15L G40 FuzzyKittens (Axis) vs hobo (Allies +13)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 1 carrier, 1 factory_minor, 2 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters moved from Japan to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Anhwe to Jehol
                1 bomber moved from Anhwe to Jehol
                1 armour moved from Kwangsi to Szechwan
                1 bomber moved from Kwangsi to Szechwan
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 2 fighters and 1 transport
                    Americans defend with 1 destroyer and 1 transport
                    Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Philippines
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Jehol
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour and 1 bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun, 1 artillery and 6 infantry moved from Anhwe to Hunan
                1 bomber moved from Szechwan to Kwangsi
                1 bomber moved from Jehol to Kwangsi
                9 fighters moved from Kwangtung to India
                1 infantry moved from West India to India
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                2 fighters moved from 35 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Philippines to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi
                1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                3 fighters moved from Japan to 36 Sea Zone
                1 fighter moved from Kwangsi to 36 Sea Zone
                3 tactical_bombers moved from Japan to Kwangsi
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 1 infantry moved from French Indo China to Kwangsi

    Place Units - Japanese
                1 carrier, 1 submarine and 1 transport placed in 36 Sea Zone
                1 mech_infantry placed in Kwangtung
                2 submarines placed in 20 Sea Zone
                1 factory_minor placed in Kiangsu
                1 aaGun and 2 infantry placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2,4,4
                Japanese collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 1 carrier, 1 factory_minor, 2 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters moved from Japan to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Anhwe to Jehol
                1 bomber moved from Anhwe to Jehol
                1 armour moved from Kwangsi to Szechwan
                1 bomber moved from Kwangsi to Szechwan
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 2 fighters and 1 transport
                    Americans defend with 1 destroyer and 1 transport
                    Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Philippines
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Jehol
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour and 1 bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun, 1 artillery and 6 infantry moved from Anhwe to Hunan
                1 bomber moved from Szechwan to Kwangsi
                1 bomber moved from Jehol to Kwangsi
                9 fighters moved from Kwangtung to India
                1 infantry moved from West India to India
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                2 fighters moved from 35 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Philippines to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi
                1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                3 fighters moved from Japan to 36 Sea Zone
                1 fighter moved from Kwangsi to 36 Sea Zone
                3 tactical_bombers moved from Japan to Kwangsi
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 1 infantry moved from French Indo China to Kwangsi

    Place Units - Japanese
                1 carrier, 1 submarine and 1 transport placed in 36 Sea Zone
                1 mech_infantry placed in Kwangtung
                2 submarines placed in 20 Sea Zone
                1 factory_minor placed in Kiangsu
                1 aaGun and 2 infantry placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2,4,4
                Japanese collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to 20 Sea Zone
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                1 fighter moved from 42 Sea Zone to 41 Sea Zone
                1 fighter moved from 42 Sea Zone to 41 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from Java to 42 Sea Zone
                1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 mech_infantry moved from 43 Sea Zone to Borneo

    Combat - Americans
                Battle in 41 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 41 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 35 Sea Zone
                    Americans attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                    Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 20 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer and 2 submarines
                    2 submarines owned by the Japanese Submerged
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 destroyer
                Battle in Philippines
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Borneo

    Non Combat Move - Americans
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 armour, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 4 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                2 fighters moved from 41 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                1 carrier, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from Wake Island to 45 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Wake Island
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from French Equatorial Africa to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa

    Place Units - Americans
                2 artilleries, 1 fighter and 1 tactical_bomber placed in Western United States
                1 carrier, 3 destroyers and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 65 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                9 infantry moved from Shensi to Szechwan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                9 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 9 infantry
                    Japanese defend with 1 armour
                    Chinese win, taking Szechwan from Japanese with 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Manchuria

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from Persia to West India
                      UK_Pacific take West India from Japanese

    Combat - British
                Battle in Normandy Bordeaux

    Non Combat Move - British
                1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                1 carrier moved from 91 Sea Zone to 94 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 81 Sea Zone to 96 Sea Zone
                2 artilleries moved from Tobruk to 96 Sea Zone
                2 infantry moved from Tobruk to 96 Sea Zone
                2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
                2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
                2 fighters moved from 91 Sea Zone to 94 Sea Zone
                2 fighters and 2 tactical_bombers moved from Egypt to Persia
                3 mech_infantrys moved from Egypt to Iraq
                2 mech_infantrys moved from Tobruk to Egypt
                1 artillery moved from Tobruk to Alexandria
                1 aaGun moved from Egypt to Trans-Jordan

    Place Units - British
                1 destroyer and 1 transport placed in 110 Sea Zone
                2 artilleries and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Changing PUs for British from 36 to 38
                EDIT: Turning off Edit Mode


  • changed ipc count for uk since they should get w.india when india is in control of axis.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,5,5,3,1,2,6,6
                Italians collect 0 PUs (10 lost to blockades); end with 0 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 harbour; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Malaya
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Malaya from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from Dutch New Guinea to 45 Sea Zone
                1 carrier moved from 42 Sea Zone to 45 Sea Zone
                2 fighters moved from 42 Sea Zone to Szechwan
                1 infantry moved from New South Wales to Queensland
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 harbour placed in Dutch New Guinea

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Tunisia to Libya
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Scotland to United Kingdom

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                2 artilleries and 2 infantry moved from Belarus to Bryansk
                1 armour and 1 mech_infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 mech_infantry moved from Belarus to Vologda
                      Germans take Vologda from Russians
                2 fighters and 2 tactical_bombers moved from Bulgaria to Ukraine
                2 bombers moved from Eastern Poland to Russia
                1 fighter moved from Eastern Poland to Western Ukraine


  • Intercept in Russia?


