Mr. Roboto (allies +9) vs Hank (axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Germans
                1 infantry moved from Vologda to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Volgograd to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 artillery and 2 infantry moved from Volgograd to Caucasus
                1 artillery moved from Volgograd to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 :  2/4 hits
                        Germans roll dice for 1 armour in Caucasus, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                1 aaGun moved from Rostov to Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Ukraine to Western Ukraine
                1 armour moved from Russia to Novosibirsk
                1 infantry moved from Vologda to Smolensk
                2 aaGuns, 2 artilleries and 7 infantry moved from Russia to Bryansk
                2 artilleries moved from Volgograd to Rostov
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                3 infantry placed in Ukraine
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs

    Production/PUs Summary :

    Germans : 44 / 71
        Russians : 24 / 32
        Japanese : 56 / 70
        Americans : 61 / 89
        Chinese : 9 / 9
        British : 33 / 40
        UK_Pacific : 0 / 0
        Italians : 13 / 8
        ANZAC : 20 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 destroyers, 1 fighter, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 6 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Iraq
                3 mech_infantrys moved from Eastern Persia to Iraq
                2 artilleries and 2 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from French Indo China to Borneo
                1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 fighter moved from 39 Sea Zone to 36 Sea Zone
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Malaya
                2 battleships, 4 carriers, 2 cruisers and 4 destroyers moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from 39 Sea Zone to 43 Sea Zone
                1 bomber moved from French Indo China to Chahar
                1 bomber moved from India to Anhwe
                1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
                3 armour and 1 fighter moved from Kwangtung to Anhwe
                1 infantry and 1 mech_infantry moved from Jehol to Chahar
                1 armour and 2 mech_infantrys moved from Szechwan to Sikang

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Americans lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 :  3/3 hits
                        1 submarine owned by the Americans lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Anhwe
                    Japanese attack with 3 armour, 1 bomber, 2 fighters and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 3 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Anhwe, round 2 :  3/7 hits
                        Chinese roll dice for 3 infantry in Anhwe, round 2 :  0/3 hits
                        3 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 3 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 harbour
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 :  2/4 hits
                        ANZAC roll dice for 1 artillery in Malaya, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 :  2/4 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Chahar
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Chahar, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Sikang, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Anhwe to French Indo China
                1 bomber moved from Chahar to Kwangtung
                1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter moved from 43 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to French Indo China
                2 fighters and 1 tactical_bomber moved from Anhwe to Kwangtung

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 armour, 1 fighter and 1 tactical_bomber placed in French Indo China
                2 destroyers and 1 transport placed in 39 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 17
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1,5,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2,4,5,6,5,6,5,6,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2,3,5,6,5,6,1,6,4,1,3,4
                Japanese collect 49 PUs (17 lost to blockades); end with 55 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Yunnan : 1 flag
        Hunan : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 1 infantry and 1 mech_infantry
        Sikang : 1 flag, 1 armour and 2 mech_infantrys
        Anhwe : 1 flag, 3 armour
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 airfield, 4 armour, 1 bomber, 1 factory_minor, 2 fighters and 1 tactical_bomber
        Java : 1 flag, 2 infantry
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 1 destroyer
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 4 tactical_bombers and 1 transport
        36 Sea Zone : 1 flag, 1 destroyer
        39 Sea Zone : 2 destroyers and 1 transport
        West India : 1 flag
        Iraq : 1 fighter, 3 mech_infantrys and 1 tactical_bomber
        Eastern Persia : 1 flag

    Production/PUs Summary :

    Germans : 44 / 71
        Russians : 24 / 32
        Japanese : 66 / 60
        Americans : 61 / 89
        Chinese : 6 / 9
        British : 33 / 40
        UK_Pacific : 0 / 0
        Italians : 13 / 8
        ANZAC : 13 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - British
                British buy 4 artilleries, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters, 3 infantry and 1 tactical_bomber moved from Bulgaria to Yugoslavia
                1 infantry moved from Trans-Jordan to Syria
                      British take Syria from Germans

    Combat - British
                Battle in Yugoslavia
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 2 artilleries and 1 infantry
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yugoslavia, round 2 :  3/6 hits
                        Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Yugoslavia, round 2 :  2/4 hits
                        2 infantry owned by the British , 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Yugoslavia
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yugoslavia, round 3 :  4/4 hits
                        Italians roll dice for 1 armour in Yugoslavia, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Yugoslavia
                    British win, taking Yugoslavia from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour, 2 artilleries and 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Yugoslavia to Bulgaria
                6 infantry moved from United Kingdom to 110 Sea Zone
                6 infantry moved from 110 Sea Zone to Normandy Bordeaux
                6 infantry moved from Normandy Bordeaux to Southern France
                2 artilleries moved from Normandy Bordeaux to Southern France

