Sub chickens out, and so do fighters
Royal navy is screwed, happy hunting
No intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians repair 3 damage on 3 factory_minors; Remaining resources: 51 PUs;
Italians buy 3 artilleries, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Central America
1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
1 bomber moved from Southern Italy to Volgograd
1 armour moved from French West Africa to Gold Coast
Italians take Gold Coast from Americans
1 armour moved from Gold Coast to French West Africa
1 infantry moved from Trans-Jordan to Syria
Italians take Syria from Russians
2 bombers and 3 fighters moved from Rostov to Russia
2 artilleries and 2 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Rostov to Bryansk
2 fighters moved from Rostov to Bryansk
1 artillery moved from Rostov to Bryansk
Combat - Italians
Battle in Central America
Battle in West Indies
Battle in Bryansk
Italians attack with 4 artilleries, 2 fighters and 3 infantry
Russians defend with 2 infantry
Italians roll dice for 4 artilleries, 2 fighters and 3 infantry in Bryansk, round 2 : 5/9 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Italians win, taking Central America from Americans, taking West Indies from Americans, taking Bryansk from Russians with 4 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Air Battle in Russia
Italians attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Cleaning up after air battles
Non Combat Move - Italians
1 battleship, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 87 Sea Zone to 85 Sea Zone
3 armour, 3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
1 armour moved from French Equatorial Africa to Egypt
3 aaGuns, 12 armour, 12 artilleries, 10 infantry and 10 mech_infantrys moved from Rostov to Bryansk
1 destroyer moved from 92 Sea Zone to 89 Sea Zone
5 mech_infantrys moved from Northern Italy to Romania
1 bomber moved from Volgograd to Ukraine
2 fighters moved from Bryansk to Novgorod
3 fighters moved from Russia to Ukraine
1 bomber moved from Russia to Ukraine
Place Units - Italians
1 transport placed in 93 Sea Zone
2 transports placed in 95 Sea Zone
1 artillery and 1 infantry placed in Southern France
1 artillery and 2 infantry placed in Northern Italy
3 infantry placed in Ukraine
1 artillery placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,4
Italians collect 43 PUs; end with 43 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Italians :
West Indies : 1 flag, 1 artillery and 1 infantry
Central America : 1 flag, 1 infantry
Belgian Congo : 1 flag
Trans-Jordan : 1 flag, 3 armour, 4 artilleries, 9 infantry and 5 mech_infantrys
Alexandria : 1 flag
Gibraltar : 1 mech_infantry
Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Gold Coast : 1 flag
South West Africa : 1 flag
Nigeria : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
Morocco : 1 flag
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag, 1 infantry
French West Africa : 1 flag, 1 armour
Tunisia : 1 flag
Romania : 5 mech_infantrys
Northern Italy : 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Bryansk : 1 flag, 3 aaGuns, 12 armour, 16 artilleries, 13 infantry and 10 mech_infantrys
Rostov : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 2 bombers, 1 factory_minor, 3 fighters and 3 infantry
Western Ukraine : 1 flag
Novgorod : 2 fighters
95 Sea Zone : 2 transports
89 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 2 transports
93 Sea Zone : 1 transport
85 Sea Zone : 1 submarine
Bulgaria : 1 flag
82 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 55 / 79
Russians : 25 / 31
Japanese : 45 / 56
Americans : 50 / 74
Chinese : 23 / 29
British : 9 / 0
UK_Pacific : 14 / 20
Italians : 43 / 58
ANZAC : 0 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Germans
Germans buy 7 artilleries, 2 bombers and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Rostov to Smolensk
Germans take Smolensk from Russians
3 infantry moved from Novgorod to Archangel
2 armour and 1 mech_infantry moved from Rostov to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Germans roll dice for 2 infantry in Archangel, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
