UnknownSoldier (Axis) vs. Ziggurat (Allies+10), no tech, game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 fighter moved from Kansu to Suiyuyan
                1 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Kansu : 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 59 / 79
        Russians : 16 / 24
        Japanese : 53 / 40
        Americans : 61 / 86
        Chinese : 3 / 5
        British : 31 / 36
        UK_Pacific : 5 / 7
        Italians : 18 / 21
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 1 carrier and 5 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                2 fighters moved from 98 Sea Zone to 99 Sea Zone
                3 fighters moved from Egypt to 99 Sea Zone
                1 fighter moved from Persia to 99 Sea Zone

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 6 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 6 fighters in 99 Sea Zone, round 2 :  2/6 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 99 Sea Zone
                    British win, taking 99 Sea Zone from Italians with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                3 fighters moved from 99 Sea Zone to 98 Sea Zone
                1 fighter moved from 91 Sea Zone to 98 Sea Zone
                3 fighters moved from 99 Sea Zone to Egypt
                1 infantry moved from Northwest Persia to Persia
                1 armour and 1 mech_infantry moved from Persia to Iraq
                1 fighter and 2 tactical_bombers moved from Persia to Egypt
                2 infantry moved from Union of South Africa to 71 Sea Zone
                3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from Morocco to Tunisia

    Place Units - British
                1 carrier placed in 98 Sea Zone
                1 infantry placed in United Kingdom
                1 artillery and 2 infantry placed in Persia
                2 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
                British collect 29 PUs (2 lost to blockades); end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 32 infantry
        33 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 aaGun and 1 infantry
        Gibraltar : 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
        Morocco : 1 artillery and 1 infantry
        Tunisia : 1 armour
        Ethiopia : 1 flag
        80 Sea Zone : 1 transport
        99 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 artilleries, 1 factory_minor and 8 infantry
        98 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 1 transport
        91 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 59 / 79
        Russians : 16 / 24
        Japanese : 53 / 40
        Americans : 61 / 86
        Chinese : 3 / 5
        British : 31 / 35
        UK_Pacific : 5 / 6
        Italians : 18 / 21
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Sorry for not posting the US. Didn’t notice I’d clicked through til on China. Was just one small battle.

  • '13

    no worries sir

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                2 fighters moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 3 fighters
                    British defend with 1 submarine
                        Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 :  1/4 hits
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the British lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from British with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 99 Sea Zone to 97 Sea Zone
                1 fighter moved from 99 Sea Zone to Southern Italy

    Place Units - Italians
                1 destroyer, 1 submarine and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total

    Territory Summary for Italians :

    Evenkiyskiy : 1 flag
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        Belarus : 1 flag
        Urals : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag, 1 destroyer
        97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 5 submarines and 3 transports
        92 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 59 / 79
        Russians : 16 / 24
        Japanese : 53 / 40
        Americans : 61 / 86
        Chinese : 3 / 5
        British : 31 / 35
        UK_Pacific : 5 / 6
        Italians : 18 / 18
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                ANZAC creates battle in territory 20 Sea Zone
                ANZAC creates battle in territory 19 Sea Zone
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Borneo
                    ANZAC win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 transport moved from 37 Sea Zone to 55 Sea Zone
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                2 submarines moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                2 submarines and 1 transport placed in 54 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery, 3 fighters and 1 infantry
        Borneo : 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 submarine
        41 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag, 1 submarine and 1 transport
        33 Sea Zone : 1 cruiser, 3 submarines and 1 transport
        37 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag
        6 Sea Zone : 3 submarines
        54 Sea Zone : 2 submarines and 1 transport
        55 Sea Zone : 1 transport
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 59 / 79
        Russians : 16 / 24
        Japanese : 49 / 40
        Americans : 61 / 86
        Chinese : 3 / 5
        British : 31 / 35
        UK_Pacific : 9 / 6
        Italians : 18 / 18
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from 91 Sea Zone to United Kingdom

