14L G40 Wheat (allies +16) v Bold - game 3

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 3 fighters and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Russia to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 tactical_bomber moved from Novgorod to Western Ukraine
                1 infantry moved from Samara to Novosibirsk
                4 artilleries and 1 infantry moved from Volgograd to Kazakhstan
                1 artillery and 1 infantry moved from Samara to Kazakhstan
                1 fighter moved from Volgograd to Novosibirsk
                1 fighter moved from Samara to Novosibirsk

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Kazakhstan
                    Russians attack with 5 artilleries and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 5 artilleries and 2 infantry in Kazakhstan, round 2 :  2/7 hits
                        Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 5 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Novosibirsk
                    Russians attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Novosibirsk, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Novosibirsk to Russia
                1 tactical_bomber moved from Western Ukraine to Belarus
                1 fighter moved from Western Ukraine to Russia
                3 armour and 8 mech_infantrys moved from Novgorod to Belarus
                3 mech_infantrys moved from Karelia to Belarus
                1 mech_infantry moved from Russia to Kazakhstan
                2 armour and 1 mech_infantry moved from Russia to Belarus
                2 aaGuns and 17 infantry moved from Anhwe to Kweichow

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 115 Sea Zone: 1 cruiser and 1 submarine
                EDIT: Adding units owned by Russians to 112 Sea Zone: 1 cruiser and 1 submarine
                EDIT: Turning off Edit Mode
                3 fighters and 6 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs

    Production/PUs Summary :

    Germans : 45 / 54
        Russians : 34 / 40
        Japanese : 50 / 66
        Americans : 60 / 83
        Chinese : 14 / 13
        British : 28 / 37
        UK_Pacific : 7 / 7
        Italians : 13 / 17
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    Sorry about that and thanks.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 13 infantry; Remaining resources: 27 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kansu to Suiyuyan
                2 bombers moved from Kansu to Suiyuyan
                1 bomber moved from Japan to Suiyuyan
                1 artillery moved from Manchuria to Jehol
                      Japanese take Jehol from Chinese
                2 transports moved from 20 Sea Zone to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                3 fighters moved from Japan to Kiangsu
                1 armour moved from French Indo China to Kiangsi
                3 artilleries moved from Szechwan to Yunnan
                1 infantry moved from French Indo China to Yunnan
                2 infantry moved from French Indo China to Shan State
                3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
                1 fighter and 2 tactical_bombers moved from Kwangsi to Kiangsi
                2 fighters moved from Kwangsi to Kiangsi
                1 fighter moved from Kwangsi to Kiangsu
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi

    Combat - Japanese
                Battle in Shantung
                Battle in Suiyuyan
                    Japanese attack with 3 bombers and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shantung from Chinese, taking Suiyuyan from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 armour, 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 4 fighters and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsu from Chinese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 artilleries and 1 infantry
                    British defend with 1 infantry
                    3 artilleries owned by the Japanese retreated to French Indo China
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 armour moved from Szechwan to Kansu
                1 infantry moved from Tsinghai to Kansu
                3 bombers moved from Suiyuyan to Kansu
                4 fighters moved from Kiangsu to 6 Sea Zone
                3 transports moved from 36 Sea Zone to 6 Sea Zone
                1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 transport moved from 17 Sea Zone to 6 Sea Zone
                6 infantry moved from Japan to 6 Sea Zone
                6 infantry moved from 6 Sea Zone to Korea
                2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                3 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                3 fighters and 3 tactical_bombers moved from Shan State to Kwangsi
                1 aaGun moved from Szechwan to Shensi

    Place Units - Japanese
                10 infantry placed in Japan
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 86 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 destroyers, 5 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Norway to Finland
                2 fighters moved from 112 Sea Zone to Finland
                1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 tactical_bombers moved from United Kingdom to Holland Belgium

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 infantry and 2 tactical_bombers
                    Italians defend with 1 mech_infantry
                        Americans roll dice for 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans win with 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Finland
                    Americans attack with 1 armour, 2 artilleries, 2 fighters, 7 infantry and 1 mech_infantry
                    Germans defend with 9 infantry
                        Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 7 infantry and 1 mech_infantry in Finland, round 2 :  6/13 hits
                        Germans roll dice for 9 infantry in Finland, round 2 :  4/9 hits
                        6 infantry owned by the Germans and 4 infantry owned by the Americans lost in Finland
                        Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry in Finland, round 3 :  5/9 hits
                        Germans roll dice for 3 infantry in Finland, round 3 :  1/3 hits
                        3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                    Americans win, taking Finland from Germans with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 9 infantry
                    Casualties for Americans: 5 infantry

