@Adam514 scramble opportunities?
14L G40 Wheat (allies +16) v Bold - game 3
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 33 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
Battle in 33 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 33 Sea Zone
ANZAC win, taking Dutch New Guinea from Japanese with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
4 infantry moved from South Australia to Western Australia
1 aaGun moved from Queensland to South Australia
1 artillery moved from New South Wales to South Australia
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsProduction/PUs Summary :
Germans : 46 / 64
Russians : 10 / 21
Japanese : 81 / 86
Americans : 62 / 87
Chinese : 0 / 4
British : 30 / 35
UK_Pacific : 6 / 6
Italians : 16 / 0
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
France 19 sent
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
2 mech_infantrys moved from Northern Italy to Denmark
3 tactical_bombers moved from Northern Italy to DenmarkCombat - Germans
Battle in Denmark
Germans attack with 2 mech_infantrys and 3 tactical_bombers
British defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Denmark, round 2 : 1/5 hits
British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
3 tactical_bombers moved from Denmark to Western Germany
4 artilleries and 7 infantry moved from France to Western Germany
8 armour and 20 mech_infantrys moved from Northern Italy to Germany
1 aaGun and 3 artilleries moved from Northern Italy to Western Germany
2 infantry moved from Slovakia Hungary to Germany
4 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Baltic States to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from Bryansk to ShensiPlace Units - Germans
3 artilleries placed in Western Germany
10 mech_infantrys placed in Germany
3 infantry placed in Volgograd
1 infantry placed in Slovakia Hungary
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,4,5,2,4,1
Germans collect 45 PUs (4 lost to blockades); end with 45 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsProduction/PUs Summary :
Germans : 49 / 55
Russians : 9 / 21
Japanese : 81 / 86
Americans : 62 / 87
Chinese : 0 / 4
British : 28 / 35
UK_Pacific : 6 / 6
Italians : 16 / 0
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
4 fighters moved from Russia to Tambov
3 fighters and 1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Tambov
Russians attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 4 fighters and 1 infantry in Tambov, round 2 : 3/5 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 3 fighters and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Smolensk, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
3 fighters moved from Smolensk to Russia
4 fighters moved from Tambov to Russia
1 aaGun, 3 armour, 2 artilleries, 10 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Iraq to Northwest Persia
1 aaGun and 2 infantry moved from India to Burma
1 cruiser moved from 110 Sea Zone to 112 Sea ZonePlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 14 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 48 / 55
Russians : 11 / 23
Japanese : 80 / 86
Americans : 62 / 87
Chinese : 0 / 4
British : 28 / 35
UK_Pacific : 6 / 6
Italians : 16 / 0
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 80 PUs; 6 SuicideAttackTokens;
Japanese buy 6 artilleries, 2 bombers, 1 factory_minor, 3 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from ANZAC
1 fighter moved from Caroline Islands to 45 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 6 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber and 1 mech_infantry moved from Bryansk to Smolensk
2 bombers moved from Caucasus to Tambov
1 mech_infantry moved from Bryansk to TambovCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Tambov
Japanese attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Tambov, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Tambov
Japanese roll dice for 2 bombers in Tambov, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 5 : 1/1 hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the ANZAC lost in 25 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Smolensk
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Smolensk
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 submarine
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 3 fighters in 33 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 submarineNon Combat Move - Japanese
3 fighters moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Japan to 6 Sea Zone
2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 11 fighters, 4 tactical_bombers and 2 transports moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from Manchuria to 19 Sea Zone
2 mech_infantrys moved from Shan State to Kwangsi
6 mech_infantrys moved from Szechwan to Kwangsi
3 infantry moved from Shan State to French Indo China
3 mech_infantrys moved from Anhwe to Kwangsi
3 mech_infantrys moved from Shensi to Hunan
3 armour moved from Kazakhstan to Caucasus
5 infantry moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Bryansk to Caucasus
2 bombers moved from Tambov to Kansu
1 bomber moved from Smolensk to Kansu
1 tactical_bomber moved from Germany to Western Germany
1 tactical_bomber moved from Northern Italy to Western Germany
4 fighters moved from Northern Italy to Germany
2 destroyers moved from 19 Sea Zone to 20 Sea Zone
1 aaGun and 4 infantry moved from Yunnan to French Indo China
1 submarine moved from 20 Sea Zone to 33 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
26 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Kazakhstan to Caucasus
1 aaGun moved from Caucasus to Volgograd
4 mech_infantrys moved from Caucasus to Volgograd
1 mech_infantry moved from Eastern Poland to Germany
