So, in considering adding many of the HR unit types discussed her (Anti-tank Guns, Escort Carriers, Tank Destroyers, Assault Guns, etc.) I ran into a problem: I don’t have enough money to buy 30+ new units for at least 6 Nations from HBG. So to cut costs and add some possible uniqueness to each nation, I considered only adding one new unit for each country, but making the unit added different for each one.
Example: Germany can build Stug Tank Destroyers, UK can build Priest SP Artillery, Russia can build Katyusa Rockets, etc…
What would this do to game balance? Assuming all units are balanced compared to OOB units, and the game would be balanced if everyone could build Stugs, etc, would the game still be balanced if each unit was limited to only one side?
Any thoughts on what units, if any should be unique?