Theodericus (Allies +13) vs AlexGreat, no tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - Russians
                1 infantry moved from Yakut S.S.R. to Buryatia
                      Russians take Buryatia from Japanese

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun moved from Shensi to Tsinghai
                1 aaGun moved from Shensi to Tsinghai

    Turn Complete - Russians


  • Scramble sz 26?


  • no scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer, 5 infantry, 3 mech_infantrys, 1 submarine and 5 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Manchuria to Buryatia
                1 mech_infantry moved from Manchuria to Buryatia
                1 mech_infantry moved from Manchuria to Buryatia
                1 bomber moved from Manchuria to Buryatia
                1 bomber moved from Manchuria to Buryatia
                1 armour moved from Yenisey to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Yakut S.S.R. to Dzavhan
                      Japanese take Dzavhan from Russians
                1 infantry moved from Yenisey to Dzavhan
                1 artillery moved from Yenisey to Dzavhan
                1 mech_infantry moved from Suiyuyan to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                3 mech_infantrys moved from Suiyuyan to Shensi
                3 infantry moved from Kweichow to Hopei
                1 armour moved from Szechwan to Shensi
                1 armour moved from Szechwan to Hopei
                1 infantry moved from Eastern Persia to Turkmenistan
                      Japanese take Turkmenistan from Russians
                4 armour moved from Eastern Persia to Iraq
                1 tactical_bomber moved from 39 Sea Zone to Iraq
                1 fighter moved from 39 Sea Zone to Iraq
                2 armour and 1 mech_infantry moved from India to Eastern Persia
                1 fighter moved from Kwangsi to India
                1 tactical_bomber moved from Kwangsi to Eastern Persia
                1 fighter moved from India to Eastern Persia
                3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 26 Sea Zone
                1 fighter moved from 6 Sea Zone to 26 Sea Zone
                1 fighter moved from 6 Sea Zone to 26 Sea Zone
                1 fighter moved from Japan to 26 Sea Zone
                1 tactical_bomber moved from Japan to 26 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 17 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                1 carrier, 3 destroyers and 2 submarines moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Midway
                Battle in 26 Sea Zone
                    Japanese attack with 6 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 6 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 :  3/8 hits
                        Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking Midway from Americans with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shensi
                    Japanese attack with 1 armour and 3 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 3 mech_infantrys in Shensi, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour and 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 3 infantry in Hopei, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                        Japanese roll dice for 1 armour and 2 infantry in Hopei, round 3 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour and 2 infantry in Hopei, round 4 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Buryatia
                    Japanese attack with 2 bombers and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers and 3 mech_infantrys in Buryatia, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Buryatia to Japan
                1 bomber moved from Buryatia to Japan
                1 aaGun moved from Suiyuyan to Shensi
                6 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone

    Place Units - Japanese
                2 transports placed in 36 Sea Zone
                1 infantry placed in French Indo China
                1 infantry placed in Malaya
                1 destroyer, 1 submarine and 3 transports placed in 6 Sea Zone
                Japanese undo move 4.
                1 destroyer and 3 transports placed in 6 Sea Zone
                1 submarine placed in 37 Sea Zone
                2 artilleries and 3 infantry placed in Japan
                3 mech_infantrys placed in India
                1 artillery placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangsi: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
                EDIT: Changing ownership of Belgian Congo from British to Japanese
                EDIT: Changing ownership of Rhodesia from British to Japanese
                EDIT: Removing units owned by Japanese from Tanganyika Territory: 1 armour
                EDIT: Adding units owned by Japanese to Rhodesia: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5
                Japanese collect 82 PUs; end with 83 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs


  • scramble orders, please!