Germans roll dice for 2 infantry in Archangel, round 5 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits
Germans roll dice for 2 infantry in Archangel, round 6 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 6 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Germans retreated to Novgorod
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Non Combat Move - Germans
1 aaGun moved from Novgorod to Belarus
4 aaGuns, 9 armour, 9 artilleries, 13 infantry and 7 mech_infantrys moved from Rostov to Bryansk
1 battleship, 2 carriers and 2 destroyers moved from 91 Sea Zone to 89 Sea Zone
4 fighters moved from Scotland to 89 Sea Zone
3 bombers moved from United Kingdom to West Indies
1 bomber moved from Scotland to West Indies
2 bombers, 6 fighters and 5 tactical_bombers moved from Gibraltar to West Indies
21 submarines moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 101 Sea Zone
24 submarines moved from 91 Sea Zone to 89 Sea Zone
9 infantry moved from Germany to 113 Sea Zone
9 infantry and 5 transports moved from 113 Sea Zone to 109 Sea Zone
9 infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 92 Sea Zone to 109 Sea Zone
1 transport moved from 113 Sea Zone to 109 Sea Zone
2 transports moved from 113 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
Place Units - Germans
3 artilleries placed in United Kingdom
1 artillery and 9 infantry placed in Western Germany
3 artilleries placed in Normandy Bordeaux
2 bombers placed in France
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Territory Summary for Germans :
West Indies : 6 bombers, 6 fighters and 5 tactical_bombers
Gibraltar : 1 flag, 1 airfield and 1 harbour
Egypt : 1 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 bombers and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 9 infantry
Romania : 1 factory_minor
Germany : 1 factory_major
Belarus : 1 flag, 1 aaGun, 2 armour and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 4 aaGuns, 9 armour, 9 artilleries, 13 infantry and 7 mech_infantrys
Rostov : 1 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 flag, 1 infantry
Smolensk : 1 flag, 1 mech_infantry
112 Sea Zone : 7 transports
125 Sea Zone : 1 submarine
89 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 24 submarines
109 Sea Zone : 1 flag, 7 transports
Greece : 1 flag
101 Sea Zone : 22 submarines
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 3 transports
Production/PUs Summary :
Germans : 59 / 79
Russians : 21 / 31
Japanese : 45 / 56
Americans : 50 / 74
Chinese : 23 / 29
British : 9 / 0
UK_Pacific : 14 / 20
Italians : 43 / 58
ANZAC : 0 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Russians
Russians repair 6 damage on 6 factory_majors; Remaining resources: 25 PUs;
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Volgograd to Caucasus
1 bomber moved from Russia to Caucasus
3 infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter and 2 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Caucasus from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Rostov from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
6 armour and 23 mech_infantrys moved from Volgograd to Russia
8 artilleries and 55 infantry moved from Tambov to Russia
1 infantry moved from Volgograd to Tambov
13 artilleries and 8 infantry moved from Volgograd to Samara
1 fighter moved from Smolensk to Russia
1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Caucasus to Russia
2 armour moved from Iraq to Northwest Persia
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 5 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 25 Sea Zone to 8 Sea Zone
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 submarine moved from 39 Sea Zone to 58 Sea Zone
Combat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 58 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 75 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 battleships, 3 carriers, 3 destroyers, 3 fighters, 2 infantry, 5 submarines, 2 tactical_bombers and 1 transport moved from 25 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Japan
4 tactical_bombers moved from Korea to Japan
1 fighter moved from 8 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
2 fighters moved from Midway to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from Midway to Japan
