13L G40 Amon-Sul (Allies +10) vs Ziggurat (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 :  2/4 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  2/2 hits
                        1 destroyer owned by the Italians , 1 cruiser owned by the French , 1 cruiser owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 cruiser and 1 destroyer
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 96 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 91 Sea Zone
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Southern France
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 :  0/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 3 :  0/3 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 3 :  0/2 hits
                        Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 4 :  3/3 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 4 :  1/2 hits
                        1 infantry owned by the French , 1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from French with 2 artilleries remaining. Battle score for attacker is 1
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 armour moved from Albania to Romania
                1 armour moved from Northern Italy to Slovakia Hungary
                2 infantry moved from Albania to Bulgaria
                2 aaGuns moved from Southern Italy to Northern Italy
                4 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,1,2,1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                Italians collect 7 PUs (6 lost to blockades); end with 7 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour and 2 infantry
        Kenya : 1 flag, 1 infantry
        Southern France : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
        Slovakia Hungary : 1 armour
        Romania : 1 armour
        Tobruk : 1 artillery and 1 infantry
        Northern Italy : 4 aaGuns, 1 factory_major and 4 infantry
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 3 fighters and 1 harbour
        Bulgaria : 2 infantry
        98 Sea Zone : 1 transport
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 34 / 66
        Russians : 37 / 37
        Japanese : 28 / 40
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 31 / 37
        UK_Pacific : 17 / 17
        Italians : 13 / 7
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0


  • @Amon-Sul:

    and 2 inf south africa to rhodesia

    tahts all thank u

    Sigh… sorry, I keep forgetting. Developing “can’t remember shit” syndrome in my old age :P.


  • Oh, and just realized. Your two planes from India can’t reach Syria. Can’t fly over neutrals. Apparently tripleA isn’t aware of that :P. They can go to either British Somaliland or Tanganyika (where I usually put them).


  • One last thing (my apologies for the multiple posts): what OOL do you want for SZ97 on the German turn? Since there is no spot for the planes to land I’d assume destroyer, cruiser, 2X fighters, both carrier hits. Let me know if you’d like something else.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 battleship moved from 111 Sea Zone to 109 Sea Zone
                EDIT: 2 infantry moved from Union of South Africa to Rhodesia
                EDIT: 1 fighter and 1 tactical_bomber moved from Syria to British Somaliland

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 fighters moved from New Zealand to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 transport
        Egypt : 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France

    Combat - French
                Battle in Southern France
                    French attack with 1 artillery and 1 infantry
                    Italians defend with 2 artilleries, 1 factory_minor and 1 harbour
                    1 infantry owned by the French and 1 artillery owned by the French retreated to Normandy Bordeaux
                    Italians win with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        French Central Africa : 1 infantry
        Algeria : 1 infantry
        Tunisia : 1 infantry
        Libya : 1 flag, 1 infantry
        81 Sea Zone : 1 destroyer


  • @Ziggurat:

    One last thing (my apologies for the multiple posts): what OOL do you want for SZ97 on the German turn? Since there is no spot for the planes to land I’d assume destroyer, cruiser, 2X fighters, both carrier hits. Let me know if you’d like something else.

    yes. thank u. as for edits i made them.

    cheers :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Romania to Yugoslavia
                1 infantry moved from Slovakia Hungary to Yugoslavia
                5 infantry moved from Bulgaria to Greece
                3 armour moved from Romania to Greece
                6 armour moved from France to Yugoslavia
                4 mech_infantrys moved from France to Yugoslavia
                1 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                2 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from France to Holland Belgium
                2 artilleries and 2 infantry moved from France to Normandy Bordeaux
                1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                3 bombers moved from Western Germany to 110 Sea Zone
                4 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
                1 fighter moved from Western Germany to 97 Sea Zone

