15L Whackamatt (Allies + 15) vs AlexGreat


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 bomber moved from New South Wales to Argentina
                4 infantry moved from Brazil to Argentina
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
                1 armour and 1 infantry moved from 66 Sea Zone to Argentina
                1 cruiser and 6 destroyers moved from 62 Sea Zone to 42 Sea Zone
                1 artillery moved from New South Wales to Queensland
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Alexandria to Egypt

    Combat - ANZAC
                Battle in Argentina
                    ANZAC attack with 1 armour, 1 bomber and 5 infantry
                    Neutral_True defend with 4 infantry
                    ANZAC win, taking Argentina from Neutral_True with 1 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 1 infantry
                    Casualties for Neutral_True: 4 infantry

    Non Combat Move - ANZAC
                1 bomber moved from Argentina to Brazil
                1 transport moved from 85 Sea Zone to 52 Sea Zone

    Place Units - ANZAC
                1 cruiser and 2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 fighters, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Afghanistan to Eastern Persia
                      Germans take Eastern Persia from British
                1 armour moved from Eastern Persia to West India
                4 infantry moved from Afghanistan to West India
                1 mech_infantry moved from Vologda to Russia
                1 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Russia
                3 armour, 3 artilleries, 1 bomber, 3 infantry and 18 mech_infantrys moved from Bryansk to Russia
                3 armour moved from Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Novgorod to Russia
                1 mech_infantry moved from Tambov to Russia
                2 armour moved from Volgograd to Russia
                2 mech_infantrys moved from Normandy Bordeaux to Portugal
                7 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Portugal

    Combat - Germans
                Battle in Portugal
                    Germans attack with 7 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Americans defend with 1 infantry
                        Germans roll dice for 7 fighters, 2 mech_infantrys and 2 tactical_bombers in Portugal, round 2 :  4/11 hits
                        Americans roll dice for 1 infantry in Portugal, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Portugal
                    Germans win, taking Portugal from Americans with 7 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in West India
                    Germans attack with 1 armour and 4 infantry
                    British defend with 1 fighter and 1 infantry
                        Germans roll dice for 1 armour and 4 infantry in West India, round 2 :  1/5 hits
                        UK_Pacific roll dice for 1 fighter and 1 infantry in West India, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in West India
                        Germans roll dice for 1 armour and 3 infantry in West India, round 3 :  0/4 hits
                        UK_Pacific roll dice for 1 fighter in West India, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in West India
                        Germans roll dice for 1 armour and 2 infantry in West India, round 4 :  1/3 hits
                        UK_Pacific roll dice for 1 fighter in West India, round 4 :  0/1 hits
                        1 fighter owned by the British lost in West India
                    Germans win, taking West India from UK_Pacific with 1 armour and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 fighter and 1 infantry
                Battle in Russia
                    Germans attack with 9 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry, 20 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 22 infantry and 1 tactical_bomber
                        AA fire in Russia :  1/3 hits
                        1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 9 armour, 3 artilleries, 1 bomber, 3 infantry, 20 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  14/37 hits
                        Russians roll dice for 1 aaGun, 3 artilleries, 1 fighter, 22 infantry and 1 tactical_bomber in Russia, round 2 :  10/27 hits
                        13 infantry owned by the Russians, 3 infantry owned by the Germans, 7 mech_infantrys owned by the Germans and 1 aaGun owned by the Russians lost in Russia
                        Germans roll dice for 9 armour, 3 artilleries, 1 bomber, 13 mech_infantrys and 1 tactical_bomber in Russia, round 3 :  13/27 hits
                        Russians roll dice for 3 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Russia, round 3 :  7/14 hits
                        9 infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 3 artilleries owned by the Russians and 7 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 9 armour, 3 artilleries, 1 bomber, 6 mech_infantrys and 1 tactical_bomber in Russia, round 4 :  10/20 hits
                        Russians roll dice for 1 fighter in Russia, round 4 :  1/1 hits
                        1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Russia
                    Germans captures 9PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 9 armour, 2 artilleries, 1 bomber, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 artillery, 1 fighter, 3 infantry and 14 mech_infantrys
                    Casualties for Russians: 1 aaGun, 3 artilleries, 1 fighter, 22 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                1 tactical_bomber moved from Russia to Ukraine
                1 bomber moved from Russia to Ukraine
                1 aaGun moved from Bryansk to Rostov
                1 armour and 4 infantry moved from Turkey to Caucasus
                3 mech_infantrys moved from France to Normandy Bordeaux
                3 infantry moved from Switzerland to France
                7 fighters and 2 tactical_bombers moved from Portugal to Normandy Bordeaux
                7 infantry moved from Sweden to 113 Sea Zone
                7 infantry moved from 113 Sea Zone to Western Germany
                2 infantry moved from Western Germany to France
                1 aaGun moved from France to Normandy Bordeaux
                1 aaGun moved from Western Germany to France

