https://github.com/triplea-game/triplea/releases/tag/2.6.14748
You should be able to see a macos.dmg file to download there. The forum requires at least version 2.6 to use the play by forum or play by email.
UK subs fight or submerge?
fighting, please
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Caucasus to Iraq
1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
3 submarines moved from 95 Sea Zone to 92 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 2 fighters, 3 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 destroyer, 5 submarines and 1 transport
British roll dice for 5 submarines in 92 Sea Zone, round 2 : 0/5 hits
Italians roll dice for 3 submarines in 92 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 battleship owned by the British
Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 0/4 hits
British roll dice for 1 battleship, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Italians and 1 submarine owned by the British lost in 92 Sea Zone
British roll dice for 4 submarines in 92 Sea Zone, round 3 : 0/4 hits
Italians roll dice for 2 submarines in 92 Sea Zone, round 3 : 1/2 hits
Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 2/4 hits
British roll dice for 1 battleship, 1 destroyer and 1 transport in 92 Sea Zone, round 3 : 0/2 hits
1 battleship owned by the British , 1 submarine owned by the British and 1 destroyer owned by the British lost in 92 Sea Zone
Italians roll dice for 2 submarines in 92 Sea Zone, round 4 : 1/2 hits
British roll dice for 3 submarines in 92 Sea Zone, round 4 : 0/3 hits
Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 4 : 2/4 hits
1 transport owned by the British and 1 submarine owned by the British lost in 92 Sea Zone
2 submarines owned by the Italians retreated to 93 Sea Zone
British win with 2 submarines remaining. Battle score for attacker is 47
Casualties for British: 1 battleship, 1 destroyer, 3 submarines and 1 transport
Casualties for Italians: 1 submarine
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
2 fighters and 1 tactical_bomber moved from 92 Sea Zone to Southern France
4 infantry and 1 mech_infantry moved from France to Southern France
1 mech_infantry moved from Northern Italy to Southern France
1 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
3 infantry and 2 mech_infantrys placed in Northern Italy
Italians undo move 1.
2 mech_infantrys placed in Southern France
1 infantry placed in Southern France
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans repair 5 damage on 5 factory_minors; Remaining resources: 91 PUs;
Germans buy 6 armour, 2 fighters, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Editing Political Relationship for Chinese and Germans from Neutrality to War
EDIT: Turning off Edit Mode
1 armour moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
3 armour moved from Northwest Persia to Trans-Jordan
1 artillery moved from Vologda to Urals
Germans take Urals from Russians
1 mech_infantry moved from Novosibirsk to Kansu
1 mech_infantry moved from Novosibirsk to Kansu
1 mech_infantry moved from Novosibirsk to Tsinghai
1 mech_infantry moved from Novosibirsk to Tsinghai
1 armour moved from Kazakhstan to Kansu
1 armour moved from Kazakhstan to Tsinghai
1 armour moved from Kazakhstan to Tsinghai
1 armour moved from Kazakhstan to Rostov
1 armour moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
4 armour moved from Volgograd to Russia
3 mech_infantrys moved from Vologda to Novgorod
1 mech_infantry moved from Nenetsia to Novgorod
4 armour moved from Belarus to Karelia
1 mech_infantry moved from Vyborg to Finland
Combat - Germans
Battle in Tsinghai
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 2 aaGuns; Chinese defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Tsinghai, round 2 : 1/4 hits
Chinese roll dice for 2 aaGuns and 1 infantry in Tsinghai, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tsinghai
Germans roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 3 : 2/3 hits
Chinese roll dice for 1 aaGun and 1 infantry in Tsinghai, round 3 : 0/1 hits
1 infantry owned by the Chinese and 1 aaGun owned by the Russians lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 aaGuns
Casualties for Chinese: 1 infantry
Battle in Kansu
Germans attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Kansu, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Germans win, taking Kansu from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Trans-Jordan
Germans attack with 5 armour
British defend with 1 infantry
Germans roll dice for 5 armour in Trans-Jordan, round 2 : 4/5 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 5 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from Northwest Persia to Western Germany
1 fighter moved from Northwest Persia to Yugoslavia
1 tactical_bomber moved from Northwest Persia to Yugoslavia
1 aaGun moved from Eastern Poland to Baltic States
1 aaGun moved from Rostov to Caucasus
1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry moved from France to Western Germany
1 aaGun, 5 artilleries and 4 mech_infantrys moved from Normandy Bordeaux to France
1 armour moved from Germany to Denmark
1 armour moved from Germany to Denmark
4 mech_infantrys moved from Northern Italy to Denmark
1 aaGun moved from Western Germany to Denmark
1 mech_infantry moved from Western Germany to Denmark
1 armour moved from Western Germany to Denmark
1 armour moved from Western Germany to Denmark
1 armour moved from Western Germany to Denmark
1 armour moved from Western Germany to Denmark
1 mech_infantry moved from Finland to Norway
1 mech_infantry moved from France to Western Germany
1 mech_infantry moved from France to Western Germany
1 mech_infantry moved from France to Western Germany
1 mech_infantry moved from France to Western Germany
1 fighter moved from Western Germany to Denmark
Place Units - Germans
2 fighters placed in Western Germany
2 mech_infantrys placed in Western Germany
3 armour placed in Novgorod
3 armour placed in Caucasus
9 infantry placed in Germany
Turn Complete - Germans
Germans collect 72 PUs; end with 72 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Midway to 25 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 infantry, 6 submarines, 2 tactical_bombers and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
6 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from Shensi to Sikang
1 mech_infantry moved from Shensi to Sikang
1 mech_infantry moved from Shensi to Sikang
1 armour moved from Hopei to Szechwan
1 mech_infantry moved from Shensi to Szechwan
1 mech_infantry moved from Tsagaan Olom to Suiyuyan
