14L G40 Balladeer (axis) v Whackamatt (Allies +15)

  • '18 '16 '15

    Uh oh, succes for the Russians, that’s a bad sign…

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                1 artillery moved from Central Mongolia to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 mech_infantrys moved from Kiangsu to Hunan
                2 infantry moved from Kwangsi to French Indo China
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 fighter moved from Kwangsi to 43 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Hunan
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in French Indo China
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 armour
                    Japanese win, taking French Indo China from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour

    Non Combat Move - Japanese
                2 infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 armour moved from Anhwe to Kwangsi
                2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                1 fighter moved from 43 Sea Zone to Kwangsi
                2 carriers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 artillery moved from Kwangtung to Kwangsi
                1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 battleships, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone
                2 fighters moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                3 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2
                Japanese collect 49 PUs (2 lost to blockades); end with 50 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 armour, 3 destroyers, 1 harbour, 2 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 91 Sea Zone to 96 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone

    Combat - Americans
                Battle in 96 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 110 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 destroyer
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Philippines

    Non Combat Move - Americans
                3 armour, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 armour and 3 infantry moved from 91 Sea Zone to Morocco
                3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from 96 Sea Zone to Malta
                1 fighter and 1 tactical_bomber moved from Queensland to Java
                1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 54 Sea Zone to 42 Sea Zone

    Place Units - Americans
                1 harbour placed in Morocco
                2 transports placed in 101 Sea Zone
                2 armour and 2 infantry placed in Eastern United States
                2 destroyers placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Yunnan to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour
                    Chinese win, taking Szechwan from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 armour and 1 mech_infantry moved from Yunnan to French Indo China
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Trans-Jordan to Iraq
                4 armour and 1 mech_infantry moved from Egypt to Iraq
                3 infantry moved from Persia to Iraq
                4 infantry moved from United Kingdom to Scotland

    Combat - British
                Battle in Scotland
                    British attack with 4 infantry
                    Germans defend with 1 airfield and 1 infantry
                    British win, taking Scotland from Germans with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in French Indo China
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Celebes

    Non Combat Move - British
                1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 armour moved from India to Yunnan
                1 infantry moved from Egypt to Trans-Jordan
                1 transport moved from 72 Sea Zone to 79 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                3 infantry placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,4
                British collect 32 PUs (1 lost to blockades); end with 34 PUs total

    Place Units - UK_Pacific
                1 armour and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Some Units in India change ownership: 1 armour and 5 infantry

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 transport moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                5 fighters and 1 tactical_bomber moved from Gibraltar to Morocco
                3 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 bomber moved from Southern France to Morocco

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer and 1 transport
                    Russians defend with 1 submarine
                    Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Strategic bombing raid in Morocco
                    Bombing raid in Morocco rolls: 7 and causes: 6 damage to unit: harbour
                    Bombing raid in Morocco causes 6 damage total.
                Battle in Morocco
                    Italians attack with 5 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 3 armour, 1 harbour and 3 infantry
                    Italians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 3 armour and 3 infantry

    Non Combat Move - Italians
                5 fighters and 1 tactical_bomber moved from Morocco to Gibraltar
                1 bomber moved from Morocco to Southern France
                2 infantry moved from Southern France to France
                3 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 artillery, 1 infantry and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 battleship and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 submarine moved from 45 Sea Zone to 42 Sea Zone
                1 submarine moved from 46 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                3 submarines moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 battleship and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 battleship, 1 bomber, 2 carriers, 4 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 transport moved from 111 Sea Zone to 110 Sea Zone
                6 armour and 3 bombers moved from Caucasus to Iraq
                1 armour moved from Northwest Persia to Persia
                      Germans take Persia from British
                12 armour and 6 mech_infantrys moved from Northwest Persia to Iraq

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 2 transports
                    Americans defend with 1 submarine
                    Germans win with 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Iraq
                    Germans attack with 18 armour, 3 bombers and 6 mech_infantrys
                    British defend with 5 armour, 3 artilleries, 1 factory_minor, 11 infantry and 1 mech_infantry
                    Germans win, taking Iraq from British with 16 armour and 3 bombers remaining. Battle score for attacker is 43
                    Casualties for Germans: 2 armour and 6 mech_infantrys
                    Casualties for British: 5 armour, 3 artilleries, 11 infantry and 1 mech_infantry

    Non Combat Move - Germans
                3 bombers moved from Iraq to Southern Italy
                2 mech_infantrys moved from Rostov to Northwest Persia
                9 artilleries moved from Kazakhstan to Sikang
                5 mech_infantrys moved from Volgograd to Sikang
                2 armour moved from Rostov to Kazakhstan
                2 aaGuns moved from Caucasus to Northwest Persia
                1 armour and 2 mech_infantrys moved from Kansu to Sikang
                1 armour moved from Suiyuyan to Sikang
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 infantry moved from France to Normandy Bordeaux
                2 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                4 armour and 1 mech_infantry moved from Novgorod to Bryansk

    Place Units - Germans
                1 battleship and 2 carriers placed in 110 Sea Zone
                3 infantry placed in France
                1 infantry placed in Western Germany
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Volgograd
                1 bomber placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Germans to Gibraltar: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 75 PUs; end with 76 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 bomber moved from Kwangsi to 44 Sea Zone
                1 artillery moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Kweichow to Szechwan
                2 mech_infantrys moved from Hunan to Szechwan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
                1 mech_infantry moved from Kwangsi to Siam
                      Japanese take Siam from UK_Pacific
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 6 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
                    Americans defend with 1 transport
                    Japanese win with 2 battleships, 2 carriers, 1 cruiser, 6 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Philippines
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 1 artillery and 2 infantry
                    Japanese win, taking Szechwan from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                3 mech_infantrys moved from Kiangsu to Kwangsi
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 bomber moved from 44 Sea Zone to Kwangsi

