Test summary from TripleA, engine version: 2.6.14752, time: 10:40:38
Savegame
L14 G40 PGMatt (axis) vs Helmut (allies +12) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 50 / 127
Russians : 23 / 28
Japanese : 41 / 49
Americans : 52 / 72
Chinese : 19 / 26
British : 18 / 0
UK_Pacific : 20 / 25
Italians : 23 / 35
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 5 armour, 3 artilleries, 3 destroyers, 3 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 bomber moved from Slovakia Hungary to Ukraine
1 bomber moved from Slovakia Hungary to Novgorod
2 destroyers, 2 infantry and 1 transport moved from 109 Sea Zone to 106 Sea Zone
2 fighters and 1 tactical_bomber moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry moved from 106 Sea Zone to Quebec -
OOL for 106. I can see a few ways that fight can go
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OOL in 106 normal, subs firts, then destroyer
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 5 armour, 3 artilleries, 3 destroyers, 3 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 bomber moved from Slovakia Hungary to Ukraine
1 bomber moved from Slovakia Hungary to Novgorod
2 destroyers, 2 infantry and 1 transport moved from 109 Sea Zone to 106 Sea Zone
2 fighters and 1 tactical_bomber moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry moved from 106 Sea Zone to QuebecCombat - Germans
Battle in 106 Sea Zone
Germans attack with 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
Americans defend with 2 destroyers and 7 submarines
Americans roll dice for 7 submarines in 106 Sea Zone, round 2 : 1/7 hits
Germans roll dice for 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 106 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 2 destroyers in 106 Sea Zone, round 2 : 1/2 hits
2 submarines owned by the Americans and 2 destroyers owned by the Germans lost in 106 Sea Zone
Americans roll dice for 5 submarines in 106 Sea Zone, round 3 : 1/5 hits
1 transport owned by the Germans lost in 106 Sea Zone
2 infantry owned by the Germans lost in Quebec
Germans roll dice for 2 fighters and 1 tactical_bomber in 106 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 2 destroyers in 106 Sea Zone, round 3 : 1/2 hits
2 destroyers owned by the Americans and 1 tactical_bomber owned by the Germans lost in 106 Sea Zone
retreated to 106 Sea Zone
Americans win with 5 submarines remaining. Battle score for attacker is -6
Casualties for Germans: 2 destroyers, 1 tactical_bomber and 1 transport
Casualties for Americans: 2 destroyers and 2 submarines
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Novgorod causes 3 damage total.Non Combat Move - Germans
1 bomber moved from Novgorod to Slovakia Hungary
1 bomber moved from Ukraine to Slovakia Hungary
10 infantry moved from Germany to Poland
2 fighters moved from 106 Sea Zone to New Brunswick Nova Scotia
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
2 infantry and 1 transport moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 106 Sea Zone
1 aaGun and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
2 transports moved from 109 Sea Zone to 112 Sea Zone
1 aaGun moved from Slovakia Hungary to PolandPlace Units - Germans
1 airfield placed in New Brunswick Nova Scotia
3 destroyers placed in 109 Sea Zone
3 artilleries placed in Normandy Bordeaux
Germans undo move 3.