    Place Units - British
                1 submarine placed in 98 Sea Zone
                1 artillery and 2 infantry placed in Greece
                1 infantry placed in Egypt
                3 artilleries and 3 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from Bulgaria: 2 fighters and 1 tactical_bomber
                EDIT: Adding units owned by British to Greece: 2 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                British undo move 4.
                1 artillery placed in Egypt
                2 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Turn Complete - UK_Pacific

    Production/PUs Summary :

    Germans : 43 / 71
        Russians : 24 / 32
        Japanese : 62 / 60
        Americans : 65 / 91
        Chinese : 10 / 10
        British : 36 / 41
        UK_Pacific : 0 / 0
        Italians : 7 / 8
        ANZAC : 13 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 bomber and 1 fighter moved from Southern Italy to Yugoslavia
                1 armour, 1 artillery and 2 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Yugoslavia, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Yugoslavia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Yugoslavia
                    Italians win, taking Yugoslavia from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Yugoslavia to Southern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 mech_infantry placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,5,3,6,2,2
                Italians collect 2 PUs (7 lost to blockades); end with 2 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour, 1 artillery and 2 infantry
        Northern Italy : 1 artillery, 1 factory_minor and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Novgorod : 1 aaGun
        Yugoslavia : 1 flag, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 43 / 71
        Russians : 24 / 32
        Japanese : 62 / 60
        Americans : 65 / 91
        Chinese : 10 / 10
        British : 34 / 41
        UK_Pacific : 0 / 0
        Italians : 9 / 2
        ANZAC : 13 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Politics - Germans

    Purchase Units - Germans
                Germans repair 7 damage on 7 factory_majors; Remaining resources: 64 PUs;
                Germans buy 3 artilleries and 13 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Novgorod to 127 Sea Zone
                1 artillery moved from 127 Sea Zone to Archangel
                1 mech_infantry moved from Belarus to Archangel
                3 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Baltic States to Western Ukraine
                2 bombers moved from Novgorod to Western Ukraine
                1 bomber moved from Novgorod to Bulgaria
                3 infantry moved from Romania to Bulgaria
                4 bombers moved from Western Germany to Bulgaria
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 cruiser in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Bulgaria
                    Germans attack with 5 bombers and 3 infantry
                    ANZAC defend with 2 infantry; French defend with 2 infantry; British defend with 1 artillery
                        Germans roll dice for 5 bombers and 3 infantry in Bulgaria, round 2 :  7/8 hits
                        British roll dice for 1 artillery and 4 infantry in Bulgaria, round 2 :  2/5 hits
                        2 infantry owned by the French , 2 infantry owned by the ANZAC , 2 infantry owned by the Germans and 1 artillery owned by the British lost in Bulgaria
                    Germans win, taking Bulgaria from British with 5 bombers and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 2 infantry
                    Casualties for Germans: 2 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 1 artillery
                Battle in Western Ukraine
                    Germans attack with 2 bombers, 3 infantry and 1 mech_infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 2 bombers, 3 infantry and 1 mech_infantry in Western Ukraine, round 2 :  2/6 hits
                        Russians roll dice for 3 infantry in Western Ukraine, round 2 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Western Ukraine, round 3 :  1/5 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                2 bombers moved from Western Ukraine to Novgorod
                1 armour and 2 mech_infantrys moved from Baltic States to Belarus
                2 aaGuns and 2 artilleries moved from Novgorod to Belarus
                4 bombers moved from Bulgaria to Western Germany
                1 bomber moved from Bulgaria to Belarus
                10 mech_infantrys moved from Germany to Eastern Poland
                4 infantry moved from Germany to Western Germany
                1 aaGun moved from France to Western Germany
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                10 mech_infantrys placed in Germany
                3 artilleries placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 8 infantry
        Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 4 bombers, 1 factory_major, 1 fighter, 1 harbour and 22 infantry
        Germany : 1 aaGun, 1 factory_major and 10 mech_infantrys
        Holland Belgium : 1 infantry
        Belarus : 1 flag, 3 aaGuns, 2 armour, 4 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 mech_infantry
        Eastern Poland : 1 flag, 10 mech_infantrys
        Western Ukraine : 1 flag, 2 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag, 1 infantry
        Iraq : 1 flag, 1 armour
        127 Sea Zone : 1 carrier, 1 cruiser and 6 transports
        Northwest Persia : 1 flag
        Persia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 21 / 32
        Japanese : 58 / 60
        Americans : 62 / 91
        Chinese : 10 / 10
        British : 33 / 41
        UK_Pacific : 0 / 0
        Italians : 9 / 2
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Germans
                1 armour moved from Novosibirsk to Yenisey
                      Russians take Yenisey from Japanese
                3 infantry moved from Ukraine to Western Ukraine
                2 artilleries moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 2 infantry and 1 mech_infantry
                        Russians roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 :  1/5 hits
                        Germans roll dice for 2 infantry and 1 mech_infantry in Western Ukraine, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 3 :  2/4 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 3 :  0/2 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 6 infantry moved from Bryansk to Russia
                2 artilleries moved from Rostov to Tambov
                1 infantry moved from Bryansk to Russia
                1 aaGun moved from Ukraine to Bryansk
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Urals to Vologda
                1 artillery moved from Caucasus to Volgograd

