@max334 no scram thanks
14L G40 Wheat (allies +16) v Bold - game 3
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the bear is a BEAST, and she ain’t gonna go down easy. wow.
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Well, with Japan closing in with a significant force … and air power making it difficult to return Mid-East forces home, I still expect a challenge.
It is pretty funny that the most of the starting Siberian armies may complete a full circuit around Asia though :lol:
I am stumped for the Western Allies right now though. Too many options and none seem certain to be worthwhile.
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Well, with Japan closing in with a significant force … and air power making it difficult to return Mid-East forces home, I still expect a challenge.
It is pretty funny that the most of the starting Siberian armies may complete a full circuit around Asia though :lol:
I am stumped for the Western Allies right now though. Too many options and none seem certain to be worthwhile.
Gonna be wild for sure. Not too often i see games this late that are still undecided.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 7 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from 98 Sea Zone to Northern Italy
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery and 3 infantry moved from Egypt to 98 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy
1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 98 Sea Zone to 95 Sea Zone
4 bombers moved from Trans-Jordan to 95 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone -
need scramble orders SZ95
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 7 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from 98 Sea Zone to Northern Italy
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery and 3 infantry moved from Egypt to 98 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy
1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 98 Sea Zone to 95 Sea Zone
4 bombers moved from Trans-Jordan to 95 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea ZoneCombat - Americans
Americans creates battle in territory 22 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in Northern Italy
Americans attack with 2 artilleries, 4 fighters and 4 infantry
Italians defend with 4 artilleries, 1 factory_major and 6 infantry
Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 2/2 hits
Americans roll dice for 2 artilleries, 4 fighters and 4 infantry in Northern Italy, round 2 : 6/10 hits
Italians roll dice for 4 artilleries and 6 infantry in Northern Italy, round 2 : 4/10 hits
2 artilleries owned by the Italians, 4 infantry owned by the Americans and 6 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 2 artilleries and 4 fighters in Northern Italy, round 3 : 1/6 hits
Italians roll dice for 2 artilleries in Northern Italy, round 3 : 1/2 hits
1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Northern Italy
Americans roll dice for 1 artillery and 4 fighters in Northern Italy, round 4 : 2/5 hits
Italians roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking 22 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking Northern Italy from Italians with 1 artillery and 4 fighters remaining. Battle score for attacker is 18
Casualties for Italians: 4 artilleries and 6 infantry
Casualties for Americans: 1 artillery and 4 infantry
Battle in 42 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 5 : 1/1 hits
Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarineNon Combat Move - Americans
4 fighters moved from Northern Italy to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
4 bombers moved from 95 Sea Zone to Tunisia
1 aaGun, 2 artilleries, 3 infantry and 1 mech_infantry moved from Algeria to Tunisia
10 fighters moved from 22 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
6 carriers, 4 destroyers and 2 fighters moved from 22 Sea Zone to 48 Sea Zone
9 submarines moved from 22 Sea Zone to 48 Sea Zone
1 carrier and 1 destroyer moved from 30 Sea Zone to 48 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from Hawaiian Islands to Queensland
1 artillery and 5 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
1 cruiser and 2 destroyers moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 64 Sea Zone to 101 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 fighters moved from Western United States to 48 Sea Zone
1 mech_infantry moved from Trans-Jordan to Persia
4 fighters moved from Trans-Jordan to Egypt
1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 89 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast MexicoPlace Units - Americans
3 artilleries and 7 infantry placed in Central United States
3 transports placed in 101 Sea Zone
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsProduction/PUs Summary :
Germans : 42 / 42
Russians : 24 / 36
Japanese : 76 / 75
Americans : 60 / 80
Chinese : 0 / 4
British : 28 / 37
UK_Pacific : 6 / 6
Italians : 15 / 12
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Going to sleep soon. Will do UK in the morning (EST) … after I figure it out :lol:
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Stop beating up poor italy they are helpless!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 bomber, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 bomber, 2 fighters and 1 tactical_bomber moved from India to 41 Sea ZoneCombat - British
Battle in Norway
Battle in 41 Sea Zone
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 41 Sea Zone
British win, taking Norway from Germans with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for British: 1 fighterNon Combat Move - British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Egypt to Iraq
1 aaGun and 1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from United Kingdom to Scotland
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
2 destroyers moved from 110 Sea Zone to 125 Sea Zone
1 aaGun moved from United Kingdom to Scotland
1 mech_infantry moved from Alexandria to Trans-Jordan
4 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 bomber, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
3 aaGuns, 4 artilleries, 22 infantry and 1 mech_infantry moved from Burma to India
1 fighter moved from Egypt to IraqPlace Units - British
2 transports placed in 81 Sea Zone
1 bomber and 1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,1,2,5,1,3,6,1,3,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantryProduction/PUs Summary :
Germans : 39 / 42
Russians : 24 / 36
Japanese : 74 / 75
Americans : 60 / 80
Chinese : 1 / 4
British : 31 / 36
UK_Pacific : 7 / 6
Italians : 15 / 12
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Belarus to Bryansk
Italians take Bryansk from Russians
9 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Western Germany to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 fighter and 9 infantry
Americans defend with 1 artillery and 1 factory_minor
Italians win, taking Northern Italy from Americans with 1 fighter and 9 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 armour and 3 infantry moved from Belarus to Bryansk
1 fighter moved from Northern Italy to Eastern Poland
2 aaGuns and 3 infantry moved from Normandy Bordeaux to France
1 aaGun, 2 artilleries and 1 infantry moved from Holland Belgium to Western Germany
2 bombers moved from Kansu to KwangsiPlace Units - Italians
3 mech_infantrys placed in Novgorod
Italians undo move 1.