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
Place Units - Japanese
2 infantry placed in New South Wales
5 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
Japanese collect 42 PUs (4 lost to blockades); end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
Korea : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 10 fighters, 1 harbour, 2 infantry and 9 tactical_bombers
Borneo : 1 flag, 1 artillery and 1 infantry
Queensland : 1 flag, 1 airfield and 1 harbour
Victoria : 1 flag
Northern Territory : 1 flag
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 flag, 1 infantry
Western Australia : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield
Midway : 1 flag, 1 airfield
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag
French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 15 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 submarine
39 Sea Zone : 1 flag
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 submarine
6 Sea Zone : 2 battleships, 3 carriers, 3 destroyers, 6 fighters, 6 submarines and 1 transport
75 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 56 / 79
Russians : 25 / 29
Japanese : 46 / 52
Americans : 50 / 74
Chinese : 23 / 29
British : 9 / 0
UK_Pacific : 14 / 20
Italians : 41 / 58
ANZAC : 0 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Please use this file - one NCM change.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 harbour and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 8 Sea Zone to 25 Sea Zone
2 submarines moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 2 mech_infantrys and 3 transports moved from 26 Sea Zone to 63 Sea Zone
1 artillery, 2 infantry and 2 mech_infantrys moved from 63 Sea Zone to New Zealand
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in New Zealand
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
2 carriers and 15 submarines moved from 64 Sea Zone to 29 Sea Zone
3 fighters moved from Western United States to Eastern United States
2 aaGuns moved from Western United States to Central United States
4 fighters moved from 10 Sea Zone to Eastern United States
4 fighters moved from 64 Sea Zone to Eastern United States
2 artilleries, 2 carriers, 2 destroyers, 3 infantry and 3 transports moved from 10 Sea Zone to 29 Sea Zone
1 destroyer moved from 26 Sea Zone to 7 Sea Zone
6 carriers, 1 destroyer, 10 fighters, 25 submarines and 2 tactical_bombers moved from 26 Sea Zone to 63 Sea Zone
2 artilleries and 3 infantry moved from 29 Sea Zone to Line Islands
Place Units - Americans
1 harbour placed in Line Islands
Turning on Edit Mode
EDIT: Removing units owned by Americans from 29 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 28 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 51 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 artilleries and 8 infantry placed in Eastern United States
9 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 33
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,1,1,1,6,6,2,4,4,2,2,3,2,4,1,1,1,3,4,1,1,5,1,5,3,3,4,4,1,3,2,2,2,4,1,2,4,5,3,5,5,6,5,6,2,3,5,3,2,2,2,6,6,5,1,3,5,6,1,2,6,1,4,1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,4,2,1,3,3,4,6,4,4,3,4,1,1,2,6,3,1,4,6,2,5,3,1,1,5,2,5,3,4,5,4,5,2,3,5,5,6,6,3,2,6,1,1
Americans collect 19 PUs (33 lost to blockades); end with 19 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 24 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 34 PUs
Territory Summary for Americans :
Yunnan : 2 infantry
India : 1 bomber
New Zealand : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 2 mech_infantrys
Line Islands : 2 artilleries, 1 harbour and 3 infantry
Guam : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Aleutian Islands : 1 armour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 submarine
51 Sea Zone : 1 destroyer
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag
25 Sea Zone : 3 submarines
28 Sea Zone : 1 destroyer
29 Sea Zone : 4 carriers, 15 submarines and 3 transports
16 Sea Zone : 1 destroyer
7 Sea Zone : 1 destroyer
63 Sea Zone : 6 carriers, 1 destroyer, 10 fighters, 25 submarines, 2 tactical_bombers and 3 transports
