@max334 Scrambles 113/114? Bid is 1 japanese tt at caroline isles, 1 german art in hol/bel
14L G40 Wheat (allies +16) v Bold - game 3
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I just mailed you the original and rebuilt maps.
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very nice job on the rebuild, looks like you were perfect on the matching of units and bank accounts.
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two things:
1. I posted that I wanted the AA gun from n italy to go to france before you posted so i will go ahead and edit that.
2. The germans had 3 mechs in reserve that they were not able to place last round because when they took n. italy they lost the ability to produce in the factory and the max number of units that could be place were placed last round. -
1. no problem
2. I think technically, Germany gets it’s money back instead?I didn’t mess with political situation edits since I am not sure if that edit function works right … I figured if the Soviets, Japan and America DOW appropriately on their turns, it will be fine.
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i believe that germany doesn’t get the money back but we can ask gamer. even if i got the money back (obviously the preferable scenario in general) i would have bought the same 3 mechs.
we are off and running now with a super speed map! thanks again.
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here’s the map - wouldn’t allow it to post because the 2000 character max was exceeded by your edits. we should now be good to go.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
1 infantry moved from Russia to Tambov
3 fighters moved from Russia to Tambov
1 infantry moved from Russia to Samara
4 fighters and 1 tactical_bomber moved from Russia to SamaraCombat - Russians
Battle in Tambov
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Tambov, round 2 : 3/4 hits
Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
3 fighters moved from Tambov to Russia
4 fighters and 1 tactical_bomber moved from Samara to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 45 / 52
Russians : 14 / 23
Japanese : 70 / 76
Americans : 68 / 90
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 6 / 6
Italians : 20 / 15
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to WarPurchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 72 PUs;
Japanese buy 4 artilleries, 2 fighters, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 infantry moved from Kwangsi to 36 Sea Zone
4 bombers moved from Java to Sumatra
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 bomber moved from Java to CelebesCombat - Japanese
Battle in Sumatra
Japanese attack with 4 bombers and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from Americans with 4 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Japanese
7 armour and 9 mech_infantrys moved from Bryansk to Novgorod
2 mech_infantrys moved from Volgograd to Bryansk
2 armour and 6 mech_infantrys moved from Caucasus to Bryansk
1 aaGun and 1 artillery moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
15 mech_infantrys moved from Sikang to Caucasus
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
4 bombers moved from Sumatra to Malaya
1 bomber moved from Celebes to Philippines
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 mech_infantry moved from Manchuria to Buryatia
2 mech_infantrys moved from Manchuria to Anhwe
3 mech_infantrys moved from Shantung to Kweichow
3 mech_infantrys moved from Anhwe to Shensi
2 mech_infantrys moved from Shensi to Sikang
3 mech_infantrys moved from Kweichow to Sikang
2 fighters moved from Southern Italy to Western Germany
2 fighters moved from Southern Italy to France
3 fighters and 2 tactical_bombers moved from Southern Italy to Germany
2 mech_infantrys moved from Southern Italy to Western GermanyPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 artilleries placed in Caucasus
1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to WarPurchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to AmericansNon Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 10 transports moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Egypt to Northwest Persia
1 fighter and 1 tactical_bomber moved from India to Northwest Persia
1 infantry moved from French Central Africa to French Equatorial Africa
2 transports moved from 89 Sea Zone to 10 Sea Zone
1 transport moved from 64 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
3 transports moved from 101 Sea Zone to 89 Sea Zone
4 infantry and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 89 Sea Zone to 87 Sea Zone
4 infantry and 2 mech_infantrys moved from 87 Sea Zone to French West Africa
3 fighters moved from Morocco to Egypt
1 carrier moved from 91 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
5 submarines moved from 54 Sea Zone to 26 Sea Zone
2 artilleries and 4 infantry moved from Central United States to Eastern United States
1 infantry moved from Vyborg to FinlandPlace Units - Americans
3 infantry and 3 mech_infantrys placed in Central United States
2 artilleries and 2 infantry placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 fighters
EDIT: Adding units owned by Americans to Eastern United States: 2 fighters
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 45 / 52
