L13 G40 toan6ca (axis) vs MrRoboto (Allies +9)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 bomber, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 bombers moved from Ukraine to Russia
                1 fighter moved from Novgorod to Russia
                2 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Tambov
                1 fighter moved from Novgorod to Tambov
                3 fighters moved from Ukraine to Rostov
                1 infantry moved from Syria to Iraq
                3 armour, 4 artilleries, 9 infantry and 5 mech_infantrys moved from Trans-Jordan to Iraq
                1 armour moved from Egypt to Iraq
                1 infantry moved from Central America to 89 Sea Zone
                1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                1 artillery and 1 infantry moved from West Indies to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from 106 Sea Zone to Quebec
                1 infantry moved from Ukraine to Rostov


  • Intercept in Russia?

  • '19 '18

    Yes, please intercept.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 bomber, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 bombers moved from Ukraine to Russia
                1 fighter moved from Novgorod to Russia
                2 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Tambov
                1 fighter moved from Novgorod to Tambov
                3 fighters moved from Ukraine to Rostov
                1 infantry moved from Syria to Iraq
                3 armour, 4 artilleries, 9 infantry and 5 mech_infantrys moved from Trans-Jordan to Iraq
                1 armour moved from Egypt to Iraq
                1 infantry moved from Central America to 89 Sea Zone
                1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                1 artillery and 1 infantry moved from West Indies to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from 106 Sea Zone to Quebec
                1 infantry moved from Ukraine to Rostov

    Combat - Italians
                Battle in Brazil
                Battle in Quebec
                Air Battle in Russia
                    Italians attacks with 3 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                        Attackers Fire,  :  0/3 hits
                        Defenders Fire,  :  0/2 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 8,5 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.
                Battle in Iraq
                    Italians attack with 4 armour, 4 artilleries, 10 infantry and 5 mech_infantrys
                    British defend with 1 infantry
                        Italians roll dice for 4 armour, 4 artilleries, 10 infantry and 5 mech_infantrys in Iraq, round 2 :  4/23 hits
                        Russians roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Iraq
                    Italians win, taking Brazil from Americans, taking Quebec from British, taking Iraq from Russians with 4 armour, 4 artilleries, 10 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tambov
                    Italians attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Tambov, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Italians win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Italians attack with 3 fighters and 3 infantry
                    Russians defend with 3 infantry
                        Italians roll dice for 3 fighters and 3 infantry in Rostov, round 2 :  2/6 hits
                        Russians roll dice for 3 infantry in Rostov, round 2 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                        Italians roll dice for 3 fighters and 2 infantry in Rostov, round 3 :  2/5 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 1 infantry
                Cleaning up after air battles
                Trigger Italians Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Italians
                1 battleship, 2 cruisers and 2 destroyers moved from 89 Sea Zone to 106 Sea Zone
                2 infantry moved from Ukraine to Bryansk
                1 artillery moved from Egypt to Trans-Jordan
                1 armour moved from French West Africa to French Equatorial Africa
                1 submarine moved from 85 Sea Zone to 88 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries moved from 91 Sea Zone to Gibraltar
                5 mech_infantrys moved from Romania to Ukraine
                1 fighter moved from Tambov to Bryansk
                2 bombers and 1 fighter moved from Russia to Bryansk
                1 fighter moved from Rostov to Novgorod
                2 fighters moved from Rostov to Bryansk
                1 fighter moved from Bryansk to Ukraine

    Place Units - Italians
                3 infantry placed in Ukraine
                3 infantry placed in Egypt
                7 mech_infantrys placed in Northern Italy
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,5
                Italians collect 48 PUs (2 lost to blockades); end with 48 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 55 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Italians :