Central United States : 2 aaGuns, 1 factory_major and 9 infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 15 fighters, 1 harbour and 9 infantry
70 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
64 Sea Zone : 1 destroyer
Brazil : 1 flag
Production/PUs Summary :
Germans : 56 / 79
Russians : 25 / 29
Japanese : 44 / 52
Americans : 52 / 34
Chinese : 23 / 29
British : 9 / 0
UK_Pacific : 14 / 20
Italians : 41 / 58
ANZAC : 0 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3,396
Median : 3,500
Variance : 0,426
Standard Deviation : 0,652
Total rolls : 48
Null / Other
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3,432
Median : 3,500
Variance : 0,186
Standard Deviation : 0,431
Total rolls : 44
Japanese Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2,667
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in Kiangsi
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 28 to 29
EDIT: Turning off Edit Mode
Territory Summary for Chinese :
Kwangsi : 1 infantry
Kiangsi : 2 artilleries and 7 infantry
Manchuria : 6 artilleries and 21 infantry
Yunnan : 5 artilleries and 28 infantry
Anhwe : 5 artilleries and 14 infantry
Production/PUs Summary :
Germans : 56 / 79
Russians : 25 / 29
Japanese : 44 / 52
Americans : 52 / 34
Chinese : 23 / 29
British : 9 / 0
UK_Pacific : 14 / 20
Italians : 41 / 58
ANZAC : 0 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 3,556
Median : 4,000
Variance : 1,375
Standard Deviation : 1,173
Total rolls : 9
Null / Other
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2,667
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 39 Sea Zone to 75 Sea Zone
UK_Pacific take 39 Sea Zone from Japanese
1 fighter moved from India to 75 Sea Zone
Combat - British
Battle in 75 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer and 1 fighter in 75 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 75 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - British
1 fighter moved from 75 Sea Zone to French Madagascar
4 armour, 1 artillery, 2 infantry and 7 mech_infantrys moved from Iraq to Persia
7 infantry moved from Eastern Persia to Persia
3 aaGuns, 2 artilleries and 7 infantry moved from West India to Eastern Persia
2 artilleries and 2 infantry moved from Burma to India
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 armour moved from Eastern United States to Central United States
Place Units - UK_Pacific
1 submarine and 2 transports placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
Some Units in 39 Sea Zone change ownership: 1 submarine and 2 transports
Territory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry
Shan State : 1 infantry
Burma : 2 artilleries and 13 infantry
India : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour
39 Sea Zone : 1 flag, 1 submarine and 2 transports
Central United States : 1 armour
Eastern United States : 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Malta : 1 aaGun and 1 infantry
French Madagascar : 1 fighter
Iraq : 1 infantry
Eastern Persia : 1 flag, 3 aaGuns, 2 artilleries and 7 infantry
Persia : 1 flag, 4 armour, 1 artillery, 9 infantry and 7 mech_infantrys
Production/PUs Summary :
Germans : 56 / 79
Russians : 25 / 29
Japanese : 44 / 52
Americans : 52 / 34
Chinese : 23 / 29
British : 9 / 0
UK_Pacific : 14 / 16
Italians : 41 / 58
ANZAC : 0 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 3,000
Median : 3,000
Variance : 1,062
Standard Deviation : 1,031
Total rolls : 17
Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6
British Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2,667
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 bomber, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 bombers moved from Ukraine to Russia
1 fighter moved from Novgorod to Russia
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
1 fighter moved from Novgorod to Tambov
3 fighters moved from Ukraine to Rostov
1 infantry moved from Syria to Iraq
3 armour, 4 artilleries, 9 infantry and 5 mech_infantrys moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Central America to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
1 artillery and 1 infantry moved from West Indies to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to Quebec
1 infantry moved from Ukraine to Rostov
Intercept in Russia?
