1d6: 5
JEB (allies) vs flipflop (axis)
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 factory and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship moved from 20 Sea Zone to 18 Sea Zone
1 destroyer moved from 10 Sea Zone to 18 Sea Zone
1 cruiser moved from 10 Sea Zone to 18 Sea Zone
1 carrier moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Central United States to 1 Sea Zone
1 bomber moved from United Kingdom to GermanyCombat - Americans
Battle in 18 Sea Zone
Americans attack with 1 battleship, 1 cruiser and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 18 Sea Zone, round 2 : 3/3 hits
1 submarine owned by the Germans lost in 18 Sea Zone
Americans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in GermanyNon Combat Move - Americans
1 bomber moved from Germany to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
3 transports moved from 10 Sea Zone to 1 Sea Zone
6 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
1 armour moved from Eastern United States to Eastern Canada
1 aaGun moved from Eastern United States to Eastern Canada
2 infantry moved from Central United States to Eastern Canada
1 transport moved from 20 Sea Zone to 10 Sea Zone
1 fighter moved from United Kingdom to RussiaPlace Units - Americans
1 factory placed in Sinkiang
1 armour, 2 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 aaGun, 1 armour, 1 artillery and 8 infantry
Midway : 1 infantry
Alaska : 1 infantry
Western United States : 1 factory
Hawaiian Islands : 2 infantry
West Indies : 1 armour and 1 infantry
Caucasus : 1 bomber and 1 infantry
Sinkiang : 1 factory and 1 infantry
Eastern United States : 1 armour, 2 artilleries, 1 factory and 4 infantry
Russia : 1 fighter
Central United States : 1 aaGun
1 Sea Zone : 1 carrier, 2 fighters and 3 transports
10 Sea Zone : 1 transport
19 Sea Zone : 1 transport
18 Sea Zone : 1 battleship, 1 cruiser and 1 destroyerProduction/PUs Summary :
Russians : 21 / 29
Germans : 40 / 43
British : 29 / 29
Japanese : 36 / 39
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to West Russia
3 fighters moved from Caucasus to West Russia
1 fighter moved from Yakut S.S.R. to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 4 fighters and 1 infantry in West Russia, round 2 : 3/5 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 fighters moved from West Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 infantry moved from Persia to Caucasus
2 infantry moved from Yakut S.S.R. to Novosibirsk
7 infantry moved from Novosibirsk to Sinkiang
1 infantry moved from Novosibirsk to SinkiangPlace Units - Russians
1 armour and 3 infantry placed in Caucasus
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Novosibirsk : 2 infantry
Yakut S.S.R. : 1 infantry
Caucasus : 1 aaGun, 1 armour, 1 factory, 4 fighters and 10 infantry
Sinkiang : 8 infantry
West Russia : 1 flag, 1 infantry
Russia : 1 aaGun, 1 factory and 5 infantry
2 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 23 / 23
Germans : 38 / 43
British : 29 / 29
Japanese : 36 / 39
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - Germans
Germans repair 10 damage on 10 factories; Remaining resources: 33 PUs;
Germans buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 15 Sea Zone to 14 Sea Zone
2 infantry moved from Southern Europe to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Trans-Jordan
Germans take Trans-Jordan from British
5 infantry moved from Ukraine S.S.R. to West Russia
1 artillery moved from Ukraine S.S.R. to West Russia
8 armour moved from Ukraine S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 infantry moved from Karelia S.S.R. to West Russia
1 armour moved from Eastern Europe to West RussiaCombat - Germans
Battle in West Russia
Germans attack with 9 armour, 1 artillery and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 9 armour, 1 artillery and 6 infantry in West Russia, round 2 : 5/16 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 9 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 infantry moved from Eastern Europe to Ukraine S.S.R.
