L14 G40 PGMatt (axis) vs Helmut (allies +12) game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Algeria to Morocco
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France

    Combat - French
                Battle in 95 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 95 Sea Zone
                    French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Southern France
                    French attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  2/2 hits
                        Germans roll dice for 1 mech_infantry in Southern France, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Southern France
                    French win, taking Southern France from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 38 / 69
        Russians : 36 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 29 / 35
        UK_Pacific : 20 / 20
        Italians : 13 / 12
        ANZAC : 14 / 14
        French : 14 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour and 9 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                2 bombers and 3 tactical_bombers moved from Western Germany to United Kingdom

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 cruiser, 1 destroyer and 7 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                2 bombers and 2 fighters moved from Western Germany to United Kingdom
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                1 tactical_bomber moved from Western Germany to United Kingdom

  • '16

    Intercept UK?


  • Yes… French plane first kill…

  • '16

    AA guns will be Harbor, Air field, then 2 on the factory

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 cruiser, 1 destroyer and 7 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                2 bombers and 2 fighters moved from Western Germany to United Kingdom
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                1 tactical_bomber moved from Western Germany to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 7 units heading to United Kingdom
                    British launches 5 interceptors out of United Kingdom
                        Attackers Fire,  :  1/7 hits
                        Defenders Fire,  :  0/5 hits
                    1 fighter owned by the French lost in United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/4 hits
                    1 tactical_bomber killed by AA
                    Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 7,4 and causes: 11 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 15 damage total.  Damaged units is as follows: airfield = 4, factory_major = 11
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                2 bombers moved from United Kingdom to Western Germany
                2 fighters moved from United Kingdom to Holland Belgium
                1 aaGun moved from France to Holland Belgium
                3 armour moved from Yugoslavia to Western Germany
                2 aaGuns moved from Slovakia Hungary to Romania
                2 artilleries and 9 infantry moved from Yugoslavia to Romania
                5 infantry moved from Finland to Norway
                6 armour and 1 artillery moved from France to Western Germany
                1 infantry moved from Western Germany to France
                1 fighter moved from Northern Italy to France

    Place Units - Germans
                1 cruiser, 1 destroyer and 7 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
                Germans collect 40 PUs; end with 40 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter and 1 infantry
        Western Germany : 2 aaGuns, 1 airfield, 9 armour, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 1 infantry and 2 tactical_bombers
        Romania : 2 aaGuns, 2 artilleries and 10 infantry
        Poland : 1 aaGun, 3 artilleries and 12 infantry
        Germany : 1 factory_major
        Norway : 9 infantry
        Holland Belgium : 1 aaGun and 2 fighters
        112 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 10 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 36 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 29 / 35
        UK_Pacific : 20 / 20
        Italians : 13 / 12
        ANZAC : 14 / 14
        French : 12 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                6 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Dzavhan to Yakut S.S.R.
                2 infantry moved from Olgiy to Kansu
                2 armour and 2 mech_infantrys moved from Kazakhstan to Kansu
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                5 infantry moved from Russia to Bryansk
                3 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                2 artilleries moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Belarus

    Non Combat Move - Russians
                2 aaGuns moved from Bryansk to Western Ukraine

    Place Units - Russians
                3 artilleries placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                4 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 36 / 36
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 29 / 35
        UK_Pacific : 20 / 20
        Italians : 13 / 12
        ANZAC : 14 / 14
        French : 12 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                2 artilleries and 7 infantry moved from Amur to Buryatia
                1 mech_infantry moved from Amur to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 artillery and 2 infantry moved from Chahar to Central Mongolia
                5 fighters and 4 tactical_bombers moved from Jehol to Central Mongolia
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese

    Combat - Japanese
                Battle in Central Mongolia
                    Japanese attack with 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers in Central Mongolia, round 2 :  6/12 hits
                        Russians roll dice for 2 infantry in Central Mongolia, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Central Mongolia
                    Japanese win, taking Central Mongolia from Russians with 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                1 artillery and 2 infantry moved from Jehol to Chahar
                5 fighters and 4 tactical_bombers moved from Central Mongolia to Chahar
                1 aaGun moved from Amur to Buryatia
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 battleships, 1 cruiser and 2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 armour and 3 infantry moved from Japan to 6 Sea Zone
                1 armour and 3 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                3 infantry placed in Korea
                1 infantry placed in Japan
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 artilleries, 2 bombers, 2 fighters, 7 infantry and 1 tactical_bomber
        Korea : 1 armour, 1 factory_minor and 6 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag
        Siam : 2 infantry
        Manchuria : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers
        Anhwe : 1 flag
        Sakha : 1 flag
        Amur : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 7 infantry
        36 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        Central Mongolia : 1 flag, 1 artillery and 2 infantry
        6 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
        Buyant-Uhaa : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 33 / 36
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 9 / 16
        British : 29 / 35
        UK_Pacific : 20 / 20
        Italians : 13 / 12
        ANZAC : 14 / 14
        French : 12 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 carriers moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Hawaiian Islands to 26 Sea Zone

