14L G40 Wheat (allies +16) v Bold - game 3

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Japanese
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Italians
                1 armour moved from Smolensk to Russia
                1 infantry moved from Russia to Tambov
                3 fighters moved from Russia to Tambov
                1 infantry moved from Russia to Samara
                4 fighters and 1 tactical_bomber moved from Russia to Samara

    Combat - Russians
                Battle in Tambov
                    Russians attack with 3 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters and 1 infantry in Tambov, round 2 :  3/4 hits
                        Italians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 :  2/6 hits
                        Germans roll dice for 2 infantry in Samara, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                3 fighters moved from Tambov to Russia
                4 fighters and 1 tactical_bomber moved from Samara to Russia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 23 PUs

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 14 / 23
        Japanese : 70 / 76
        Americans : 68 / 90
        Chinese : 0 / 4
        British : 28 / 33
        UK_Pacific : 6 / 6
        Italians : 20 / 15
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 72 PUs;
                Japanese buy 4 artilleries, 2 fighters, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry moved from Kwangsi to 36 Sea Zone
                4 bombers moved from Java to Sumatra
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 bomber moved from Java to Celebes

    Combat - Japanese
                Battle in Sumatra
                    Japanese attack with 4 bombers and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Sumatra from Americans with 4 bombers and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Celebes from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                7 armour and 9 mech_infantrys moved from Bryansk to Novgorod
                2 mech_infantrys moved from Volgograd to Bryansk
                2 armour and 6 mech_infantrys moved from Caucasus to Bryansk
                1 aaGun and 1 artillery moved from Kwangsi to Yunnan
                1 infantry moved from French Indo China to Yunnan
                15 mech_infantrys moved from Sikang to Caucasus
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                4 bombers moved from Sumatra to Malaya
                1 bomber moved from Celebes to Philippines
                1 submarine moved from 44 Sea Zone to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                1 mech_infantry moved from Manchuria to Buryatia
                2 mech_infantrys moved from Manchuria to Anhwe
                3 mech_infantrys moved from Shantung to Kweichow
                3 mech_infantrys moved from Anhwe to Shensi
                2 mech_infantrys moved from Shensi to Sikang
                3 mech_infantrys moved from Kweichow to Sikang
                2 fighters moved from Southern Italy to Western Germany
                2 fighters moved from Southern Italy to France
                3 fighters and 2 tactical_bombers moved from Southern Italy to Germany
                2 mech_infantrys moved from Southern Italy to Western Germany

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                3 artilleries placed in Caucasus
                1 submarine placed in 6 Sea Zone
                2 fighters placed in Japan
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 78 PUs; end with 78 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans

    Non Combat Move - Americans
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 10 transports moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from Egypt to Northwest Persia
                1 fighter and 1 tactical_bomber moved from India to Northwest Persia
                1 infantry moved from French Central Africa to French Equatorial Africa
                2 transports moved from 89 Sea Zone to 10 Sea Zone
                1 transport moved from 64 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                3 transports moved from 101 Sea Zone to 89 Sea Zone
                4 infantry and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
                4 infantry, 2 mech_infantrys and 3 transports moved from 89 Sea Zone to 87 Sea Zone
                4 infantry and 2 mech_infantrys moved from 87 Sea Zone to French West Africa
                3 fighters moved from Morocco to Egypt
                1 carrier moved from 91 Sea Zone to 64 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 bomber and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
                1 bomber moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                5 submarines moved from 54 Sea Zone to 26 Sea Zone
                2 artilleries and 4 infantry moved from Central United States to Eastern United States
                1 infantry moved from Vyborg to Finland

    Place Units - Americans
                3 infantry and 3 mech_infantrys placed in Central United States
                2 artilleries and 2 infantry placed in Western United States
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 2 fighters
                EDIT: Adding units owned by Americans to Eastern United States: 2 fighters
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 14 / 23
        Japanese : 78 / 83
        Americans : 61 / 82
        Chinese : 0 / 4
        British : 28 / 33
        UK_Pacific : 5 / 6
        Italians : 20 / 15
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - British
                British buy 4 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from India to 41 Sea Zone
                1 infantry moved from India to Burma
                1 fighter and 2 tactical_bombers moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 fighter moved from 41 Sea Zone to India
                1 fighter and 2 tactical_bombers moved from Burma to India
                1 submarine moved from 76 Sea Zone to 98 Sea Zone
                1 aaGun, 2 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery and 3 infantry moved from United Kingdom to 109 Sea Zone
                1 carrier, 2 destroyers and 2 transports moved from 112 Sea Zone to 109 Sea Zone
                2 infantry moved from Algeria to Tunisia
                5 bombers moved from United Kingdom to Morocco
                1 bomber moved from Russia to Northwest Persia