1 mech_infantry moved from Eastern Poland to Germany
7 armour moved from Eastern Poland to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to Volgograd
2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 19 Sea Zone to 36 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 5 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from 19 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
6 carriers, 8 fighters, 3 infantry, 4 tactical_bombers and 2 transports moved from 19 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to French Indo China
10 fighters and 4 tactical_bombers moved from 36 Sea Zone to KwangsiPlace Units - Japanese
2 bombers placed in Japan
1 submarine placed in 6 Sea Zone
1 mech_infantry placed in Japan
2 mech_infantrys placed in Manchuria
3 artilleries placed in French Indo China
3 artilleries placed in Caucasus
1 factory_minor placed in ShantungTurn Complete - Japanese
Japanese collect 80 PUs; end with 82 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 3 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag, 1 airfield, 10 fighters, 11 mech_infantrys and 4 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 2 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 3 mech_infantrys
Kansu : 1 flag, 1 airfield and 3 bombers
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Gilbert Islands : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 3 fighters and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 5 infantry and 8 mech_infantrys
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor and 15 infantry
Celebes : 1 flag
Java : 1 flag, 3 infantry
Sumatra : 1 flag
41 Sea Zone : 1 flag
33 Sea Zone : 1 destroyer and 1 submarine
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 2 battleships, 7 carriers, 2 cruisers, 2 destroyers and 4 transports
35 Sea Zone : 1 carrier, 1 destroyer and 28 submarines
25 Sea Zone : 1 destroyer
5 Sea Zone : 1 destroyer
6 Sea Zone : 1 submarine
Western Germany : 2 tactical_bombers
Germany : 7 fighters and 2 mech_infantrys
Bryansk : 8 armour and 6 mech_infantrys
Urals : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 aaGun and 5 mech_infantrys
Caucasus : 1 flag, 3 armour, 17 artilleries, 1 factory_minor, 15 infantry and 3 mech_infantrys
Samara : 1 flagProduction/PUs Summary :
Germans : 48 / 55
Russians : 11 / 23
Japanese : 80 / 87
Americans : 62 / 87
Chinese : 0 / 4
British : 28 / 35
UK_Pacific : 6 / 6
Italians : 16 / 0
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.630
Median : 4.000
Variance : 1.038
Standard Deviation : 1.019
Total rolls : 27Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.944
Median : 4.500
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.167
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Russians Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Southern Italy to Northern Italy
Americans take Northern Italy from Italians
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Western United States to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Celebes
Battle in Holland Belgium
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 fighter and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Celebes from Japanese, taking Holland Belgium from Germans with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
8 carriers, 14 destroyers, 12 fighters, 22 submarines and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 64 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Southern Italy to Northwest Persia
1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 112 Sea Zone to 110 Sea Zone
7 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 7 infantry moved from 109 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy
1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 7 transports moved from 110 Sea Zone to 109 Sea ZonePlace Units - Americans
1 destroyer and 3 submarines placed in 10 Sea Zone
3 fighters placed in Southern Italy
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 74 PUs; end with 75 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUsProduction/PUs Summary :
Germans : 43 / 55
Russians : 11 / 23
Japanese : 77 / 87
Americans : 74 / 95
Chinese : 0 / 4
British : 28 / 35
UK_Pacific : 6 / 6
Italians : 12 / 0
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - British
3 bombers and 3 fighters moved from Norway to Germany
1 bomber moved from Southern Italy to Germany
1 fighter moved from Southern Italy to Germany
1 bomber moved from Northwest Persia to Volgograd -
intercept over Berlin?
UK brings 4 fig, 4 strat
Axis has 8 fighters (7 Japanese, 1 Italian … if there will be a dogfight, let me know your nationality ool) -
what is your buy?
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please email the current map.
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map sent
Sorry, didn’t figure you’d need it since the UK is doing nothing but SBR … but I can understand wanting to see US turn complete.
Buy’s 2 inf, 3 mech, 1 aa, 1 strat Europe, 2 inf Pacific
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no scramble
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time for mass-bomber-killings :evil:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 1 aaGun, 1 bomber, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 bombers and 3 fighters moved from Norway to Germany
1 bomber moved from Southern Italy to Germany
1 fighter moved from Southern Italy to Germany
1 bomber moved from Northwest Persia to VolgogradCombat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Air Battle in Germany
British attacks with 8 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/4 hits
Bombing raid in Germany rolls: 3,8,6,4 and causes: 20 damage to unit: factory_upgrade
Bombing raid in Germany causes 20 damage total.