    West Indies : 1 flag
        Central America : 1 flag
        Belgian Congo : 1 flag
        Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 flag, 1 artillery
        Alexandria : 1 flag
        Gibraltar : 2 artilleries, 3 infantry and 1 mech_infantry
        Egypt : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Gold Coast : 1 flag
        South West Africa : 1 flag
        Nigeria : 1 flag
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Rhodesia : 1 flag
        Tanganyika Territory : 1 flag
        Morocco : 1 flag
        French Equatorial Africa : 1 flag, 1 armour
        French Central Africa : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        French West Africa : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 factory_major and 7 mech_infantrys
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Bryansk : 1 flag, 3 aaGuns, 12 armour, 16 artilleries, 2 bombers, 3 fighters, 12 infantry and 10 mech_infantrys
        Rostov : 1 flag, 2 infantry
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 factory_minor, 1 fighter, 3 infantry and 5 mech_infantrys
        Western Ukraine : 1 flag
        Novgorod : 1 fighter
        106 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 1 transport
        86 Sea Zone : 1 transport
        Bulgaria : 1 flag
        Iraq : 1 flag, 4 armour, 4 artilleries, 10 infantry and 5 mech_infantrys
        82 Sea Zone : 1 flag
        Brazil : 1 flag, 1 infantry
        91 Sea Zone : 3 transports
        88 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 56 / 79
        Russians : 20 / 29
        Japanese : 44 / 52
        Americans : 50 / 34
        Chinese : 23 / 29
        British : 7 / 0
        UK_Pacific : 14 / 16
        Italians : 50 / 65
        ANZAC : 0 / 0
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Germans
                Germans buy 1 airfield and 5 bombers; Remaining resources: 4 PUs;

    Combat Move - Germans
                4 bombers and 6 fighters moved from West Indies to Eastern United States
                4 fighters moved from 89 Sea Zone to Eastern United States
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians


  • Intercept in Eastern USA?

  • '19 '18

    no, thanks


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Germans
                Germans buy 1 airfield and 5 bombers; Remaining resources: 4 PUs;

    Combat Move - Germans
                4 bombers and 6 fighters moved from West Indies to Eastern United States
                4 fighters moved from 89 Sea Zone to Eastern United States
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians

    Combat - Germans
                Air Battle in Eastern United States
                    Germans attacks with 14 units heading to Eastern United States
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Eastern United States
                        AA fire in Eastern United States :  1/4 hits
                    1 bomber killed by AA
                    Bombing raid in Eastern United States rolls: 7,4,3 and causes: 14 damage to unit: factory_major
                    Bombing raid in Eastern United States causes 14 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                3 bombers moved from Eastern United States to Quebec
                1 battleship, 2 carriers and 2 destroyers moved from 89 Sea Zone to 106 Sea Zone
                3 artilleries and 9 infantry moved from United Kingdom to 109 Sea Zone
                3 artilleries, 9 infantry and 6 transports moved from 109 Sea Zone to 106 Sea Zone
                3 artilleries and 9 infantry moved from 106 Sea Zone to Quebec
                1 artillery and 9 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 9 infantry and 7 transports moved from 112 Sea Zone to 110 Sea Zone
                3 artilleries moved from Normandy Bordeaux to 110 Sea Zone
                3 artilleries, 8 infantry and 6 transports moved from 110 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                4 artilleries and 9 infantry moved from 91 Sea Zone to Gibraltar
                6 fighters moved from Eastern United States to Quebec
                4 fighters moved from Eastern United States to 106 Sea Zone
                2 bombers moved from France to Quebec
                2 armour and 1 mech_infantry moved from Belarus to Bryansk
                1 aaGun moved from Belarus to Novgorod
                2 bombers and 5 tactical_bombers moved from West Indies to Quebec

    Place Units - Germans
                3 bombers placed in United Kingdom
                1 airfield and 2 bombers placed in Normandy Bordeaux

    Turn Complete - Germans
                Germans collect 58 PUs; end with 62 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Germans :