Yes, please intercept.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 bomber, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 bombers moved from Ukraine to Russia
1 fighter moved from Novgorod to Russia
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
1 fighter moved from Novgorod to Tambov
3 fighters moved from Ukraine to Rostov
1 infantry moved from Syria to Iraq
3 armour, 4 artilleries, 9 infantry and 5 mech_infantrys moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Central America to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
1 artillery and 1 infantry moved from West Indies to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to Quebec
1 infantry moved from Ukraine to Rostov
Combat - Italians
Battle in Brazil
Battle in Quebec
Air Battle in Russia
Italians attacks with 3 units heading to Russia
Russians launches 2 interceptors out of Russia
Attackers Fire, : 0/3 hits
Defenders Fire, : 0/2 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Iraq
Italians attack with 4 armour, 4 artilleries, 10 infantry and 5 mech_infantrys
British defend with 1 infantry
Italians roll dice for 4 armour, 4 artilleries, 10 infantry and 5 mech_infantrys in Iraq, round 2 : 4/23 hits
Russians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the British lost in Iraq
Italians win, taking Brazil from Americans, taking Quebec from British, taking Iraq from Russians with 4 armour, 4 artilleries, 10 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 3 fighters and 3 infantry
Russians defend with 3 infantry
Italians roll dice for 3 fighters and 3 infantry in Rostov, round 2 : 2/6 hits
Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians roll dice for 3 fighters and 2 infantry in Rostov, round 3 : 2/5 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Italians: 1 infantry
Cleaning up after air battles
Trigger Italians Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Italians
1 battleship, 2 cruisers and 2 destroyers moved from 89 Sea Zone to 106 Sea Zone
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from French West Africa to French Equatorial Africa
1 submarine moved from 85 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
5 mech_infantrys moved from Romania to Ukraine
1 fighter moved from Tambov to Bryansk
2 bombers and 1 fighter moved from Russia to Bryansk
1 fighter moved from Rostov to Novgorod
2 fighters moved from Rostov to Bryansk
1 fighter moved from Bryansk to Ukraine
Place Units - Italians
3 infantry placed in Ukraine
3 infantry placed in Egypt
7 mech_infantrys placed in Northern Italy
1 bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,5
Italians collect 48 PUs (2 lost to blockades); end with 48 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 53 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 55 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 60 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 65 PUs
Territory Summary for Italians :
West Indies : 1 flag
Central America : 1 flag
Belgian Congo : 1 flag
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 flag, 1 artillery
Alexandria : 1 flag
Gibraltar : 2 artilleries, 3 infantry and 1 mech_infantry
Egypt : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Gold Coast : 1 flag
South West Africa : 1 flag
Nigeria : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
Morocco : 1 flag
French Equatorial Africa : 1 flag, 1 armour
French Central Africa : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major and 7 mech_infantrys
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Bryansk : 1 flag, 3 aaGuns, 12 armour, 16 artilleries, 2 bombers, 3 fighters, 12 infantry and 10 mech_infantrys
Rostov : 1 flag, 2 infantry
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor, 1 fighter, 3 infantry and 5 mech_infantrys
Western Ukraine : 1 flag
Novgorod : 1 fighter
106 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 1 transport
86 Sea Zone : 1 transport
Bulgaria : 1 flag
Iraq : 1 flag, 4 armour, 4 artilleries, 10 infantry and 5 mech_infantrys
82 Sea Zone : 1 flag
Brazil : 1 flag, 1 infantry
91 Sea Zone : 3 transports
88 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 56 / 79
Russians : 20 / 29
Japanese : 44 / 52
Americans : 50 / 34
Chinese : 23 / 29
British : 7 / 0
UK_Pacific : 14 / 16
Italians : 50 / 65
ANZAC : 0 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Germans
Germans buy 1 airfield and 5 bombers; Remaining resources: 4 PUs;
Combat Move - Germans
4 bombers and 6 fighters moved from West Indies to Eastern United States
4 fighters moved from 89 Sea Zone to Eastern United States
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
Intercept in Eastern USA?
no, thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Germans
Germans buy 1 airfield and 5 bombers; Remaining resources: 4 PUs;
Combat Move - Germans
4 bombers and 6 fighters moved from West Indies to Eastern United States
4 fighters moved from 89 Sea Zone to Eastern United States
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
Combat - Germans
Air Battle in Eastern United States
Germans attacks with 14 units heading to Eastern United States
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Eastern United States
AA fire in Eastern United States : 1/4 hits
1 bomber killed by AA
Bombing raid in Eastern United States rolls: 7,4,3 and causes: 14 damage to unit: factory_major
Bombing raid in Eastern United States causes 14 damage total.