    Non Combat Move - Americans
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to Western United States
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone

    Place Units - Americans
                1 destroyer and 2 transports placed in 10 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Central United States
                Americans undo move 2.
                1 fighter placed in Eastern United States
                1 artillery and 1 infantry placed in Central United States
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                8 infantry moved from Yunnan to Szechwan
                2 infantry moved from Shensi to Szechwan

    Non Combat Move - Chinese

    Place Units - Chinese
                4 artilleries placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - British
                British repair 15 damage on 4 airfields and 11 factory_majors; Remaining resources: 20 PUs;
                British buy 6 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Scotland to United Kingdom
                2 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Egypt to Ethiopia
                      British take Ethiopia from Italians
                2 fighters moved from Malta to Gibraltar
                1 bomber moved from Malta to Gibraltar
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                1 cruiser moved from 96 Sea Zone to 97 Sea Zone
                2 artilleries and 4 infantry moved from Egypt to Alexandria
                2 fighters and 1 tactical_bomber moved from Burma to India
                5 infantry moved from Shan State to Burma
                2 artilleries moved from India to Burma
                3 infantry moved from India to Burma
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone

    Combat - British

    Non Combat Move - British
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 armour moved from French Guiana to Brazil
                      British take Brazil from Neutral_Allies
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch

    Place Units - British
                6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6
                British collect 34 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                2 artilleries and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 2 artilleries and 4 infantry

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 33 / 36
        Japanese : 33 / 43
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 34 / 36
        UK_Pacific : 24 / 24
        Italians : 12 / 12
        ANZAC : 14 / 14
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 infantry moved from Albania to Greece
                1 armour and 4 infantry moved from Bulgaria to Greece
                1 fighter moved from Southern Italy to Southern France
                4 infantry moved from Northern Italy to Southern France
                1 artillery moved from Tunisia to Algeria
                      Italians take Algeria from French

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 armour and 6 infantry
                    British defend with 5 infantry
                        Italians roll dice for 2 armour and 6 infantry in Greece, round 2 :  4/8 hits
                        British roll dice for 5 infantry in Greece, round 2 :  4/5 hits
                        4 infantry owned by the British and 4 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 armour and 2 infantry in Greece, round 3 :  0/4 hits
                        British roll dice for 1 infantry in Greece, round 3 :  0/1 hits
                        Italians roll dice for 2 armour and 2 infantry in Greece, round 4 :  1/4 hits
                        British roll dice for 1 infantry in Greece, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Greece
                    Italians win, taking Greece from British with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 5 infantry
                    Casualties for Italians: 4 infantry
                Battle in Southern France
                    Italians attack with 1 fighter and 4 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 fighter and 4 infantry in Southern France, round 2 :  1/5 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        1 infantry owned by the French lost in Southern France
                        Italians roll dice for 1 fighter and 4 infantry in Southern France, round 3 :  1/5 hits
                        French roll dice for 1 artillery in Southern France, round 3 :  1/1 hits
                        1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from French with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy
                Italians undo move 1.
                Italians undo move 1.
                2 infantry placed in Northern Italy
                2 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Tobruk: 1 armour and 1 mech_infantry
                EDIT: Removing units owned by Italians from Tunisia: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
                EDIT: Adding units owned by Italians to Slovakia Hungary: 1 aaGun, 2 artilleries and 2 infantry
                EDIT: Removing units owned by Italians from Yugoslavia: 2 aaGuns, 2 artilleries and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
                EDIT: Removing units owned by Italians from 99 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 94 Sea Zone: 1 submarine
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5
                Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total

    Territory Summary for Italians :

    Kenya : 1 flag, 1 artillery and 3 infantry
        Algeria : 1 flag, 1 artillery
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Tunisia : 1 flag
        Slovakia Hungary : 1 aaGun, 2 artilleries and 2 infantry
        Tobruk : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        94 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 2 armour and 2 infantry
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 33 / 36
        Japanese : 33 / 43
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 32 / 36
        UK_Pacific : 24 / 24
        Italians : 18 / 15
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from New South Wales to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 20 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 94 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 94 Sea Zone

    Combat - French
                Battle in 94 Sea Zone
                    French attack with 1 cruiser and 2 destroyers
                    Italians defend with 1 submarine
                    French win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - French

    Turn Complete - French

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                9 infantry moved from Norway to 112 Sea Zone
                9 armour, 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 carrier, 2 cruisers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from France to 110 Sea Zone
                9 armour, 1 artillery, 10 infantry and 10 transports moved from 112 Sea Zone to 110 Sea Zone
                9 armour, 1 artillery and 10 infantry moved from 110 Sea Zone to United Kingdom
                2 fighters moved from Holland Belgium to United Kingdom
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                2 bombers and 2 tactical_bombers moved from Western Germany to United Kingdom

  • '16

    scramble 110?

