UnknownSoldier (Axis) vs. Ziggurat (Allies+10), no tech, game 2

  • '13

    France?


  • Sigh…. forgot to hit post turn apparently… Sorry about that :(.

  • '13

    no worries…did they do anything?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Iraq : 1 infantry
        91 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 54 / 65
        Russians : 19 / 26
        Japanese : 51 / 47
        Americans : 60 / 85
        Chinese : 2 / 2
        British : 31 / 36
        UK_Pacific : 8 / 7
        Italians : 21 / 21
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Couldn’t remember which game this was from work and just got a chance to move. Really sorry for the wait. Looks like I’m getting careless :(.

  • '13

    @Ziggurat:

    Couldn’t remember which game this was from work and just got a chance to move. Really sorry for the wait. Looks like I’m getting careless :(.

    No apology needed my friend

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 3 artilleries, 1 destroyer, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Tambov
                      Germans take Tambov from Russians
                3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 5 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 5 infantry moved from 110 Sea Zone to United Kingdom
                2 bombers moved from Southern Italy to United Kingdom
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                2 fighters moved from 110 Sea Zone to 104 Sea Zone
                4 artilleries moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                2 artilleries moved from Rostov to Caucasus
                8 infantry moved from Rostov to Caucasus
                3 armour and 3 mech_infantrys moved from Ukraine to Caucasus
                6 infantry moved from Rostov to Volgograd

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 6,3 and causes: 9 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 9 damage total.
                Battle in United Kingdom
                    Germans attack with 1 artillery and 5 infantry
                    French defend with 2 infantry; British defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
                        Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 :  2/2 hits
                        Germans roll dice for 1 artillery and 5 infantry in United Kingdom, round 2 :  1/6 hits
                        British roll dice for 2 aaGuns, 11 infantry and 1 mech_infantry in United Kingdom, round 2 :  7/12 hits
                        1 infantry owned by the British, 5 infantry owned by the Germans, 1 artillery owned by the Germans and 2 aaGuns owned by the British lost in United Kingdom
                    British win with 10 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 artillery and 5 infantry
                    Casualties for British: 2 aaGuns and 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 104 Sea Zone
                    Germans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Caucasus
                    Germans attack with 3 armour, 2 artilleries, 8 infantry and 3 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 3 armour, 2 artilleries, 8 infantry and 3 mech_infantrys in Caucasus, round 2 :  6/16 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 3 armour, 2 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Ukraine to Rostov
                2 armour and 1 mech_infantry moved from Novgorod to Archangel
                1 infantry moved from Nenetsia to Vologda
                6 infantry moved from Belarus to Archangel
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Rostov to Bryansk
                3 armour and 1 mech_infantry moved from Belarus to Rostov
                2 tactical_bombers moved from Southern Italy to Yugoslavia
                1 fighter moved from Southern Italy to Yugoslavia
                1 aaGun moved from Western Germany to Northern Italy
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from 104 Sea Zone to 110 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                2 bombers moved from United Kingdom to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Southern Italy to Holland Belgium
                1 tactical_bomber moved from Southern Italy to Holland Belgium

    Place Units - Germans
                1 airfield and 1 factory_minor placed in Yugoslavia
                1 destroyer placed in 110 Sea Zone
                1 artillery and 2 infantry placed in Ukraine
                2 artilleries and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 7 mech_infantrys
                EDIT: Adding units owned by Germans to Volgograd: 7 mech_infantrys
                EDIT: Removing units owned by Germans from Rostov: 7 armour
                EDIT: Adding units owned by Germans to Volgograd: 7 armour
                EDIT: Turning on Edit Mode