    Combat - Germans
                Germans creates battle in territory 115 Sea Zone
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Greece
                    Germans attack with 3 armour and 5 infantry
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour and 5 infantry in Greece, round 2 :  4/8 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  3/4 hits
                        3 infantry owned by the Germans and 4 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 3 infantry
                Battle in Yugoslavia
                    Germans attack with 6 armour, 2 infantry and 4 mech_infantrys
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 6 armour, 2 infantry and 4 mech_infantrys in Yugoslavia, round 2 :  3/12 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  1/5 hits
                        1 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Yugoslavia
                    1 infantry owned by the Germans , 6 armour owned by the Germans and 4 mech_infantrys owned by the Germans retreated to Romania
                    Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 3 infantry
                    Casualties for Germans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 :  3/4 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the French , 1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 97 Sea Zone
                    Germans attack with 6 fighters and 4 tactical_bombers
                    British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                        Germans roll dice for 6 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 :  4/10 hits
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 :  2/5 hits
                        1 cruiser owned by the British , 1 tactical_bomber owned by the Germans , 2 fighters owned by the British , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 97 Sea Zone
                        Germans roll dice for 5 fighters and 3 tactical_bombers in 97 Sea Zone, round 3 :  3/8 hits
                        British roll dice for 1 carrier in 97 Sea Zone, round 3 :  0/1 hits
                        1 carrier owned by the British lost in 97 Sea Zone
                    Germans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 35
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 3 bombers, 1 cruiser and 1 destroyer
                    British defend with 1 cruiser, 1 destroyer and 1 transport
                        Germans roll dice for 1 battleship, 3 bombers, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 :  3/6 hits
                        British roll dice for 1 cruiser, 1 destroyer and 1 transport in 110 Sea Zone, round 2 :  2/2 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 transport owned by the British , 1 cruiser owned by the British , 1 cruiser owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 1 battleship, 3 bombers and 1 destroyer remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 cruiser
                    Casualties for British: 1 cruiser, 1 destroyer and 1 transport

    Non Combat Move - Germans
                3 aaGuns, 2 artilleries and 12 infantry moved from Poland to Eastern Poland
                2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
                5 fighters moved from 97 Sea Zone to Alexandria
                3 tactical_bombers moved from 97 Sea Zone to Alexandria
                3 bombers moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                3 armour and 5 mech_infantrys placed in Germany
                1 bomber and 1 fighter placed in Western Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    Alexandria : 5 fighters and 3 tactical_bombers
        Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 fighter and 1 harbour
        Romania : 6 armour, 1 infantry and 4 mech_infantrys
        Germany : 3 armour, 1 factory_major and 5 mech_infantrys
        Holland Belgium : 1 artillery and 1 infantry
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag, 1 infantry
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 3 aaGuns, 4 artilleries and 19 infantry
        112 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 3 armour and 2 infantry
        115 Sea Zone : 1 transport
        Finland : 1 flag, 1 artillery and 6 infantry
        110 Sea Zone : 1 battleship and 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 34 / 37
        Japanese : 28 / 40
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 28 / 37
        UK_Pacific : 17 / 17
        Italians : 12 / 7
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • I assumed no scramble into SZ110 since it was a 92% even with the extra 3 planes. If this was wrong, let me know and I’ll reroll the fight with the correct units :).


  • @Ziggurat:

    I assumed no scramble into SZ110 since it was a 92% even with the extra 3 planes. If this was wrong, let me know and I’ll reroll the fight with the correct units :).

    Please re-roll. Scramble everything :)

    thank U :)


  • You sure do love your scrambles. I should probably just start assuming scramble at this point no matter the odds :).

    Attack:
    DiceRolls: 1@2; Total Hits: 11@2: (2)
    DiceRolls: 1@3; Total Hits: 11@3: (3)
    DiceRolls: 4@4; Total Hits: 24@4: (5, 4, 5, 3)

    Defense:
    DiceRolls: 1@2; Total Hits: 01@2: (3)
    DiceRolls: 1@3; Total Hits: 11@3: (3)
    DiceRolls: 3@4; Total Hits: 23@4: (4, 2, 6)


  • Round 2:
    Attack:
    DiceRolls: 4@4; Total Hits: 34@4: (6, 3, 1, 1)

    Defense:
    DiceRolls: 1@4; Total Hits: 11@4: (4)


  • Utter carnage again! Feels like a good old fashioned demolition derby :). Welp, there goes my navy… Bon voyage battleship, was fun having you while it lasted :P.


  • U can do the attack without scramble, but i ll see then what do to after u finish ur turn… dont scramble without my authorization :D hehe that can mess up things much more i think

    can u please edit the map and ur moves noncombat and stuff

    i ll play russia then

    cheers :)


  • I know, I was just teasing :).

    Here’s the edited file for ya.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 4 armour and 3 artilleries; Remaining resources: 1 PUs;

    Combat Move - Russians

    Combat - Russians
                Russians creates battle in territory 115 Sea Zone
                Battle in 115 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 transport
                    Russians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - Russians
                2 infantry moved from Belarus to Novgorod
                1 artillery and 1 infantry moved from Smolensk to Archangel
                4 artilleries and 6 infantry moved from Ukraine to Bryansk
                2 infantry moved from Rostov to Bryansk
                2 artilleries moved from Russia to Bryansk
                1 aaGun, 1 armour and 1 mech_infantry moved from Russia to Smolensk
                1 armour, 1 fighter and 1 mech_infantry moved from Sikang to Caucasus
                1 fighter and 1 tactical_bomber moved from Yunnan to Caucasus
                1 submarine moved from 111 Sea Zone to 109 Sea Zone