1 fighter moved from Southern Europe to Germany
7 infantry moved from Germany to Western Europe
1 armour moved from Southern Europe to Germany
1 submarine moved from 17 Sea Zone to 27 Sea Zone
1 fighter moved from Western Europe to GermanyPlace Units - Germans
6 infantry placed in Germany
5 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 armour, 1 factory, 2 fighters and 6 infantry
Southern Europe : 1 aaGun, 1 factory and 5 infantry
Archangel : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag
Trans-Jordan : 1 flag, 2 infantry
Western Europe : 1 aaGun, 1 bomber, 1 fighter and 10 infantry
Ukraine S.S.R. : 4 infantry
West Russia : 9 armour, 1 artillery and 5 infantry
27 Sea Zone : 1 submarine
15 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 19 / 23
Germans : 43 / 43
British : 28 / 29
Japanese : 36 / 39
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 6 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 3 Sea Zone
1 battleship moved from 6 Sea Zone to 3 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
British take Norway from Germans
1 armour moved from 3 Sea Zone to Norway
2 fighters moved from 6 Sea Zone to 3 Sea Zone
1 fighter moved from Italian East Africa to 15 Sea Zone
2 fighters moved from Caucasus to 15 Sea Zone
1 bomber moved from Caucasus to 15 Sea ZoneCombat - British
Battle in 15 Sea Zone
British attack with 1 bomber and 3 fighters
Germans defend with 1 battleship and 1 transport
British roll dice for 1 bomber and 3 fighters in 15 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Germans lost in 15 Sea Zone
1 transport owned by the Germans lost in 15 Sea Zone
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 27
Casualties for Germans: 1 battleship and 1 transportNon Combat Move - British
3 fighters moved from 15 Sea Zone to Caucasus
1 bomber moved from 15 Sea Zone to Caucasus
1 infantry moved from Italian East Africa to Anglo Egypt
1 infantry moved from Libya to Anglo Egypt
1 carrier moved from 28 Sea Zone to 23 Sea Zone
1 fighter moved from 3 Sea Zone to Russia
2 infantry and 1 transport moved from 42 Sea Zone to 21 Sea Zone
1 submarine moved from 45 Sea Zone to 49 Sea ZonePlace Units - British
2 transports placed in 3 Sea Zone
1 armour, 1 artillery and 2 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTerritory Summary for British :
Australia : 2 infantry
Norway : 1 flag, 1 armour and 1 infantry
United Kingdom : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 2 infantry
Caucasus : 1 bomber and 3 fighters
Algeria : 1 flag
Libya : 1 flag
Russia : 1 fighter
Anglo Egypt : 1 armour and 2 infantry
Western Canada : 1 infantry
23 Sea Zone : 1 carrier
3 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 3 transports
49 Sea Zone : 1 submarine
21 Sea Zone : 2 infantry and 1 transportProduction/PUs Summary :
Russians : 19 / 23
Germans : 40 / 43
British : 31 / 31
Japanese : 36 / 39
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory and 8 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
1 bomber moved from French Indochina to Sinkiang
1 infantry moved from India to Persia
Japanese take Persia from BritishCombat - Japanese
Strategic bombing raid in Sinkiang
Bombing raid in Sinkiang rolls: 4 and costs: 4 production.
Bombing raid costs 4 production in Sinkiang
Battle in Yakut S.S.R.
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Yakut S.S.R., round 2 : 2/3 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 infantry moved from French Indochina to India
2 infantry moved from China to French Indochina
1 aaGun moved from India to French Indochina
1 transport moved from 36 Sea Zone to 60 Sea Zone
3 armour moved from Japan to 60 Sea Zone
4 infantry moved from Japan to 60 Sea Zone
3 armour moved from 60 Sea Zone to Buryatia S.S.R.
4 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 carrier moved from 60 Sea Zone to 36 Sea Zone
2 fighters moved from 60 Sea Zone to French Indochina
1 destroyer moved from 63 Sea Zone to 60 Sea Zone
1 submarine moved from 63 Sea Zone to 60 Sea Zone
4 fighters moved from Ukraine S.S.R. to Western Europe
1 bomber moved from Sinkiang to French IndochinaPlace Units - Japanese
8 infantry placed in Japan
1 factory placed in French IndochinaTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs totalTerritory Summary for Japanese :
Persia : 1 flag, 1 infantry
India : 1 flag, 2 infantry
Soviet Far East : 1 flag, 1 infantry
Borneo : 1 infantry
Yakut S.S.R. : 1 flag, 1 artillery and 2 infantry
French Indochina : 1 aaGun, 1 bomber, 1 factory, 2 fighters and 6 infantry
Western Europe : 4 fighters
Solomon Islands : 1 infantry
Buryatia S.S.R. : 1 flag, 3 armour and 4 infantry
New Guinea : 1 infantry
China : 1 flag, 1 infantry
Japan : 1 aaGun, 1 factory and 8 infantry
Caroline Islands : 1 infantry
36 Sea Zone : 1 battleship, 2 carriers and 1 transport
60 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 4 transportsProduction/PUs Summary :
Russians : 17 / 23
Germans : 40 / 43
British : 30 / 31
Japanese : 39 / 39
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - Americans
Americans repair 4 damage on 4 factories; Remaining resources: 36 PUs;
Americans buy 1 armour, 1 artillery, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 18 Sea Zone to 23 Sea Zone
1 infantry moved from Sinkiang to China
1 bomber moved from Caucasus to ChinaCombat - Americans
Battle in China
Americans attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 infantry in China, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in China, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in China
Americans win, taking China from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from China to Russia
1 infantry moved from West Indies to 19 Sea Zone
1 armour moved from West Indies to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 9 Sea Zone
1 infantry moved from 9 Sea Zone to Eastern Canada
1 armour moved from 9 Sea Zone to Eastern Canada
1 armour moved from Eastern Canada to 1 Sea Zone
1 artillery moved from Eastern Canada to 1 Sea Zone
1 aaGun moved from Eastern Canada to 1 Sea Zone
3 infantry moved from Eastern Canada to 1 Sea Zone
1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 1 Sea Zone to 3 Sea Zone
1 aaGun moved from 3 Sea Zone to Norway
3 infantry moved from 3 Sea Zone to Norway
1 armour moved from 3 Sea Zone to Norway
1 artillery moved from 3 Sea Zone to Norway
1 fighter moved from 1 Sea Zone to 3 Sea Zone
1 carrier moved from 1 Sea Zone to 3 Sea Zone
1 fighter moved from 1 Sea Zone to 3 Sea Zone
1 cruiser moved from 18 Sea Zone to 9 Sea Zone
1 battleship moved from 18 Sea Zone to 9 Sea Zone
1 transport moved from 10 Sea Zone to 9 Sea Zone
2 artilleries moved from Eastern United States to Eastern Canada
1 aaGun moved from Central United States to Eastern Canada
4 infantry moved from Eastern United States to Eastern Canada
1 armour moved from Eastern United States to Eastern CanadaPlace Units - Americans
1 artillery and 1 fighter placed in Eastern United States
1 armour and 1 fighter placed in Sinkiang
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 42 PUs; end with 42 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 aaGun, 2 armour, 2 artilleries and 10 infantry
Midway : 1 infantry
Alaska : 1 infantry
Western United States : 1 factory
Hawaiian Islands : 2 infantry
Norway : 1 aaGun, 1 armour, 1 artillery and 3 infantry
Caucasus : 1 infantry
Sinkiang : 1 armour, 1 factory and 1 fighter
Eastern United States : 1 artillery, 1 factory and 1 fighter
Russia : 1 bomber and 1 fighter
China : 1 infantry
23 Sea Zone : 1 destroyer
3 Sea Zone : 1 carrier, 2 fighters and 3 transports
9 Sea Zone : 1 battleship, 1 cruiser and 2 transports
10 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 17 / 23
Germans : 40 / 43
British : 30 / 31
Japanese : 37 / 39
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Archangel
4 fighters moved from Caucasus to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 4 fighters and 1 infantry in Archangel, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 fighters moved from Archangel to Russia
2 infantry moved from Novosibirsk to Russia
1 armour moved from Caucasus to Russia
4 infantry moved from Sinkiang to Kazakh S.S.R.