    Quebec : 3 artilleries, 7 bombers, 6 fighters, 9 infantry and 5 tactical_bombers
        Gibraltar : 1 flag, 1 airfield, 4 artilleries, 1 harbour and 9 infantry
        Egypt : 1 infantry
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 3 bombers, 1 factory_minor and 1 harbour
        Normandy Bordeaux : 1 flag, 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Romania : 1 factory_minor
        Germany : 1 factory_major
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 4 aaGuns, 11 armour, 9 artilleries, 13 infantry and 7 mech_infantrys
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        125 Sea Zone : 1 submarine
        106 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 6 transports
        89 Sea Zone : 24 submarines
        109 Sea Zone : 1 flag, 1 transport
        Greece : 1 flag
        101 Sea Zone : 22 submarines
        Yugoslavia : 1 flag
        91 Sea Zone : 7 transports
        Finland : 1 flag
        110 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 58 / 82
        Russians : 18 / 29
        Japanese : 44 / 52
        Americans : 50 / 34
        Chinese : 23 / 29
        British : 7 / 0
        UK_Pacific : 14 / 16
        Italians : 50 / 65
        ANZAC : 0 / 0
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Hi there, just wondering when I can expect your next post?

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Russians
                Russians repair 10 damage on 10 factory_majors; Remaining resources: 19 PUs;
                Russians buy 4 artilleries; Remaining resources: 3 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                2 infantry moved from Caucasus to Rostov
                1 armour moved from Northwest Persia to Rostov
                1 armour moved from Northwest Persia to Volgograd
                1 infantry moved from Samara to Volgograd
                1 fighter moved from Russia to Rostov
                1 tactical_bomber moved from Russia to Rostov
                1 fighter moved from Russia to Volgograd
                1 bomber moved from Russia to Tambov
                3 infantry moved from Samara to Tambov

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 armour, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 1 bomber and 3 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Tambov from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                    Russians win, taking Rostov from Italians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Russians
                1 bomber moved from Tambov to Russia
                13 artilleries and 4 infantry moved from Samara to Russia
                5 mech_infantrys moved from Russia to Archangel
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Russia to Smolensk
                20 mech_infantrys moved from Russia to Vologda
                6 armour moved from Russia to Vologda
                1 fighter moved from Volgograd to Russia
                1 fighter and 1 tactical_bomber moved from Rostov to Russia
                1 mech_infantry moved from Vologda to Archangel