    scramble.tsvg


  • scramble three figs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers moved from United Kingdom to 112 Sea Zone
                2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                3 submarines moved from 110 Sea Zone to 112 Sea Zone
                5 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 112 Sea Zone
                    Americans attack with 3 bombers, 2 carriers, 5 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
                    Germans defend with 2 carriers, 1 destroyer, 7 fighters, 7 submarines and 1 transport
                    Units damaged: 1 carrier owned by the Germans
                    Americans win with 3 bombers and 2 tactical_bombers remaining. Battle score for attacker is 49
                    Casualties for Germans: 2 carriers, 1 destroyer, 7 fighters, 7 submarines and 1 transport
                    Casualties for Americans: 2 carriers, 5 destroyers, 2 fighters and 3 submarines

    Non Combat Move - Americans
                3 bombers and 2 tactical_bombers moved from 112 Sea Zone to United Kingdom
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 10 Sea Zone to Western United States
                1 fighter moved from Hawaiian Islands to Western United States
                1 tactical_bomber moved from Hawaiian Islands to 10 Sea Zone
                1 fighter moved from Hawaiian Islands to Western United States
                1 fighter moved from Caroline Islands to Hawaiian Islands
                1 bomber moved from Trans-Jordan to Gibraltar

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                2 artilleries and 1 infantry placed in Eastern United States
                2 armour, 1 infantry and 2 mech_infantrys placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 12 times
                3 was rolled 12 times
                4 was rolled 12 times
                5 was rolled 8 times
                6 was rolled 13 times
            Average roll : 3,347
            Median : 3,000
            Variance : 0,366
            Standard Deviation : 0,605
            Total rolls : 72

    Germans Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 2 times
                6 was rolled 8 times
            Average roll : 3,676
            Median : 4,000
            Variance : 1,091
            Standard Deviation : 1,044
            Total rolls : 34

    Americans Combat
                1 was rolled 12 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3,053
            Median : 3,000
            Variance : 1,135
            Standard Deviation : 1,065
            Total rolls : 38


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Sikang

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                      British take Belgian Congo from Japanese
                1 armour moved from Belgian Congo to Rhodesia
                1 armour moved from Anglo Egyptian Sudan to Rhodesia
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Union of South Africa to Rhodesia
                1 bomber moved from United Kingdom to France

    Combat - British
                Battle in Rhodesia
                    British attack with 2 armour and 2 infantry
                    Japanese defend with 1 armour
                    British win, taking Rhodesia from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Strategic bombing raid in France
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total.

    Non Combat Move - British
                1 bomber moved from France to United Kingdom
                1 battleship, 1 destroyer, 5 submarines and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 bomber moved from Egypt to Gibraltar
                1 fighter moved from Gibraltar to 110 Sea Zone
                4 armour moved from Trans-Jordan to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 submarine moved from 72 Sea Zone to 70 Sea Zone
                2 artilleries, 9 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from Scotland to United Kingdom
                2 infantry moved from Eire to Scotland
                1 aaGun moved from Eire to Scotland
                1 aaGun moved from Scotland to United Kingdom
                1 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                1 fighter and 1 transport placed in 110 Sea Zone
                3 infantry placed in Egypt
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 29 PUs total

    Turn Complete - UK_Pacific

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3,667
            Median : 3,000
            Variance : 1,273
            Standard Deviation : 1,128
            Total rolls : 12

    Null / Other
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,800
            Median : 3,000
            Variance : 2,250
            Standard Deviation : 1,500
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1,000
            Median : 1,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                5 was rolled 1 times
            Average roll : 5,000
            Median : 5,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,800
            Median : 3,000
            Variance : 2,250
            Standard Deviation : 1,500
            Total rolls : 5


  • UK subs fight or submerge?