3 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from Sinkiang to Kazakh S.S.R.Place Units - Russians
1 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs totalTerritory Summary for Russians :
Novosibirsk : 3 infantry
Kazakh S.S.R. : 5 infantry
Caucasus : 1 aaGun, 1 factory and 10 infantry
Russia : 1 aaGun, 2 armour, 1 factory, 4 fighters and 12 infantry
2 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 17 / 17
Germans : 40 / 43
British : 30 / 31
Japanese : 37 / 39
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - Germans
Germans repair 4 damage on 4 factories; Remaining resources: 39 PUs;
Germans buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Ukraine S.S.R. to Caucasus
1 artillery moved from West Russia to Caucasus
9 armour moved from West Russia to Ukraine S.S.R.
9 armour moved from Ukraine S.S.R. to Caucasus
4 infantry moved from West Russia to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 9 armour, 1 artillery and 8 infantry
British defend with 1 bomber and 3 fighters; Russians defend with 1 aaGun, 1 factory and 10 infantry; Americans defend with 1 infantry
Germans roll dice for 9 armour, 1 artillery and 8 infantry in Caucasus, round 2 : 8/18 hits
Russians roll dice for 1 bomber, 3 fighters and 11 infantry in Caucasus, round 2 : 6/15 hits
8 infantry owned by the Russians and 6 infantry owned by the Germans lost in Caucasus
2 infantry owned by the Germans , 9 armour owned by the Germans and 1 artillery owned by the Germans retreated to Ukraine S.S.R.
Russians win with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 6 infantry
Casualties for Russians: 8 infantryNon Combat Move - Germans
1 infantry moved from West Russia to Karelia S.S.R.
1 fighter moved from Western Europe to Germany
1 bomber moved from Western Europe to Germany
5 infantry moved from Southern Europe to Western Europe
3 infantry moved from Germany to Balkans
1 infantry moved from Trans-Jordan to Persia
1 submarine moved from 27 Sea Zone to 33 Sea ZonePlace Units - Germans
10 infantry placed in Germany
3 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 armour, 1 bomber, 1 factory, 3 fighters and 13 infantry
Persia : 1 infantry
Southern Europe : 1 aaGun, 1 factory and 3 infantry
Archangel : 1 flag
Karelia S.S.R. : 1 flag, 1 infantry
Trans-Jordan : 1 flag, 1 infantry
Western Europe : 1 aaGun and 15 infantry
Balkans : 3 infantry
Ukraine S.S.R. : 9 armour, 1 artillery and 2 infantry
33 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 17 / 17
Germans : 40 / 40
British : 30 / 31
Japanese : 37 / 39
Americans : 42 / 42 -
Probably should have kept going in Caucasus,but at any rate if you wanted to switch any of those casualties go ahead
I think I did choose what is best tho! -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - British
British buy 3 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Norway to Karelia S.S.R.
1 infantry moved from Norway to Karelia S.S.R.
1 carrier moved from 3 Sea Zone to 4 Sea Zone
1 battleship moved from 3 Sea Zone to 4 Sea Zone
1 fighter moved from 3 Sea Zone to Karelia S.S.R.
2 infantry moved from United Kingdom to 3 Sea Zone
1 armour moved from United Kingdom to 3 Sea Zone
2 artilleries moved from United Kingdom to 3 Sea Zone
1 armour, 2 artilleries, 2 infantry and 3 transports moved from 3 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Archangel
Russians take Archangel from Germans
1 infantry moved from 4 Sea Zone to Archangel
2 artilleries moved from 4 Sea Zone to Archangel
1 armour moved from 4 Sea Zone to Archangel
1 fighter moved from Russia to Karelia S.S.R.
1 armour moved from Anglo Egypt to Trans-Jordan
2 infantry moved from Anglo Egypt to Trans-Jordan
3 fighters moved from Caucasus to Trans-Jordan
1 bomber moved from Caucasus to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in Germany
Battle in Karelia S.S.R.
British attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 1/4 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 1 armour, 3 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 3 fighters and 2 infantry in Trans-Jordan, round 2 : 2/6 hits
Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
3 fighters moved from Trans-Jordan to Caucasus
2 fighters moved from Karelia S.S.R. to 4 Sea Zone
1 bomber moved from Germany to Caucasus
2 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
1 submarine moved from 49 Sea Zone to 37 Sea ZonePlace Units - British
3 armour, 1 artillery and 4 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTerritory Summary for British :
Eastern Canada : 1 infantry
Australia : 2 infantry
Archangel : 1 armour, 2 artilleries and 2 infantry
Karelia S.S.R. : 1 armour
Norway : 1 flag
Trans-Jordan : 1 armour and 2 infantry
United Kingdom : 1 aaGun, 3 armour, 1 artillery, 1 factory and 4 infantry
Caucasus : 1 bomber and 3 fighters
Algeria : 1 flag
Libya : 1 flag
23 Sea Zone : 1 carrier
4 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 3 transports
37 Sea Zone : 1 submarine
19 Sea Zone : 2 infantry and 1 transportProduction/PUs Summary :
Russians : 21 / 17
Germans : 35 / 40
British : 31 / 31
Japanese : 37 / 39
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
3 armour moved from Buryatia S.S.R. to China
4 infantry moved from French Indochina to China
1 bomber moved from French Indochina to SinkiangCombat - Japanese
Strategic bombing raid in Sinkiang
Bombing raid in Sinkiang rolls: 5 and costs: 4 production.
Bombing raid costs 4 production in Sinkiang
Battle in China
Japanese attack with 3 armour and 4 infantry
Americans defend with 1 infantry
Japanese roll dice for 3 armour and 4 infantry in China, round 2 : 2/7 hits
Americans roll dice for 1 infantry in China, round 2 : 0/1 hits
1 infantry owned by the Americans lost in China
Japanese win, taking China from Americans with 3 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 bomber moved from Sinkiang to India
2 fighters moved from French Indochina to India
2 infantry moved from French Indochina to India
6 infantry moved from Japan to 60 Sea Zone
6 infantry and 3 transports moved from 60 Sea Zone to 36 Sea Zone
6 infantry moved from 36 Sea Zone to French Indochina
1 transport moved from 36 Sea Zone to 60 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
4 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 battleship moved from 60 Sea Zone to 36 Sea Zone
1 destroyer moved from 60 Sea Zone to 36 Sea Zone
1 submarine moved from 60 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 armour placed in French Indochina
8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs totalTerritory Summary for Japanese :
Persia : 1 flag, 1 infantry
India : 1 flag, 1 bomber, 2 fighters and 4 infantry
Soviet Far East : 1 flag
Borneo : 1 infantry
Yakut S.S.R. : 1 flag, 1 artillery and 6 infantry
French Indochina : 1 aaGun, 3 armour, 1 factory and 6 infantry
Western Europe : 4 fighters
Solomon Islands : 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 2 infantry
New Guinea : 1 infantry
China : 1 flag, 3 armour and 4 infantry
Japan : 1 aaGun, 1 factory and 8 infantry
Caroline Islands : 1 infantry
36 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 1 submarine and 3 transports
60 Sea Zone : 2 transportsProduction/PUs Summary :
Russians : 20 / 17
Germans : 35 / 40
British : 31 / 31
Japanese : 40 / 40
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - Americans
Americans repair 4 damage on 4 factories; Remaining resources: 38 PUs;
Americans buy 2 armour, 2 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Norway to Eastern Europe
Americans take Eastern Europe from Germans
1 bomber moved from Russia to GermanyCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in GermanyNon Combat Move - Americans
1 bomber moved from Germany to Norway
1 infantry moved from Norway to Karelia S.S.R.
2 infantry moved from Eastern Canada to 9 Sea Zone
2 armour moved from Eastern Canada to 9 Sea Zone
2 armour, 2 infantry and 2 transports moved from 9 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to United Kingdom
2 armour moved from 2 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to United Kingdom
1 transport moved from 10 Sea Zone to 1 Sea Zone
1 cruiser moved from 9 Sea Zone to 1 Sea Zone
1 battleship moved from 9 Sea Zone to 1 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 carrier moved from 3 Sea Zone to 2 Sea Zone
1 fighter moved from 3 Sea Zone to Russia
1 fighter moved from 3 Sea Zone to 2 Sea Zone
1 fighter moved from Russia to Sinkiang
1 aaGun moved from Norway to Karelia S.S.R.
