@leemorrison
Looking forward to it. Cheers! GG
G1940: Shining Bowie (Axis) vs. NoMercy (Allies) NO, TECH, No Bids
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I will scramble the 3 fighters in Hawaii (remember your AC’s actually attack at 0 but mine defend at 2).
My OOL is 1 hit to BB, 1 hit to each AC, then the subs, then the DD, cruisers, AC’s, then the planes, then the BBI will not scramble the fighter in the Philipines
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Phillipines:
Attack:
Rolls: 3@1 1@3 1@4; Total Hits: 23@1: (4, 3, 4)1@3: (2)1@4: (1)
Defense:
Rolls: 2@2 1@4; Total Hits: 22@2: (1, 2)1@4: (6)SZ 26
Attack:
Rolls: 1@2 3@3 6@4; Total Hits: 61@2: (2)3@3: (2, 1, 5)6@4: (1, 6, 2, 6, 6, 2)
Defense:
Rolls: 3@1 3@2 2@3 5@4; Total Hits: 63@1: (6, 5, 3)3@2: (6, 5, 3)2@3: (1, 6)5@4: (2, 1, 2, 3, 3) -
Round 2
Phil:
Attack:
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (5)1@3: (4)1@4: (2)
Defense:
Rolls: 1@4; Total Hits: 11@4: (2)SZ 26:
Attack:
Rolls: 3@3 6@4; Total Hits: 53@3: (1, 6, 6)6@4: (4, 3, 5, 5, 3, 4)
Defense:
Rolls: 3@2 2@3 5@4; Total Hits: 23@2: (4, 5, 4)2@3: (4, 5)5@4: (5, 6, 2, 2, 5) -
Phillipines taken with lose of 3 inf.
Lost 2 AC during round 2 (took one damage on each capital ship and lost a destroyer in round 1)
(made a mistake and rolled 6 dice at 4 twice… should’ve been 5… disregarding last dice on two previous posts and adjusting rolls.) You should still have a sub in round 2… and i would have to lose an AC completely in round one and save a DD
SZ 26 adjustments:
Attack of destroyer:
Rolls: 1@2; Total Hits: 01@2: (3)
Defense of submarine:
Rolls: 1@1; Total Hits: 01@1: (4) -
more corrections to come… i was rolling 6 for my side and 5 for your side when by my count you have 7 @ 4…
Round one defense adjustment:
Rolls: 2@4; Total Hits: 22@4: (3, 4)
Round 2 defense adjustment:
Rolls: 2@4; Total Hits: 02@4: (5, 6) -
you now should’ve scored 8 hits in round 1… I take them on 5 capital ships and then take out all 3 AC knowing they attack at 0 and you have a sub going into round 2… round two I would have 1 DD (which missed) 3 FGT 3 TAC and 2 damaged BB which totalled: 4 HITS… you would elect to lose 1 SS 1 DD 2 CR… you scored (including adjustments) just 2 more hits… I take those on 1 DD 1 FGT… we enter the correct round 3 with
Japan: 2 FGT 3 TAC 2 dBB
Rolls: 3@3 4@4; Total Hits: 43@3: (3, 6, 2)4@4: (4, 5, 4, 5)
USA: 1 dAC 1dBB 5 FGT
Rolls: 1@2 6@4; Total Hits: 41@2: (2)6@4: (5, 2, 3, 5, 4, 5) -
okay now i think i’m short changing myself as you only started with 1 BB so i only lost 2 AC in round 1 and can take 1 DD 1 AC in round 2… i need to roll one more dice at 4 as I should have 3 of each plane and 2 BB.
Attack R3 adjust:
Rolls: 1@4; Total Hits: 11@4: (2) -
R4…. 1 dBB 1 FGT 2 TRN remain for US
1 FGT 1 TAC 2 dBB for Japan
Attack:
Rolls: 1@3 3@4; Total Hits: 41@3: (2)3@4: (4, 3, 4)
Defense:
Rolls: 2@4; Total Hits: 12@4: (5, 4) -
I don’t know if you want to re-start the Hawaii Battle or not but the miss-calculated numbers can make a big difference; maybe you would have gotten 5 hits on attack instead of 6 meaning I would have an extra defender for round 2 which would have made Round 2 different as well.
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I don’t need to restart I just disregarded the extra dice in the rolls every time… i lost 4 hits that way. you definitely came out on top here.
I cleared SZ 26 with lose of all but 2 damaged BB.
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I need to add a roll from your AC in round 3
defense:
Rolls: 1@2; Total Hits: 01@2: (4) -
That missed so i enter round 4 with the units i had previously stated but you have one extra fighter to defend with…
Defense:
Rolls: 1@4; Total Hits: 11@4: (2) -
That hit so i have cleared the SZ 26 with 2 damaged BB remaining… as last time the last tactical bomber was just an added casualty since it had no where to land… this time it was destroyed in combat…
Sorry for the conclusion… i wrote out a summary of the confusion if you want me to bring it over some time for you to check.