    Non Combat Move - Americans
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 6 transports moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from Finland to 112 Sea Zone
                2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                4 carriers, 2 destroyers, 8 fighters, 3 infantry, 1 mech_infantry, 9 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 infantry and 1 mech_infantry moved from 82 Sea Zone to Nigeria
                1 bomber moved from Eastern United States to Nigeria
                1 submarine moved from 105 Sea Zone to 92 Sea Zone
                1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 aaGun moved from Central United States to Western United States
                2 aaGuns moved from Eastern United States to Central United States

    Place Units - Americans
                2 artilleries and 4 infantry placed in Western United States
                2 tactical_bombers placed in Eastern United States
                1 destroyer and 3 submarines placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Central United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 34 / 40
        Japanese : 59 / 91
        Americans : 63 / 83
        Chinese : 6 / 13
        British : 28 / 37
        UK_Pacific : 6 / 7
        Italians : 12 / 17
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Kweichow to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun
                        1 aaGun owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - Chinese
                5 infantry moved from Kweichow to Yunnan

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 34 / 40
        Japanese : 57 / 91
        Americans : 63 / 83
        Chinese : 8 / 15
        British : 28 / 37
        UK_Pacific : 6 / 7
        Italians : 12 / 17
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 3 artilleries, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Denmark to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter and 2 infantry moved from Burma to Shan State
                1 fighter moved from Kweichow to Shan State
                1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Holland Belgium
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  2/5 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
                    British win, taking Holland Belgium from Germans, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
                2 mech_infantrys moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 infantry moved from Burma to Yunnan
                1 carrier and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
                7 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Norway to Finland
                1 infantry moved from Union of South Africa to Rhodesia
                2 fighters moved from United Kingdom to French West Africa
                3 aaGuns, 5 artilleries and 19 infantry moved from Burma to Yunnan
                1 infantry moved from Eastern Persia to Persia
                1 infantry moved from India to West India

    Place Units - British
                1 artillery and 2 infantry placed in Union of South Africa
                2 artilleries and 2 infantry placed in United Kingdom
                1 submarine placed in 110 Sea Zone
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
                UK_Pacific collect 5 PUs (2 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Production/PUs Summary :

    Germans : 40 / 54
        Russians : 34 / 40
        Japanese : 56 / 91
        Americans : 63 / 83
        Chinese : 8 / 15
        British : 31 / 31
        UK_Pacific : 7 / 6
        Italians : 12 / 17
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    NCM notes:
    US fighters are on the UK carrier in SZ110
    The 8 British land units in SZ110 are loaded onto 4 US tt

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Eastern Poland to Western Ukraine
                4 armour moved from Romania to Western Ukraine
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                      Italians take 93 Sea Zone from Americans
                2 bombers moved from Southern Italy to 92 Sea Zone
                1 infantry moved from Southern France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from Americans
                2 infantry moved from Western Germany to Holland Belgium

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 2 bombers and 1 submarine
                    Americans defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Americans Submerged
                    Italians win with 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 cruiser
                Battle in Holland Belgium
                    Italians attack with 2 infantry
                    British defend with 1 infantry
                    1 infantry owned by the Italians retreated to Western Germany
                    British win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Western Ukraine
                    Italians attack with 4 armour and 1 infantry
                    Russians defend with 2 mech_infantrys
                    Italians win, taking Western Ukraine from Russians with 4 armour and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Italians
                1 aaGun moved from Germany to Western Germany
                1 aaGun, 1 artillery and 5 infantry moved from Southern France to France
                2 bombers moved from 92 Sea Zone to Western Germany
                1 infantry moved from Southern Italy to Northern Italy
                11 infantry moved from Western Germany to France

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                3 infantry placed in Southern France
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from France: 1 aaGun
                EDIT: Adding units owned by Italians to Southern France: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,1
                Italians collect 13 PUs (3 lost to blockades); end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

  • '12

    i figured you would submerge the sub - if you want him to fight, you can reroll the battle or roll just for your sub, whichever you wish.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun, 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2
                ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs total

    Production/PUs Summary :