1 artillery moved from Eastern United States to Eastern CanadaPlace Units - Americans
1 armour and 1 fighter placed in Sinkiang
1 transport placed in 10 Sea Zone
1 armour and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 43 PUs; end with 44 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 aaGun, 3 artilleries and 8 infantry
Midway : 1 infantry
Alaska : 1 infantry
Eastern Europe : 1 flag, 1 armour
Western United States : 1 factory
Karelia S.S.R. : 1 aaGun and 1 infantry
Hawaiian Islands : 2 infantry
Norway : 1 artillery, 1 bomber and 2 infantry
United Kingdom : 2 armour, 1 fighter and 2 infantry
Caucasus : 1 infantry
Sinkiang : 2 armour, 1 factory and 3 fighters
Eastern United States : 1 armour, 1 factory and 1 fighter
Russia : 1 fighter
23 Sea Zone : 1 destroyer
1 Sea Zone : 1 battleship, 1 cruiser and 4 transports
10 Sea Zone : 1 transport
2 Sea Zone : 1 carrier, 1 fighter and 2 transportsProduction/PUs Summary :
Russians : 20 / 17
Germans : 32 / 40
British : 31 / 31
Japanese : 40 / 40
Americans : 43 / 44 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to West Russia
Russians take West Russia from Germans
1 infantry moved from Russia to Evenki National Okrug
1 infantry moved from Russia to Evenki National Okrug
2 fighters moved from Russia to Evenki National Okrug
2 fighters moved from Russia to Evenki National OkrugCombat - Russians
Battle in Evenki National Okrug
Russians attack with 4 fighters and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 fighters and 2 infantry in Evenki National Okrug, round 2 : 2/6 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 fighters moved from Evenki National Okrug to Sinkiang
2 infantry moved from Novosibirsk to Sinkiang
4 infantry moved from Kazakh S.S.R. to Sinkiang
1 fighter moved from Evenki National Okrug to Caucasus
1 armour moved from Russia to Sinkiang
1 armour moved from Russia to Caucasus
9 infantry moved from Russia to Caucasus
1 fighter moved from Evenki National Okrug to Sinkiang
1 submarine moved from 2 Sea Zone to 9 Sea ZonePlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 25 PUs totalTerritory Summary for Russians :
Novosibirsk : 1 infantry
Kazakh S.S.R. : 1 infantry
Caucasus : 1 aaGun, 1 armour, 1 factory, 1 fighter and 11 infantry
Sinkiang : 1 armour, 3 fighters and 6 infantry
Evenki National Okrug : 2 infantry
West Russia : 1 flag, 1 infantry
Russia : 1 aaGun, 1 factory and 5 infantry
9 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 23 / 25
Germans : 30 / 40
British : 31 / 31
Japanese : 39 / 40
Americans : 43 / 44 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 armour, 1 fighter and 6 infantry; Remaining resources: 2 PUs;Combat Move - Germans
2 infantry moved from Ukraine S.S.R. to West Russia
1 bomber moved from Germany to West Russia
3 armour moved from Ukraine S.S.R. to Karelia S.S.R.
1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
1 artillery moved from Ukraine S.S.R. to Eastern Europe
5 infantry moved from Germany to Eastern Europe
3 fighters moved from Germany to Eastern EuropeCombat - Germans
Battle in West Russia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in West Russia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 4 armour
British defend with 1 armour; Americans defend with 1 aaGun and 1 infantry
Germans roll dice for 4 armour in Karelia S.S.R., round 2 : 1/4 hits
Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 : 0/2 hits
1 infantry owned by the Americans lost in Karelia S.S.R.
Germans roll dice for 4 armour in Karelia S.S.R., round 3 : 0/4 hits
Russians roll dice for 1 armour in Karelia S.S.R., round 3 : 1/1 hits
1 armour owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 3 armour in Karelia S.S.R., round 4 : 3/3 hits
Russians roll dice for 1 armour in Karelia S.S.R., round 4 : 0/1 hits
1 armour owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 armour
Casualties for Americans: 1 infantry
Battle in Eastern Europe
Germans attack with 1 artillery, 3 fighters and 5 infantry
Americans defend with 1 armour
Germans roll dice for 1 artillery, 3 fighters and 5 infantry in Eastern Europe, round 2 : 4/9 hits
Americans roll dice for 1 armour in Eastern Europe, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Eastern Europe
Germans win, taking Eastern Europe from Americans with 1 artillery, 3 fighters and 4 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Germans
3 fighters moved from Eastern Europe to Western Europe
1 bomber moved from West Russia to Western Europe
3 infantry moved from Southern Europe to Western Europe
2 infantry moved from Germany to Western Europe
6 infantry moved from Germany to Eastern Europe
5 armour moved from Ukraine S.S.R. to Eastern Europe
1 infantry moved from Balkans to Ukraine S.S.R.
2 infantry moved from Balkans to Eastern Europe
1 armour moved from Germany to Eastern Europe
1 submarine moved from 33 Sea Zone to 34 Sea ZonePlace Units - Germans
6 infantry placed in Southern Europe
2 armour and 1 fighter placed in GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 39 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 2 armour, 1 factory and 1 fighter
Persia : 1 infantry
Southern Europe : 1 aaGun, 1 factory and 6 infantry
Eastern Europe : 6 armour, 1 artillery and 12 infantry
Karelia S.S.R. : 1 flag, 1 aaGun and 3 armour
Western Europe : 1 aaGun, 1 bomber, 3 fighters and 20 infantry
Ukraine S.S.R. : 1 infantry
West Russia : 2 infantry
34 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 19 / 25
Germans : 37 / 39
British : 31 / 31
Japanese : 39 / 40
Americans : 40 / 44 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 1 bomber and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Trans-Jordan to Persia
3 fighters moved from Caucasus to Persia
1 bomber moved from Caucasus to Persia
1 transport moved from 4 Sea Zone to 3 Sea Zone
1 artillery moved from United Kingdom to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Karelia S.S.R.