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 artillery and 2 infantry placed in Kwangtung
                1 carrier and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans repair 0 damage on 1 harbour; Remaining resources: 78 PUs;
                Americans buy 1 airfield, 9 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                12 transports moved from 91 Sea Zone to 101 Sea Zone
                2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 42 Sea Zone to West India
                1 fighter and 1 tactical_bomber moved from Java to West India
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Malta to Trans-Jordan

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 submarine remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                2 armour and 2 infantry moved from 91 Sea Zone to Morocco
                3 fighters moved from 91 Sea Zone to Morocco
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone

    Place Units - Americans
                1 artillery and 9 infantry placed in Eastern United States
                8 artilleries placed in Central United States
                1 airfield placed in Morocco

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 artillery and 4 infantry moved from Yunnan to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 artillery and 4 infantry
                    Japanese defend with 2 mech_infantrys
                    Chinese win, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 airfield, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 armour moved from French Indo China to Siam
                1 infantry moved from Yunnan to French Indo China
                4 infantry moved from Scotland to United Kingdom

    Combat - British
                Battle in Siam
                    British attack with 1 armour
                    Japanese defend with 1 mech_infantry
                    British win, taking Siam from Japanese with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                5 infantry moved from India to West India
                1 armour moved from India to West India

    Place Units - British
                3 fighters placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,6
                British collect 29 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 airfield placed in West India
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

  • '18 '16 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser and 2 destroyers moved from 95 Sea Zone to 92 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
                1 bomber moved from Southern France to 92 Sea Zone
                5 fighters and 1 tactical_bomber moved from Gibraltar to Morocco
                1 tactical_bomber moved from Southern Italy to Morocco

  • '18 '16 '15

    Scramble?

  • '20 '18 '17 '15

    no thanks

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser and 2 destroyers moved from 95 Sea Zone to 92 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
                1 bomber moved from Southern France to 92 Sea Zone
                5 fighters and 1 tactical_bomber moved from Gibraltar to Morocco
                1 tactical_bomber moved from Southern Italy to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 5 fighters, 3 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 2 armour, 3 fighters, 1 harbour and 2 infantry
                    Italians win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
                    Casualties for Italians: 1 artillery, 1 fighter and 3 infantry
                    Casualties for Americans: 2 armour, 3 fighters and 2 infantry

    Non Combat Move - Italians
                1 tactical_bomber moved from Morocco to Algeria
                4 fighters and 1 tactical_bomber moved from Morocco to Gibraltar
                1 bomber moved from 92 Sea Zone to Southern France

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                3 infantry placed in Southern France
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
                1 battleship moved from 62 Sea Zone to 42 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from South Australia: 1 aaGun, 1 artillery and 2 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun, 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 4 destroyers, 2 fighters, 3 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 4 fighters, 4 submarines and 4 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
                2 fighters and 2 tactical_bombers moved from 104 Sea Zone to Gibraltar
                2 mech_infantrys moved from Northwest Persia to Trans-Jordan
                2 armour moved from Kazakhstan to Eastern Persia
                      Germans take Turkmenistan from Russians
                6 armour moved from Iraq to Eastern Persia
                1 armour moved from Persia to Eastern Persia
                2 armour, 9 artilleries and 7 mech_infantrys moved from Sikang to Szechwan
                1 bomber moved from Southern Italy to Trans-Jordan
                1 bomber moved from Western Germany to Trans-Jordan
                8 armour moved from Iraq to Trans-Jordan
                1 armour moved from Iraq to Syria
                      Germans take Syria from French
                1 armour moved from Syria to Trans-Jordan
                1 armour moved from Iraq to Trans-Jordan

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Germans win with 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Eastern Persia
                    Germans attack with 9 armour
                    British defend with 1 infantry
                    Germans win, taking Eastern Persia from British with 9 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    Germans attack with 2 armour, 9 artilleries and 7 mech_infantrys
                    Chinese defend with 1 artillery and 2 infantry
                    Germans win, taking Szechwan from Chinese with 2 armour, 9 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 artillery and 2 infantry
                Battle in Trans-Jordan
                    Germans attack with 10 armour, 2 bombers and 2 mech_infantrys
                    British defend with 4 infantry; Americans defend with 1 fighter
                    Germans win, taking Trans-Jordan from British with 10 armour and 2 bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 4 infantry
                    Casualties for Americans: 1 fighter

    Non Combat Move - Germans
                2 bombers moved from Trans-Jordan to Northwest Persia
                2 aaGuns moved from Northwest Persia to Persia
                3 mech_infantrys moved from Volgograd to Sikang
                3 mech_infantrys moved from Ukraine to Caucasus
                4 armour and 1 mech_infantry moved from Bryansk to Caucasus
                1 infantry moved from Holland Belgium to 110 Sea Zone
                3 infantry moved from Normandy Bordeaux to 110 Sea Zone
                4 infantry and 2 transports moved from 110 Sea Zone to 104 Sea Zone
                1 infantry moved from Western Germany to Holland Belgium
                1 submarine moved from 82 Sea Zone to 71 Sea Zone

    Place Units - Germans
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Iraq
                2 artilleries and 2 infantry placed in Western Germany
                1 infantry placed in France
                3 destroyers placed in 110 Sea Zone
                1 destroyer and 2 transports placed in 112 Sea Zone
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 78 PUs; end with 78 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 89 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs

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