@Martin said in L25 BM Martin (X) vs sunkhareb (L + 35):
Germany’s Submarine Force isn’t what it used to be, LOL
Lol yeah that was a pretty good round of rolling for me at least on water. Good results for you in France and Yugo!
Japan is up!
Jeg er i oevrigt paa weekendophold loerdag til soendag, saa det er begraenset, hvor jeg faar kigget paa TripleA i weekenden.
Jeg i orden, så regner jeg med at jeg har er en update klar til mandag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 battleship and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
1 cruiser moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 bomber moved from Southern Italy to Morocco
2 infantry moved from Tobruk to Alexandria
2 fighters moved from Southern Italy to Alexandria
2 armour moved from Greece to Romania
3 infantry moved from Northern Italy to Greater Southern Germany
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 3 infantry
French defend with 2 infantry
Italians win, taking Morocco from French with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Alexandria
Italians attack with 2 fighters and 2 infantry
ANZAC defend with 1 infantry
Italians win, taking Alexandria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
2 fighters moved from Alexandria to Tobruk
1 bomber moved from Morocco to Tunisia
2 aaGuns moved from Yugoslavia to Slovakia Hungary
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 destroyer and 1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,3,6,4,6,2
Italians collect 18 PUs (1 lost to blockades); end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 transport moved from 42 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
scramble?
Nej tak
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
9 armour and 1 artillery moved from Western Germany to 112 Sea Zone
4 infantry moved from Norway to 112 Sea Zone
6 infantry moved from Western Germany to 112 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
9 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 10 infantry and 10 transports moved from 112 Sea Zone to 111 Sea Zone
9 armour, 1 artillery and 10 infantry moved from 111 Sea Zone to Scotland
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 infantry moved from Slovakia Hungary to Poland
4 infantry moved from Romania to Slovakia Hungary
2 artilleries moved from Greater Southern Germany to Western Germany
1 infantry moved from Greater Southern Germany to Slovakia Hungary
3 mech_infantrys moved from Germany to Slovakia Hungary
3 infantry moved from Greater Southern Germany to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
Combat - Germans
Battle in Scotland
Battle in 109 Sea Zone
Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers
British defend with 1 transport
Germans win, taking Scotland from British with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Germans
1 bomber, 3 fighters and 3 tactical_bombers moved from 109 Sea Zone to Holland Belgium
1 bomber moved from Holland Belgium to Western Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to 111 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
4 artilleries placed in Western Germany
5 infantry placed in Western Germany
1 infantry placed in Western Germany
Germans undo move 3.
7 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Greater Southern Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Novgorod to Karelia
2 artilleries and 5 infantry moved from Belarus to Eastern Poland
1 artillery moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Eastern Poland
1 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Ukraine to Bessarabia
2 artilleries moved from Ukraine to Bessarabia
1 aaGun moved from Western Ukraine to Bessarabia
1 armour moved from Ukraine to Eastern Poland
1 armour moved from Western Ukraine to Eastern Poland
2 infantry moved from Eastern Poland to Bessarabia
1 aaGun and 4 artilleries moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
3 mech_infantrys moved from Russia to Western Ukraine
1 infantry moved from Russia to Bryansk
1 submarine moved from 109 Sea Zone to 119 Sea Zone
Place Units - Russians
2 artilleries and 1 mech_infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 mech_infantrys placed in Volgograd
1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
scramble?
Fuld scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Malaya
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hopei to Shensi
2 artilleries, 2 infantry and 1 mech_infantry moved from Hopei to Suiyuyan
2 bombers moved from Kwangsi to Suiyuyan
2 fighters and 1 tactical_bomber moved from Kwangsi to Shensi
2 mech_infantrys moved from Kiangsu to Hunan
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 tactical_bomber moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to Kwangtung
1 infantry moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 54 Sea Zone
2 fighters moved from Kwangsi to 43 Sea Zone
1 battleship, 1 cruiser, 3 destroyers and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
Combat - Japanese
ANZAC scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Shensi
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport; British defend with 1 battleship
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 battleship, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
Casualties for British: 1 battleship
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 transport
British defend with 1 destroyer
Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Borneo
Battle in Celebes
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Celebes from UK_Pacific, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
French defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 harbour and 1 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 artilleries, 2 bombers, 2 infantry and 1 mech_infantry
Chinese defend with 5 infantry
Japanese win, taking Suiyuyan from Chinese with 2 artilleries, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Chinese: 5 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry and 2 mech_infantrys
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry and 2 mech_infantrys
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from Kwangtung to Hunan
1 tactical_bomber moved from Kiangsi to Hunan
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to Kwangsi
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to Kwangsi
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to Kwangsi
1 carrier moved from 33 Sea Zone to 45 Sea Zone
1 carrier moved from 45 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Shensi to Hopei
2 bombers moved from Suiyuyan to Anhwe
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs total
Sikke en kattepine for de allierede. Selvom det maa anses for at vaere paa graensen til snyd, saa bliver jeg noedt til at overveje mit naeste traek lidt mere :-)
Du tager bare den tid du har brug for. Var nu godt nok et par små NCM med Japan jeg meget gerne ville have gjort anderledes, men er måske lidt sent at komme i tanke om det nu
Du maa gerne lave edits, men de skal vaere lavet eller tilkendegivet, inden jeg faar rykket med USA. Det bliver nok i eftermiddag, naar jeg er paa vej hjem.
Altsaa… det er jo noget sludder. Hvis jeg skal tolke dit svar, som at du oensker at lave edits, saa er det naturligvis ok med mig. Jeg afventer dine edits.
jeg ville ikke have angrebet Vietnam, var lidt tåbeligt at jeg gjorde det. Derudover skulle jeg ikke have taget DD med i battle ud for Malaysia, den var godt nok i combat, men ramte ikke noget og ville gerne have lavet et NCM. Ved ikke om det er edits du vil acceptere. Vil ikke lave dem uden accept
Hmm…. tjaa… Normalt gaar jeg ind for at tillade alle edits, der ikke har paavirket et slag.
Man kan selvfoelgelig argumentere for, at DD sandsynligvis ikke ville have aendret udfaldet naevnevaerdigt, men det indebar dog et terningerul og en teoretisk fordel, ligesom udfaldet af de oevrige soeslag ikke var kendte, da du valgte combat moves.
Vietnam var ikke paavirket af noget terningerul.
Hvis det faar dig til at laegge soevnloes om natten, kan du lave begge edits, men ellers vil mit forslag vaere, at du laver edit i Vietnam, mens alle kamphandlinger med terningeslag forbliver gaeldende. Op til dig :-)
Din ide med Vietnam er nok den mest rimelige, og så må jeg ærgre mig og lære af mine fejl. Laver lige edit når jeg kommer hjem. Skal lige have talt de britiske fly i forhold til trannys
mener ikke jeg havde nogen skibe i SZ 36, og kan ikke lige tjekke det lige nu, så vil meget gerne lave Vietnam edit