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs

    Production/PUs Summary :

    Germans : 48 / 66
        Russians : 24 / 27
        Japanese : 57 / 60
        Americans : 62 / 91
        Chinese : 10 / 10
        British : 33 / 41
        UK_Pacific : 0 / 0
        Italians : 9 / 2
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 bomber, 3 infantry and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Anhwe
                1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Kwangtung to Anhwe
                1 bomber moved from French Indo China to Anhwe
                2 armour and 1 fighter moved from French Indo China to Hunan
                2 armour and 1 tactical_bomber moved from French Indo China to Yunnan
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                3 fighters and 2 tactical_bombers moved from 37 Sea Zone to Borneo
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone
                1 armour and 1 mech_infantry moved from Sikang to Shensi
                1 mech_infantry moved from Sikang to Szechwan
                1 fighter moved from French Indo China to Szechwan

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  3/3 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shensi
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Szechwan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 2 armour and 1 fighter
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 fighter in Hunan, round 2 :  3/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 2 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 5 infantry
                        Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 :  5/9 hits
                        Chinese roll dice for 5 infantry in Anhwe, round 2 :  4/5 hits
                        1 infantry owned by the Japanese , 5 infantry owned by the Chinese , 1 fighter owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 fighter, 1 infantry and 2 mech_infantrys
                    Casualties for Chinese: 5 infantry
                Battle in Celebes
                Battle in Yunnan
                    Japanese attack with 2 armour and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 tactical_bomber in Yunnan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Celebes from ANZAC, taking Yunnan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in Borneo
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 :  2/7 hits
                        ANZAC roll dice for 1 artillery in Borneo, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from ANZAC with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                2 battleships, 4 carriers, 2 cruisers and 4 destroyers moved from 37 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
                3 fighters and 2 tactical_bombers moved from Borneo to 36 Sea Zone
                1 fighter moved from Szechwan to India
                1 fighter moved from Anhwe to Kwangsi
                1 tactical_bomber moved from Anhwe to Kwangsi
                3 infantry moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                2 bombers moved from Anhwe to Kwangsi
                1 fighter moved from Hunan to Kwangsi

    Place Units - Japanese
                3 armour placed in Kwangtung
                3 infantry placed in French Indo China
                Japanese undo move 2.
                Japanese undo move 1.
                3 infantry placed in Kwangtung
                3 armour placed in French Indo China
                3 transports placed in 39 Sea Zone
                1 bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 22
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3,5,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,1,5,5,6,3,4,6,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,6,1,2,5,6,5,2,1,1,3,1
                Japanese collect 48 PUs (22 lost to blockades); end with 48 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 1 armour
        Yunnan : 1 flag, 1 armour
        Suiyuyan : 1 flag, 1 mech_infantry
        Hunan : 1 flag, 2 armour
        Szechwan : 1 flag, 1 mech_infantry
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 1 armour
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 airfield, 3 armour and 1 factory_minor
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 2 infantry
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 flag, 1 destroyer
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 4 fighters and 4 tactical_bombers
        39 Sea Zone : 1 destroyer and 3 transports
        West India : 1 flag
        Iraq : 1 fighter, 3 mech_infantrys and 1 tactical_bomber
        Eastern Persia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 66
        Russians : 24 / 27
        Japanese : 70 / 58
        Americans : 62 / 91
        Chinese : 4 / 10
        British : 33 / 41
        UK_Pacific : 0 / 0
        Italians : 9 / 2
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 artillery, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Greece to Bulgaria
                2 fighters and 1 tactical_bomber moved from Greece to Alexandria
                1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Egypt to Alexandria

