Whackamatt (Axis) vs Shin Ji (Allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 artillery and 1 infantry moved from Hopei to Kweichow

    Place Units - Chinese
                5 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 3 armour and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                5 artilleries and 10 infantry moved from Holland Belgium to Western Germany
                1 infantry moved from Northern Italy to Greater Southern Germany
                      British take Greater Southern Germany from Germans
                1 artillery moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Western Germany
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter moved from West India to India
                1 fighter moved from India to Yunnan
                1 mech_infantry moved from India to Yunnan

    Combat - British
                Battle in Yugoslavia
                    British attack with 3 artilleries
                    Germans defend with 1 infantry
                    British win, taking Yugoslavia from Germans with 3 artilleries remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Egypt
                    British attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour and 1 harbour
                    British win, taking Egypt from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 airfield and 1 armour
                    British win, taking Yunnan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Western Germany
                    British attack with 6 artilleries and 10 infantry
                    Germans defend with 1 airfield, 1 factory_major, 5 fighters and 1 harbour
                    British converts factory_major into different units
                    British win, taking Western Germany from Germans with 6 artilleries and 5 infantry remaining. Battle score for attacker is 35
                    Casualties for Germans: 5 fighters
                    Casualties for British: 5 infantry

    Non Combat Move - British
                2 aaGuns moved from Holland Belgium to Western Germany
                1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 7 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from Yunnan to Kweichow

    Place Units - British
                3 armour placed in Union of South Africa
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 46 PUs; end with 46 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                3 destroyers moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                      ANZAC take 44 Sea Zone from Japanese
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Dutch New Guinea
                Battle in New Guinea

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 20 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French


  • And I’m pretty sure that’s all she wrote!

    Super fun game!  I am definitively going to find a way to use that Axis strategy sometime.


  • sigh  round 13 and i let my guard down.  :roll:

10 / 10

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