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 59 / 79
        Russians : 16 / 24
        Japanese : 49 / 40
        Americans : 61 / 86
        Chinese : 3 / 5
        British : 31 / 35
        UK_Pacific : 9 / 6
        Italians : 18 / 18
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 73 PUs;
                Germans buy 1 carrier, 1 destroyer, 10 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                3 armour and 3 mech_infantrys moved from Caucasus to Tsinghai
                      Germans take Kazakhstan from Russians
                1 armour and 1 mech_infantry moved from Volgograd to Turkmenistan
                      Germans take Turkmenistan from Russians
                1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
                1 infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from Russians
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                2 fighters moved from 110 Sea Zone to 104 Sea Zone
                2 tactical_bombers moved from Holland Belgium to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Tsinghai
                    Germans attack with 4 armour and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 4 armour and 4 mech_infantrys in Tsinghai, round 2 :  2/8 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tsinghai
                    Germans win, taking Tsinghai from Chinese with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Rostov to Tambov
                1 infantry moved from Archangel to Vologda
                1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun and 2 infantry moved from Holland Belgium to Western Germany
                2 bombers moved from Holland Belgium to Western Germany
                3 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 112 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Ukraine to Rostov
                2 artilleries and 6 infantry moved from Caucasus to Rostov

    Place Units - Germans
                1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs

    Territory Summary for Germans :

    Tsinghai : 1 flag, 4 armour and 4 mech_infantrys
        Kazakhstan : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour and 6 infantry
        Germany : 1 factory_major
        Northern Italy : 1 aaGun
        Southern Italy : 2 fighters
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 3 aaGuns, 4 armour, 3 artilleries, 19 infantry and 20 mech_infantrys
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 2 armour, 5 infantry and 1 mech_infantry
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Novosibirsk : 1 flag, 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 flag, 5 armour, 4 artilleries, 1 factory_minor, 9 infantry and 5 mech_infantrys
        Turkmenistan : 1 flag, 1 armour and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Caucasus : 1 flag
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 infantry
        112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports
        104 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        97 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 infantry
        Yugoslavia : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 2 tactical_bombers
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 63 / 85
        Russians : 13 / 24
        Japanese : 49 / 40
        Americans : 61 / 86
        Chinese : 2 / 5
        British : 31 / 35
        UK_Pacific : 9 / 6
        Italians : 18 / 18
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Yenisey to Urals
                      Russians take Evenkiyskiy from Italians
                      Russians take Urals from Italians
                1 mech_infantry moved from Yenisey to Novosibirsk
                2 fighters and 1 tactical_bomber moved from Kansu to Novosibirsk

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 :  3/4 hits
                        Germans roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Novosibirsk
                    Russians win, taking Novosibirsk from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
                2 aaGuns and 18 infantry moved from Buryatia to Amur

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 22 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 1 armour
                EDIT: Removing units owned by Russians from Italian Somaliland: 1 armour
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Anglo Egyptian Sudan : 1 armour
        Italian Somaliland : 1 flag
        Urals : 1 armour
        Russia : 4 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 95 infantry, 1 mech_infantry and 1 tactical_bomber
        Novosibirsk : 1 mech_infantry
        Iraq : 1 flag
        Persia : 1 infantry
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 62 / 85
        Russians : 16 / 22
        Japanese : 49 / 40
        Americans : 61 / 86
        Chinese : 2 / 5
        British : 31 / 35
        UK_Pacific : 9 / 6
        Italians : 16 / 18
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Shensi to Kansu
                2 bombers moved from Yunnan to Kansu
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                4 fighters and 4 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                      Japanese take 35 Sea Zone from ANZAC
                1 destroyer moved from 21 Sea Zone to 19 Sea Zone
                1 submarine moved from 36 Sea Zone to 55 Sea Zone

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 55 Sea Zone
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
                    Americans defend with 3 submarines
                        Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 19 Sea Zone, round 2 :  6/9 hits
                        Americans roll dice for 3 submarines in 19 Sea Zone, round 2 :  0/3 hits
                        3 submarines owned by the Americans lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Americans: 3 submarines
                Battle in Kansu
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 1 fighter and 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Kansu, round 2 :  2/4 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 :  1/2 hits
                        1 fighter owned by the Chinese, 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 fighter and 1 infantry