  • yes


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                2 artilleries and 2 infantry moved from Belarus to Bryansk
                1 armour and 1 mech_infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 mech_infantry moved from Belarus to Vologda
                      Germans take Vologda from Russians
                2 fighters and 2 tactical_bombers moved from Bulgaria to Ukraine
                2 bombers moved from Eastern Poland to Russia
                1 fighter moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Russia causes 5 damage total.
                Battle in Bryansk
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour, 1 fighter and 1 mech_infantry
                    Russians defend with 1 artillery
                    Germans win, taking Western Ukraine from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from Russia to Eastern Poland
                2 fighters and 2 tactical_bombers moved from Ukraine to Eastern Poland
                1 fighter moved from Western Ukraine to Eastern Poland
                4 aaGuns, 7 armour, 24 artilleries, 19 infantry and 19 mech_infantrys moved from Belarus to Bryansk
                5 mech_infantrys moved from Eastern Poland to Bryansk
                10 mech_infantrys moved from Germany to Eastern Poland
                3 infantry moved from Novgorod to Belarus

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                3 mech_infantrys placed in Novgorod
                2 mech_infantrys placed in Western Germany
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,4,1,5,3,1,3,5
                Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair 0 damage on 1 factory_major; Remaining resources: 40 PUs;
                Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Volgograd to Ukraine
                1 fighter moved from Russia to Ukraine
                1 armour moved from Russia to Archangel
                      Russians take Smolensk from Germans
                      Russians take Archangel from Germans
                1 armour moved from Novosibirsk to Urals
                      Russians take Urals from Germans
                1 armour moved from Urals to Evenkiyskiy
                1 mech_infantry moved from Novosibirsk to Evenkiyskiy
                1 tactical_bomber moved from Russia to Evenkiyskiy
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Evenkiyskiy
                    Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry
                    Russians win, taking Evenkiyskiy from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                2 aaGuns, 8 artilleries and 41 infantry moved from Tambov to Russia
                1 mech_infantry moved from Volgograd to Russia
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Tambov
                2 aaGuns and 17 infantry moved from Korea to Manchuria
                1 tactical_bomber moved from Evenkiyskiy to Novosibirsk
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 armour moved from Libya to Alexandria
                1 fighter moved from Ukraine to Russia

    Place Units - Russians
                1 infantry placed in Volgograd
                1 fighter and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 50 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kwangsi to 36 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 infantry, 3 submarines, 2 tactical_bombers and 2 transports moved from 36 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 44 Sea Zone
                2 fighters moved from India to 37 Sea Zone
                5 tactical_bombers moved from Kwangsi to 45 Sea Zone
                5 fighters moved from India to 45 Sea Zone
                2 bombers moved from Kwangsi to 45 Sea Zone
                2 fighters moved from India to 41 Sea Zone


  • OOL SZ 45?


  • that’s what I get for rushing to get anzac’s turn in before work  :|

    best def


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kwangsi to 36 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 infantry, 3 submarines, 2 tactical_bombers and 2 transports moved from 36 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 44 Sea Zone
                2 fighters moved from India to 37 Sea Zone
                5 tactical_bombers moved from Kwangsi to 45 Sea Zone
                5 fighters moved from India to 45 Sea Zone
                2 bombers moved from Kwangsi to 45 Sea Zone
                2 fighters moved from India to 41 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 2 fighters
                    ANZAC defend with 1 cruiser and 1 transport; Americans defend with 2 submarines
                    2 submarines owned by the Americans Submerged
                    Japanese win with 2 fighters remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 cruiser and 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 2 fighters
                    ANZAC defend with 1 transport; Americans defend with 1 destroyer
                    Japanese win with 2 fighters remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 2 destroyers, 13 fighters, 3 submarines, 7 tactical_bombers and 2 transports
                    ANZAC defend with 1 carrier, 1 destroyer and 2 fighters; Americans defend with 1 armour, 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 9 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the ANZAC
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 2 battleships owned by the Japanese
                    Japanese win with 2 battleships, 2 bombers, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 5 tactical_bombers and 2 transports remaining. Battle score for attacker is 129
                    Casualties for Japanese: 4 carriers, 10 fighters, 3 submarines and 2 tactical_bombers
                    Casualties for ANZAC: 1 carrier, 1 destroyer and 2 fighters
                    Casualties for Americans: 1 armour, 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 9 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports
                Battle in Dutch New Guinea

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 tactical_bomber could not land in 45 Sea Zone and was removed
                2 fighters moved from 45 Sea Zone to 34 Sea Zone
                2 fighters moved from 34 Sea Zone to Paulau Island
                2 tactical_bombers moved from 45 Sea Zone to Paulau Island
                1 fighter moved from 45 Sea Zone to Paulau Island
                2 bombers moved from 45 Sea Zone to Kwangsi
                2 fighters moved from 41 Sea Zone to India
                2 fighters moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from Jehol to Shantung

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Paulau Island: 1 fighter
                EDIT: Turning off Edit Mode
                1 carrier and 1 transport placed in 36 Sea Zone
                Japanese undo move 1.
                1 carrier and 1 transport placed in 20 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 fighters
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in India
                1 infantry placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
                Japanese collect 30 PUs (1 lost to blockades); end with 30 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUs

1 / 6

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