@max334 Scrambles 113/114? Bid is 1 japanese tt at caroline isles, 1 german art in hol/bel
Whackamatt (Axis) vs rubioton (Allies +17)
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Use two suicide tokens on 3 different carriers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Southern France
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 artillery moved from 105 Sea Zone to Normandy Bordeaux
2 artilleries moved from Gibraltar to Spain
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
3 infantry moved from Venezuela to 89 Sea Zone
1 mech_infantry moved from Venezuela to 89 Sea Zone
3 infantry, 1 mech_infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Portugal
1 artillery and 4 infantry moved from 91 Sea Zone to Spain
5 fighters and 3 tactical_bombers moved from 6 Sea Zone to Kiangsu
1 bomber moved from Korea to KiangsuCombat - Americans
Americans creates battle in territory 20 Sea Zone
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5,6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3,3
Battle in Portugal
Battle in Spain
Americans attack with 3 artilleries and 4 infantry
Italians defend with 3 aaGuns
Americans win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking Portugal from Germans, taking Spain from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 15
Casualties for Italians: 3 aaGuns
Strategic bombing raid in Southern France
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Battle in Normandy Bordeaux
Battle in 6 Sea Zone
Americans attack with 1 battleship, 4 carriers and 2 cruisers
Japanese defend with 1 destroyer
Units damaged: 1 carrier owned by the Americans
Americans win, taking Normandy Bordeaux from Germans, taking 6 Sea Zone from Japanese with 1 battleship, 4 carriers and 2 cruisers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kiangsu
Americans attack with 1 bomber, 5 fighters and 3 tactical_bombers
Japanese defend with 1 aaGun, 1 factory_minor and 6 infantry
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -29
Casualties for Japanese: 1 aaGun and 6 infantry
Casualties for Americans: 3 fighters and 2 tactical_bombersNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 37 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber moved from Kiangsu to Korea
2 fighters and 1 tactical_bomber moved from Kiangsu to 6 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer and 3 transports
EDIT: Removing units owned by Americans from Western United States: 2 artilleries and 4 infantry
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer and 3 transports
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
1 transport placed in 10 Sea Zone
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Americans undo move 3.
2 fighters placed in 10 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
3 artilleries placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 4 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Venezuela: 4 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from Peru: 2 infantry
EDIT: Adding units owned by Americans to Brazil: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by Americans to Alaska: 3 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 65 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 bombers and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from United Kingdom to Southern France
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
3 armour and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian SudanCombat - British
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Anglo Egyptian Sudan
British attack with 3 armour, 1 infantry and 3 mech_infantrys
Germans defend with 2 infantry
British roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/7 hits
Germans roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Germans with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from Southern France to Spain
4 artilleries and 3 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
4 artilleries, 1 carrier, 4 infantry and 4 transports moved from 109 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
2 cruisers moved from 91 Sea Zone to 95 Sea ZonePlace Units - British
2 bombers placed in United Kingdom
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 29 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Anglo Egyptian Sudan : 3 armour and 3 mech_infantrys
Normandy Bordeaux : 1 fighter
Tobruk : 1 flag
Ethiopia : 1 flag
Mozambique : 1 flag
95 Sea Zone : 2 cruisers
Angola : 1 flag
Eastern Persia : 1 flag
Spain : 4 artilleries, 1 bomber and 4 infantry
91 Sea Zone : 1 carrier and 4 transports
105 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 72
Russians : 39 / 47
Japanese : 64 / 83
Americans : 65 / 92
Chinese : 7 / 9
British : 28 / 29
UK_Pacific : 0 / 0
Italians : 22 / 32
ANZAC : 6 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3,562
Median : 3,500
Variance : 0,468
Standard Deviation : 0,684
Total rolls : 48Null / Other
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3,667
Median : 3,500
Variance : 0,706
Standard Deviation : 0,840
Total rolls : 18Germans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2British Combat
1 was rolled 2 times
3 was rolled 3 times
6 was rolled 2 times
Average roll : 3,286
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 7Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3,500
Median : 4,000
Variance : 0,706
Standard Deviation : 0,840
Total rolls : 18 -
Apologies here. You will see some double rolling, but I will edit in the results from the first set. My game crashed during NCM, so now I’m reconstructing from the dice. A pain, but at least it was only Italy’s turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 1 harbour and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 105 Sea Zone
2 armour and 1 mech_infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from West India to 79 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern PersiaCombat - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 105 Sea Zone: 1 destroyer
EDIT: Removing units owned by Italians from 105 Sea Zone: 1 bomber
EDIT: Removing units owned by British from Normandy Bordeaux: 1 fighter
EDIT: Removing units owned by Italians from Normandy Bordeaux: 1 mech_infantry
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 artillery
EDIT: Turning off Edit Mode
Battle in 105 Sea Zone
Americans defend with 1 transport
Battle in Normandy Bordeaux
Italians attack with 2 armour
Americans defend with 1 factory_minor and 1 harbour
Battle in Eastern PersiaNon Combat Move - Italians
Place Units - Italians
1 harbour placed in Greece
1 fighter and 2 infantry placed in EgyptTurn Complete - Italians
Italians collect 24 PUs; end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
I will be out until the 29th
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No problem,
Merry Christmast.