Russians : 14 / 23
Japanese : 78 / 83
Americans : 61 / 82
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 5 / 6
Italians : 20 / 15
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - British
British buy 4 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from India to 41 Sea Zone
1 infantry moved from India to Burma
1 fighter and 2 tactical_bombers moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 fighter moved from 41 Sea Zone to India
1 fighter and 2 tactical_bombers moved from Burma to India
1 submarine moved from 76 Sea Zone to 98 Sea Zone
1 aaGun, 2 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 3 infantry moved from United Kingdom to 109 Sea Zone
1 carrier, 2 destroyers and 2 transports moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from Algeria to Tunisia
5 bombers moved from United Kingdom to Morocco
1 bomber moved from Russia to Northwest PersiaPlace Units - British
2 artilleries and 2 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,4,5,6,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 3 fighters
EDIT: Adding units owned by British to India: 3 fighters
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 45 / 52
Russians : 14 / 23
Japanese : 77 / 83
Americans : 61 / 82
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 6 / 4
Italians : 20 / 15
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The UK land units in SZ109 are aboard 2 US transports
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 fighter moved from Germany to Western Germany
2 infantry moved from Western Germany to Northern Italy
1 aaGun moved from France to Northern Italy
2 aaGuns moved from Western Germany to Northern ItalyPlace Units - Italians
2 infantry placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,5,1,3,4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6,1,2
Italians collect 9 PUs (11 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from South Australia to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs totalProduction/PUs Summary :
Germans : 45 / 52
Russians : 14 / 23
Japanese : 77 / 83
Americans : 61 / 82
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 6 / 4
Italians : 20 / 9
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 45 / 52
Russians : 14 / 23
Japanese : 77 / 83
Americans : 61 / 82
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 6 / 4
Italians : 20 / 9
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Volgograd to Samara
1 bomber moved from Bryansk to Samara
1 armour moved from Bryansk to Vologda
Germans take Smolensk from Russians
Germans take Vologda from RussiansCombat - Germans
Battle in Samara
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Samara to Bryansk
1 infantry moved from Caucasus to Volgograd
3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Slovakia Hungary to Baltic States
2 mech_infantrys moved from Slovakia Hungary to Germany
1 armour moved from Yugoslavia to Germany
1 mech_infantry moved from Western Germany to Germany
3 aaGuns moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Germany to Southern Italy
1 infantry moved from France to Southern France
5 infantry moved from France to Northern Italy
1 infantry moved from Bryansk to Smolensk
3 mech_infantrys moved from Volgograd to Bryansk
2 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 mech_infantrys placed in Western Germany
3 infantry placed in France
3 artilleries placed in Volgograd
3 infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in Slovakia HungaryTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,5,1,2,6,2
Germans collect 44 PUs (4 lost to blockades); end with 44 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Russia
1 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Samara
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from JapaneseCombat - Russians
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits
Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits
1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Smolensk, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Samara to Russia
3 fighters moved from Smolensk to Russia
2 fighters and 1 tactical_bomber moved from Vologda to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 27 PUsProduction/PUs Summary :
Germans : 45 / 54
Russians : 16 / 27
Japanese : 76 / 83
Americans : 61 / 82
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 6 / 4
Italians : 19 / 9
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 fighters, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 bombers moved from Malaya to 44 Sea Zone
1 bomber moved from Philippines to 44 Sea Zone
2 bombers moved from Malaya to Burma
1 infantry moved from Yunnan to Burma
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 armour and 1 mech_infantry moved from Novgorod to Vyborg
Japanese take Vyborg from Russians
1 armour and 1 mech_infantry moved from Vyborg to Finland
1 fighter moved from Western Germany to Finland
2 mech_infantrys moved from Bryansk to Smolensk
1 infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Samara
1 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Kwangsi to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 3 bombers and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Finland