    Place Units - British
                2 artilleries and 2 infantry placed in United Kingdom
                2 artilleries and 1 infantry placed in Egypt
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,4,5,6,2
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Northwest Persia: 3 fighters
                EDIT: Adding units owned by British to India: 3 fighters
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 14 / 23
        Japanese : 77 / 83
        Americans : 61 / 82
        Chinese : 0 / 4
        British : 28 / 33
        UK_Pacific : 6 / 4
        Italians : 20 / 15
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    The UK land units in SZ109 are aboard 2 US transports

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 fighter moved from Germany to Western Germany
                2 infantry moved from Western Germany to Northern Italy
                1 aaGun moved from France to Northern Italy
                2 aaGuns moved from Western Germany to Northern Italy

    Place Units - Italians
                2 infantry placed in Northern Italy
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,5,1,3,4,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6,1,2
                Italians collect 9 PUs (11 lost to blockades); end with 9 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 63 Sea Zone
                1 submarine moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from South Australia to New South Wales

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 14 / 23
        Japanese : 77 / 83
        Americans : 61 / 82
        Chinese : 0 / 4
        British : 28 / 33
        UK_Pacific : 6 / 4
        Italians : 20 / 9
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 14 / 23
        Japanese : 77 / 83
        Americans : 61 / 82
        Chinese : 0 / 4
        British : 28 / 33
        UK_Pacific : 6 / 4
        Italians : 20 / 9
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Volgograd to Samara
                1 bomber moved from Bryansk to Samara
                1 armour moved from Bryansk to Vologda
                      Germans take Smolensk from Russians
                      Germans take Vologda from Russians

    Combat - Germans
                Battle in Samara
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Samara to Bryansk
                1 infantry moved from Caucasus to Volgograd
                3 infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Slovakia Hungary to Baltic States
                2 mech_infantrys moved from Slovakia Hungary to Germany
                1 armour moved from Yugoslavia to Germany
                1 mech_infantry moved from Western Germany to Germany
                3 aaGuns moved from Northern Italy to Southern Italy
                1 tactical_bomber moved from Germany to Southern Italy
                1 infantry moved from France to Southern France
                5 infantry moved from France to Northern Italy
                1 infantry moved from Bryansk to Smolensk
                3 mech_infantrys moved from Volgograd to Bryansk
                2 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                3 mech_infantrys placed in Western Germany
                3 infantry placed in France
                3 artilleries placed in Volgograd
                3 infantry placed in Ukraine
                2 infantry and 1 mech_infantry placed in Slovakia Hungary

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,5,1,2,6,2
                Germans collect 44 PUs (4 lost to blockades); end with 44 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                1 armour moved from Russia to Tambov
                      Russians take Tambov from Italians
                1 armour moved from Tambov to Russia
                1 infantry moved from Russia to Smolensk
                2 fighters moved from Russia to Smolensk
                1 infantry moved from Russia to Samara
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Samara
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 :  2/4 hits
                        Germans roll dice for 1 armour in Vologda, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Smolensk
                    Russians attack with 3 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters and 1 infantry in Smolensk, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Samara to Russia
                3 fighters moved from Smolensk to Russia
                2 fighters and 1 tactical_bomber moved from Vologda to Russia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 18 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 27 PUs

    Production/PUs Summary :

    Germans : 45 / 54
        Russians : 16 / 27
        Japanese : 76 / 83
        Americans : 61 / 82
        Chinese : 0 / 4
        British : 28 / 33
        UK_Pacific : 6 / 4
        Italians : 19 / 9
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 3 fighters, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers moved from Malaya to 44 Sea Zone
                1 bomber moved from Philippines to 44 Sea Zone
                2 bombers moved from Malaya to Burma
                1 infantry moved from Yunnan to Burma
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 armour and 1 mech_infantry moved from Novgorod to Vyborg
                      Japanese take Vyborg from Russians
                1 armour and 1 mech_infantry moved from Vyborg to Finland
                1 fighter moved from Western Germany to Finland
                2 mech_infantrys moved from Bryansk to Smolensk
                1 infantry moved from Volgograd to Samara
                1 mech_infantry moved from Volgograd to Samara
                1 infantry moved from Yunnan to Burma
                1 tactical_bomber moved from Kwangsi to Burma