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Germany : 1 factory_major
        Holland Belgium : 1 aaGun, 2 bombers, 2 infantry and 2 tactical_bombers
        Northern Italy : 1 aaGun
        Southern Italy : 2 fighters
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 2 aaGuns, 4 armour, 12 infantry and 20 mech_infantrys
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 2 armour, 6 infantry and 1 mech_infantry
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
        Vologda : 1 infantry
        Volgograd : 1 flag, 7 armour, 4 artilleries, 1 factory_minor, 6 infantry and 7 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 3 armour, 2 artilleries, 7 infantry and 3 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        104 Sea Zone : 1 destroyer and 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        97 Sea Zone : 1 submarine
        Yugoslavia : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 2 tactical_bombers
        Finland : 1 flag
        110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 59 / 79
        Russians : 14 / 26
        Japanese : 51 / 47
        Americans : 60 / 85
        Chinese : 2 / 2
        British : 31 / 36
        UK_Pacific : 8 / 7
        Italians : 21 / 21
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 armour moved from Belgian Congo to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
                      Russians take Timguska from Italians
                1 infantry moved from Novosibirsk to Tsinghai
                2 fighters and 1 tactical_bomber moved from Russia to Tsinghai

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 :  4/4 hits
                        Japanese roll dice for 1 artillery in Tsinghai, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Yenisey
                    Russians attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 armour
                        Russians roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 :  1/2 hits
                        Italians roll dice for 1 armour in Yenisey, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Yenisey
                    Russians win, taking Yenisey from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Tsinghai to Kansu
                1 mech_infantry moved from Novosibirsk to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 18 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUs

    Territory Summary for Russians :

    Kansu : 2 fighters and 1 tactical_bomber
        Tsinghai : 1 infantry
        Yenisey : 1 armour and 1 mech_infantry
        Buryatia : 2 aaGuns and 18 infantry
        Italian Somaliland : 1 flag, 1 armour
        Russia : 4 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 87 infantry and 1 mech_infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 infantry
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 59 / 79
        Russians : 16 / 24
        Japanese : 50 / 47
        Americans : 60 / 85
        Chinese : 3 / 2
        British : 31 / 36
        UK_Pacific : 8 / 7
        Italians : 19 / 21
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers and 1 harbour; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Burma to Malaya
                2 mech_infantrys moved from Burma to Malaya
                1 armour moved from Burma to Malaya
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                5 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters, 5 submarines and 4 tactical_bombers
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 5 submarines in 36 Sea Zone, round 2 :  0/5 hits
                        Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 36 Sea Zone, round 2 :  4/9 hits
                        ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 36 Sea Zone
                    Japanese win with 1 destroyer, 4 fighters, 5 submarines and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Malaya
                    Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Malaya, round 2 :  2/6 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  2/2 hits
                        1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 2 mech_infantrys owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                2 battleships, 6 carriers, 2 cruisers and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 bombers moved from Burma to Yunnan
                3 artilleries and 7 infantry moved from Burma to Yunnan
                2 artilleries and 5 infantry moved from Burma to Shan State
                1 artillery moved from Kwangsi to French Indo China
                2 infantry moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                2 tactical_bombers moved from Malaya to 36 Sea Zone
                1 fighter moved from Malaya to 36 Sea Zone
                2 fighters moved from 6 Sea Zone to 36 Sea Zone
                3 mech_infantrys moved from Manchuria to Anhwe
                2 artilleries moved from Chahar to Anhwe
                1 infantry moved from Chahar to Hopei
                1 fighter moved from 6 Sea Zone to Manchuria
                1 tactical_bomber moved from Japan to Manchuria
                1 fighter moved from 6 Sea Zone to Japan
                1 infantry moved from Manchuria to Korea

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 36 Sea Zone
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3,1,5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1,3,1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,6,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
                Japanese collect 40 PUs (14 lost to blockades); end with 40 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 7 infantry and 1 tactical_bomber
        Hainan : 1 harbour
        Shensi : 1 flag, 2 infantry
        Yunnan : 1 flag, 3 artilleries, 2 bombers and 9 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 2 artilleries and 3 mech_infantrys
        Shan State : 1 flag, 2 artilleries and 5 infantry
        Burma : 1 flag
        Malaya : 1 flag, 1 armour and 1 harbour
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
        Sumatra : 1 flag, 1 artillery and 3 infantry
        36 Sea Zone : 1 flag, 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 7 fighters, 5 submarines, 7 tactical_bombers and 2 transports

    Production/PUs Summary :