Non combat:
1 BMR from SZ 42 to KWA
1 BMR from PHI to KWA
3 FGT 3 TAC from KSI to Japan
3 FGT from SZ 35 to KWA
2 INF 1 ART from KSI to KWA
1 FGT 1 TAC from YUN to KWA
1 INF 1 ART from HOP to KWE
1 FGT from KSU to Japan
1 TAC from KSU to KWA
4 INF from JEH to CHA
1 INF 1 ART from MAN to JEH
2 ARM from KSU to HUN
1 INF 1 ART from KSU to ANHPLACEMENT:
3 INF on KSU
3 INF on KOR
4 SS 1 DD in SZ 6Collect 48 IPC
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USA Round 3 ($52)
Purchase: 2 SS (12), 1 DD (8), 2 Trn (14), 1 AC (16) save $2
Combats:
1 trn from SZ 101 (load 1 inf from EUS) and move to SZ 86 and activate Brazil
1 SS from SZ 54 to SZ 35 vs 2 Trns
1 SS from SZ 10 to SZ 8 vs 1 trn
SZ 26 (2 BB) vs 1 DD (from SZ 54), 2 SS (from SZ 10), 3 bmb, 1 tac (hawaii)Combats:
Brazil Activated
SZ 54 & SZ 8 cleared WOL (auto-kill)SZ 26 Attack (2 SS, 1 DD, 3 bmb, 1 tac)
2 Sub sneak attacks
Rolls: 2@2; Total Hits: 12@2: (1, 5) -
Remaining SZ 26 attack:
(1 DD, 3 bmb, 1 tac)
Rolls: 1@2 1@3 3@4; Total Hits: 21@2: (3)1@3: (3)3@4: (5, 5, 4)
SZ 26 Defense (1 BB)
Rolls: 1@4; Total Hits: 01@4: (6) -
SZ 26 Cleared WOL
Non-Combats:
2 bmb from CUS to England
3 bmb, 1 tac from SZ 26 to Hawaii
1 fgt from CUS to SZ 10 (land on AC to be placed there)
3 mech, 1 arm from EUS to WUSPlacement:
1 AC, 2 SS in SZ 10
2 Trn in SZ 101USA collects: $52 + $2 saved + $10 NO = $64
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China Round 3 ($8)
Purchase: 2 Inf (6) save 2
Combats: None
Non-Combats: NonePlacement: 2 Inf on TSI
China collects: $3 + $2 saved = $5
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Forgot about the USA DD I bought; it goes into SZ 101 as well.
UK Europe Round 3 ($33)
Purchase:
1 Inf (3), d DD (16), 2 Trn (14) save $0UK Pacific Round 3 ($18)
Purchase: 6 Inf (18) save 0Combats:
Mal (1 Inf) vs 2 Inf, 1 Art from Shn
SZ 37 (1 Cruiser, 1 trn) vs 1 tac, 2 fgt from India
Yun (1 Inf, 1 Art) vs 3 Inf, 1 Art from Bur
SZ 103 (2 SS) vs 1 DD (SZ 110), 1 fgt/1tac/1bmb (all from Gib)
Ken (1 Inf) vs 2 Inf, 1 Mech, 1 arm from EthMal Attack (2 Inf, 1 Art)
Rolls: 1@1 2@2; Total Hits: 01@1: (4)2@2: (6, 4)
Mal Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (2)SZ 37 Attack (1 tac, 2fgt)
Rolls: 2@3 1@4; Total Hits: 12@3: (5, 5)1@4: (4)
SZ 37 Defend (1 cruiser, 1 trn)
Rolls: 1@3; Total Hits: 11@3: (3)Yun Attack (3 Inf, 1 Art)
Rolls: 2@1 2@2; Total Hits: 12@1: (5, 5)2@2: (5, 1)
Yun Defense (1 Inf, 1 Art)
Rolls: 2@2; Total Hits: 12@2: (1, 4)SZ 103 Attack (1 DD, 1 fgt, 1 tac, 1 bmb)
Rolls: 1@2 1@3 2@4; Total Hits: 21@2: (5)1@3: (5)2@4: (2, 2)
SZ 103 Defense (2 subs)
Rolls: 2@1; Total Hits: 02@1: (4, 6)Ken Attack (2 Inf, 1 mech, 1 Arm)
Rolls: 3@1 1@3; Total Hits: 13@1: (4, 4, 5)1@3: (3)
Ken Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (3) -
Yun Round 2 (2 Inf, 1 Art)
Rolls: 1@1 2@2; Total Hits: 01@1: (6)2@2: (3, 6)
Yun Defense (1 Art)
Rolls: 1@2; Total Hits: 11@2: (1)Mal Round 2 (1 Inf, 1 Art)
Rolls: 2@2; Total Hits: 12@2: (4, 2)
Mal Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (5) -
For some reason I lose tons of extra infantry trying to kill a small force of Japanese Infantry.
Yun Round 3 (1 Inf, 1 Art)
Rolls: 2@2; Total Hits: 12@2: (2, 6)
Yun Defense (1 Art)
Rolls: 1@2; Total Hits: 01@2: (5)