Cleaning up after air battlesNon Combat Move - British
1 bomber moved from Volgograd to Russia
3 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 aaGun and 2 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 aaGuns, 3 artilleries, 32 infantry and 1 tactical_bomber moved from Burma to India
1 submarine moved from 39 Sea Zone to 76 Sea Zone
4 fighters moved from Germany to Norway
4 bombers moved from Germany to Norway
1 carrier, 3 destroyers and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Western Australia to Queensland
3 fighters and 1 tactical_bomber moved from Southern Italy to Northwest Persia
1 artillery moved from West India to IndiaPlace Units - British
1 aaGun and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 bomber placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryProduction/PUs Summary :
Germans : 43 / 55
Russians : 11 / 23
Japanese : 77 / 87
Americans : 74 / 95
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 6 / 6
Italians : 12 / 0
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Zero hits hmmmm :-(
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If only I had radar….
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - Italians
1 infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Holland Belgium
retreated to Holland Belgium
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
2 bombers moved from Japan to KansuTurn Complete - Italians
Territory Summary for Italians :
Kansu : 2 bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 3 aaGuns, 2 artilleries, 1 fighter and 11 infantry
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 armour and 1 mech_infantry
Eastern Poland : 1 flag, 1 airfield
Tambov : 1 flag, 1 infantry
Vologda : 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 infantry
Samara : 1 mech_infantryProduction/PUs Summary :
Germans : 43 / 55
Russians : 9 / 23
Japanese : 77 / 87
Americans : 74 / 95
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 6 / 6
Italians : 14 / 0
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
eventually the dice will even out. maybe round 50 or so i’m hoping.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from New Guinea to Queensland
4 infantry moved from Western Australia to South Australia
1 artillery and 1 infantry moved from South Australia to Queensland
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsProduction/PUs Summary :
Germans : 43 / 55
Russians : 9 / 23
Japanese : 77 / 87
Americans : 74 / 95
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 6 / 6
Italians : 14 / 0
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 3 factory_minors; Remaining resources: 44 PUs;
Germans buy 1 fighter and 11 infantry; Remaining resources: 1 PUs;Combat Move - Germans
10 artilleries and 9 infantry moved from Western Germany to Northern Italy
8 armour moved from Germany to Northern Italy
1 infantry and 3 tactical_bombers moved from Western Germany to Holland Belgium
10 mech_infantrys moved from Germany to Northern ItalyCombat - Germans
Battle in Northern Italy
Germans attack with 8 armour, 10 artilleries, 9 infantry and 10 mech_infantrys
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 8 armour, 10 artilleries, 9 infantry and 10 mech_infantrys in Northern Italy, round 2 : 10/37 hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 8 armour, 10 artilleries, 9 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 1 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 0/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 infantry and 3 tactical_bombers in Holland Belgium, round 3 : 2/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
3 tactical_bombers moved from Holland Belgium to Germany
11 mech_infantrys moved from Germany to Western Germany
2 mech_infantrys moved from Denmark to Western Germany
1 infantry moved from Slovakia Hungary to Germany
2 infantry moved from Germany to Western Germany
4 mech_infantrys moved from Volgograd to Bryansk
1 bomber moved from Shensi to Philippines
2 armour moved from Bryansk to Eastern Poland
3 aaGuns moved from Western Germany to Northern ItalyPlace Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
1 fighter and 2 infantry placed in Western Germany
3 infantry placed in Slovakia HungaryTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,6,2,6,3,4
Germans collect 42 PUs (8 lost to blockades); end with 43 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Philippines : 1 bomber
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 13 mech_infantrys
Germany : 1 factory_upgrade, 1 infantry, 10 mech_infantrys and 3 tactical_bombers
Holland Belgium : 1 infantry
Northern Italy : 1 flag, 3 aaGuns, 8 armour, 10 artilleries, 1 factory_minor, 9 infantry and 10 mech_infantrys
Karelia : 1 flag
Bryansk : 30 artilleries, 39 infantry and 35 mech_infantrys
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 2 armour
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 aaGun, 1 factory_minor and 8 infantry
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 50 / 53
Russians : 9 / 23
Japanese : 77 / 87
Americans : 67 / 95
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 6 / 6
Italians : 14 / 0
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 14 times
3 was rolled 17 times
4 was rolled 14 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.507
Median : 3.000
Variance : 1.621
Standard Deviation : 1.273
Total rolls : 67Null / Other
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.909
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Germans Combat
1 was rolled 5 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.311
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 45Americans Combat
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.909
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11