    Place Units - Russians
                4 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 27 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese repair 4 damage on 4 factory_minors; Remaining resources: 48 PUs; 6 SuicideAttackTokens;
                Japanese buy 1 aaGun and 5 infantry; Remaining resources: 28 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                2 infantry moved from Korea to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry and 1 transport moved from 5 Sea Zone to 4 Sea Zone
                2 infantry and 1 transport moved from 4 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands
                1 submarine moved from 6 Sea Zone to 7 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 17 Sea Zone to 25 Sea Zone
                8 infantry moved from French Indo China to Siam
                2 infantry moved from French Indo China to Siam
                1 infantry moved from French Indo China to Siam
                2 fighters and 2 tactical_bombers moved from Japan to 16 Sea Zone
                5 fighters and 4 tactical_bombers moved from Japan to 25 Sea Zone
                4 fighters moved from 6 Sea Zone to Aleutian Islands
                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                1 fighter moved from 6 Sea Zone to Aleutian Islands
                1 submarine moved from 6 Sea Zone to 7 Sea Zone
                2 fighters and 2 tactical_bombers moved from Japan to 25 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 35 Sea Zone
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 7 fighters and 6 tactical_bombers
                    Americans defend with 3 submarines
                        Americans roll dice for 3 submarines in 25 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer, 7 fighters and 6 tactical_bombers in 25 Sea Zone, round 2 :  9/14 hits
                        3 submarines owned by the Americans lost in 25 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Americans: 3 submarines
                Battle in 7 Sea Zone
                    Japanese attack with 1 fighter and 2 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 7 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 7 Sea Zone
                    Japanese win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 16 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Siam
                    Japanese attack with 11 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 11 infantry in Siam, round 2 :  2/11 hits
                        UK_Pacific roll dice for 1 infantry in Siam, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Siam
                    Japanese win, taking Siam from UK_Pacific with 11 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Aleutian Islands
                    Japanese attack with 5 fighters and 2 infantry
                    Americans defend with 1 armour and 1 infantry
                        Japanese roll dice for 5 fighters and 2 infantry in Aleutian Islands, round 2 :  1/7 hits
                        Americans roll dice for 1 armour and 1 infantry in Aleutian Islands, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                        Japanese roll dice for 5 fighters and 1 infantry in Aleutian Islands, round 3 :  4/6 hits
                        Americans roll dice for 1 armour in Aleutian Islands, round 3 :  0/1 hits
                        1 armour owned by the Americans lost in Aleutian Islands
                    Japanese win, taking Aleutian Islands from Americans with 5 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Yakut S.S.R. from Russians to Japanese
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Buryatia: 1 infantry
                EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yakut S.S.R.: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Buryatia: 1 infantry
                EDIT: Changing ownership of Yakut S.S.R. from Japanese to Russians
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Ulaanbaatar from Russians to Mongolians
                EDIT: Changing ownership of Buyant-Uhaa from Russians to Mongolians
                EDIT: Changing ownership of Central Mongolia from Russians to Mongolians
                EDIT: Changing ownership of Dzavhan from Russians to Mongolians
                EDIT: Changing ownership of Tsagaan Olom from Russians to Mongolians
                EDIT: Changing ownership of Olgiy from Russians to Mongolians
                EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
                EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
                EDIT: Adding units owned by Mongolians to Buyant-Uhaa: 2 infantry
                EDIT: Adding units owned by Mongolians to Ulaanbaatar: 1 infantry
                EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
                EDIT: Adding units owned by Mongolians to Dzavhan: 1 infantry
                EDIT: Removing units owned by Russians from Olgiy: 2 infantry
                EDIT: Adding units owned by Mongolians to Olgiy: 2 infantry
                EDIT: Removing units owned by Japanese from Buryatia: 1 infantry
                EDIT: Adding units owned by Japanese to Sakha: 1 infantry
                EDIT: Changing ownership of Buryatia from Japanese to Russians
                EDIT: Turning off Edit Mode
                3 carriers moved from 6 Sea Zone to 8 Sea Zone
                5 fighters moved from Aleutian Islands to 8 Sea Zone
                1 fighter moved from 7 Sea Zone to 8 Sea Zone
                3 fighters moved from Korea to French Indo China
                1 infantry moved from South Australia to New South Wales
                3 fighters and 3 tactical_bombers moved from Caroline Islands to Wake Island
                7 fighters and 6 tactical_bombers moved from 25 Sea Zone to Wake Island
                2 fighters and 2 tactical_bombers moved from 16 Sea Zone to Wake Island
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 6 Sea Zone to 1 Sea Zone

    Place Units - Japanese
                1 aaGun and 2 infantry placed in New South Wales
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2
                Japanese collect 32 PUs (13 lost to blockades); end with 60 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Korea : 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Siam : 11 infantry
        Borneo : 1 flag, 1 artillery and 1 infantry
        Queensland : 1 flag, 1 airfield and 1 harbour
        Victoria : 1 flag
        Northern Territory : 1 flag
        New South Wales : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry
        South Australia : 1 flag
        Western Australia : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Wake Island : 1 flag, 1 airfield, 12 fighters and 11 tactical_bombers
        Aleutian Islands : 1 flag, 1 infantry
        Midway : 1 flag, 1 airfield
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 3 fighters and 7 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        37 Sea Zone : 1 flag, 1 submarine
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 submarine
        16 Sea Zone : 1 submarine
        1 Sea Zone : 1 submarine
        7 Sea Zone : 2 submarines
        8 Sea Zone : 3 carriers, 6 fighters and 1 transport
        6 Sea Zone : 2 battleships, 2 destroyers and 2 submarines