Cleaning up after air battles
Non Combat Move - Germans
3 bombers moved from Eastern United States to Quebec
1 battleship, 2 carriers and 2 destroyers moved from 89 Sea Zone to 106 Sea Zone
3 artilleries and 9 infantry moved from United Kingdom to 109 Sea Zone
3 artilleries, 9 infantry and 6 transports moved from 109 Sea Zone to 106 Sea Zone
3 artilleries and 9 infantry moved from 106 Sea Zone to Quebec
1 artillery and 9 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 9 infantry and 7 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries moved from Normandy Bordeaux to 110 Sea Zone
3 artilleries, 8 infantry and 6 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
4 artilleries and 9 infantry moved from 91 Sea Zone to Gibraltar
6 fighters moved from Eastern United States to Quebec
4 fighters moved from Eastern United States to 106 Sea Zone
2 bombers moved from France to Quebec
2 armour and 1 mech_infantry moved from Belarus to Bryansk
1 aaGun moved from Belarus to Novgorod
2 bombers and 5 tactical_bombers moved from West Indies to Quebec
Place Units - Germans
3 bombers placed in United Kingdom
1 airfield and 2 bombers placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 58 PUs; end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Territory Summary for Germans :
Quebec : 3 artilleries, 7 bombers, 6 fighters, 9 infantry and 5 tactical_bombers
Gibraltar : 1 flag, 1 airfield, 4 artilleries, 1 harbour and 9 infantry
Egypt : 1 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 3 bombers, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Romania : 1 factory_minor
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 4 aaGuns, 11 armour, 9 artilleries, 13 infantry and 7 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
125 Sea Zone : 1 submarine
106 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 6 transports
89 Sea Zone : 24 submarines
109 Sea Zone : 1 flag, 1 transport
Greece : 1 flag
101 Sea Zone : 22 submarines
Yugoslavia : 1 flag
91 Sea Zone : 7 transports
Finland : 1 flag
110 Sea Zone : 3 transports
Production/PUs Summary :
Germans : 58 / 82
Russians : 18 / 29
Japanese : 44 / 52
Americans : 50 / 34
Chinese : 23 / 29
British : 7 / 0
UK_Pacific : 14 / 16
Italians : 50 / 65
ANZAC : 0 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Hi there, just wondering when I can expect your next post?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Russians
Russians repair 10 damage on 10 factory_majors; Remaining resources: 19 PUs;
Russians buy 4 artilleries; Remaining resources: 3 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
2 infantry moved from Caucasus to Rostov
1 armour moved from Northwest Persia to Rostov
1 armour moved from Northwest Persia to Volgograd
1 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Volgograd
1 bomber moved from Russia to Tambov
3 infantry moved from Samara to Tambov
Combat - Russians
Battle in Volgograd
Russians attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 bomber and 3 infantry
Italians defend with 1 infantry
Russians win, taking Tambov from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Russians attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
Russians win, taking Rostov from Italians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Russians
1 bomber moved from Tambov to Russia
13 artilleries and 4 infantry moved from Samara to Russia
5 mech_infantrys moved from Russia to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Russia to Smolensk
20 mech_infantrys moved from Russia to Vologda
6 armour moved from Russia to Vologda
1 fighter moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 mech_infantry moved from Vologda to Archangel
Place Units - Russians
4 artilleries placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 27 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
Japanese repair 4 damage on 4 factory_minors; Remaining resources: 48 PUs; 6 SuicideAttackTokens;
Japanese buy 1 aaGun and 5 infantry; Remaining resources: 28 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 4 Sea Zone
2 infantry and 1 transport moved from 4 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 17 Sea Zone to 25 Sea Zone
8 infantry moved from French Indo China to Siam
2 infantry moved from French Indo China to Siam
1 infantry moved from French Indo China to Siam
2 fighters and 2 tactical_bombers moved from Japan to 16 Sea Zone
5 fighters and 4 tactical_bombers moved from Japan to 25 Sea Zone
4 fighters moved from 6 Sea Zone to Aleutian Islands
1 fighter moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from 6 Sea Zone to Aleutian Islands
1 submarine moved from 6 Sea Zone to 7 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 25 Sea Zone