    Combat - British
                Battle in Bulgaria
                    British attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Bulgaria, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Bulgaria, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 2 infantry in Bulgaria, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Bulgaria, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Bulgaria
                    British win, taking Bulgaria from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Alexandria
                    British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery and 2 infantry
                        British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Alexandria, round 2 :  3/8 hits
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Alexandria, round 2 :  2/4 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians , 1 artillery owned by the British and 2 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Alexandria, round 3 :  3/6 hits
                        Italians roll dice for 1 armour in Alexandria, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
                1 submarine moved from 98 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Syria to Trans-Jordan
                2 artilleries and 10 infantry moved from Normandy Bordeaux to Southern France
                2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 artillery and 2 infantry placed in Greece
                1 submarine placed in 81 Sea Zone
                British undo move 2.
                1 submarine placed in 98 Sea Zone
                2 infantry placed in Egypt
                5 infantry and 1 mech_infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Turn Complete - UK_Pacific

    Production/PUs Summary :

    Germans : 44 / 66
        Russians : 24 / 27
        Japanese : 68 / 58
        Americans : 69 / 95
        Chinese : 6 / 7
        British : 34 / 39
        UK_Pacific : 0 / 0
        Italians : 5 / 2
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber, 1 fighter and 1 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Yugoslavia to Northern Italy
                1 infantry moved from Yugoslavia to Albania
                      Italians take Albania from British

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Americans defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 2 :  3/4 hits
                        Americans roll dice for 1 infantry in Northern Italy, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Northern Italy to Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,1,6,3,6,6
                Italians collect 3 PUs (7 lost to blockades); end with 5 PUs total

    Territory Summary for Italians :

    Albania : 1 infantry
        Northern Italy : 1 artillery, 1 factory_minor and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Novgorod : 1 aaGun
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 44 / 66
        Russians : 24 / 27
        Japanese : 68 / 58
        Americans : 65 / 95
        Chinese : 6 / 7
        British : 33 / 39
        UK_Pacific : 0 / 0
        Italians : 10 / 5
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone

    Turn Complete - French


  • Sorry for the delay, will post tomorrow.


  • It’s cool mate.

    Not even bump time :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novgorod to Vologda
                1 mech_infantry moved from Archangel to Vologda
                2 mech_infantrys moved from Belarus to Smolensk
                1 mech_infantry moved from Eastern Poland to Bessarabia
                      Germans take Bessarabia from Russians
                9 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 infantry moved from Belarus to Bryansk
                1 bomber moved from Belarus to Russia
                2 bombers moved from Novgorod to Russia
                2 bombers moved from Western Germany to Western Ukraine
                2 bombers moved from Western Germany to Belarus
                1 bomber moved from Belarus to Smolensk
                1 bomber moved from Belarus to Vologda
                1 fighter and 2 infantry moved from Western Germany to Holland Belgium
                1 armour moved from Iraq to Northwest Persia

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/3 hits
                    Bombing raid in Russia rolls: 5,7,4 and causes: 16 damage to unit: factory_upgrade
                    Bombing raid in Russia causes 16 damage total.
                Battle in Holland Belgium
                    Germans attack with 1 fighter and 2 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 infantry
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Vologda
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 1 armour
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour in Northwest Persia, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                        1 armour owned by the Germans lost in Northwest Persia
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour
                Battle in Smolensk
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 bombers and 9 mech_infantrys
                    Russians defend with 2 artilleries and 2 infantry
                        Germans roll dice for 2 bombers and 9 mech_infantrys in Western Ukraine, round 2 :  2/11 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 :  4/4 hits
                        2 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Western Ukraine
                        Germans roll dice for 2 bombers and 5 mech_infantrys in Western Ukraine, round 3 :  3/7 hits
                        Russians roll dice for 2 artilleries in Western Ukraine, round 3 :  0/2 hits
                        2 artilleries owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 bombers and 5 mech_infantrys remaining. Battle score for attacker is -2
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for Russians: 2 artilleries and 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Western Ukraine to Novgorod
                1 bomber moved from Smolensk to Novgorod
                1 bomber moved from Vologda to Archangel
                3 bombers moved from Russia to Novgorod
                2 mech_infantrys moved from Novgorod to Belarus
                10 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Holland Belgium to Western Germany