    Germans : 40 / 54
        Russians : 32 / 40
        Japanese : 56 / 91
        Americans : 61 / 83
        Chinese : 8 / 15
        British : 31 / 31
        UK_Pacific : 7 / 6
        Italians : 16 / 23
        ANZAC : 10 / 9
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 40 / 54
        Russians : 32 / 40
        Japanese : 56 / 91
        Americans : 61 / 83
        Chinese : 8 / 15
        British : 31 / 31
        UK_Pacific : 7 / 6
        Italians : 16 / 23
        ANZAC : 10 / 9
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 18 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Denmark
                      Germans take Denmark from British
                1 tactical_bomber moved from Germany to Holland Belgium
                1 armour moved from Eastern Poland to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Bryansk
                      Germans take Bryansk from Russians
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                1 armour moved from Iraq to Caucasus
                      Germans take Northwest Persia from British
                      Germans take Caucasus from Russians
                1 armour moved from Syria to Persia
                2 bombers moved from Eastern Poland to Persia
                1 armour moved from Belgian Congo to Kenya
                      Germans take Kenya from British
                1 armour moved from Kenya to Anglo Egyptian Sudan
                1 mech_infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Persia
                    Germans attack with 1 armour and 2 bombers
                    British defend with 1 infantry
                    Germans win, taking Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Persia to Syria
                3 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from Trans-Jordan to Iraq
                1 tactical_bomber moved from Southern Italy to Eastern Poland
                2 infantry moved from Poland to Eastern Poland
                3 infantry moved from Slovakia Hungary to Eastern Poland
                1 mech_infantry moved from Romania to Eastern Poland
                1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                2 bombers moved from Eastern Poland to Kansu
                1 infantry moved from Eastern Poland to Baltic States
                2 aaGuns and 3 infantry moved from Germany to Western Germany
                1 tactical_bomber moved from Holland Belgium to Western Germany
                9 infantry moved from Germany to Slovakia Hungary

    Place Units - Germans
                3 infantry placed in Western Germany
                3 infantry placed in Egypt
                3 infantry placed in Slovakia Hungary
                9 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,3
                Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 artillery and 1 infantry moved from Karelia to Novgorod
                1 tactical_bomber moved from Belarus to Novgorod
                13 artilleries and 32 infantry moved from Belarus to Bryansk
                5 artilleries, 2 infantry and 1 mech_infantry moved from Kazakhstan to Caucasus

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 13 artilleries and 32 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 13 artilleries and 32 infantry in Bryansk, round 2 :  11/45 hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 13 artilleries and 32 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Novgorod
                    Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Novgorod, round 2 :  3/3 hits
                        Germans roll dice for 1 mech_infantry in Novgorod, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Caucasus
                    Russians attack with 5 artilleries, 2 infantry and 1 mech_infantry
                    Germans defend with 1 armour
                        Russians roll dice for 5 artilleries, 2 infantry and 1 mech_infantry in Caucasus, round 2 :  3/8 hits
                        Germans roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 5 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 aaGuns moved from Belarus to Bryansk
                1 tactical_bomber moved from Novgorod to Bryansk
                1 tactical_bomber moved from Bryansk to Russia
                5 armour and 12 mech_infantrys moved from Belarus to Rostov
                2 aaGuns and 17 infantry moved from Kweichow to Yunnan
                1 submarine moved from 112 Sea Zone to 105 Sea Zone
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone

    Place Units - Russians
                10 infantry placed in Russia
                1 artillery and 2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs

    Production/PUs Summary :

    Germans : 50 / 72
        Russians : 31 / 36
        Japanese : 55 / 91
        Americans : 61 / 83
        Chinese : 8 / 15
        British : 23 / 31
        UK_Pacific : 7 / 6
        Italians : 16 / 23
        ANZAC : 10 / 9
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 airfield, 5 fighters, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from French Indo China to Shan State
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                4 fighters and 3 tactical_bombers moved from Kwangsi to Hunan
                1 fighter moved from Hunan to Shensi
                1 bomber moved from Kansu to Shensi
                1 infantry moved from Suiyuyan to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Kansu to Novosibirsk
                2 bombers moved from Kansu to Novosibirsk
                1 artillery moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 bomber, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 2 bombers and 1 infantry
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Novosibirsk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                2 bombers moved from Novosibirsk to Kansu
                1 bomber and 1 fighter moved from Shensi to Kansu
                1 fighter and 1 tactical_bomber moved from Hunan to Kansu
                2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
                1 submarine moved from 62 Sea Zone to 56 Sea Zone
                1 submarine moved from 34 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 armour moved from Kiangsi to French Indo China
                2 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                3 infantry moved from 36 Sea Zone to French Indo China
                8 infantry moved from Japan to 6 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters, 8 infantry, 1 submarine, 3 tactical_bombers and 4 transports moved from 6 Sea Zone to 20 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters, 8 infantry, 1 submarine, 3 tactical_bombers and 4 transports moved from 20 Sea Zone to 36 Sea Zone
                7 fighters, 8 infantry and 3 tactical_bombers moved from 36 Sea Zone to French Indo China
                6 infantry moved from Korea to Manchuria
                1 fighter and 1 tactical_bomber moved from Hunan to Kansu
                1 fighter and 1 tactical_bomber moved from Hunan to Kansu