Cheers.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea ZoneTurn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
United Kingdom : 2 infantry
Libya : 1 flag
95 Sea Zone : 1 cruiser and 1 destroyer
99 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 72
Russians : 39 / 47
Japanese : 64 / 83
Americans : 63 / 92
Chinese : 7 / 9
British : 28 / 29
UK_Pacific : 0 / 0
Italians : 24 / 30
ANZAC : 6 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter and 17 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 armour, 3 artilleries, 2 fighters and 11 infantry moved from Sweden to Finland
1 tactical_bomber moved from France to Finland
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Romania to 100 Sea Zone
2 tactical_bombers moved from Greece to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
4 infantry moved from 100 Sea Zone to Rostov
1 infantry moved from Caucasus to Rostov
1 infantry moved from Northwest Persia to CaucasusCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 99 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
French defend with 1 destroyer
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Finland
Germans attack with 1 armour, 3 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
Russians defend with 2 armour, 2 artilleries, 5 infantry and 7 mech_infantrys
2 infantry owned by the Germans, 1 armour owned by the Germans and 3 artilleries owned by the Germans retreated to Sweden
Russians win with 2 armour, 2 artilleries, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is -18
Casualties for Germans: 9 infantry
Casualties for Russians: 3 infantry
Battle in Rostov
Germans attack with 5 infantry
Russians defend with 2 mech_infantrys
Germans win, taking Rostov from Russians with 4 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from 99 Sea Zone to Southern Italy
2 infantry moved from Romania to 100 Sea Zone
2 infantry and 1 transport moved from 100 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 100 Sea Zone
2 infantry moved from Romania to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Rostov
2 fighters and 1 tactical_bomber moved from Finland to Sweden
3 aaGuns moved from Southern France to Normandy BordeauxPlace Units - Germans
10 infantry placed in Romania
3 infantry placed in France
1 armour, 1 artillery and 1 infantry placed in Sweden
1 fighter and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
6 mech_infantrys moved from Russia to Kazakhstan
1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Volgograd to Kazakhstan
1 bomber and 1 tactical_bomber moved from Novgorod to Kazakhstan
3 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 armour and 4 artilleries moved from Ukraine to RostovCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Kazakhstan
Russians attack with 1 armour, 1 bomber, 2 fighters, 8 mech_infantrys and 2 tactical_bombers
Japanese defend with 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Russians roll dice for 1 armour, 1 bomber, 2 fighters, 8 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 : 6/14 hits
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Kazakhstan, round 2 : 5/10 hits
2 infantry owned by the Japanese, 1 tactical_bomber owned by the Japanese, 5 mech_infantrys owned by the Russians, 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians roll dice for 1 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 3 : 4/9 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in Kazakhstan, round 3 : 2/4 hits
2 tactical_bombers owned by the Japanese, 2 mech_infantrys owned by the Russians and 2 fighters owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Japanese: 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Casualties for Russians: 7 mech_infantrys
Battle in Rostov