    Non Combat Move - Japanese
                1 artillery moved from Anhwe to Hopei
                3 mech_infantrys moved from Anhwe to Manchuria
                1 infantry moved from Korea to Manchuria
                1 artillery and 3 infantry moved from French Indo China to Shan State
                1 armour moved from Malaya to Shan State
                3 artilleries and 9 infantry moved from Yunnan to Shan State
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 3 submarines, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 6 Sea Zone
                4 fighters and 4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from 43 Sea Zone to Shan State
                1 fighter moved from Manchuria to 6 Sea Zone
                2 bombers moved from Kansu to Hopei

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 6 Sea Zone
                3 infantry placed in Manchuria
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,6,2,1,3,3
                Japanese collect 35 PUs (15 lost to blockades); end with 35 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 11 infantry, 3 mech_infantrys and 1 tactical_bomber
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 1 artillery, 2 bombers and 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 1 artillery
        Shan State : 1 flag, 1 armour, 6 artilleries, 1 fighter and 17 infantry
        Burma : 1 flag
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        Sumatra : 1 flag, 1 artillery and 3 infantry
        36 Sea Zone : 1 flag
        34 Sea Zone : 1 destroyer
        20 Sea Zone : 1 submarine
        19 Sea Zone : 1 destroyer
        6 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 7 fighters, 4 submarines, 7 tactical_bombers and 2 transports
        55 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 62 / 85
        Russians : 16 / 22
        Japanese : 50 / 35
        Americans : 61 / 86
        Chinese : 1 / 5
        British : 31 / 35
        UK_Pacific : 9 / 6
        Italians : 16 / 18
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from United Kingdom to 104 Sea Zone
                2 fighters moved from Eastern United States to 104 Sea Zone
                1 bomber moved from India to French Indo China
                1 destroyer moved from 33 Sea Zone to 55 Sea Zone
                3 fighters moved from 33 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone
                4 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 21 Sea Zone to 19 Sea Zone

    Combat - Americans
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  0/1 hits
                    Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 6 damage total.
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 19 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 19 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 19 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 submarines in 19 Sea Zone, round 4 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans lost in 19 Sea Zone
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 2 submarines
                Battle in 34 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 92 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 92 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                    retreated to 92 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 104 Sea Zone to United Kingdom
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 armour, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
                3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from Morocco to Algeria
                2 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 bomber moved from French Indo China to India
                3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
                4 fighters moved from 34 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
                5 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                1 bomber and 2 fighters placed in Eastern United States
                4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        India : 1 bomber
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag, 1 artillery
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 11 submarines, 1 tactical_bomber and 1 transport
        34 Sea Zone : 1 submarine
        26 Sea Zone : 5 submarines
        25 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag
        10 Sea Zone : 4 submarines
        55 Sea Zone : 1 destroyer
        Central United States : 1 aaGun and 1 factory_major
        Eastern United States : 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
        Gibraltar : 2 aaGuns, 1 artillery, 5 infantry and 1 mech_infantry
        United Kingdom : 2 fighters
        Morocco : 1 flag, 1 aaGun, 3 artilleries, 2 infantry and 1 mech_infantry
        Algeria : 1 flag, 3 infantry
        Tunisia : 1 flag
        Libya : 1 flag, 1 armour, 4 infantry and 2 mech_infantrys
        104 Sea Zone : 1 destroyer and 1 submarine
        101 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
        Brazil : 1 flag
        91 Sea Zone : 3 carriers, 4 fighters, 1 submarine and 7 transports

    Production/PUs Summary :

    Germans : 62 / 85
        Russians : 16 / 22
        Japanese : 50 / 35
        Americans : 61 / 86
        Chinese : 1 / 5
        British : 31 / 35
        UK_Pacific : 9 / 6
        Italians : 16 / 18
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 62 / 85
        Russians : 16 / 22
        Japanese : 49 / 35
        Americans : 61 / 86
        Chinese : 2 / 7
        British : 31 / 35
        UK_Pacific : 9 / 6
        Italians : 16 / 18
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British repair 8 damage on 1 factory_major; Remaining resources: 34 PUs;
                British buy 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Persia to Northwest Persia
                3 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                4 fighters moved from 98 Sea Zone to 99 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
                1 artillery and 32 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese

    Combat - British
                Battle in Northwest Persia
                    British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 :  3/6 hits
                        Germans roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 99 Sea Zone
                    British attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 99 Sea Zone
                    British win, taking 99 Sea Zone from Italians with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                4 fighters moved from 99 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Egypt
                1 aaGun and 1 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                3 fighters moved from Northwest Persia to Persia
                1 tactical_bomber moved from Northwest Persia to Persia
                1 infantry moved from Persia to Eastern Persia
                3 artilleries and 5 infantry moved from Persia to Iraq
                1 armour moved from Tunisia to Libya
                2 aaGuns moved from India to Burma

    Place Units - British
                2 infantry placed in United Kingdom
                3 infantry placed in Persia
                1 fighter and 1 infantry placed in Egypt
                1 submarine placed in 98 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 2 aaGuns, 1 artillery and 32 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        33 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 infantry
        Gibraltar : 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
        Morocco : 1 artillery and 1 infantry
        Libya : 1 armour
        Ethiopia : 1 flag
        80 Sea Zone : 1 transport
        99 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 aaGun, 1 armour, 9 artilleries, 14 infantry and 1 mech_infantry
        Eastern Persia : 1 flag, 1 infantry
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 factory_minor, 3 fighters, 3 infantry and 1 tactical_bomber
        98 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 1 transport
        91 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 62 / 85
        Russians : 16 / 22
        Japanese : 48 / 35
        Americans : 61 / 86
        Chinese : 2 / 7
        British : 31 / 36
        UK_Pacific : 10 / 10
        Italians : 16 / 18
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                2 fighters moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 3 fighters
                    British defend with 1 submarine
                        Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 :  1/4 hits
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone
                    Italians win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 99 Sea Zone to 97 Sea Zone
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

    Territory Summary for Italians :

    Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
        Belarus : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Western Ukraine : 1 flag
        Vologda : 1 flag
        96 Sea Zone : 1 destroyer
        Greece : 1 flag
        99 Sea Zone : 1 destroyer
        97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 submarines and 3 transports
        92 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 62 / 85
        Russians : 16 / 22
        Japanese : 48 / 35
        Americans : 61 / 86
        Chinese : 2 / 7
        British : 31 / 36
        UK_Pacific : 10 / 10
        Italians : 16 / 16
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 43 Sea Zone to 36 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 submarine
                EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for ANZAC :

    Caroline Islands : 2 artilleries, 3 fighters and 2 infantry
        Borneo : 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        Java : 1 flag
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 2 submarines
        43 Sea Zone : 1 flag
        33 Sea Zone : 1 cruiser, 3 submarines and 2 transports
        37 Sea Zone : 1 flag, 3 submarines
        36 Sea Zone : 1 submarine
        20 Sea Zone : 1 submarine
        21 Sea Zone : 1 submarine
        19 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 submarine and 1 transport
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 62 / 85
        Russians : 16 / 22
        Japanese : 48 / 35
        Americans : 61 / 86
        Chinese : 2 / 7
        British : 31 / 36
        UK_Pacific : 10 / 10
        Italians : 16 / 16
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 62 / 85
        Russians : 16 / 22
        Japanese : 48 / 35
        Americans : 61 / 86
        Chinese : 2 / 7
        British : 31 / 36
        UK_Pacific : 10 / 10
        Italians : 16 / 16
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Forgot to move the British tranny in SZ80. Sorry bout that.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 5 artilleries, 1 destroyer, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Tsinghai to Suiyuyan
                      Germans take Suiyuyan from Chinese
                1 mech_infantry moved from Tsinghai to Timguska
                      Germans take Timguska from Russians
                1 infantry moved from Vologda to Urals
                2 armour and 1 mech_infantry moved from Archangel to Urals
                2 mech_infantrys moved from Tsinghai to Novosibirsk
                4 armour moved from Tsinghai to Novosibirsk
                2 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
                2 artilleries and 6 infantry moved from 111 Sea Zone to Scotland
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone
                2 bombers moved from Western Germany to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                        Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 :  5/7 hits
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Urals
                    Germans attack with 2 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 armour
                        Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Urals, round 2 :  2/4 hits
                        Russians roll dice for 1 armour in Urals, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Urals
                    Germans win, taking Urals from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Scotland
                Battle in Novosibirsk
                    Germans attack with 4 armour and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 4 armour and 2 mech_infantrys in Novosibirsk, round 2 :  3/6 hits
                        Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
                    Germans win, taking Scotland from British, taking Novosibirsk from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 armour and 1 mech_infantry moved from Turkmenistan to Volgograd
                5 armour, 4 artilleries, 9 infantry and 5 mech_infantrys moved from Volgograd to Rostov
                1 infantry moved from Archangel to Vologda
                4 infantry moved from Archangel to Belarus
                3 mech_infantrys moved from Novgorod to Belarus
                3 infantry moved from Ukraine to Rostov
                1 battleship, 2 carriers and 1 cruiser moved from 112 Sea Zone to 111 Sea Zone
                2 fighters moved from 104 Sea Zone to 111 Sea Zone
                2 tactical_bombers moved from 104 Sea Zone to 111 Sea Zone
                2 bombers moved from 104 Sea Zone to Western Germany
                4 infantry moved from France to Western Germany
                1 fighter moved from Southern Italy to Yugoslavia
                1 tactical_bomber moved from Yugoslavia to Western Germany