3 artilleries placed in Western Germany
3 infantry placed in Normandy Bordeaux
5 armour and 5 mech_infantrys placed in Germany
4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,3,2,6,4,4,2,2,5,6
Germans collect 50 PUs (1 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 4 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 aaGuns, 14 artilleries, 2 bombers, 1 fighter and 35 infantry
Western Germany : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 4 infantry and 4 mech_infantrys
Poland : 1 aaGun and 10 infantry
Germany : 5 armour, 1 factory_major and 5 mech_infantrys
Southern Italy : 2 tactical_bombers
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 infantry
112 Sea Zone : 2 transports
119 Sea Zone : 1 flag
125 Sea Zone : 1 submarine
106 Sea Zone : 3 transports
109 Sea Zone : 3 destroyers
Yugoslavia : 1 flag
Finland : 1 flag, 9 infantryProduction/PUs Summary :
Germans : 51 / 61
Russians : 22 / 28
Japanese : 41 / 49
Americans : 52 / 72
Chinese : 19 / 26
British : 18 / 0
UK_Pacific : 20 / 25
Italians : 23 / 35
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Russians
Russians repair 6 damage on 6 factory_minors; Remaining resources: 22 PUs;
Russians buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 3 infantry moved from Russia to Vologda
1 tactical_bomber moved from Novgorod to Vologda
1 armour moved from Volgograd to Samara
Russians take Samara from Japanese
1 armour moved from Samara to Vologda
1 armour and 1 infantry moved from Volgograd to Caucasus
1 infantry moved from Russia to Vologda
2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Bryansk to Eastern Poland
1 tactical_bomber moved from Bryansk to BessarabiaCombat - Russians
Battle in Vologda
Russians attack with 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 2 artilleries and 3 infantry
Russians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber in Vologda, round 2 : 4/8 hits
Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Vologda, round 2 : 1/6 hits
1 infantry owned by the Russians , 3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Vologda
Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber in Vologda, round 3 : 2/7 hits
Japanese roll dice for 1 armour and 1 artillery in Vologda, round 3 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Japanese: 1 armour, 2 artilleries and 3 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Bessarabia to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
3 armour moved from Bryansk to Western Ukraine
1 armour moved from Volgograd to Bryansk
2 infantry moved from Volgograd to Rostov
1 tactical_bomber moved from Vologda to NovgorodPlace Units - Russians
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalProduction/PUs Summary :
Germans : 50 / 61
Russians : 27 / 27
Japanese : 37 / 49
Americans : 52 / 72
Chinese : 19 / 26
British : 18 / 0
UK_Pacific : 20 / 25
Italians : 23 / 35
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 fighters, 3 infantry and 4 tactical_bombers moved from Jehol to Shantung
1 infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
3 destroyers and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from Philippines to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands -
Scramble Carolines? I couldn’t get the battle to 100 in the calc even bringing in everything.
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Scramble…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 fighters, 3 infantry and 4 tactical_bombers moved from Jehol to Shantung
1 infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
3 destroyers and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from Philippines to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Japanese
ANZAC scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Shantung
Japanese attack with 3 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 3 infantry and 4 tactical_bombers in Shantung, round 2 : 5/10 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hawaiian Islands
Battle in 33 Sea Zone
Japanese attack with 2 bombers, 4 destroyers and 3 submarines
ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
Japanese roll dice for 3 submarines in 33 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 2 bombers and 4 destroyers in 33 Sea Zone, round 2 : 2/6 hits
ANZAC roll dice for 1 carrier, 1 cruiser, 2 destroyers and 1 fighter in 33 Sea Zone, round 2 : 1/5 hits
1 destroyer owned by the ANZAC , 2 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 bombers and 4 destroyers in 33 Sea Zone, round 3 : 3/6 hits
ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 33 Sea Zone, round 3 : 1/4 hits
1 cruiser owned by the ANZAC , 1 destroyer owned by the Japanese , 1 carrier owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 33 Sea Zone
1 submarine owned by the Japanese Submerged
Japanese roll dice for 2 bombers and 3 destroyers in 33 Sea Zone, round 4 : 3/5 hits
ANZAC roll dice for 1 fighter in 33 Sea Zone, round 4 : 0/1 hits
1 fighter owned by the ANZAC lost in 33 Sea Zone
Japanese win, taking Hawaiian Islands from Americans with 2 bombers and 3 destroyers remaining. Battle score for attacker is 40
Casualties for Japanese: 1 destroyer and 2 submarines
Casualties for ANZAC: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarineNon Combat Move - Japanese
2 bombers moved from 33 Sea Zone to Philippines
3 artilleries and 8 infantry moved from Manchuria to Jehol
3 fighters and 4 tactical_bombers moved from Shantung to Jehol