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 3 bombers and 1 destroyer
                    ANZAC defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from Americans with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Finland
                    Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Finland from Americans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Smolensk
                    Japanese attack with 2 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Smolensk from Russians with 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Japanese attack with 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                3 mech_infantrys moved from Shensi to Sikang
                3 mech_infantrys moved from Kweichow to Sikang
                2 bombers and 1 tactical_bomber moved from Burma to Kwangsi
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                3 mech_infantrys moved from Shantung to Kweichow
                2 mech_infantrys moved from Anhwe to Shensi
                1 mech_infantry moved from Manchuria to Buryatia
                1 mech_infantry moved from Buryatia to Yenisey
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 carrier, 2 destroyers and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangsi to Dutch New Guinea
                2 submarines moved from 39 Sea Zone to 80 Sea Zone
                2 fighters moved from Japan to Kwangsi
                2 mech_infantrys moved from Manchuria to Anhwe
                6 armour and 8 mech_infantrys moved from Novgorod to Bryansk
                1 mech_infantry moved from Volgograd to Rostov
                1 mech_infantry moved from Rostov to Bryansk
                5 mech_infantrys moved from Sikang to Volgograd
                2 armour moved from Bryansk to Rostov
                2 armour moved from Rostov to Volgograd
                1 mech_infantry moved from Bryansk to Caucasus
                1 fighter moved from Germany to Western Germany
                2 fighters moved from France to Western Germany
                1 fighter moved from Finland to Baltic States
                1 armour moved from Bryansk to Rostov
                1 armour moved from Rostov to Volgograd
                1 fighter moved from Germany to Western Germany
                1 fighter moved from Western Germany to Germany
                1 fighter moved from Germany to Western Germany
                1 fighter moved from Germany to Western Germany
                1 tactical_bomber moved from Germany to Western Germany
                1 armour moved from Bryansk to Caucasus
                1 mech_infantry moved from Caucasus to Bryansk
                12 mech_infantrys moved from Caucasus to Volgograd
                1 mech_infantry moved from Caucasus to Volgograd
                3 bombers moved from 44 Sea Zone to Kwangsi

    Place Units - Japanese
                3 artilleries placed in Caucasus
                3 infantry placed in French Indo China
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Manchuria
                1 submarine placed in 6 Sea Zone
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 80 PUs; end with 82 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs

  • '12

    i need to stop attacking with infantry…  :roll:

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers, 2 fighters and 1 tactical_bomber; Remaining resources: 3 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                4 infantry moved from French West Africa to French Central Africa
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 mech_infantrys moved from French West Africa to French Equatorial Africa
                3 transports moved from 87 Sea Zone to 89 Sea Zone
                1 carrier moved from 64 Sea Zone to 63 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 3 destroyers, 1 fighter, 2 infantry, 12 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from Hawaiian Islands to Queensland
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 infantry and 3 mech_infantrys moved from Central United States to Southeast Mexico
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone
                1 artillery and 1 infantry moved from 64 Sea Zone to Central America
                1 fighter moved from Hawaiian Islands to Queensland
                1 bomber moved from Queensland to Northern Territory
                2 fighters moved from Eastern United States to 26 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 109 Sea Zone to 91 Sea Zone
                2 fighters moved from 109 Sea Zone to 91 Sea Zone
                3 fighters moved from Egypt to Northwest Persia
                8 transports moved from 109 Sea Zone to 106 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Northwest Persia to India
                3 artilleries and 5 infantry moved from Eastern United States to Quebec
                1 infantry moved from Eastern United States to Central United States

    Place Units - Americans
                1 carrier and 4 destroyers placed in 10 Sea Zone
                2 fighters and 1 tactical_bomber placed in Eastern United States
                Americans undo move 2.
                1 fighter and 1 tactical_bomber placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Production/PUs Summary :

    Germans : 45 / 54
        Russians : 15 / 27
        Japanese : 80 / 87
        Americans : 59 / 82
        Chinese : 0 / 4
        British : 28 / 33
        UK_Pacific : 5 / 4
        Italians : 19 / 9
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 3 artilleries, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Morocco to Caucasus
                1 bomber moved from Northwest Persia to Volgograd
                5 fighters, 2 infantry and 2 tactical_bombers moved from India to Burma