    And, in the event I’m able to win that fight, do you want to take your AA guns as first hits in the land battle?


  • No scramble
    Max defense, AA guns first!

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                9 infantry moved from Norway to 112 Sea Zone
                9 armour, 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 carrier, 2 cruisers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from France to 110 Sea Zone
                9 armour, 1 artillery, 10 infantry and 10 transports moved from 112 Sea Zone to 110 Sea Zone
                9 armour, 1 artillery and 10 infantry moved from 110 Sea Zone to United Kingdom
                2 fighters moved from Holland Belgium to United Kingdom
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                2 bombers and 2 tactical_bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 9 armour, 1 artillery, 2 bombers, 3 fighters, 10 infantry and 3 tactical_bombers
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 13 infantry and 1 mech_infantry
                        AA fire in United Kingdom :  1/8 hits
                        1 fighter owned by the Germans lost in United Kingdom
                        Germans roll dice for 2 cruisers in United Kingdom, round 2 :  1/2 hits
                        Germans roll dice for 9 armour, 1 artillery, 2 bombers, 2 fighters, 10 infantry and 3 tactical_bombers in United Kingdom, round 2 :  12/27 hits
                        British roll dice for 5 aaGuns, 1 artillery, 4 fighters, 15 infantry and 1 mech_infantry in United Kingdom, round 2 :  13/21 hits
                        6 infantry owned by the British , 2 infantry owned by the French , 10 infantry owned by the Germans , 2 armour owned by the Germans , 1 artillery owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
                        Germans roll dice for 7 armour, 2 bombers, 2 fighters and 3 tactical_bombers in United Kingdom, round 3 :  8/14 hits
                        British roll dice for 1 artillery, 4 fighters, 7 infantry and 1 mech_infantry in United Kingdom, round 3 :  1/13 hits
                        7 infantry owned by the British , 1 armour owned by the Germans and 1 mech_infantry owned by the British lost in United Kingdom
                        Germans roll dice for 6 armour, 2 bombers, 2 fighters and 3 tactical_bombers in United Kingdom, round 4 :  9/13 hits
                        British roll dice for 1 artillery and 4 fighters in United Kingdom, round 4 :  3/5 hits
                        3 armour owned by the Germans , 1 artillery owned by the British and 4 fighters owned by the British lost in United Kingdom
                    Germans captures 36PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 3 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for Germans: 6 armour, 1 artillery, 1 fighter and 10 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns, 1 artillery, 4 fighters, 13 infantry and 1 mech_infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                2 bombers moved from United Kingdom to Western Germany
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter and 3 tactical_bombers moved from United Kingdom to Normandy Bordeaux
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                2 artilleries and 1 infantry moved from France to Normandy Bordeaux

    Place Units - Germans
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Western Germany
                Germans undo move 1.
                1 artillery and 2 infantry placed in Normandy Bordeaux
                7 artilleries and 1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5
                Germans collect 44 PUs (2 lost to blockades); end with 80 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 90 PUs

    Territory Summary for Germans :

    United Kingdom : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Normandy Bordeaux : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 3 tactical_bombers
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 3 infantry
        Romania : 2 aaGuns, 2 artilleries and 10 infantry
        Poland : 1 aaGun, 3 artilleries and 12 infantry
        Germany : 7 artilleries, 1 factory_major and 1 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 10 transports

    Production/PUs Summary :

    Germans : 46 / 90
        Russians : 33 / 36
        Japanese : 33 / 43
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 26 / 0
        UK_Pacific : 24 / 24
        Italians : 18 / 15
        ANZAC : 14 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    I was scared after you hit 13 times in the first round, but as usual the dice evened out over the battle.

Suggested Topics

  • 43
  • 34
  • 46
  • 42
  • 454
  • 86
  • 93
  • 688
Axis & Allies Boardgaming Custom Painted Miniatures

55

Online

17.4k

Users

39.9k

Topics

1.7m

Posts