  • fighting, please


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Caucasus to Iraq
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 tactical_bomber moved from Southern Italy to 92 Sea Zone
                1 bomber moved from Southern Italy to 92 Sea Zone
                3 submarines moved from 95 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber, 2 fighters, 3 submarines and 1 tactical_bomber
                    British defend with 1 battleship, 1 destroyer, 5 submarines and 1 transport
                        British roll dice for 5 submarines in 92 Sea Zone, round 2 :  0/5 hits
                        Italians roll dice for 3 submarines in 92 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 1 battleship owned by the British
                        Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 :  0/4 hits
                        British roll dice for 1 battleship, 1 destroyer and 1 transport in 92 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Italians and 1 submarine owned by the British lost in 92 Sea Zone
                        British roll dice for 4 submarines in 92 Sea Zone, round 3 :  0/4 hits
                        Italians roll dice for 2 submarines in 92 Sea Zone, round 3 :  1/2 hits
                        Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 :  2/4 hits
                        British roll dice for 1 battleship, 1 destroyer and 1 transport in 92 Sea Zone, round 3 :  0/2 hits
                        1 battleship owned by the British , 1 submarine owned by the British and 1 destroyer owned by the British lost in 92 Sea Zone
                        Italians roll dice for 2 submarines in 92 Sea Zone, round 4 :  1/2 hits
                        British roll dice for 3 submarines in 92 Sea Zone, round 4 :  0/3 hits
                        Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 4 :  2/4 hits
                        1 transport owned by the British and 1 submarine owned by the British lost in 92 Sea Zone
                    2 submarines owned by the Italians retreated to 93 Sea Zone
                    British win with 2 submarines remaining. Battle score for attacker is 47
                    Casualties for British: 1 battleship, 1 destroyer, 3 submarines and 1 transport
                    Casualties for Italians: 1 submarine

    Non Combat Move - Italians
                1 bomber moved from 92 Sea Zone to Southern Italy
                2 fighters and 1 tactical_bomber moved from 92 Sea Zone to Southern France
                4 infantry and 1 mech_infantry moved from France to Southern France
                1 mech_infantry moved from Northern Italy to Southern France
                1 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                3 infantry and 2 mech_infantrys placed in Northern Italy
                Italians undo move 1.
                2 mech_infantrys placed in Southern France
                1 infantry placed in Southern France
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Libya to Tobruk

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans repair 5 damage on 5 factory_minors; Remaining resources: 91 PUs;
                Germans buy 6 armour, 2 fighters, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                    Turning on Edit Mode
                    EDIT: Editing Political Relationship for Chinese and Germans from Neutrality to War
                    EDIT: Turning off Edit Mode
                1 armour moved from Iraq to Trans-Jordan
                1 armour moved from Iraq to Trans-Jordan
                3 armour moved from Northwest Persia to Trans-Jordan
                1 artillery moved from Vologda to Urals
                      Germans take Urals from Russians
                1 mech_infantry moved from Novosibirsk to Kansu
                1 mech_infantry moved from Novosibirsk to Kansu
                1 mech_infantry moved from Novosibirsk to Tsinghai
                1 mech_infantry moved from Novosibirsk to Tsinghai
                1 armour moved from Kazakhstan to Kansu
                1 armour moved from Kazakhstan to Tsinghai
                1 armour moved from Kazakhstan to Tsinghai
                1 armour moved from Kazakhstan to Rostov
                1 armour moved from Volgograd to Northwest Persia
                1 armour moved from Volgograd to Northwest Persia
                1 armour moved from Volgograd to Northwest Persia
                4 armour moved from Volgograd to Russia
                3 mech_infantrys moved from Vologda to Novgorod
                1 mech_infantry moved from Nenetsia to Novgorod
                4 armour moved from Belarus to Karelia
                1 mech_infantry moved from Vyborg to Finland