4 artilleries and 6 infantry moved from Korea to Manchuria
2 artilleries and 1 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Japanese
4 artilleries and 6 infantry placed in Korea
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2
Japanese collect 39 PUs (2 lost to blockades); end with 39 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 2 infantry
Korea : 4 artilleries, 1 factory_upgrade and 6 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Jehol : 1 flag, 3 artilleries, 3 fighters, 21 infantry and 4 tactical_bombers
Manchuria : 1 flag, 4 artilleries and 6 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 harbour and 2 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 infantry
Yenisey : 1 flag, 2 artilleries and 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 flag
33 Sea Zone : 3 destroyers and 1 submarine
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
Dzavhan : 1 flag
26 Sea Zone : 1 transport
Central Mongolia : 1 flag
6 Sea Zone : 1 destroyer and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 50 / 61
Russians : 26 / 27
Japanese : 41 / 44
Americans : 51 / 72
Chinese : 17 / 26
British : 18 / 0
UK_Pacific : 20 / 25
Italians : 23 / 35
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 4 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 89 Sea Zone to 101 Sea Zone
4 submarines moved from 106 Sea Zone to 103 Sea Zone
1 bomber moved from Western United States to 26 Sea ZoneCombat - Americans
Americans creates battle in territory 106 Sea Zone
Germans scrambles 2 units out of New Brunswick Nova Scotia to defend against the attack in 106 Sea Zone
Battle in 106 Sea Zone
Americans attack with 1 submarine
Germans defend with 2 fighters and 3 transports
Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits
1 transport owned by the Germans lost in 106 Sea Zone
Americans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 106 Sea Zone, round 5 : 1/1 hits
1 transport owned by the Germans lost in 106 Sea Zone
Americans roll dice for 1 submarine in 106 Sea Zone, round 6 : 1/1 hits
1 transport owned by the Germans lost in 106 Sea Zone
1 submarine owned by the Americans Submerged
Germans win with 2 fighters remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in 26 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Moving scrambled unit from 106 Sea Zone back to originating territory: New Brunswick Nova Scotia
Moving scrambled unit from 106 Sea Zone back to originating territory: New Brunswick Nova ScotiaNon Combat Move - Americans
1 bomber moved from 26 Sea Zone to Central United StatesPlace Units - Americans
4 destroyers placed in 101 Sea Zone
Americans undo move 1.
1 destroyer placed in 10 Sea Zone
3 destroyers placed in 101 Sea Zone
3 infantry placed in Eastern United States
3 artilleries, 1 fighter and 3 infantry placed in Central United States
Americans undo move 4.
Americans undo move 3.
1 fighter and 2 infantry placed in Eastern United States
3 artilleries and 4 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUsProduction/PUs Summary :
Germans : 50 / 61
Russians : 26 / 27
Japanese : 41 / 44
Americans : 51 / 66
Chinese : 17 / 26
British : 18 / 0
UK_Pacific : 20 / 25
Italians : 23 / 35
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kiangsu to Shantung
1 fighter moved from Hopei to ShantungCombat - Chinese
Battle in Shantung
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 0/3 hits
Japanese roll dice for 2 infantry in Shantung, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 3 : 0/2 hits
Japanese roll dice for 2 infantry in Shantung, round 3 : 1/2 hits
1 infantry owned by the Chinese lost in Shantung
retreated to Shantung
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Anhwe
2 artilleries and 1 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Shantung to AnhwePlace Units - Chinese
5 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 50 / 61
Russians : 26 / 27
Japanese : 41 / 44
Americans : 51 / 66
Chinese : 17 / 23
British : 18 / 0
UK_Pacific : 20 / 25
Italians : 23 / 35
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to EgyptCombat - British
Non Combat Move - British
2 cruisers and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Northwest Persia to Trans-Jordan
8 infantry moved from Persia to Iraq
2 armour moved from Eastern Persia to Iraq
3 aaGuns, 2 artilleries and 5 infantry moved from Kazakhstan to Samara
3 artilleries and 8 infantry moved from Sikang to Kazakhstan
2 infantry moved from Yunnan to Kweichow
3 armour and 2 mech_infantrys moved from India to Eastern Persia
1 submarine moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from French West Africa to French Central Africa
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanPlace Units - UK_Pacific
2 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrysProduction/PUs Summary :
Germans : 50 / 61
Russians : 27 / 27
Japanese : 40 / 44
Americans : 51 / 66
Chinese : 17 / 23
British : 18 / 0
UK_Pacific : 20 / 26
Italians : 23 / 35
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 submarine moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from Belgian Congo to French Equatorial Africa
Italians take French Equatorial Africa from French
1 artillery and 7 infantry moved from Romania to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 1 artillery and 7 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery and 7 infantry in Bessarabia, round 2 : 2/8 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 83 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 83 Sea Zone