    Germans : 59 / 79
        Russians : 16 / 24
        Japanese : 54 / 40
        Americans : 60 / 85
        Chinese : 2 / 2
        British : 31 / 36
        UK_Pacific : 5 / 7
        Italians : 19 / 21
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 fighter moved from Kansu to Suiyuyan
                1 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Kansu : 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 59 / 79
        Russians : 16 / 24
        Japanese : 53 / 40
        Americans : 61 / 86
        Chinese : 3 / 5
        British : 31 / 36
        UK_Pacific : 5 / 7
        Italians : 18 / 21
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 1 carrier and 5 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                2 fighters moved from 98 Sea Zone to 99 Sea Zone
                3 fighters moved from Egypt to 99 Sea Zone
                1 fighter moved from Persia to 99 Sea Zone

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 6 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 6 fighters in 99 Sea Zone, round 2 :  2/6 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 99 Sea Zone
                    British win, taking 99 Sea Zone from Italians with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                3 fighters moved from 99 Sea Zone to 98 Sea Zone
                1 fighter moved from 91 Sea Zone to 98 Sea Zone
                3 fighters moved from 99 Sea Zone to Egypt
                1 infantry moved from Northwest Persia to Persia
                1 armour and 1 mech_infantry moved from Persia to Iraq
                1 fighter and 2 tactical_bombers moved from Persia to Egypt
                2 infantry moved from Union of South Africa to 71 Sea Zone
                3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from Morocco to Tunisia

    Place Units - British
                1 carrier placed in 98 Sea Zone
                1 infantry placed in United Kingdom
                1 artillery and 2 infantry placed in Persia
                2 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
                British collect 29 PUs (2 lost to blockades); end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 32 infantry
        33 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 aaGun and 1 infantry
        Gibraltar : 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
        Morocco : 1 artillery and 1 infantry
        Tunisia : 1 armour
        Ethiopia : 1 flag
        80 Sea Zone : 1 transport
        99 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 artilleries, 1 factory_minor and 8 infantry
        98 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 1 transport
        91 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 59 / 79
        Russians : 16 / 24
        Japanese : 53 / 40
        Americans : 61 / 86
        Chinese : 3 / 5
        British : 31 / 35
        UK_Pacific : 5 / 6
        Italians : 18 / 21
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Sorry for not posting the US. Didn’t notice I’d clicked through til on China. Was just one small battle.

  • '13

    no worries sir

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                2 fighters moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 3 fighters
                    British defend with 1 submarine
                        Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 :  1/4 hits
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the British lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from British with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 99 Sea Zone to 97 Sea Zone
                1 fighter moved from 99 Sea Zone to Southern Italy

    Place Units - Italians
                1 destroyer, 1 submarine and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total

    Territory Summary for Italians :

    Evenkiyskiy : 1 flag
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        Belarus : 1 flag
        Urals : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag, 1 destroyer
        97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 5 submarines and 3 transports
        92 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 59 / 79
        Russians : 16 / 24
        Japanese : 53 / 40
        Americans : 61 / 86
        Chinese : 3 / 5
        British : 31 / 35
        UK_Pacific : 5 / 6
        Italians : 18 / 18
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                ANZAC creates battle in territory 20 Sea Zone
                ANZAC creates battle in territory 19 Sea Zone
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Borneo
                    ANZAC win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 transport moved from 37 Sea Zone to 55 Sea Zone
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                2 submarines moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                2 submarines and 1 transport placed in 54 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery, 3 fighters and 1 infantry
        Borneo : 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 submarine
        41 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag, 1 submarine and 1 transport
        33 Sea Zone : 1 cruiser, 3 submarines and 1 transport
        37 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag
        6 Sea Zone : 3 submarines
        54 Sea Zone : 2 submarines and 1 transport
        55 Sea Zone : 1 transport
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 59 / 79
        Russians : 16 / 24
        Japanese : 49 / 40
        Americans : 61 / 86
        Chinese : 3 / 5
        British : 31 / 35
        UK_Pacific : 9 / 6
        Italians : 18 / 18
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from 91 Sea Zone to United Kingdom