    Production/PUs Summary :

    Germans : 55 / 82
        Russians : 24 / 27
        Japanese : 45 / 70
        Americans : 50 / 34
        Chinese : 23 / 29
        British : 7 / 0
        UK_Pacific : 13 / 16
        Italians : 47 / 65
        ANZAC : 0 / 0
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Sorry about all the edits.  First, I forgot I had already moved to Buryatia and edited in a further move to Yakut.  Then I realized I had moved to Buryatia only this turn so that was illegal, plus I didn’t intend to trigger the Mongolians by move to Buryatia anyway.  So I edited everything back to where it was at the beginning of the turn.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 29 Sea Zone to 25 Sea Zone
                1 artillery, 2 infantry and 2 mech_infantrys moved from New Zealand to 63 Sea Zone
                2 artilleries and 3 infantry moved from Line Islands to 29 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 85 Sea Zone
                1 artillery and 1 infantry moved from 85 Sea Zone to Brazil
                1 artillery, 2 infantry, 2 mech_infantrys and 3 transports moved from 63 Sea Zone to 62 Sea Zone
                1 artillery, 2 infantry and 2 mech_infantrys moved from 62 Sea Zone to New South Wales
                1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 62 Sea Zone
                1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
                2 fighters and 2 tactical_bombers moved from 63 Sea Zone to New South Wales
                1 infantry and 1 transport moved from 29 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Combat - Americans
                Battle in Queensland
                Battle in Brazil
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    Americans win, taking Queensland from Japanese, taking Brazil from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in New South Wales
                    Americans attack with 2 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry
                    Americans win, taking New South Wales from Japanese, taking Queensland from Americans, taking New Zealand from Americans with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 aaGun and 5 infantry
                    Casualties for Americans: 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys
                Battle in 25 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                    Americans win with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 destroyer moved from 64 Sea Zone to 10 Sea Zone
                1 destroyer moved from 28 Sea Zone to 10 Sea Zone
                1 fighter and 2 tactical_bombers moved from New South Wales to 62 Sea Zone
                2 carriers moved from 63 Sea Zone to 62 Sea Zone
                5 submarines moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 51 Sea Zone to 85 Sea Zone
                6 submarines moved from 29 Sea Zone to 10 Sea Zone
                4 carriers and 7 submarines moved from 29 Sea Zone to 85 Sea Zone
                4 submarines moved from 63 Sea Zone to 54 Sea Zone
                1 submarine moved from 63 Sea Zone to 54 Sea Zone
                4 carriers, 8 fighters and 15 submarines moved from 63 Sea Zone to 85 Sea Zone
                1 submarine moved from 41 Sea Zone to 43 Sea Zone
                1 submarine moved from 42 Sea Zone to 44 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 2 aaGuns and 9 infantry
                EDIT: Adding units owned by Americans to Eastern United States: 2 aaGuns and 9 infantry
                EDIT: Turning off Edit Mode
                10 infantry placed in Central United States
                1 mech_infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 35
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,2,2,6,1,6,3,4,6,4,5,5,6,6,1,3,5,2,2,5,5,4,1,6,3,6,4,5,2,5,2,6,5,1,6,1,1,5,3,2,5,3,5,2,2,3,5,3
                    Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,1,2,4,6,4,3,4,4,3,4,5,1,6,3,4,5,3,6,5,1,3,2,6,2,3,3,4,1,1,2,6,2,2,1,5,6,1,5,2,3,5,1,1
                Americans collect 15 PUs (35 lost to blockades); end with 15 PUs total
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 25 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Hunan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Kiangsi : 2 artilleries and 7 infantry
        Manchuria : 6 artilleries and 21 infantry
        Yunnan : 5 artilleries and 28 infantry
        Hunan : 2 artilleries and 7 infantry
        Anhwe : 5 artilleries and 14 infantry

    Production/PUs Summary :