Russians attack with 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry
Germans defend with 6 infantry
Russians roll dice for 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Rostov, round 2 : 4/9 hits
Germans roll dice for 6 infantry in Rostov, round 2 : 4/6 hits
3 infantry owned by the Russians, 4 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Rostov
Russians roll dice for 1 armour and 4 artilleries in Rostov, round 3 : 0/5 hits
Germans roll dice for 2 infantry in Rostov, round 3 : 1/2 hits
1 artillery owned by the Russians lost in Rostov
Russians roll dice for 1 armour and 3 artilleries in Rostov, round 4 : 4/4 hits
Germans roll dice for 2 infantry in Rostov, round 4 : 1/2 hits
2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Rostov
Russians win, taking Rostov from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is -3
Casualties for Germans: 6 infantry
Casualties for Russians: 2 artilleries, 3 infantry and 1 mech_infantryNon Combat Move - Russians
1 bomber, 2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
1 tactical_bomber moved from Kazakhstan to Volgograd
1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 aaGun moved from Novgorod to Baltic States
1 aaGun moved from Novgorod to Karelia
3 infantry moved from Amur to Buryatia
2 infantry moved from Korea to ManchuriaPlace Units - Russians
1 factory_minor placed in Korea
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 armour, 1 artillery and 1 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Russians collect 39 PUs; end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Jehol: 1 aaGun and 10 infantry
EDIT: Adding units owned by Russians to Shantung: 1 aaGun and 5 infantry
EDIT: Adding units owned by Russians to Anhwe: 5 infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Shantung : 1 aaGun and 5 infantry
Korea : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Manchuria : 2 infantry
Anhwe : 5 infantry
Kazakhstan : 1 armour and 1 mech_infantry
Buryatia : 3 infantry
Norway : 1 flag, 1 infantry
Karelia : 1 aaGun
Baltic States : 1 aaGun and 1 mech_infantry
Rostov : 1 armour and 2 artilleries
Russia : 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 1 tactical_bomber
Ukraine : 1 aaGun, 3 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry
Western Ukraine : 1 aaGun and 1 infantry
Volgograd : 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 1 tactical_bomber
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
125 Sea Zone : 1 submarine
Afghanistan : 1 flag
115 Sea Zone : 1 cruiser, 1 submarine and 1 transport
Finland : 1 flag, 2 armour, 3 artilleries, 3 infantry and 7 mech_infantrysProduction/PUs Summary :
Germans : 46 / 65
Russians : 39 / 46
Japanese : 63 / 83
Americans : 63 / 92
Chinese : 7 / 9
British : 28 / 29
UK_Pacific : 0 / 0
Italians : 24 / 30
ANZAC : 6 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 13 times
3 was rolled 12 times
4 was rolled 8 times
5 was rolled 14 times
6 was rolled 15 times
Average roll : 3,430
Median : 3,000
Variance : 0,603
Standard Deviation : 0,776
Total rolls : 79Null / Other
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,250
Median : 2,500
Variance : 0,727
Standard Deviation : 0,853
Total rolls : 12Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,429
Median : 3,000
Variance : 0,308
Standard Deviation : 0,555
Total rolls : 14Germans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,250
Median : 2,500
Variance : 0,727
Standard Deviation : 0,853
Total rolls : 12Russians Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3,537
Median : 4,000
Variance : 0,625
Standard Deviation : 0,791
Total rolls : 41 -
Hi,
Forgot moving troops, Non Combat Move, from Jehol (10 inf and 1 aaGun) to Shantung (5 inf and 1 aaGun) and Anhwe (5 inf). Used Edit Mode.