    Combat - Germans
                Battle in Tsinghai
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 2 aaGuns; Chinese defend with 1 infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Tsinghai, round 2 :  1/4 hits
                        Chinese roll dice for 2 aaGuns and 1 infantry in Tsinghai, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tsinghai
                        Germans roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 3 :  2/3 hits
                        Chinese roll dice for 1 aaGun and 1 infantry in Tsinghai, round 3 :  0/1 hits
                        1 infantry owned by the Chinese and 1 aaGun owned by the Russians lost in Tsinghai
                    Germans win, taking Tsinghai from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 aaGuns
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Germans attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Kansu, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Germans win, taking Kansu from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Trans-Jordan
                    Germans attack with 5 armour
                    British defend with 1 infantry
                        Germans roll dice for 5 armour in Trans-Jordan, round 2 :  4/5 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 5 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Northwest Persia to Western Germany
                1 fighter moved from Northwest Persia to Yugoslavia
                1 tactical_bomber moved from Northwest Persia to Yugoslavia
                1 aaGun moved from Eastern Poland to Baltic States
                1 aaGun moved from Rostov to Caucasus
                1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry moved from France to Western Germany
                1 aaGun, 5 artilleries and 4 mech_infantrys moved from Normandy Bordeaux to France
                1 armour moved from Germany to Denmark
                1 armour moved from Germany to Denmark
                4 mech_infantrys moved from Northern Italy to Denmark
                1 aaGun moved from Western Germany to Denmark
                1 mech_infantry moved from Western Germany to Denmark
                1 armour moved from Western Germany to Denmark
                1 armour moved from Western Germany to Denmark
                1 armour moved from Western Germany to Denmark
                1 armour moved from Western Germany to Denmark
                1 mech_infantry moved from Finland to Norway
                1 mech_infantry moved from France to Western Germany
                1 mech_infantry moved from France to Western Germany
                1 mech_infantry moved from France to Western Germany
                1 mech_infantry moved from France to Western Germany
                1 fighter moved from Western Germany to Denmark

    Place Units - Germans
                2 fighters placed in Western Germany
                2 mech_infantrys placed in Western Germany
                3 armour placed in Novgorod
                3 armour placed in Caucasus
                9 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 72 PUs; end with 72 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Midway to 25 Sea Zone
                1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 infantry, 6 submarines, 2 tactical_bombers and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
                3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                6 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from Shensi to Sikang
                1 mech_infantry moved from Shensi to Sikang
                1 mech_infantry moved from Shensi to Sikang
                1 armour moved from Hopei to Szechwan
                1 mech_infantry moved from Shensi to Szechwan
                1 mech_infantry moved from Tsagaan Olom to Suiyuyan
                1 armour moved from Dzavhan to Suiyuyan
                1 infantry moved from Hopei to Suiyuyan
                1 mech_infantry moved from India to 39 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 mech_infantry, 2 submarines and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from 76 Sea Zone to British Somaliland

    Combat - Japanese
                Battle in British Somaliland
                Battle in Hawaiian Islands
                    Japanese attack with 3 artilleries, 6 fighters, 4 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 :  0/2 hits
                        Japanese roll dice for 3 artilleries, 6 fighters, 4 infantry and 2 tactical_bombers in Hawaiian Islands, round 2 :  6/15 hits
                        Americans roll dice for 1 fighter and 2 infantry in Hawaiian Islands, round 2 :  1/3 hits
                        1 fighter owned by the Americans , 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking British Somaliland from British, taking Hawaiian Islands from Americans with 3 artilleries, 6 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter and 2 infantry
                Battle in Sikang
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Sikang, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                4 armour, 1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Trans-Jordan
                2 armour and 1 mech_infantry moved from Eastern Persia to Iraq
                1 infantry moved from Turkmenistan to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                1 aaGun moved from Shensi to Sikang
                1 infantry moved from Dzavhan to Olgiy
                1 artillery moved from Dzavhan to Olgiy
                3 mech_infantrys moved from Buryatia to Siberia
                1 fighter moved from Japan to Philippines
                1 tactical_bomber moved from Japan to Philippines

    Place Units - Japanese
                1 carrier placed in 37 Sea Zone
                2 fighters placed in 37 Sea Zone
                1 transport placed in 36 Sea Zone
                1 armour and 1 infantry placed in French Indo China
                2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
                1 infantry placed in Japan
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 82 PUs; end with 82 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 92 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs


  • Hab R durchgedrueckt, keine Einheiten mehr.
    Hab Hawaii fig nicht gescrambelt, waere egal und kann ich wuerfeln, wenn Du magst (würde bei Treffer einen DD wegnehmen)
    J hat 6 Siegstaedte, Du musst eine diese Runde zurueckerobern, sonst hat die Achse gewonnen.