3 mech_infantrys placed in NovgorodTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,2,5,1,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Italians collect 13 PUs (7 lost to blockades); end with 13 PUs total -
are you kidding me? just look at that convoy roll. :lol: 6 more bucks for the good ol USA.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 19 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 19 Sea Zone to 5 Sea ZonePlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 19 Sea ZoneNon Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 19 Sea Zone to 5 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New South Wales to South Australia
2 fighters moved from 48 Sea Zone to Queensland
2 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 infantry placed in New South Wales
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
adjusted NCM from first summary post
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
6 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Belarus to Norway
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to NorwayCombat - Germans
Battle in Norway
Germans attack with 2 bombers and 2 infantry
British defend with 1 infantry
Germans win, taking Norway from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 6 artilleries and 5 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 6 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
8 mech_infantrys moved from Eastern Poland to Bryansk
2 bombers moved from Norway to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
1 mech_infantry moved from Holland Belgium to Northern Italy
2 aaGuns moved from Holland Belgium to Western Germany
6 mech_infantrys moved from Germany to Northern Italy
1 aaGun and 1 infantry moved from Germany to Western Germany
1 armour and 4 mech_infantrys moved from Western Germany to Northern Italy
3 artilleries moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Belarus to Smolensk
3 aaGuns, 9 armour, 21 artilleries, 41 infantry and 24 mech_infantrys moved from Belarus to Bryansk
2 tactical_bombers moved from Belarus to Northern Italy
1 fighter moved from Belarus to Western Germany
1 tactical_bomber moved from Belarus to Northern ItalyPlace Units - Germans
2 fighters and 1 infantry placed in Western Germany
2 artilleries and 1 infantry placed in France
2 mech_infantrys placed in Slovakia Hungary
Germans undo move 3.
2 mech_infantrys placed in Slovakia Hungary
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 4 mech_infantrys
EDIT: Adding units owned by Germans to Vyborg: 4 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5,3,2,3,6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,3,3,4,1,6
Germans collect 43 PUs (7 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Tambov to Novosibirsk
1 infantry moved from Tambov to Rostov
2 mech_infantrys moved from Russia to Archangel
2 fighters moved from Russia to Rostov
2 fighters moved from Russia to Archangel
1 tactical_bomber moved from Tambov to Kazakhstan
1 fighter moved from Russia to Kazakhstan
2 fighters moved from Russia to Novosibirsk
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from ItaliansCombat - Russians
Battle in Archangel
Russians attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 mech_infantrys in Archangel, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 2 fighters and 2 mech_infantrys in Archangel, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Russians attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Novosibirsk, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Rostov
retreated to Rostov
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
2 fighters moved from Novosibirsk to Russia
2 fighters moved from Archangel to Russia
1 aaGun, 2 armour, 10 artilleries, 19 infantry and 17 mech_infantrys moved from Tambov to Russia
1 aaGun and 15 infantry moved from Persia to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
2 armour moved from Egypt to Iraq
1 cruiser moved from 98 Sea Zone to 92 Sea ZonePlace Units - Russians
7 infantry and 3 mech_infantrys placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 33 PUsProduction/PUs Summary :
Germans : 49 / 48
Russians : 19 / 33
Japanese : 72 / 75
Americans : 56 / 80
Chinese : 1 / 4
British : 28 / 36
UK_Pacific : 7 / 6
Italians : 19 / 13
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
i am feeling the weight of this japanese move…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 5 infantry and 11 mech_infantrys; Remaining resources: 16 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Sikang to Russia
1 bomber and 4 fighters moved from Kansu to Russia
1 fighter moved from Sikang to Russia
1 tactical_bomber moved from Kansu to Russia
1 tactical_bomber moved from Kansu to Russia
1 tactical_bomber moved from Kansu to Volgograd
2 tactical_bombers moved from Sikang to Volgograd
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Szechwan to Yunnan
4 infantry moved from French Indo China to Shan State
1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
3 fighters moved from Kwangsi to Yunnan
1 mech_infantry moved from Urals to Vologda
Japanese take Vologda from Russians
5 infantry moved from Tsinghai to Novosibirsk
11 artilleries and 8 infantry moved from Tsinghai to Kazakhstan
3 mech_infantrys moved from Sikang to Novosibirsk
3 armour moved from Szechwan to Kazakhstan
2 infantry moved from Sikang to Kazakhstan
1 armour and 1 mech_infantry moved from Kansu to Timguska
1 armour and 1 mech_infantry moved from Timguska to Novosibirsk