15L King_nothing- (axis) vs Bonusbent (allies +12)


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 1 destroyer, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Queensland to 42 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 5 infantry, 2 mech_infantrys, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans


  • Scramble orders. Norge er under angreb.


  • Ah ok. Jeg spiller vist bare turen. Saa vidt jeg kan se, har jeg 100 % chance for at vinde, selvom du scrambler alle 3 fly.

    Saa vil du nok hellere gemme flyene  :wink:

    Anyways, hvis du vil have rullet slaget i SZ 112 om med scramble, saa goer vi bare det.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 1 destroyer, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Queensland to 42 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 5 infantry, 2 mech_infantrys, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 112 Sea Zone
                    Americans attack with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 tactical_bomber and 5 transports
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 9 transports
                    Americans win with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 130
                    Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 9 transports
                Battle in Morocco
                Battle in Norway
                    Americans attack with 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys
                    Germans defend with 3 armour and 2 artilleries
                    Americans win, taking Morocco from Italians, taking Norway from Germans with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Germans: 3 armour and 2 artilleries
                    Casualties for Americans: 4 infantry
                Battle in Celebes

    Non Combat Move - Americans
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 63 Sea Zone
                1 mech_infantry moved from Eastern United States to Western United States
                1 bomber moved from Eastern United States to Western United States
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from 42 Sea Zone to Queensland

    Place Units - Americans
                1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 2 bombers and 1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters moved from Gibraltar to Algeria
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
                1 bomber moved from Egypt to Algeria
                1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
                1 armour, 3 artilleries, 16 infantry and 2 mech_infantrys moved from India to Burma

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
                    Italians defend with 1 destroyer
                    British win with 1 carrier, 2 cruisers, 2 fighters and 1 transport remaining. Battle score for attacker is 0
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer
                Battle in Algeria
                    British attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
                    Italians defend with 1 infantry and 1 mech_infantry
                    British win, taking Algeria from Italians with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                Battle in Burma
                    British attack with 1 armour, 3 artilleries, 16 infantry and 2 mech_infantrys
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Burma from Japanese with 1 armour, 3 artilleries, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                2 aaGuns moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Trans-Jordan
                2 infantry moved from Iraq to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
                1 infantry moved from Alexandria to Egypt
                1 mech_infantry moved from Kenya to Egypt
                3 fighters moved from Algeria to Gibraltar
                1 bomber moved from Algeria to Gibraltar

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to Romania
                1 armour and 2 mech_infantrys moved from Slovakia Hungary to Romania
                1 mech_infantry moved from Slovakia Hungary to Poland
                1 bomber moved from Slovakia Hungary to Poland
                1 armour moved from Southern Italy to Greater Southern Germany

    Combat - Italians
                Battle in Poland
                    Italians attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 artillery
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 artillery
                    Casualties for Italians: 1 mech_infantry
                Battle in Romania
                    Italians attack with 1 armour, 1 fighter and 2 mech_infantrys
                    Russians defend with 3 infantry
                    retreated to Romania
                    Russians win with 2 infantry remaining. Battle score for attacker is -11
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour and 2 mech_infantrys

    Non Combat Move - Italians
                1 fighter moved from Romania to Slovakia Hungary
                1 bomber moved from Poland to Slovakia Hungary

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 fighter and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total


  • frygter virkelig den fadæse med blocker destroyer kommer til at koste mig spillet. Var godt nok en god battle du fik taget der ved Norge. Og ja, helt rigtig med scramble


  • At du slet ingen hits fik, var meget uheldigt. London er stadig faldet, og jeg har ikke folk i Europa til at tage London tilbage lige foreloebig, men med tabet af Skandinavien kan Rusland maaske holde Tyskland stangen lidt laengere tid, mens USA kun behoever investere begraensede resurser i Europa.

    Japan bliver et baest, hvis USA ikke saetter ind der nu.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from New South Wales to Queensland
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 submarine moved from 54 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 armour; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Germany to Poland
                      Germans take Poland from Russians
                2 artilleries and 7 infantry moved from Germany to Slovakia Hungary
                3 infantry moved from Slovakia Hungary to Romania
                1 bomber, 1 fighter and 2 tactical_bombers moved from Western Germany to Romania
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                3 armour moved from Western Germany to Slovakia Hungary
                1 fighter and 2 tactical_bombers moved from United Kingdom to Germany
                5 infantry moved from Western Germany to Germany

    Combat - Germans
                Battle in Romania
                    Germans attack with 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win, taking Romania from Russians with 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 bomber and 1 fighter moved from Romania to Slovakia Hungary
                2 tactical_bombers moved from Romania to Slovakia Hungary
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                9 armour placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Tsinghai
                1 infantry moved from Kazakhstan to Tsinghai
                1 fighter moved from Russia to Tsinghai
                2 infantry moved from Eastern Poland to Poland
                1 fighter moved from Eastern Poland to Poland
                1 artillery and 2 infantry moved from Eastern Poland to Romania
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania

    Combat - Russians
                Battle in Romania
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                    Russians win, taking Romania from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Poland
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Tsinghai
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                    Russians win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Tsinghai to Volgograd
                1 mech_infantry moved from Volgograd to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
                1 artillery and 1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 fighter moved from Poland to Western Ukraine
                1 armour and 1 mech_infantry moved from Bryansk to Western Ukraine
                4 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Western Ukraine
                4 aaGuns, 4 armour, 11 artilleries, 17 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 infantry moved from Finland to Norway
                2 artilleries and 1 infantry moved from Vyborg to Novgorod
                1 submarine moved from 104 Sea Zone to 109 Sea Zone
                1 mech_infantry moved from Volgograd to Bryansk
                1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
                1 mech_infantry moved from Iraq to Egypt
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                1 infantry and 2 mech_infantrys placed in Novgorod
                Russians undo move 1.
                3 artilleries placed in Ukraine
                1 infantry and 2 mech_infantrys placed in Novgorod
                1 armour and 1 mech_infantry placed in Volgograd
                5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 42 PUs; end with 42 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 4 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 33 Sea Zone to 6 Sea Zone
                2 destroyers and 2 submarines moved from 6 Sea Zone to 26 Sea Zone
                2 carriers, 2 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 destroyer moved from 38 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Kweichow to Tsinghai
                1 artillery moved from Sikang to Tsinghai
                1 mech_infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
                2 bombers moved from Kweichow to Tsinghai
                2 mech_infantrys moved from Kweichow to Yunnan
                1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
                1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
                3 fighters and 1 tactical_bomber moved from Siam to Yunnan
                1 transport moved from 19 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 2 bombers and 1 mech_infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 submarine
                Battle in Hawaiian Islands

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Iwo Jima: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 44 Sea Zone to Philippines
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 bombers moved from Tsinghai to Yunnan

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Japan: 1 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry placed in Japan
                2 armour and 1 mech_infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kwangtung
                4 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 60 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 3 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
                3 bombers moved from Western United States to 26 Sea Zone
                1 bomber moved from Queensland to 26 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
                1 destroyer moved from 46 Sea Zone to 42 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                4 fighters moved from 112 Sea Zone to 125 Sea Zone
                1 mech_infantry moved from Norway to 112 Sea Zone
                1 mech_infantry moved from 112 Sea Zone to Denmark
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone

    Combat - Americans
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 submarine
                    Americans win, taking 125 Sea Zone from Neutral with 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Western Germany
                    Americans converts factory_major into different units
                Battle in Normandy Bordeaux
                Battle in Denmark
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 destroyer
                    Japanese win, taking Western Germany from Germans, taking Normandy Bordeaux from Germans, taking Denmark from Germans with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Battle in 26 Sea Zone
                    Americans attack with 4 bombers, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 7 submarines
                    Japanese defend with 2 carriers, 4 destroyers, 2 fighters, 6 submarines, 2 tactical_bombers and 2 transports
                    Units damaged: 2 carriers owned by the Japanese
                    Americans win, taking 26 Sea Zone from Neutral with 4 bombers, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 82
                    Casualties for Americans: 1 carrier, 2 destroyers and 7 submarines
                    Casualties for Japanese: 2 carriers, 4 destroyers, 2 fighters, 6 submarines, 2 tactical_bombers and 2 transports

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters could not land in 26 Sea Zone and were removed
                3 bombers moved from 26 Sea Zone to Western United States
                1 bomber moved from 26 Sea Zone to Johnston Island
                1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
                7 fighters moved from 125 Sea Zone to 112 Sea Zone
                1 destroyer and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 destroyer and 2 submarines placed in 10 Sea Zone
                3 fighters placed in Western United States
                1 factory_minor placed in Norway
                1 airfield placed in Gibraltar

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • I sidste runde af slaget i SZ26 havde jeg du en fighter tilbage, som ramte. Jeg kom per default til at vaelge en DD som casualty, men ville have valgt en fighter, da mine to fightere ikke kunne naa hjem.

    Derfor en edit.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 8 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 armour moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from Burma to Shan State

    Combat - British

    Non Combat Move - British
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 transport moved from 92 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 aaGuns, 3 artilleries, 14 infantry and 2 mech_infantrys moved from Burma to India
                2 infantry moved from Trans-Jordan to Egypt
                2 fighters and 2 tactical_bombers moved from Trans-Jordan to Persia

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,1,3,5,5
                UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 infantry


  • jeg må hellere sige GG i det her game, kan ikke få et nemt victory med Japan mere. Så godt spillet


  • Tak for spillet. Jeg kan fint forstaa, at du ikke vil fortsaette laengere.

    Jeg har endnu til gode at opleve en vellykket Sealion med efterfoelgende tysk sejr i Europa. Jeg blev derfor svaert begejstret over, at du valgte en Sealion, men blev saa noget nervoes, da du udsatte angrebet en runde og dermed ikke behoevede at ofre fly paa London. Jeg var heldig, at du mistede transportflaaden, men jeg tror, at det ville vaere blevet svaert uanset hvad i Europa.


  • tænkte også jeg gerne ville prøve det, det endte så i en mindre katastrofe. Tanken var at de trannys skulle have taget finland og lenningrad, mens US brugte alle point i europa så Japan fik frit spil. Men den lille blokker gik lidt galt. Fik også talt nogen fly forkert da jeg placerede de italienske store skibe. Så alt i alt blev det vist et ret svagt spil fra min side hvor du hurtigt udnyttede de fejl der kom. Jeg er sikkert frisk på et nyt spil om en uges tid eller halvanden

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