1 artillery moved from 4 Sea Zone to Karelia S.S.R.
1 artillery moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 artillery moved from Archangel to West Russia
1 infantry moved from Archangel to West Russia
1 armour moved from Archangel to West Russia
2 fighters moved from 4 Sea Zone to Karelia S.S.R.Combat - British
Battle in Karelia S.S.R.
British attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 aaGun and 3 armour
AA fire in Karelia S.S.R. : 0/2 hits
British roll dice for 1 battleship in Karelia S.S.R., round 2 : 1/1 hits
British roll dice for 2 artilleries, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 5/6 hits
Germans roll dice for 3 armour in Karelia S.S.R., round 2 : 1/3 hits
1 infantry owned by the British and 3 armour owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for British: 1 infantry
Battle in West Russia
British attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 2 : 0/3 hits
Germans roll dice for 2 infantry in West Russia, round 2 : 2/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in West Russia
1 armour owned by the British retreated to Archangel
Germans win with 2 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Persia
British attack with 1 bomber, 3 fighters and 2 infantry
Japanese defend with 1 infantry; Germans defend with 1 infantry
British roll dice for 1 bomber, 3 fighters and 2 infantry in Persia, round 2 : 4/6 hits
Japanese roll dice for 2 infantry in Persia, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - British
1 bomber moved from Persia to Caucasus
3 fighters moved from Persia to Caucasus
2 fighters moved from Karelia S.S.R. to 4 Sea Zone
2 transports moved from 4 Sea Zone to 3 Sea Zone
2 armour moved from United Kingdom to 3 Sea Zone
2 infantry moved from United Kingdom to 3 Sea Zone
2 armour, 2 infantry and 2 transports moved from 3 Sea Zone to 4 Sea Zone
2 infantry moved from 4 Sea Zone to Archangel
2 armour moved from 4 Sea Zone to Archangel
2 infantry and 1 transport moved from 19 Sea Zone to 10 Sea Zone
1 carrier moved from 23 Sea Zone to 18 Sea Zone
1 submarine moved from 37 Sea Zone to 30 Sea ZonePlace Units - British
1 armour, 1 artillery, 1 bomber and 3 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 33 PUs totalTerritory Summary for British :
Eastern Canada : 1 infantry
Australia : 2 infantry
Persia : 2 infantry
Archangel : 3 armour and 2 infantry
Karelia S.S.R. : 2 artilleries and 1 infantry
Norway : 1 flag
Trans-Jordan : 1 armour
United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 factory and 4 infantry
Caucasus : 1 bomber and 3 fighters
Algeria : 1 flag
Libya : 1 flag
30 Sea Zone : 1 submarine
4 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 3 transports
10 Sea Zone : 2 infantry and 1 transport
18 Sea Zone : 1 carrierProduction/PUs Summary :
Russians : 21 / 25
Germans : 35 / 39
British : 32 / 33
Japanese : 38 / 40
Americans : 40 / 44 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Yakut S.S.R. to Novosibirsk
1 bomber moved from India to Novosibirsk
3 infantry moved from India to Persia
2 fighters moved from India to Persia
2 armour moved from French Indochina to 36 Sea Zone
2 infantry moved from French Indochina to 36 Sea Zone
2 armour, 2 infantry and 2 transports moved from 36 Sea Zone to 34 Sea Zone
2 battleships moved from 36 Sea Zone to 34 Sea Zone
1 armour moved from 34 Sea Zone to Anglo Egypt
Japanese take Anglo Egypt from British
1 armour moved from 34 Sea Zone to Trans-Jordan
1 infantry moved from 34 Sea Zone to Anglo Egypt
1 infantry moved from 34 Sea Zone to Trans-JordanCombat - Japanese
Battle in Novosibirsk
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Novosibirsk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Japanese attack with 2 fighters and 3 infantry
British defend with 2 infantry
Japanese roll dice for 2 fighters and 3 infantry in Persia, round 2 : 0/5 hits
British roll dice for 2 infantry in Persia, round 2 : 0/2 hits
Japanese roll dice for 2 fighters and 3 infantry in Persia, round 3 : 1/5 hits
British roll dice for 2 infantry in Persia, round 3 : 0/2 hits
1 infantry owned by the British lost in Persia
Japanese roll dice for 2 fighters and 3 infantry in Persia, round 4 : 2/5 hits
British roll dice for 1 infantry in Persia, round 4 : 0/1 hits
1 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Trans-Jordan
Japanese attack with 1 armour and 1 infantry
British defend with 1 armour
Japanese roll dice for 2 battleships in Trans-Jordan, round 2 : 1/2 hits
British roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Japanese lost in Trans-Jordan
Japanese win, taking Trans-Jordan from British with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for British: 1 armourNon Combat Move - Japanese
2 fighters moved from Persia to 34 Sea Zone
2 fighters moved from Western Europe to 34 Sea Zone
2 carriers moved from 36 Sea Zone to 34 Sea Zone
1 bomber moved from Novosibirsk to India
1 armour moved from French Indochina to India
1 armour moved from China to India
2 armour moved from China to French Indochina
4 infantry moved from Japan to 60 Sea Zone
4 infantry and 2 transports moved from 60 Sea Zone to 36 Sea Zone
2 infantry moved from French Indochina to India
4 infantry moved from 36 Sea Zone to French Indochina
1 transport moved from 36 Sea Zone to 60 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