    Place Units - Germans
                8 mech_infantrys placed in Germany
                1 artillery and 4 infantry placed in Western Germany
                3 armour placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
                Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 8 infantry
        Western Germany : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour and 24 infantry
        Germany : 1 aaGun, 1 factory_major and 8 mech_infantrys
        Holland Belgium : 1 infantry
        Belarus : 1 flag, 3 aaGuns, 2 armour, 4 artilleries and 2 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 bomber
        Eastern Poland : 1 flag, 10 mech_infantrys
        Bessarabia : 1 flag, 1 mech_infantry
        Western Ukraine : 1 flag, 5 mech_infantrys
        Vologda : 1 flag, 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 6 bombers, 1 factory_minor and 1 harbour
        Smolensk : 1 flag, 1 mech_infantry
        106 Sea Zone : 1 flag
        Iraq : 1 flag
        127 Sea Zone : 1 carrier, 1 cruiser and 6 transports
        Persia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 52 / 63
        Russians : 19 / 27
        Japanese : 68 / 58
        Americans : 62 / 95
        Chinese : 6 / 7
        British : 33 / 39
        UK_Pacific : 0 / 0
        Italians : 10 / 5
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Russians
                Russians repair 11 damage on 11 factory_upgrades; Remaining resources: 16 PUs;
                Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Tambov to Bryansk
                1 infantry moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 infantry moved from Northwest Persia to Persia
                      Russians take Persia from Germans
                1 armour moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 armour moved from Yenisey to Buryatia
                      Russians take Yakut S.S.R. from Japanese
                      Russians take Buryatia from Japanese

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Germans win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 infantry moved from Samara to Russia
                1 artillery moved from Tambov to Russia
                1 artillery moved from Volgograd to Tambov
                1 artillery and 1 infantry moved from Caucasus to Volgograd
                1 infantry moved from Kazakhstan to Samara

    Place Units - Russians
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 armour moved from Kweichow to Hopei
                1 armour moved from Hunan to Hopei
                1 armour moved from Anhwe to Chahar
                1 armour moved from Shensi to Tsinghai
                1 mech_infantry moved from Suiyuyan to Tsinghai
                1 armour moved from Yunnan to Sikang
                1 mech_infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Iraq to Northwest Persia
                      Japanese take Northwest Persia from Russians
                1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Iraq to Persia
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                4 fighters and 4 tactical_bombers moved from 36 Sea Zone to Philippines
                2 bombers moved from Kwangsi to Philippines
                2 fighters and 2 tactical_bombers moved from Kwangsi to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 fighter moved from Japan to 20 Sea Zone
                1 bomber moved from Japan to Chahar

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 4 :  0/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 4 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Tsinghai
                        Japanese roll dice for 1 armour in Tsinghai, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 5 :  0/1 hits
                        Japanese roll dice for 1 armour in Tsinghai, round 6 :  1/1 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 6 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Philippines
                    Japanese attack with 2 bombers, 4 fighters and 4 tactical_bombers
                    ANZAC defend with 1 fighter; Americans defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
                        Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in Philippines, round 2 :  7/10 hits
                        Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Philippines, round 2 :  2/5 hits
                        2 artilleries owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 infantry owned by the Americans , 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Philippines
                    Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                    Casualties for ANZAC: 1 fighter
                    Casualties for Americans: 2 artilleries and 2 infantry
                Battle in Chahar
                    Japanese attack with 1 armour and 1 bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 bomber in Chahar, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 bomber in Chahar, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 :  1/6 hits
                        ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 20 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Hopei
                    Japanese attack with 2 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour in Hopei, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 armour owned by the Japanese lost in Hopei
                        Japanese roll dice for 1 armour in Hopei, round 3 :  1/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in Western Australia
                Battle in Persia
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Persia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Persia
                    Japanese win, taking Western Australia from ANZAC, taking Persia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Persia to India
                2 transports moved from 39 Sea Zone to 36 Sea Zone
                1 fighter moved from India to French Indo China
                3 armour moved from French Indo China to Malaya
                1 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Kwangsi to Kwangtung
                3 fighters and 3 tactical_bombers moved from Philippines to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
                1 bomber moved from Chahar to Kwangsi
                1 fighter moved from Kwangsi to French Indo China
                2 bombers moved from Philippines to Kwangsi