Italians roll dice for 1 submarine in 83 Sea Zone, round 2 : 0/1 hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Romania to Yugoslavia
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to TobrukPlace Units - Italians
1 submarine placed in 93 Sea Zone
1 destroyer placed in 95 Sea Zone
1 armour and 2 mech_infantrys placed in Union of South Africa
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 artillery and 2 infantry
Alexandria : 1 flag
Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
South West Africa : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
French Equatorial Africa : 1 flag, 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Tobruk : 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
Northern Italy : 1 factory_major, 1 infantry and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Bessarabia : 1 flag, 1 aaGun, 1 artillery and 7 infantry
96 Sea Zone : 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
95 Sea Zone : 1 destroyer
93 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag
83 Sea Zone : 1 submarine
Yugoslavia : 1 aaGun and 1 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 50 / 61
Russians : 27 / 27
Japanese : 40 / 44
Americans : 51 / 66
Chinese : 17 / 23
British : 18 / 0
UK_Pacific : 20 / 26
Italians : 24 / 39
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 artillery moved from India to West IndiaNon Combat Move - ANZAC
Place Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsProduction/PUs Summary :
Germans : 50 / 61
Russians : 27 / 27
Japanese : 40 / 44
Americans : 51 / 66
Chinese : 17 / 23
British : 18 / 0
UK_Pacific : 20 / 26
Italians : 24 / 39
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 50 / 61
Russians : 27 / 27
Japanese : 40 / 44
Americans : 51 / 66
Chinese : 17 / 23
British : 18 / 0
UK_Pacific : 20 / 26
Italians : 24 / 39
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry, 10 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from New Brunswick Nova Scotia to Quebec
Germans take Quebec from Americans
2 fighters moved from New Brunswick Nova Scotia to 103 Sea Zone
14 artilleries and 35 infantry moved from Slovakia Hungary to Eastern Poland
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
10 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 destroyers moved from 109 Sea Zone to 103 Sea Zone
1 destroyer moved from 109 Sea Zone to 103 Sea ZoneCombat - Germans
Battle in Eastern Poland
Germans attack with 5 armour, 14 artilleries, 35 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 14 artilleries, 35 infantry and 5 mech_infantrys in Eastern Poland, round 2 : 18/59 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 5 armour, 14 artilleries, 35 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 103 Sea Zone
Germans attack with 3 destroyers and 2 fighters
Americans defend with 4 submarines
Americans roll dice for 4 submarines in 103 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 3 destroyers and 2 fighters in 103 Sea Zone, round 2 : 2/5 hits
2 submarines owned by the Americans and 1 destroyer owned by the Germans lost in 103 Sea Zone
Americans roll dice for 2 submarines in 103 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 2 destroyers and 2 fighters in 103 Sea Zone, round 3 : 2/4 hits
2 submarines owned by the Americans lost in 103 Sea Zone
Germans win with 2 destroyers and 2 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 1 destroyer
Casualties for Americans: 4 submarinesNon Combat Move - Germans
2 tactical_bombers moved from Southern Italy to Algeria
2 bombers moved from Slovakia Hungary to Algeria
2 fighters moved from 103 Sea Zone to Gibraltar
1 fighter moved from Slovakia Hungary to Southern Italy
1 aaGun moved from Poland to Baltic States
3 aaGuns moved from Slovakia Hungary to Eastern Poland
4 mech_infantrys moved from Western Germany to Poland
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
1 artillery and 2 infantry moved from Western Germany to Holland BelgiumPlace Units - Germans
10 mech_infantrys placed in Germany
3 infantry placed in United Kingdom
2 submarines placed in 105 Sea Zone
Germans undo move 3.
2 submarines placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,5
Germans collect 54 PUs (1 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Quebec : 1 flag, 1 factory_minor and 1 infantry
Gibraltar : 1 flag, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Algeria : 2 bombers and 2 tactical_bombers
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Poland : 4 mech_infantrys
Germany : 1 factory_major and 10 mech_infantrys
Holland Belgium : 1 artillery and 2 infantry
Southern Italy : 1 fighter
Karelia : 1 flag, 8 infantry
Baltic States : 1 flag, 1 aaGun and 10 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 3 aaGuns, 5 armour, 14 artilleries, 35 infantry and 5 mech_infantrys
119 Sea Zone : 1 flag
125 Sea Zone : 1 submarine
109 Sea Zone : 2 transports
103 Sea Zone : 2 destroyers
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 55 / 59
Russians : 24 / 27
Japanese : 40 / 44
Americans : 49 / 66
Chinese : 17 / 23
British : 18 / 0
UK_Pacific : 20 / 26
Italians : 24 / 39
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 2 artilleries and 2 infantry moved from Vologda to Urals
Russians take Urals from JapaneseCombat - Russians
Non Combat Move - Russians
2 artilleries, 3 infantry and 1 tactical_bomber moved from Novgorod to Archangel
1 tactical_bomber moved from Archangel to Russia