Cheers -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 8 fighters and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
2 bombers moved from French Indo China to Philippines
2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to Kiangsi
2 armour moved from French Indo China to Kiangsi
1 infantry moved from French Indo China to Kwangsi
1 bomber moved from India to Kiangsu
1 mech_infantry moved from India to Afghanistan
Japanese take Afghanistan from Russians
1 armour moved from India to Yunnan
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 45 Sea Zone to 35 Sea Zone
1 artillery moved from New South Wales to Queensland
Japanese take Queensland from ANZAC
3 destroyers and 1 submarine moved from 45 Sea Zone to 49 Sea Zone
2 battleships and 2 destroyers moved from 62 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from Japan to Kiangsu
1 tactical_bomber moved from 45 Sea Zone to Philippines
3 fighters moved from 45 Sea Zone to Kiangsu
1 armour moved from New South Wales to South Australia
1 armour moved from South Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 carrier, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Western Australia to 45 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Caroline IslandsNon Combat Move - Japanese
2 bombers moved from Philippines to KiangsuPlace Units - Japanese
3 fighters placed in Kiangsu
1 infantry placed in New South Wales
5 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,6,5,3,4,1,2,6
Japanese collect 59 PUs (10 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 fighters, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 infantry moved from Spain to 105 Sea Zone
1 infantry and 1 transport moved from 105 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Spain to Normandy Bordeaux
3 artilleries moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 mech_infantry moved from Portugal to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 3 artilleries, 3 infantry and 1 mech_infantry
Germans defend with 3 aaGuns; Italians defend with 2 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits
Americans roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/7 hits
Italians roll dice for 3 aaGuns and 2 armour in Normandy Bordeaux, round 2 : 1/2 hits
2 aaGuns owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/6 hits
Italians roll dice for 1 aaGun and 2 armour in Normandy Bordeaux, round 3 : 1/2 hits
1 aaGun owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/5 hits
Italians roll dice for 2 armour in Normandy Bordeaux, round 4 : 2/2 hits
1 mech_infantry owned by the Americans, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 3 artilleries in Normandy Bordeaux, round 5 : 2/3 hits
Italians roll dice for 1 armour in Normandy Bordeaux, round 5 : 1/1 hits
1 artillery owned by the Americans and 1 armour owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 2 artilleries remaining. Battle score for attacker is 10
Casualties for Germans: 3 aaGuns
Casualties for Italians: 2 armour
Casualties for Americans: 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - Americans
3 artilleries moved from Eastern United States to 101 Sea Zone
3 artilleries and 4 transports moved from 101 Sea Zone to 89 Sea Zone
4 infantry and 1 mech_infantry moved from Venezuela to 89 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 89 Sea Zone to 91 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 89 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Brazil to Venezuela
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Korea to Midway
3 bombers moved from Alaska to Midway
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea ZonePlace Units - Americans
1 infantry placed in Western United States
1 battleship and 1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 fighter and 2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Americans :
Korea : 2 artilleries and 2 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
Alaska : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 4 bombers
35 Sea Zone : 1 submarine
20 Sea Zone : 1 flag
10 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
19 Sea Zone : 1 flag
1 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 tactical_bombers and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Portugal : 1 flag
Chile : 1 flag
89 Sea Zone : 1 transport
Argentina : 1 flag
101 Sea Zone : 3 transports
Brazil : 1 flag
Venezuela : 1 flag, 2 infantry
Spain : 1 flag, 3 artilleries, 4 infantry and 1 mech_infantry
Colombia : 1 flag
Peru : 1 flag
91 Sea Zone : 4 transports
110 Sea Zone : 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 46 / 65
Russians : 39 / 46
Japanese : 69 / 74
Americans : 66 / 86
Chinese : 7 / 9
British : 28 / 29
UK_Pacific : 0 / 0
Italians : 19 / 30
ANZAC : 2 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3,517
Median : 3,000
Variance : 0,321
Standard Deviation : 0,567
Total rolls : 29Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 3,143
Median : 3,000
Variance : 0,833
Standard Deviation : 0,913
Total rolls : 7Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3,636
Median : 4,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 22 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Spain to Southern Italy
2 bombers moved from United Kingdom to 95 Sea Zone
4 artilleries moved from Spain to 91 Sea Zone
4 infantry moved from Spain to 91 Sea Zone
4 artilleries, 1 carrier, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
4 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy -
Scramble in SZ 95?
-
No matter the scramble move.
I think I’ve made a mistake not trying to make up for Kiangsu to have a chance in this game (this option would be very difficult, I know). I thought you have to keep all your capitals.
Anyway you have played a very strong game with the axis.
I’ll post the result and start the reversing sides game.Cheers