@thrasher1 Our group plays China at War, Turkey at War, Fighting Railways, and Diplomacy. We have played others, but those 4 are our favorites. Diplomacy is starting to wear out it’s welcome a bit, as far as I’m concerned. It adds a lot of fun to the game, but it heavily favors the Allies. Some games it can really swing things.
Nuetral Ship Movement After Rolled For
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We had a situation in a current game where the Greek navy was rolled for after Greece was captured by the Italians. Most of the ships were skuttled but one was allowed to "escape to the nearest allied naval base. The problem was that all of the sea zones around the escaping ship were surrounded by Italian surface ships. Just for game play, we ruled that the ship should be allowed to go to the nearest allied naval base which is one space away in Tobruc? (North Africa) instead of SZ81 which is on the inside of the Suez Canal. We further ruled that on the next UL turn that the Greek survivor would have to fight any enemy ships that may remain in the sea zone. The Greek ship was lost of course. Should the ship have been skuttled durring the Italian’s rolling phase since it was surrounded on each side? Thanks for your help.
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no