Axis unless one or more of them is attacked by the Soviet Union. Also, if Japan attacks any Soviet-controlled territory that is adjacent to any Mongolian territory, all Mongolian territories that are still strict neutralor pro-Allies, or have joined the Allies as a result of a failed Japanese attack, are placed under the control of the Soviet Union at the end of Japan’s Conduct Combat phase. This is done in the same manner as though the Soviet Union had moved land units into a friendly neutral territory (see “Friendly Neutrals,†page 10). These territories have Soviet control markers placed on them, and their standing army units are placed on the board using Soviet pieces and are controlled by the Soviet Union
player from then on. This occurs regardless of the state of relations between the Soviet Union and Japan at the time of the attack, with one exception: If the Soviet Union attacks Korea or any Japan-controlled territory bordering these Mongolian territories while Mongolia is still a strict neutral, Mongolia will remain neutral and not ally itself with the Soviet Union. Â Page 39 Pacific Manual -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Politics - Russians
Turning on Edit Mode
EDIT: Changing ownership of Ulaanbaatar from Mongolians to Russians
EDIT: Changing ownership of Central Mongolia from Mongolians to Russians
EDIT: Changing ownership of Dzavhan from Mongolians to Russians
EDIT: Changing ownership of Buyant-Uhaa from Mongolians to Russians
EDIT: Changing ownership of Tsagaan Olom from Mongolians to Russians
EDIT: Changing ownership of Olgiy from Mongolians to Russians
EDIT: Removing units owned by Mongolians from Buyant-Uhaa: 2 infantry
EDIT: Removing units owned by Mongolians from Ulaanbaatar: 1 infantry
EDIT: Adding units owned by Russians to Ulaanbaatar: 1 infantry
EDIT: Adding units owned by Russians to Buyant-Uhaa: 2 infantry
EDIT: Removing units owned by Mongolians from Dzavhan: 1 infantry
EDIT: Removing units owned by Mongolians from Olgiy: 2 infantry
EDIT: Adding units owned by Russians to Dzavhan: 1 infantry
EDIT: Adding units owned by Russians to Olgiy: 2 infantry
EDIT: Turning off Edit ModeCombat Move - Russians
2 infantry moved from Buyant-Uhaa to Chahar
1 artillery and 15 infantry moved from Sakha to SiberiaCombat - Russians
Battle in Siberia
Russians attack with 1 artillery and 15 infantry
Japanese defend with 1 infantry
Russians win, taking Siberia from Japanese with 1 artillery and 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
2 aaGuns moved from Sakha to Siberia
1 infantry moved from Dzavhan to Ulaanbaatar
1 infantry moved from Olgiy to Dzavhan
1 infantry moved from Olgiy to Tsagaan Olom
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 16 infantry moved from Novgorod to Baltic States
1 armour and 1 mech_infantry moved from Belarus to Baltic States
1 armour and 1 mech_infantry moved from Bryansk to Baltic States
1 artillery and 5 infantry moved from Western Ukraine to Bessarabia
3 infantry moved from Ukraine to Bessarabia
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Ukraine
2 aaGuns moved from Novgorod to Baltic States
1 infantry moved from Vyborg to Novgorod
6 infantry moved from Russia to BryanskPlace Units - Russians
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
I know that in conflicts between TripleA functionality and the rules, the rules always win.
It’s been a while, but I’ve never seen the rule you’re referring to.
If you can cite chapter and verse, I’ll be happy to edit (or let you edit) the Mongolians back in their places.
For the moment, however, I must bid you all a good night… -
I just did post the rule on page 39 of the Pacific Manual
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Soviet-Mongolian Defense Pact: Due to their mutual border conflict with Japan in 1939, the Soviet Union and Mongolia have a special relationship. The Mongolian territories (Olgiy, Dzavhan, Tsagaan-Olom, Central Mongolia, Ulaanbaatar, and Buyant-Uhaa) will never become pro-Axis unless one or more of them is attacked by the Soviet Union. Also, if Japan attacks any Soviet-controlled territory that is adjacent to any Mongolian territory, all Mongolian territories that are still strict neutralor pro-Allies, or have joined the Allies as a result of a failed Japanese attack, are placed under the control of the Soviet Union at the end of Japan’s Conduct Combat phase. This is done in the same manner as though the Soviet Union had moved land units into a friendly neutral territory (see “Friendly Neutrals,†page 10). These territories have Soviet control markers placed on them, and their standing army units are placed on the board using Soviet pieces and are controlled by the Soviet Union
player from then on. This occurs regardless of the state of relations between the Soviet Union and Japan at the time of the attack, with one exception: If the Soviet Union attacks Korea or any Japan-controlled territory bordering these Mongolian territories while Mongolia is still a strict neutral, Mongolia will remain neutral and not ally itself with the Soviet Union. Page 39 Pacific Manual