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 59 / 79
        Russians : 16 / 24
        Japanese : 49 / 40
        Americans : 61 / 86
        Chinese : 3 / 5
        British : 31 / 35
        UK_Pacific : 9 / 6
        Italians : 18 / 18
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 73 PUs;
                Germans buy 1 carrier, 1 destroyer, 10 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                3 armour and 3 mech_infantrys moved from Caucasus to Tsinghai
                      Germans take Kazakhstan from Russians
                1 armour and 1 mech_infantry moved from Volgograd to Turkmenistan
                      Germans take Turkmenistan from Russians
                1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
                1 infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from Russians
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                2 fighters moved from 110 Sea Zone to 104 Sea Zone
                2 tactical_bombers moved from Holland Belgium to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Tsinghai
                    Germans attack with 4 armour and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 4 armour and 4 mech_infantrys in Tsinghai, round 2 :  2/8 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tsinghai
                    Germans win, taking Tsinghai from Chinese with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Rostov to Tambov
                1 infantry moved from Archangel to Vologda
                1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun and 2 infantry moved from Holland Belgium to Western Germany
                2 bombers moved from Holland Belgium to Western Germany
                3 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 112 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Ukraine to Rostov
                2 artilleries and 6 infantry moved from Caucasus to Rostov

    Place Units - Germans
                1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs

    Territory Summary for Germans :

    Tsinghai : 1 flag, 4 armour and 4 mech_infantrys
        Kazakhstan : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour and 6 infantry
        Germany : 1 factory_major
        Northern Italy : 1 aaGun
        Southern Italy : 2 fighters
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 3 aaGuns, 4 armour, 3 artilleries, 19 infantry and 20 mech_infantrys
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 2 armour, 5 infantry and 1 mech_infantry
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Novosibirsk : 1 flag, 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 flag, 5 armour, 4 artilleries, 1 factory_minor, 9 infantry and 5 mech_infantrys
        Turkmenistan : 1 flag, 1 armour and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Caucasus : 1 flag
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 infantry
        112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports
        104 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        97 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 infantry
        Yugoslavia : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 2 tactical_bombers
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 63 / 85
        Russians : 13 / 24
        Japanese : 49 / 40
        Americans : 61 / 86
        Chinese : 2 / 5
        British : 31 / 35
        UK_Pacific : 9 / 6
        Italians : 18 / 18
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Yenisey to Urals
                      Russians take Evenkiyskiy from Italians
                      Russians take Urals from Italians
                1 mech_infantry moved from Yenisey to Novosibirsk
                2 fighters and 1 tactical_bomber moved from Kansu to Novosibirsk

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 :  3/4 hits
                        Germans roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Novosibirsk
                    Russians win, taking Novosibirsk from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
                2 aaGuns and 18 infantry moved from Buryatia to Amur

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 22 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 1 armour
                EDIT: Removing units owned by Russians from Italian Somaliland: 1 armour
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Anglo Egyptian Sudan : 1 armour
        Italian Somaliland : 1 flag
        Urals : 1 armour
        Russia : 4 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 95 infantry, 1 mech_infantry and 1 tactical_bomber
        Novosibirsk : 1 mech_infantry
        Iraq : 1 flag
        Persia : 1 infantry
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 62 / 85
        Russians : 16 / 22
        Japanese : 49 / 40
        Americans : 61 / 86
        Chinese : 2 / 5
        British : 31 / 35
        UK_Pacific : 9 / 6
        Italians : 16 / 18
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Shensi to Kansu
                2 bombers moved from Yunnan to Kansu
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                4 fighters and 4 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                      Japanese take 35 Sea Zone from ANZAC
                1 destroyer moved from 21 Sea Zone to 19 Sea Zone
                1 submarine moved from 36 Sea Zone to 55 Sea Zone