    Place Units - Japanese
                1 airfield placed in Kansu
                3 infantry placed in French Indo China
                5 fighters and 1 tactical_bomber placed in Japan
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

  • '17

    German bombers in the Pacific are the worst  :lol:

  • '12

    @wheatbeer:

    German bombers in the Pacific are the worst  :lol:

    they can make things tricky for sure.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                      Americans take 98 Sea Zone from Germans
                1 submarine moved from 97 Sea Zone to 99 Sea Zone

    Combat - Americans
                Battle in Sumatra
                Battle in Malaya

    Non Combat Move - Americans
                1 carrier, 1 destroyer and 1 fighter moved from 54 Sea Zone to 37 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
                1 destroyer moved from 30 Sea Zone to 54 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 fighter moved from 54 Sea Zone to Queensland
                1 fighter moved from 54 Sea Zone to Queensland
                2 fighters moved from Western United States to Hawaiian Islands
                2 tactical_bombers moved from Eastern United States to Western United States
                1 artillery and 1 infantry moved from Central United States to Western United States
                1 destroyer moved from 101 Sea Zone to 64 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 2 tactical_bombers moved from 110 Sea Zone to 92 Sea Zone
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Nigeria to French Equatorial Africa
                1 mech_infantry moved from Libya to Algeria
                1 transport moved from 82 Sea Zone to 87 Sea Zone
                7 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
                1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 bomber moved from Nigeria to French Equatorial Africa
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                1 artillery and 1 infantry moved from Western United States to Central United States

    Place Units - Americans
                2 carriers, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 68 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    Production/PUs Summary :

    Germans : 50 / 72
        Russians : 30 / 36
        Japanese : 54 / 66
        Americans : 65 / 88
        Chinese : 4 / 15
        British : 23 / 31
        UK_Pacific : 9 / 6
        Italians : 16 / 23
        ANZAC : 10 / 9
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                8 infantry moved from Yunnan to Burma

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Kweichow
                1 infantry placed in Hunan
                1 infantry placed in Yunnan
                1 infantry placed in Sikang
                Chinese undo move 5.
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Production/PUs Summary :

    Germans : 50 / 72
        Russians : 30 / 36
        Japanese : 52 / 66
        Americans : 65 / 88
        Chinese : 6 / 12
        British : 23 / 31
        UK_Pacific : 9 / 6
        Italians : 16 / 23
        ANZAC : 10 / 9
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 bomber, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                2 infantry moved from Yunnan to Shan State
                1 infantry moved from Rhodesia to Belgian Congo
                      British take Belgian Congo from Germans
                2 fighters and 1 tactical_bomber moved from Yunnan to Shan State

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 aaGuns, 5 artilleries, 19 infantry and 2 mech_infantrys moved from Yunnan to Burma
                2 infantry moved from India to Burma
                1 infantry moved from West India to Eastern Persia
                1 artillery and 3 infantry moved from Union of South Africa to Rhodesia
                2 fighters moved from French West Africa to French Equatorial Africa
                1 carrier, 2 fighters and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
                2 fighters and 1 tactical_bomber moved from Shan State to Burma

    Place Units - British
                1 bomber and 2 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 24 PUs; end with 25 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
                UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 15 PUs
                Some Units in India change ownership: 2 infantry

    Production/PUs Summary :

    Germans : 49 / 72
        Russians : 30 / 36
        Japanese : 48 / 66
        Americans : 65 / 88
        Chinese : 6 / 12
        British : 24 / 25
        UK_Pacific : 13 / 15
        Italians : 16 / 23
        ANZAC : 10 / 9
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                2 bombers moved from Western Germany to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 2 bombers and 1 destroyer
                    Americans defend with 1 submarine
                    Italians win with 2 bombers remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                2 bombers moved from 98 Sea Zone to Egypt
                1 infantry moved from Northern Italy to Southern Italy
                1 artillery and 16 infantry moved from France to Northern Italy
                1 aaGun and 3 infantry moved from Southern France to Northern Italy
                1 aaGun and 1 infantry moved from Western Germany to Northern Italy
                1 aaGun moved from Western Germany to France
                1 infantry moved from Normandy Bordeaux to France
                4 armour moved from Western Ukraine to Baltic States
                1 infantry moved from Western Ukraine to Eastern Poland

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs

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