1 armour moved from Dzavhan to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from India to 39 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 mech_infantry, 2 submarines and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 mech_infantry moved from 76 Sea Zone to British Somaliland
Combat - Japanese
Battle in British Somaliland
Battle in Hawaiian Islands
Japanese attack with 3 artilleries, 6 fighters, 4 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 0/2 hits
Japanese roll dice for 3 artilleries, 6 fighters, 4 infantry and 2 tactical_bombers in Hawaiian Islands, round 2 : 6/15 hits
Americans roll dice for 1 fighter and 2 infantry in Hawaiian Islands, round 2 : 1/3 hits
1 fighter owned by the Americans , 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking British Somaliland from British, taking Hawaiian Islands from Americans with 3 artilleries, 6 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Sikang
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Sikang, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
4 armour, 1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Eastern Persia to Trans-Jordan
2 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 infantry moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 aaGun moved from Shensi to Sikang
1 infantry moved from Dzavhan to Olgiy
1 artillery moved from Dzavhan to Olgiy
3 mech_infantrys moved from Buryatia to Siberia
1 fighter moved from Japan to Philippines
1 tactical_bomber moved from Japan to Philippines
Place Units - Japanese
1 carrier placed in 37 Sea Zone
2 fighters placed in 37 Sea Zone
1 transport placed in 36 Sea Zone
1 armour and 1 infantry placed in French Indo China
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
1 infantry placed in Japan
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 82 PUs; end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 92 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Hab R durchgedrueckt, keine Einheiten mehr.
Hab Hawaii fig nicht gescrambelt, waere egal und kann ich wuerfeln, wenn Du magst (würde bei Treffer einen DD wegnehmen)
J hat 6 Siegstaedte, Du musst eine diese Runde zurueckerobern, sonst hat die Achse gewonnen.
passt schon…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 bombers moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to Western Germany
1 bomber moved from Gibraltar to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Germans launches 2 interceptors out of Western Germany
Air Battle is over, the remaining bombers go on to their targets
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Western Germany
1 bomber and 2 tactical_bombers killed by AA
Bombing raid in Western Germany rolls: 8,3 and causes: 11 damage to unit: factory_major
Bombing raid in Western Germany causes 11 damage total.
Cleaning up after air battles
Non Combat Move - Americans
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
Place Units - Americans
1 carrier, 2 fighters and 6 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 10 times
Average roll : 3,306
Median : 3,000
Variance : 2,286
Standard Deviation : 1,512
Total rolls : 36
Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
6 was rolled 5 times
Average roll : 3,571
Median : 3,000
Variance : 1,692
Standard Deviation : 1,301
Total rolls : 14
Germans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2,375
Median : 2,000
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8
Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
6 was rolled 5 times
Average roll : 3,571
Median : 3,000
Variance : 1,692
Standard Deviation : 1,301
Total rolls : 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Japanese
1 submarine moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to France
1 bomber moved from Gibraltar to France
Combat - British
Strategic bombing raid in France
Bombing raid in France rolls: 6,7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Non Combat Move - British
2 bombers moved from France to United Kingdom
9 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Scotland to United Kingdom
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
2 artilleries and 7 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Turn Complete - UK_Pacific
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3,240
Median : 3,000
Variance : 0,625
Standard Deviation : 0,791
Total rolls : 25
Null / Other
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2,600
Median : 2,500
Variance : 0,889
Standard Deviation : 0,943
Total rolls : 10
Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
6 was rolled 5 times
Average roll : 3,571
Median : 3,000
Variance : 1,692
Standard Deviation : 1,301
Total rolls : 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 artilleries and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Italians
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 2 submarines
Americans defend with 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports
Italians roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 carrier and 2 transports in 91 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians lost in 91 Sea Zone
Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier and 2 transports in 91 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 4 : 1/1 hits
1 carrier owned by the Americans lost in 91 Sea Zone
Italians roll dice for 1 submarine in 91 Sea Zone, round 5 : 1/1 hits
1 artillery owned by the Americans , 1 transport owned by the Americans and 1 infantry owned by the Americans lost in 91 Sea Zone
Italians roll dice for 1 submarine in 91 Sea Zone, round 6 : 0/1 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 7 : 1/1 hits
1 artillery owned by the Americans , 1 transport owned by the Americans and 1 infantry owned by the Americans lost in 91 Sea Zone
1 submarine owned by the Italians Submerged
Americans win with 2 fighters remaining. Battle score for attacker is 38
Casualties for Italians: 1 submarine
Casualties for Americans: 2 artilleries, 1 carrier, 2 infantry and 2 transports
2 fighters owned by the Americans forced to land in Gibraltar
Non Combat Move - Italians
2 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Southern France to France
10 infantry moved from Northern Italy to France
1 artillery and 15 infantry moved from Southern Italy to Northern Italy
1 armour moved from Iraq to Trans-Jordan
Place Units - Italians
3 artilleries and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
Non Combat Move - French
Turn Complete - French
das war’s dann, danke schön!
Du hast laenger ausgehalten als ich in meinem Semifinale…wenn wir Mal telefonieren, kann ich Dir ein paar Dinge zum Spiel sagen. ZB hast Du vielleicht Island nicht gesehen, das hat Dich jede Runde 5 IPCs gekostet mit England, solange Du die anderen Anfangsgebiete in Europa haeltst (was glaub ich der Fall war).