    Place Units - Russians
                3 artilleries placed in Novgorod
                4 armour placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for Russians :

    Buryatia : 2 aaGuns and 18 infantry
        Bryansk : 2 aaGuns, 6 artilleries and 8 infantry
        Archangel : 1 artillery and 1 infantry
        Russia : 1 airfield, 4 armour and 1 factory_major
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 7 artilleries, 1 factory_minor, 1 harbour and 18 infantry
        Caucasus : 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
        Smolensk : 1 aaGun, 1 armour and 1 mech_infantry
        109 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 4 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 infantry moved from Anhwe to Kweichow
                2 artilleries, 3 infantry and 1 mech_infantry moved from Anhwe to Hunan
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 battleship and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                1 battleship and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 armour and 3 infantry moved from Japan to 6 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                1 armour and 3 infantry moved from 20 Sea Zone to Kwangtung
                2 bombers, 5 fighters and 2 tactical_bombers moved from Kiangsi to Yunnan
                1 fighter moved from 20 Sea Zone to 42 Sea Zone
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 fighter and 1 tactical_bomber moved from Jehol to Hunan
                1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
                1 fighter and 1 tactical_bomber moved from Jehol to Yunnan
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
                1 fighter moved from 20 Sea Zone to Kwangtung
                2 tactical_bombers moved from 20 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 :  2/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Hunan
                    Japanese attack with 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 3 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 :  4/8 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 2 :  1/4 hits
                        1 artillery owned by the Chinese , 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 3 infantry
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 :  4/7 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                Battle in Yunnan
                    Japanese attack with 2 bombers, 6 fighters and 5 tactical_bombers
                    Chinese defend with 3 artilleries and 6 infantry
                        Japanese roll dice for 2 bombers, 6 fighters and 5 tactical_bombers in Yunnan, round 2 :  8/13 hits
                        Chinese roll dice for 3 artilleries and 6 infantry in Yunnan, round 2 :  5/9 hits
                        2 artilleries owned by the Chinese , 3 tactical_bombers owned by the Japanese , 6 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Yunnan
                        Japanese roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in Yunnan, round 3 :  4/8 hits
                        Chinese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Chinese lost in Yunnan
                    Japanese win, taking Celebes from Dutch with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -23
                    Casualties for Japanese: 2 fighters and 3 tactical_bombers
                    Casualties for Chinese: 3 artilleries and 6 infantry

    Non Combat Move - Japanese
                2 bombers, 4 fighters and 2 tactical_bombers moved from Yunnan to Kiangsi
                1 carrier moved from 20 Sea Zone to 43 Sea Zone
                1 carrier moved from 20 Sea Zone to 44 Sea Zone
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from Kwangtung to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
                2 submarines moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 destroyer moved from 33 Sea Zone to 44 Sea Zone
                1 destroyer moved from 20 Sea Zone to 43 Sea Zone
                1 aaGun moved from Jehol to Manchuria
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                4 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 2 bombers, 6 fighters and 4 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag
        Siam : 1 infantry
        Manchuria : 1 flag, 1 aaGun, 1 artillery and 9 infantry
        Suiyuyan : 1 flag, 1 artillery
        Kweichow : 1 flag, 2 infantry
        Hunan : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 armour, 1 harbour and 3 infantry
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        44 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        43 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        35 Sea Zone : 2 battleships, 2 cruisers, 1 destroyer, 2 submarines and 2 transports
        20 Sea Zone : 1 carrier, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 34 / 40
        Japanese : 46 / 46
        Americans : 50 / 52
        Chinese : 6 / 16
        British : 28 / 37
        UK_Pacific : 10 / 17
        Italians : 12 / 7
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • The Chinese snipers strike again……


  • @Ziggurat:

    The Chinese snipers strike again……

    The imperialist Japanese air bastards deserved it  :-P


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer and 1 submarine moved from 49 Sea Zone to 54 Sea Zone
                1 fighter moved from Guam to Queensland
                1 bomber and 4 fighters moved from Hawaiian Islands to Queensland
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 battleship, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 aaGuns, 1 infantry and 4 mech_infantrys moved from Western United States to Central United States

    Place Units - Americans
                1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 1 bomber, 5 fighters and 1 infantry
        New Zealand : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 armour, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers and 1 transport
        10 Sea Zone : 1 carrier
        63 Sea Zone : 1 cruiser and 1 transport
        54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        Central United States : 4 aaGuns, 1 factory_major, 2 infantry and 4 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        101 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport

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