Combat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 6 tactical_bombers
Americans defend with 3 submarines
Americans roll dice for 3 submarines in 25 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer, 7 fighters and 6 tactical_bombers in 25 Sea Zone, round 2 : 9/14 hits
3 submarines owned by the Americans lost in 25 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Americans: 3 submarines
Battle in 7 Sea Zone
Japanese attack with 1 fighter and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 7 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Siam
Japanese attack with 11 infantry
British defend with 1 infantry
Japanese roll dice for 11 infantry in Siam, round 2 : 2/11 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 11 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Aleutian Islands
Japanese attack with 5 fighters and 2 infantry
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 5 fighters and 2 infantry in Aleutian Islands, round 2 : 1/7 hits
Americans roll dice for 1 armour and 1 infantry in Aleutian Islands, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Japanese roll dice for 5 fighters and 1 infantry in Aleutian Islands, round 3 : 4/6 hits
Americans roll dice for 1 armour in Aleutian Islands, round 3 : 0/1 hits
1 armour owned by the Americans lost in Aleutian Islands
Japanese win, taking Aleutian Islands from Americans with 5 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Yakut S.S.R. from Russians to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Buryatia: 1 infantry
EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yakut S.S.R.: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Buryatia: 1 infantry
EDIT: Changing ownership of Yakut S.S.R. from Japanese to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Ulaanbaatar from Russians to Mongolians
EDIT: Changing ownership of Buyant-Uhaa from Russians to Mongolians
EDIT: Changing ownership of Central Mongolia from Russians to Mongolians
EDIT: Changing ownership of Dzavhan from Russians to Mongolians
EDIT: Changing ownership of Tsagaan Olom from Russians to Mongolians
EDIT: Changing ownership of Olgiy from Russians to Mongolians
EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
EDIT: Adding units owned by Mongolians to Buyant-Uhaa: 2 infantry
EDIT: Adding units owned by Mongolians to Ulaanbaatar: 1 infantry
EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
EDIT: Adding units owned by Mongolians to Dzavhan: 1 infantry
EDIT: Removing units owned by Russians from Olgiy: 2 infantry
EDIT: Adding units owned by Mongolians to Olgiy: 2 infantry
EDIT: Removing units owned by Japanese from Buryatia: 1 infantry
EDIT: Adding units owned by Japanese to Sakha: 1 infantry
EDIT: Changing ownership of Buryatia from Japanese to Russians
EDIT: Turning off Edit Mode
3 carriers moved from 6 Sea Zone to 8 Sea Zone
5 fighters moved from Aleutian Islands to 8 Sea Zone
1 fighter moved from 7 Sea Zone to 8 Sea Zone
3 fighters moved from Korea to French Indo China
1 infantry moved from South Australia to New South Wales
3 fighters and 3 tactical_bombers moved from Caroline Islands to Wake Island
7 fighters and 6 tactical_bombers moved from 25 Sea Zone to Wake Island
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to Wake Island
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
Place Units - Japanese
1 aaGun and 2 infantry placed in New South Wales
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2
Japanese collect 32 PUs (13 lost to blockades); end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Korea : 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Siam : 11 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Queensland : 1 flag, 1 airfield and 1 harbour
Victoria : 1 flag
Northern Territory : 1 flag
New South Wales : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry
South Australia : 1 flag
Western Australia : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield, 12 fighters and 11 tactical_bombers
Aleutian Islands : 1 flag, 1 infantry
Midway : 1 flag, 1 airfield
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag
French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 3 fighters and 7 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag, 1 submarine
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 submarine
16 Sea Zone : 1 submarine
1 Sea Zone : 1 submarine
7 Sea Zone : 2 submarines
8 Sea Zone : 3 carriers, 6 fighters and 1 transport
6 Sea Zone : 2 battleships, 2 destroyers and 2 submarines
Production/PUs Summary :
Germans : 55 / 82
Russians : 24 / 27
Japanese : 45 / 70
Americans : 50 / 34
Chinese : 23 / 29
British : 7 / 0
UK_Pacific : 13 / 16
Italians : 47 / 65
ANZAC : 0 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0