    Germans : 55 / 82
        Russians : 24 / 27
        Japanese : 41 / 70
        Americans : 50 / 25
        Chinese : 23 / 29
        British : 7 / 0
        UK_Pacific : 13 / 16
        Italians : 45 / 65
        ANZAC : 6 / 0
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 14 times
                3 was rolled 10 times
                4 was rolled 11 times
                5 was rolled 13 times
                6 was rolled 9 times
            Average roll : 3,343
            Median : 3,000
            Variance : 0,319
            Standard Deviation : 0,565
            Total rolls : 70

    Null / Other
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3,250
            Median : 3,000
            Variance : 0,316
            Standard Deviation : 0,562
            Total rolls : 20

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3,250
            Median : 3,000
            Variance : 0,316
            Standard Deviation : 0,562
            Total rolls : 20

    Italians Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3,379
            Median : 3,000
            Variance : 0,679
            Standard Deviation : 0,824
            Total rolls : 29

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Central United States to Central America
                      Americans take Central America from Italians
                2 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from 42 Sea Zone to Java

    Combat - British
                Battle in Sumatra
                Battle in Java

    Non Combat Move - British
                1 artillery moved from India to Burma
                1 infantry moved from Burma to India
                3 aaGuns, 2 artilleries and 7 infantry moved from Eastern Persia to Persia

    Place Units - UK_Pacific
                1 destroyer and 1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
                UK_Pacific collect 20 PUs (1 lost to blockades); end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport

    Territory Summary for British, UK_Pacific :

    Shan State : 1 infantry
        Burma : 3 artilleries and 12 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        41 Sea Zone : 1 transport
        39 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
        Central America : 1 armour
        Eastern United States : 1 artillery and 2 infantry
        Iceland : 1 airfield
        New Brunswick Nova Scotia : 1 harbour
        Malta : 1 aaGun and 1 infantry
        French Madagascar : 1 fighter
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 aaGuns, 4 armour, 3 artilleries, 16 infantry and 7 mech_infantrys

    Production/PUs Summary :

    Germans : 55 / 82
        Russians : 24 / 27
        Japanese : 33 / 70
        Americans : 51 / 25
        Chinese : 23 / 29
        British : 7 / 0
        UK_Pacific : 21 / 26
        Italians : 44 / 65
        ANZAC : 6 / 0
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 14 times
                3 was rolled 10 times
                4 was rolled 15 times
                5 was rolled 13 times
                6 was rolled 11 times
            Average roll : 3,385
            Median : 3,500
            Variance : 0,286
            Standard Deviation : 0,535
            Total rolls : 78

    Null / Other
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3,333
            Median : 3,500
            Variance : 0,348
            Standard Deviation : 0,590
            Total rolls : 24

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3,333
            Median : 3,500
            Variance : 0,348
            Standard Deviation : 0,590
            Total rolls : 24

    Italians Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3,379
            Median : 3,000
            Variance : 0,679
            Standard Deviation : 0,824
            Total rolls : 29


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 6 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Bryansk to Belarus
                2 infantry moved from Ukraine to Rostov
                1 artillery moved from Bryansk to Rostov
                1 infantry moved from Quebec to Ontario
                      Italians take Ontario from British
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries and 2 infantry moved from 101 Sea Zone to Eastern United States
                1 battleship and 2 cruisers moved from 106 Sea Zone to 101 Sea Zone
                2 destroyers moved from 106 Sea Zone to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
                1 artillery moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Tambov
                1 fighter moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Rostov
                2 bombers moved from Bryansk to Russia
                1 fighter moved from Novgorod to Russia
                1 fighter moved from Bryansk to Tambov
                1 fighter moved from Bryansk to Rostov
                1 fighter moved from Ukraine to Rostov


  • Intercept in Russia and/or scramble from Eastern USA?


  • Please use this file.


  • Also, what do you want to lose first in Eastern USA?

  • '19 '18

    Intercept in Moscow with all available.

    Scramble one fighter in USA.

    Keep AAA in USA, lose inf

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