  • passt schon…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters and 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 bombers moved from United Kingdom to Western Germany
                1 tactical_bomber moved from United Kingdom to Western Germany
                1 tactical_bomber moved from United Kingdom to Western Germany
                1 bomber moved from Gibraltar to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 5 units heading to Western Germany
                    Germans launches 2 interceptors out of Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in Normandy Bordeaux
                    Americans attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Strategic bombing raid in Western Germany
                    1 bomber and 2 tactical_bombers killed by AA
                    Bombing raid in Western Germany rolls: 8,3 and causes: 11 damage to unit: factory_major
                    Bombing raid in Western Germany causes 11 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                2 bombers moved from Western Germany to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                2 artilleries moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 1 fighter, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Western United States to 91 Sea Zone

    Place Units - Americans
                1 carrier, 2 fighters and 6 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 9 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 10 times
            Average roll : 3,306
            Median : 3,000
            Variance : 2,286
            Standard Deviation : 1,512
            Total rolls : 36

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3,571
            Median : 3,000
            Variance : 1,692
            Standard Deviation : 1,301
            Total rolls : 14

    Germans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2,375
            Median : 2,000
            Variance : 0,857
            Standard Deviation : 0,926
            Total rolls : 8

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3,571
            Median : 3,000
            Variance : 1,692
            Standard Deviation : 1,301
            Total rolls : 14


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Rhodesia to Tanganyika Territory
                      British take Tanganyika Territory from Japanese
                1 submarine moved from 92 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to France
                1 bomber moved from Gibraltar to France

    Combat - British
                Strategic bombing raid in France
                    Bombing raid in France rolls: 6,7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.

    Non Combat Move - British
                2 bombers moved from France to United Kingdom
                9 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Scotland to United Kingdom
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                2 artilleries and 7 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Turn Complete - UK_Pacific

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3,240
            Median : 3,000
            Variance : 0,625
            Standard Deviation : 0,791
            Total rolls : 25

    Null / Other
                5 was rolled 1 times
            Average roll : 5,000
            Median : 5,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2,600
            Median : 2,500
            Variance : 0,889
            Standard Deviation : 0,943
            Total rolls : 10

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3,571
            Median : 3,000
            Variance : 1,692
            Standard Deviation : 1,301
            Total rolls : 14


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 3 artilleries and 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 2 submarines
                    Americans defend with 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports
                        Italians roll dice for 2 submarines in 91 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 carrier and 2 transports in 91 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 3 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier and 2 transports in 91 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 4 :  1/1 hits
                        1 carrier owned by the Americans lost in 91 Sea Zone
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 5 :  1/1 hits
                        1 artillery owned by the Americans , 1 transport owned by the Americans and 1 infantry owned by the Americans lost in 91 Sea Zone
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 6 :  0/1 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 7 :  1/1 hits
                        1 artillery owned by the Americans , 1 transport owned by the Americans and 1 infantry owned by the Americans lost in 91 Sea Zone
                    1 submarine owned by the Italians Submerged
                    Americans win with 2 fighters remaining. Battle score for attacker is 38
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 2 artilleries, 1 carrier, 2 infantry and 2 transports
                    2 fighters owned by the Americans forced to land in Gibraltar

    Non Combat Move - Italians
                2 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Southern France to France
                10 infantry moved from Northern Italy to France
                1 artillery and 15 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Iraq to Trans-Jordan

    Place Units - Italians
                3 artilleries and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 17 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

6 / 6

Suggested Topics

  • 3
  • 35
  • Squirecam Witt G42 (Axis +6)

    about 3 hours ago
    192
  • 23
  • Daraas (A+50) vs VictoryFirst G40 OOB

    2 days ago
    46
  • W@W captain walker (axis)vs dawgoneit

    about 2 hours ago
    273
  • Dawg v Entek W@W! redemption

    a day ago
    222
  • Panzerstahl vs barnee EXP Game 2

    3 days ago
    368
Axis & Allies Boardgaming Custom Painted Miniatures

45

Online

17.6k

Users

40.2k

Topics

1.7m

Posts