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                3 submarines placed in 97 Sea Zone
                4 artilleries placed in Western Germany
                3 armour placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                3 mech_infantrys placed in Volgograd
                1 infantry placed in France

    Turn Complete - Germans
                Germans collect 68 PUs; end with 68 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs

    Territory Summary for Germans :

    Suiyuyan : 1 flag, 1 mech_infantry
        Tsinghai : 1 flag
        Timguska : 1 flag, 1 mech_infantry
        Kazakhstan : 1 flag
        Scotland : 1 flag, 1 airfield, 2 artilleries and 6 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Western Germany : 2 aaGuns, 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber
        Germany : 1 factory_major
        Northern Italy : 1 aaGun
        Southern Italy : 1 fighter
        Belarus : 4 infantry and 3 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 3 aaGuns, 9 armour, 7 artilleries, 31 infantry and 25 mech_infantrys
        Nenetsia : 1 flag
        Urals : 1 flag, 2 armour and 1 mech_infantry
        Vyborg : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Novosibirsk : 1 flag, 4 armour and 1 mech_infantry
        Vologda : 1 infantry
        Volgograd : 1 flag, 1 armour, 1 factory_minor and 4 mech_infantrys
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Caucasus : 1 flag
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 infantry
        Bulgaria : 1 flag
        97 Sea Zone : 4 submarines
        Yugoslavia : 1 flag, 1 airfield, 1 factory_minor, 2 fighters and 1 tactical_bomber
        Finland : 1 flag
        110 Sea Zone : 1 destroyer
        111 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 4 transports

    Production/PUs Summary :

    Germans : 68 / 88
        Russians : 13 / 22
        Japanese : 48 / 35
        Americans : 61 / 86
        Chinese : 1 / 7
        British : 29 / 36
        UK_Pacific : 10 / 10
        Italians : 16 / 16
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                3 infantry moved from Russia to Samara
                1 fighter moved from Russia to Samara
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 5 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 2 artilleries and 5 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 artilleries and 5 infantry in Tambov, round 2 :  2/7 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  3/4 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 110 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 :  0/1 hits
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 5 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Russians lost in 110 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Russians
                3 aaGuns moved from Russia to Tambov
                1 fighter moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                4 artilleries moved from Russia to Tambov
                75 infantry moved from Russia to Tambov
                3 infantry moved from Russia to Tambov
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                7 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 18 infantry
                EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 18 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 16 PUs; end with 17 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 23 PUs

    Territory Summary for Russians :

    Buryatia : 2 aaGuns and 18 infantry
        Egypt : 1 armour
        Italian Somaliland : 1 flag
        Bryansk : 1 infantry
        Russia : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber
        Tambov : 3 aaGuns, 6 artilleries and 84 infantry
        Samara : 3 infantry
        Iraq : 1 flag
        Northwest Persia : 1 infantry

    Production/PUs Summary :

    Germans : 65 / 88
        Russians : 16 / 23
        Japanese : 48 / 35
        Americans : 61 / 86
        Chinese : 1 / 7
        British : 29 / 36
        UK_Pacific : 10 / 10
        Italians : 16 / 16
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Sorry for taking so long. Life’s been a little more hectic than usual of late.

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