2 infantry moved from Buryatia S.S.R. to Manchuria
2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 destroyer moved from 36 Sea Zone to 31 Sea Zone
1 submarine moved from 36 Sea Zone to 31 Sea ZonePlace Units - Japanese
2 armour and 1 artillery placed in French Indochina
1 armour, 1 bomber and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs totalTerritory Summary for Japanese :
Manchuria : 2 infantry
Persia : 1 flag, 3 infantry
India : 1 flag, 2 armour, 1 bomber and 3 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 2 infantry
Borneo : 1 infantry
Yakut S.S.R. : 1 flag, 1 artillery and 4 infantry
French Indochina : 1 aaGun, 4 armour, 1 artillery, 1 factory and 6 infantry
Trans-Jordan : 1 flag, 1 armour
Western Europe : 2 fighters
Solomon Islands : 1 infantry
Buryatia S.S.R. : 1 flag, 2 infantry
Anglo Egypt : 1 flag, 1 armour and 1 infantry
New Guinea : 1 infantry
China : 1 flag, 4 infantry
Japan : 1 aaGun, 1 armour, 1 bomber, 1 factory and 5 infantry
Caroline Islands : 1 infantry
31 Sea Zone : 1 destroyer and 1 submarine
34 Sea Zone : 2 battleships, 2 carriers, 4 fighters and 2 transports
36 Sea Zone : 2 transports
60 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 19 / 25
Germans : 35 / 39
British : 28 / 33
Japanese : 44 / 44
Americans : 40 / 44 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Norway to Germany
1 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
1 fighter moved from Sinkiang to Ukraine S.S.R.Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits
1 bomber killed by AA
Bombing raid costs 0 production in Germany
Battle in Ukraine S.S.R.
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 2 : 2/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Americans win, taking Ukraine S.S.R. from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
2 infantry moved from Norway to Karelia S.S.R.
4 infantry moved from Eastern Canada to 1 Sea Zone
3 artilleries moved from Eastern Canada to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 1 Sea Zone to 3 Sea Zone
5 infantry moved from 3 Sea Zone to Norway
3 artilleries moved from 3 Sea Zone to Norway
1 battleship moved from 1 Sea Zone to 3 Sea Zone
1 carrier moved from 2 Sea Zone to 3 Sea Zone
1 fighter moved from United Kingdom to 3 Sea Zone
1 fighter moved from 2 Sea Zone to 3 Sea Zone
1 cruiser moved from 1 Sea Zone to 2 Sea Zone
2 transports moved from 2 Sea Zone to 1 Sea Zone
3 infantry moved from Eastern Canada to 1 Sea Zone
3 infantry and 2 transports moved from 1 Sea Zone to 2 Sea Zone
3 infantry moved from 2 Sea Zone to United Kingdom
1 armour moved from Eastern United States to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 19 Sea Zone
1 armour moved from 19 Sea Zone to West Indies
1 destroyer moved from 23 Sea Zone to 18 Sea Zone
1 aaGun moved from Eastern Canada to Eastern United StatesPlace Units - Americans
1 armour and 1 infantry placed in Sinkiang
5 infantry placed in Eastern United States
1 carrier and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 43 PUs; end with 43 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Alaska : 1 infantry
Western United States : 1 factory
Karelia S.S.R. : 2 infantry
Hawaiian Islands : 2 infantry
Norway : 4 artilleries and 5 infantry
West Indies : 1 armour
United Kingdom : 2 armour and 5 infantry
Caucasus : 2 fighters
Sinkiang : 3 armour, 1 factory, 2 fighters and 1 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
Eastern United States : 1 aaGun, 1 factory, 1 fighter and 5 infantry
3 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 4 transports
10 Sea Zone : 1 carrier and 1 transport
2 Sea Zone : 1 cruiser and 2 transports
19 Sea Zone : 1 transport
18 Sea Zone : 1 destroyerProduction/PUs Summary :
Russians : 19 / 25
Germans : 32 / 39
British : 28 / 33
Japanese : 44 / 44
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Caucasus to Persia
1 infantry moved from Kazakh S.S.R. to Persia
1 infantry moved from Caucasus to Persia
1 fighter moved from Caucasus to Persia
1 fighter moved from Sinkiang to Persia
3 infantry moved from Caucasus to West Russia
1 armour moved from Caucasus to West Russia
1 fighter moved from Sinkiang to West Russia
2 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Evenki National Okrug to Novosibirsk
1 armour moved from Sinkiang to Novosibirsk
2 infantry moved from Russia to Novosibirsk
1 fighter moved from Sinkiang to Novosibirsk
5 infantry moved from Caucasus to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 1 armour, 1 fighter and 8 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 fighter and 8 infantry in West Russia, round 2 : 2/10 hits
Germans roll dice for 2 infantry in West Russia, round 2 : 0/2 hits
2 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour, 1 fighter and 8 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Persia
Russians attack with 2 fighters and 4 infantry
Japanese defend with 3 infantry
Russians roll dice for 2 fighters and 4 infantry in Persia, round 2 : 1/6 hits
Japanese roll dice for 3 infantry in Persia, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Persia
Russians roll dice for 2 fighters and 3 infantry in Persia, round 3 : 0/5 hits
Japanese roll dice for 2 infantry in Persia, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Persia