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 55 Sea Zone
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
                    Americans defend with 3 submarines
                        Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 19 Sea Zone, round 2 :  6/9 hits
                        Americans roll dice for 3 submarines in 19 Sea Zone, round 2 :  0/3 hits
                        3 submarines owned by the Americans lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Americans: 3 submarines
                Battle in Kansu
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 1 fighter and 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Kansu, round 2 :  2/4 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 :  1/2 hits
                        1 fighter owned by the Chinese, 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 fighter and 1 infantry

    Non Combat Move - Japanese
                1 artillery moved from Anhwe to Hopei
                3 mech_infantrys moved from Anhwe to Manchuria
                1 infantry moved from Korea to Manchuria
                1 artillery and 3 infantry moved from French Indo China to Shan State
                1 armour moved from Malaya to Shan State
                3 artilleries and 9 infantry moved from Yunnan to Shan State
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 3 submarines, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 6 Sea Zone
                4 fighters and 4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from 43 Sea Zone to Shan State
                1 fighter moved from Manchuria to 6 Sea Zone
                2 bombers moved from Kansu to Hopei

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 6 Sea Zone
                3 infantry placed in Manchuria
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,6,2,1,3,3
                Japanese collect 35 PUs (15 lost to blockades); end with 35 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 11 infantry, 3 mech_infantrys and 1 tactical_bomber
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 1 artillery, 2 bombers and 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 1 artillery
        Shan State : 1 flag, 1 armour, 6 artilleries, 1 fighter and 17 infantry
        Burma : 1 flag
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        Sumatra : 1 flag, 1 artillery and 3 infantry
        36 Sea Zone : 1 flag
        34 Sea Zone : 1 destroyer
        20 Sea Zone : 1 submarine
        19 Sea Zone : 1 destroyer
        6 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 7 fighters, 4 submarines, 7 tactical_bombers and 2 transports
        55 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 62 / 85
        Russians : 16 / 22
        Japanese : 50 / 35
        Americans : 61 / 86
        Chinese : 1 / 5
        British : 31 / 35
        UK_Pacific : 9 / 6
        Italians : 16 / 18
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from United Kingdom to 104 Sea Zone
                2 fighters moved from Eastern United States to 104 Sea Zone
                1 bomber moved from India to French Indo China
                1 destroyer moved from 33 Sea Zone to 55 Sea Zone
                3 fighters moved from 33 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone
                4 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 21 Sea Zone to 19 Sea Zone

    Combat - Americans
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  0/1 hits
                    Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 6 damage total.
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 19 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 19 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 19 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 submarines in 19 Sea Zone, round 4 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans lost in 19 Sea Zone
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 2 submarines
                Battle in 34 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 92 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 92 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                    retreated to 92 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 104 Sea Zone to United Kingdom
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 armour, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
                3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from Morocco to Algeria
                2 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 bomber moved from French Indo China to India
                3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
                4 fighters moved from 34 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
                5 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                1 bomber and 2 fighters placed in Eastern United States
                4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        India : 1 bomber
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag, 1 artillery
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 11 submarines, 1 tactical_bomber and 1 transport
        34 Sea Zone : 1 submarine
        26 Sea Zone : 5 submarines
        25 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag
        10 Sea Zone : 4 submarines
        55 Sea Zone : 1 destroyer
        Central United States : 1 aaGun and 1 factory_major
        Eastern United States : 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
        Gibraltar : 2 aaGuns, 1 artillery, 5 infantry and 1 mech_infantry
        United Kingdom : 2 fighters
        Morocco : 1 flag, 1 aaGun, 3 artilleries, 2 infantry and 1 mech_infantry
        Algeria : 1 flag, 3 infantry
        Tunisia : 1 flag
        Libya : 1 flag, 1 armour, 4 infantry and 2 mech_infantrys
        104 Sea Zone : 1 destroyer and 1 submarine
        101 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
        Brazil : 1 flag
        91 Sea Zone : 3 carriers, 4 fighters, 1 submarine and 7 transports

    Production/PUs Summary :

    Germans : 62 / 85
        Russians : 16 / 22
        Japanese : 50 / 35
        Americans : 61 / 86
        Chinese : 1 / 5
        British : 31 / 35
        UK_Pacific : 9 / 6
        Italians : 16 / 18
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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