4 aaGuns, 6 armour, 15 artilleries, 1 fighter, 34 infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 armour moved from Caucasus to Bryansk
1 infantry moved from Caucasus to RostovPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalProduction/PUs Summary :
Germans : 55 / 59
Russians : 25 / 25
Japanese : 39 / 44
Americans : 49 / 66
Chinese : 17 / 23
British : 18 / 0
UK_Pacific : 20 / 26
Italians : 24 / 39
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shantung to Kiangsu
Japanese take Kiangsu from Chinese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Chahar
1 infantry moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
2 artilleries moved from Yenisey to OlgiyCombat - Japanese
Non Combat Move - Japanese
3 destroyers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 destroyer and 1 transport moved from 6 Sea Zone to 35 Sea Zone
4 artilleries and 6 infantry moved from Manchuria to Jehol
4 artilleries and 6 infantry moved from Korea to Manchuria
1 infantry moved from Evenkiyskiy to Yenisey
2 fighters moved from Japan to 6 Sea Zone
1 fighter moved from Japan to JeholPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 artillery and 8 infantry placed in KoreaTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 1 infantry
Korea : 1 artillery, 1 factory_upgrade and 8 infantry
Kiangsu : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag, 7 artilleries, 4 fighters, 25 infantry and 4 tactical_bombers
Manchuria : 1 flag, 4 artilleries and 6 infantry
Chahar : 1 flag, 2 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 harbour and 2 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 flag
Olgiy : 1 flag, 2 artilleries and 1 infantry
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 4 destroyers, 1 submarine and 1 transport
Dzavhan : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 1 carrier and 2 fighters
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 55 / 59
Russians : 25 / 25
Japanese : 43 / 48
Americans : 49 / 66
Chinese : 13 / 23
British : 18 / 0
UK_Pacific : 20 / 26
Italians : 24 / 39
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 106 Sea Zone to 103 Sea Zone
2 destroyers moved from 101 Sea Zone to 103 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 artillery, 1 infantry and 1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
2 artilleries and 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 cruiser moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 fighter moved from Eastern United States to New Brunswick Nova Scotia
1 bomber moved from Central United States to QuebecCombat - Americans
Battle in 103 Sea Zone
Americans attack with 3 destroyers and 1 submarine
Germans defend with 2 destroyers
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 3 destroyers in 103 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 2 destroyers in 103 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the Germans lost in 103 Sea Zone
Americans win with 3 destroyers and 1 submarine remaining. Battle score for attacker is 16
Casualties for Germans: 2 destroyers
Battle in Quebec
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Quebec, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Quebec, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Quebec
Americans win, taking Quebec from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in New Brunswick Nova Scotia
Americans attack with 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry
AA fire in New Brunswick Nova Scotia : 0/1 hits
Americans roll dice for 1 cruiser in New Brunswick Nova Scotia, round 2 : 0/1 hits
Americans roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in New Brunswick Nova Scotia, round 2 : 1/8 hits
Germans roll dice for 1 aaGun, 1 artillery and 3 infantry in New Brunswick Nova Scotia, round 2 : 1/4 hits
1 aaGun owned by the Germans and 1 infantry owned by the Americans lost in New Brunswick Nova Scotia
Americans roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in New Brunswick Nova Scotia, round 3 : 2/7 hits
Germans roll dice for 1 artillery and 3 infantry in New Brunswick Nova Scotia, round 3 : 1/4 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in New Brunswick Nova Scotia
Americans roll dice for 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in New Brunswick Nova Scotia, round 4 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in New Brunswick Nova Scotia, round 4 : 0/2 hits
1 infantry owned by the Germans lost in New Brunswick Nova Scotia
Americans roll dice for 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in New Brunswick Nova Scotia, round 5 : 2/6 hits
Germans roll dice for 1 artillery in New Brunswick Nova Scotia, round 5 : 0/1 hits
1 artillery owned by the Germans lost in New Brunswick Nova Scotia
Americans win, taking New Brunswick Nova Scotia from Germans with 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 aaGun, 1 artillery and 3 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 fighter moved from New Brunswick Nova Scotia to Eastern United States
1 bomber moved from Quebec to Eastern United States
1 artillery and 2 infantry moved from Central United States to Eastern United StatesPlace Units - Americans
2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer, 3 submarines and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUsProduction/PUs Summary :
Germans : 52 / 59
Russians : 25 / 25
Japanese : 43 / 48
Americans : 52 / 67
Chinese : 13 / 23
British : 18 / 0
UK_Pacific : 20 / 26
Italians : 24 / 39
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0