    Combat - British
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Volgograd causes 0 damage total.
                Strategic bombing raid in Caucasus
                        AA fire in Caucasus :  0/1 hits
                    Bombing raid in Caucasus rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Caucasus causes 6 damage total.
                Battle in Burma
                    British attack with 5 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 2 infantry
                        British roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 :  3/9 hits
                        Japanese roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 bomber moved from Caucasus to Northwest Persia
                5 fighters and 2 tactical_bombers moved from Burma to India
                1 artillery, 2 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
                3 infantry moved from Trans-Jordan to Iraq
                2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Egypt to Iraq
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 carrier and 2 destroyers moved from 109 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                3 aaGuns, 4 artilleries and 33 infantry moved from India to Burma
                4 bombers moved from Morocco to Northwest Persia

    Place Units - British
                3 artilleries placed in Egypt
                1 mech_infantry placed in Union of South Africa
                1 destroyer placed in 71 Sea Zone
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 artillery
                Turning on Edit Mode
                EDIT: Removing units owned by British from Tunisia: 2 infantry
                EDIT: Adding units owned by British to Libya: 2 infantry
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 45 / 54
        Russians : 15 / 27
        Japanese : 79 / 87
        Americans : 59 / 82
        Chinese : 0 / 4
        British : 28 / 33
        UK_Pacific : 6 / 3
        Italians : 19 / 9
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Bryansk to Samara
                      Italians take Tambov from Russians

    Combat - Italians
                Battle in Samara
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Bryansk to Caucasus
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                3 infantry moved from Northern Italy to Southern France
                2 bombers moved from Japan to Kwangsi

    Place Units - Italians
                3 infantry placed in Southern France
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Western Germany: 2 artilleries
                EDIT: Adding units owned by Italians to France: 2 artilleries
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,4,2,6,5,5,1,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6,2,5
                Italians collect 11 PUs (10 lost to blockades); end with 11 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 tactical_bomber moved from Hawaiian Islands to Queensland
                1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from New South Wales to Queensland
                1 artillery moved from South Australia to New South Wales
                2 aaGuns, 7 artilleries and 21 infantry moved from South Australia to Northern Territory

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total

    Production/PUs Summary :

    Germans : 45 / 54
        Russians : 13 / 27
        Japanese : 79 / 87
        Americans : 59 / 82
        Chinese : 0 / 4
        British : 28 / 33
        UK_Pacific : 6 / 3
        Italians : 21 / 11
        ANZAC : 10 / 14
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 45 / 54
        Russians : 13 / 27
        Japanese : 79 / 87
        Americans : 59 / 82
        Chinese : 0 / 4
        British : 28 / 33
        UK_Pacific : 6 / 3
        Italians : 21 / 11
        ANZAC : 10 / 14
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber and 2 mech_infantrys moved from Bryansk to Vologda
                1 mech_infantry moved from Baltic States to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun, 6 artilleries and 3 infantry moved from Volgograd to Caucasus
                3 infantry moved from Ukraine to Bryansk
                1 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Slovakia Hungary to Northern Italy
                10 infantry moved from Northern Italy to Southern France
                3 infantry moved from France to Southern France
                3 mech_infantrys moved from Western Germany to Northern Italy
                1 armour and 3 mech_infantrys moved from Germany to Northern Italy
                2 infantry moved from Slovakia Hungary to Greater Southern Germany
                1 aaGun moved from Southern Italy to Northern Italy
                1 bomber moved from Vologda to Caucasus
                1 tactical_bomber moved from Southern Italy to Western Germany

    Place Units - Germans
                3 mech_infantrys placed in France
                3 mech_infantrys placed in Western Germany
                3 armour placed in Volgograd
                3 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,6,4,2,5,3,2,2
                Germans collect 43 PUs (4 lost to blockades); end with 43 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

  • '17

    You want the Middle East to get ugly don’t you?  :lol:

  • '12

    @wheatbeer:

    You want the Middle East to get ugly don’t you?  :lol:

    this one is going into uncharted territory.  unfortunately i had a similar game going with ghost (20+ rounds completely undecided) that ended with a gigantic thud when i got ENORMOUSLY diced in a massive fleet battle…  :-(

Suggested Topics

  • 36
  • 76
  • 109
  • 55
  • 55
  • 32
  • 97
  • 742
Axis & Allies Boardgaming Custom Painted Miniatures

43

Online

17.4k

Users

39.9k

Topics

1.7m

Posts