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Japanese win, taking Finland from Americans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Smolensk
Japanese attack with 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Smolensk from Russians with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Japanese attack with 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
3 mech_infantrys moved from Shensi to Sikang
3 mech_infantrys moved from Kweichow to Sikang
2 bombers and 1 tactical_bomber moved from Burma to Kwangsi
1 artillery and 2 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Shantung to Kweichow
2 mech_infantrys moved from Anhwe to Shensi
1 mech_infantry moved from Manchuria to Buryatia
1 mech_infantry moved from Buryatia to Yenisey
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to Dutch New Guinea
2 submarines moved from 39 Sea Zone to 80 Sea Zone
2 fighters moved from Japan to Kwangsi
2 mech_infantrys moved from Manchuria to Anhwe
6 armour and 8 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Volgograd to Rostov
1 mech_infantry moved from Rostov to Bryansk
5 mech_infantrys moved from Sikang to Volgograd
2 armour moved from Bryansk to Rostov
2 armour moved from Rostov to Volgograd
1 mech_infantry moved from Bryansk to Caucasus
1 fighter moved from Germany to Western Germany
2 fighters moved from France to Western Germany
1 fighter moved from Finland to Baltic States
1 armour moved from Bryansk to Rostov
1 armour moved from Rostov to Volgograd
1 fighter moved from Germany to Western Germany
1 fighter moved from Western Germany to Germany
1 fighter moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Western Germany
1 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Caucasus to Bryansk
12 mech_infantrys moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
3 bombers moved from 44 Sea Zone to KwangsiPlace Units - Japanese
3 artilleries placed in Caucasus
3 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Manchuria
1 submarine placed in 6 Sea Zone
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 80 PUs; end with 82 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs -
i need to stop attacking with infantry… :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 2 fighters and 1 tactical_bomber; Remaining resources: 3 PUs;Combat Move - Americans
Non Combat Move - Americans
4 infantry moved from French West Africa to French Central Africa
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 mech_infantrys moved from French West Africa to French Equatorial Africa
3 transports moved from 87 Sea Zone to 89 Sea Zone
1 carrier moved from 64 Sea Zone to 63 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 3 destroyers, 1 fighter, 2 infantry, 12 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 infantry and 3 mech_infantrys moved from Central United States to Southeast Mexico
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Central America
1 fighter moved from Hawaiian Islands to Queensland
1 bomber moved from Queensland to Northern Territory
2 fighters moved from Eastern United States to 26 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from 109 Sea Zone to 91 Sea Zone
3 fighters moved from Egypt to Northwest Persia
8 transports moved from 109 Sea Zone to 106 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Northwest Persia to India
3 artilleries and 5 infantry moved from Eastern United States to Quebec
1 infantry moved from Eastern United States to Central United StatesPlace Units - Americans
1 carrier and 4 destroyers placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Eastern United States
Americans undo move 2.
1 fighter and 1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsProduction/PUs Summary :
Germans : 45 / 54
Russians : 15 / 27
Japanese : 80 / 87
Americans : 59 / 82
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 5 / 4
Italians : 19 / 9
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Morocco to Caucasus
1 bomber moved from Northwest Persia to Volgograd
5 fighters, 2 infantry and 2 tactical_bombers moved from India to BurmaCombat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Caucasus causes 6 damage total.
Battle in Burma
British attack with 5 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 2 infantry
British roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/9 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 bomber moved from Caucasus to Northwest Persia
5 fighters and 2 tactical_bombers moved from Burma to India
1 artillery, 2 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 carrier and 2 destroyers moved from 109 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
3 aaGuns, 4 artilleries and 33 infantry moved from India to Burma
4 bombers moved from Morocco to Northwest PersiaPlace Units - British
3 artilleries placed in Egypt
1 mech_infantry placed in Union of South Africa
1 destroyer placed in 71 Sea Zone
3 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artillery
Turning on Edit Mode
EDIT: Removing units owned by British from Tunisia: 2 infantry
EDIT: Adding units owned by British to Libya: 2 infantry
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 45 / 54
Russians : 15 / 27
Japanese : 79 / 87
Americans : 59 / 82
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 6 / 3
Italians : 19 / 9
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0