    Place Units - Germans
                3 armour placed in Ukraine
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in France
                1 infantry and 2 mech_infantrys placed in Normandy Bordeaux
                3 infantry placed in United Kingdom
                Germans undo move 5.
                2 fighters and 1 infantry placed in United Kingdom
                1 fighter and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
                Germans collect 73 PUs (6 lost to blockades); end with 82 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs


  • Thats 8 European VCs right now, one turn to get one back.

    2 mechs from France to S-Italy, not Normandy.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 1 harbour, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 armour moved from Urals to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Sikang to Novosibirsk
                      Japanese take Novosibirsk from Russians
                2 infantry moved from Kiangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
                1 bomber moved from Kiangsi to Kwangtung
                1 armour moved from Kiangsi to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 armour moved from Kweichow to Hunan
                      Japanese take Hunan from Chinese
                1 artillery and 2 mech_infantrys moved from Kweichow to Hunan
                2 mech_infantrys moved from Anhwe to Hunan
                3 mech_infantrys moved from Shantung to Hunan
                1 mech_infantry moved from Kiangsu to Hunan
                3 mech_infantrys moved from Kiangsi to Hunan
                6 armour moved from Kiangsi to Hunan
                1 armour moved from Kwangsi to Hunan
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kiangsi to Hunan
                1 armour moved from Szechwan to Hunan
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 mech_infantry moved from Alaska to British Columbia
                      Japanese take British Columbia from British

    Combat - Japanese
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    UK_Pacific defend with 1 harbour; Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 :  2/5 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese
                1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangtung to 35 Sea Zone
                1 fighter moved from Kiangsi to 35 Sea Zone
                1 tactical_bomber moved from Kwangtung to Philippines
                1 fighter and 1 tactical_bomber moved from Kiangsi to Philippines
                1 bomber moved from Kwangtung to Kiangsu
                2 infantry moved from Kiangsu to Kiangsi

    Place Units - Japanese
                1 harbour placed in Kiangsu
                2 transports placed in 19 Sea Zone
                1 destroyer placed in 19 Sea Zone
                2 infantry placed in Shantung
                1 artillery placed in Shantung
                1 artillery placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4
                Japanese collect 57 PUs (2 lost to blockades); end with 57 PUs total


  • forgot German edit


  • I do realize now a NCM edit I had meant to do awhile ago.  My planes on the last US turn were supposed to land in Morocco, so they could partake in the Italian assault.  Is this something you would allow, well-after the fact?  Without it, I have no chance.  Even though, I think I’m only buying another round.


  • In principle yes, but I would also do a completely different Italian turn after seeing the US setup, of course. Want to go that road?


  • Anything to get a win % above 0  :-P

    I shall reload the last Allies turn and repost.  Thanks for being sporting.


  • NVM.  It’s too far back, and your German turn and blah.

    I’m just going to concede and how for better luck next time.  :-P

7 / 7

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