Russians roll dice for 2 fighters and 2 infantry in Persia, round 4 : 1/4 hits
Japanese roll dice for 2 infantry in Persia, round 4 : 0/2 hits
1 infantry owned by the Japanese lost in Persia
Russians roll dice for 2 fighters and 2 infantry in Persia, round 5 : 3/4 hits
Japanese roll dice for 1 infantry in Persia, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Russians: 2 infantry
Battle in Novosibirsk
Russians attack with 1 armour, 1 fighter and 6 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 armour, 1 fighter and 6 infantry in Novosibirsk, round 2 : 4/8 hits
Japanese roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 armour, 1 fighter and 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Russians
2 fighters moved from Persia to Sinkiang
1 fighter moved from Novosibirsk to Sinkiang
1 fighter moved from West Russia to Caucasus
1 submarine moved from 9 Sea Zone to 19 Sea ZonePlace Units - Russians
1 armour and 2 infantry placed in Caucasus
1 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Persia : 2 infantry
Novosibirsk : 1 armour and 6 infantry
Karelia S.S.R. : 1 aaGun
Caucasus : 1 aaGun, 1 armour, 1 factory, 1 fighter and 2 infantry
Sinkiang : 3 fighters and 6 infantry
Evenki National Okrug : 1 infantry
West Russia : 1 flag, 1 armour and 8 infantry
Russia : 1 aaGun, 1 armour, 1 factory and 3 infantry
19 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 23 / 23
Germans : 30 / 39
British : 29 / 33
Japanese : 41 / 44
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 6
Purchase Units - Germans
Germans repair 3 damage on 3 factories; Remaining resources: 36 PUs;
Germans buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Europe to Ukraine S.S.R.
1 fighter moved from Germany to Ukraine S.S.R.
1 bomber moved from Western Europe to Ukraine S.S.R.Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 1/4 hits
Americans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Americans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 fighter moved from Ukraine S.S.R. to Germany
1 bomber moved from Ukraine S.S.R. to Western Europe
1 fighter moved from Western Europe to Germany
6 infantry moved from Southern Europe to Germany
6 infantry moved from Western Europe to Germany
1 submarine moved from 34 Sea Zone to 14 Sea ZonePlace Units - Germans
6 infantry placed in Germany
6 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 33 PUs; end with 33 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 2 armour, 1 factory, 2 fighters and 18 infantry
Southern Europe : 1 aaGun, 1 factory and 6 infantry
Eastern Europe : 6 armour, 1 artillery and 10 infantry
Western Europe : 1 aaGun, 1 bomber, 2 fighters and 14 infantry
Ukraine S.S.R. : 2 infantry
14 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 23 / 23
Germans : 33 / 33
British : 29 / 33
Japanese : 41 / 44
Americans : 40 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Germany
2 armour moved from Archangel to Ukraine S.S.R.
1 bomber moved from Caucasus to Ukraine S.S.R.
3 fighters moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Karelia S.S.R. to Belorussia
British take Belorussia from GermansCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in Germany
Battle in Ukraine S.S.R.
British attack with 2 armour, 1 bomber and 3 fighters
Germans defend with 2 infantry
British roll dice for 2 armour, 1 bomber and 3 fighters in Ukraine S.S.R., round 2 : 3/6 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
British win, taking Ukraine S.S.R. from Germans with 2 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 armour moved from Archangel to Caucasus
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to West Russia
1 artillery moved from Karelia S.S.R. to West Russia
3 transports moved from 4 Sea Zone to 6 Sea Zone
1 battleship moved from 4 Sea Zone to 6 Sea Zone
2 fighters moved from 4 Sea Zone to 6 Sea Zone
1 carrier moved from 4 Sea Zone to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
2 armour moved from United Kingdom to 6 Sea Zone
3 infantry moved from United Kingdom to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Norway
2 armour moved from 6 Sea Zone to Norway
1 artillery moved from 6 Sea Zone to Norway
1 submarine moved from 30 Sea Zone to 40 Sea Zone
1 carrier moved from 18 Sea Zone to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Eastern Canada
3 fighters moved from Ukraine S.S.R. to Caucasus
1 bomber moved from Ukraine S.S.R. to Caucasus
1 bomber moved from Germany to CaucasusPlace Units - British
2 armour, 1 artillery and 4 infantry placed in United Kingdom
1 transport placed in 6 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs totalTerritory Summary for British :
Eastern Canada : 3 infantry
Australia : 2 infantry
Karelia S.S.R. : 1 artillery and 1 infantry
Norway : 1 flag, 2 armour, 1 artillery and 3 infantry
United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 factory and 5 infantry
Caucasus : 1 armour, 2 bombers and 3 fighters
Algeria : 1 flag
Libya : 1 flag
Ukraine S.S.R. : 1 flag, 2 armour
West Russia : 1 artillery and 1 infantry
Belorussia : 1 flag, 1 infantry
6 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 4 transports
1 Sea Zone : 1 transport
10 Sea Zone : 1 carrier
40 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 23 / 23
Germans : 28 / 33
British : 34 / 34
Japanese : 41 / 44
Americans : 40 / 43