    Place Units - Japanese
                2 destroyers and 1 fighter placed in 36 Sea Zone
                Japanese undo move 1.
                2 destroyers placed in 36 Sea Zone
                1 fighter placed in French Indo China
                1 artillery and 1 infantry placed in India
                1 transport placed in 39 Sea Zone
                1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 21
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,3,2,4,3,2,3,6,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,6,3,2,6,4,3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
                Japanese collect 52 PUs (21 lost to blockades); end with 52 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 armour
        Tsinghai : 1 flag, 1 armour
        Szechwan : 1 flag
        Sikang : 1 flag, 1 armour
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Malaya : 1 flag, 3 armour and 1 harbour
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
        Western Australia : 1 flag, 1 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 2 infantry
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 6 destroyers, 4 fighters, 4 tactical_bombers and 2 transports
        39 Sea Zone : 1 destroyer and 1 transport
        20 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer
        56 Sea Zone : 1 transport
        West India : 1 flag
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 1 mech_infantry
        Persia : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 49 / 63
        Russians : 22 / 30
        Japanese : 73 / 62
        Americans : 62 / 95
        Chinese : 2 / 7
        British : 33 / 39
        UK_Pacific : 0 / 0
        Italians : 10 / 5
        ANZAC : 9 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Trans-Jordan to Iraq
                      British take Iraq from Germans
                1 infantry moved from Bulgaria to Romania
                      British take Romania from Germans
                1 infantry moved from Bulgaria to Yugoslavia
                      British take Yugoslavia from Italians
                1 artillery and 5 infantry moved from Greece to Albania
                1 artillery moved from Bulgaria to Albania
                2 infantry moved from Southern France to Northern Italy
                1 artillery moved from Southern France to Northern Italy
                1 infantry moved from Southern France to Northern Italy
                1 infantry moved from Southern France to Northern Italy

    Combat - British
                Battle in Albania
                    British attack with 2 artilleries and 5 infantry
                    Italians defend with 1 infantry
                    British win, taking Albania from Italians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Northern Italy
                    British attack with 1 artillery and 4 infantry
                    Italians defend with 1 artillery, 1 factory_minor and 1 infantry
                    British win, taking Northern Italy from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France
                5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 3 infantry moved from Egypt to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan
                2 fighters and 1 tactical_bomber moved from Egypt to Greece
                1 submarine moved from 80 Sea Zone to 81 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Greece
                1 fighter, 5 infantry and 1 mech_infantry placed in United Kingdom

    Turn Complete - British
                British collect 45 PUs; end with 45 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber, 1 fighter and 2 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 artillery, 1 factory_minor and 2 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 2 :  1/4 hits
                        British roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 :  0/3 hits
                        1 infantry owned by the British lost in Northern Italy
                        Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 3 :  0/4 hits
                        British roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 :  0/2 hits
                        Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 4 :  1/4 hits
                        British roll dice for 1 artillery and 1 infantry in Northern Italy, round 4 :  0/2 hits
                        1 infantry owned by the British lost in Northern Italy
                        Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 5 :  2/4 hits
                        British roll dice for 1 artillery in Northern Italy, round 5 :  0/1 hits
                        1 artillery owned by the British lost in Northern Italy
                    Italians win, taking Northern Italy from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Northern Italy to Western Germany
                1 mech_infantry moved from Southern Italy to Western Germany

    Place Units - Italians
                1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,2,1,6,4,3,2,6
                Italians collect 0 PUs (7 lost to blockades); end with 1 PU total

    Territory Summary for Italians :

    Western Germany : 1 bomber, 1 fighter and 1 mech_infantry
        Northern Italy : 1 factory_minor and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Novgorod : 1 aaGun

    Production/PUs Summary :

    Germans : 41 / 63
        Russians : 22 / 30
        Japanese : 72 / 62
        Americans : 65 / 91
        Chinese : 3 / 4
        British : 41 / 50
        UK_Pacific : 0 / 0
        Italians : 7 / 1
        ANZAC : 9 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Combat Move - French

    Combat - French

    Non Combat Move - French
                1 cruiser moved from 92 Sea Zone to 110 Sea Zone

    Turn Complete - French


  • Crap!!

    I thought I was waiting for your turn!!

    I have to go make dinner - will try to post tonight!

    Sorry!!!

8 / 10

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