Bar91 (Axis) v. AK Grown G1940 2ed

  • '13

    Yeah, one on the destroyer.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 1 bomber, 1 destroyer, 2 submarines and 6 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 fighter moved from 109 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Eastern United States to 92 Sea Zone
                1 bomber moved from Malta to Northern Italy
                1 bomber moved from Malta to Northern Italy
                1 destroyer moved from 109 Sea Zone to 111 Sea Zone
                1 bomber moved from United Kingdom to 111 Sea Zone
                1 destroyer and 1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
                2 fighters moved from 47 Sea Zone to 35 Sea Zone
                1 transport moved from 47 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
                1 artillery and 1 infantry moved from 47 Sea Zone to New Britain

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Strategic bombing raid in Northern Italy
                        AA guns fire in Northern Italy :  1/2 hits
                    1 bomber killed by AA guns
                    Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 3 damage total.
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Italians defend with 1 submarine
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 1 :  2/2 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 1 :  1/3 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 111 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 destroyer in 111 Sea Zone, round 1 :  1/2 hits
                        Germans roll dice for 1 destroyer in 111 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 111 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 16 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in 35 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 2 fighters in 35 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 1 :  2/5 hits
                        1 submarine owned by the Americans , 1 fighter owned by the Americans , 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                        Americans roll dice for 1 fighter in 35 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 :  2/3 hits
                        1 fighter owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 35 Sea Zone
                    Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 carrier, 1 destroyer and 1 tactical_bomber
                    Casualties for Americans: 2 fighters and 1 submarine
                Battle in New Britain
                    1 fighter owned by the Japanese forced to land in Philippines

    Non Combat Move - Americans
                1 bomber and 1 fighter moved from 16 Sea Zone to Midway
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
                4 transports moved from 109 Sea Zone to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 bomber moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Northern Italy to Malta
                2 bombers moved from Malta to Egypt
                1 bomber moved from 111 Sea Zone to United Kingdom

    Place Units - Americans
                2 submarines and 3 transports placed in 10 Sea Zone
                1 transport placed in 10 Sea Zone
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 8 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 2.750
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 32

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.818
            Median : 2.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Germans Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
            Average roll : 1.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 2.933
            Median : 2.000
            Variance : 0.929
            Standard Deviation : 0.964
            Total rolls : 15


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs total

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 8 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 2.750
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 32

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.818
            Median : 2.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Germans Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
            Average roll : 1.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 2.933
            Median : 2.000
            Variance : 0.929
            Standard Deviation : 0.964
            Total rolls : 15


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - British
                British buy 3 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Northern Italy
                1 bomber moved from India to Caucasus
                3 mech_infantrys moved from Northwest Persia to Caucasus
                2 mech_infantrys moved from Persia to Caucasus
                1 bomber moved from India to 37 Sea Zone
                2 fighters moved from India to Yunnan
                1 armour and 6 mech_infantrys moved from Burma to Yunnan
                2 armour and 3 mech_infantrys moved from India to Yunnan

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Strategic bombing raid in Northern Italy
                        AA guns fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 3 damage total.
                Battle in Caucasus
                    British attack with 1 bomber and 5 mech_infantrys
                    Germans defend with 1 infantry
                        British roll dice for 1 bomber and 5 mech_infantrys in Caucasus, round 1 :  2/6 hits
                        Germans roll dice for 1 infantry in Caucasus, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Yunnan
                    British attack with 3 armour, 2 fighters and 9 mech_infantrys
                    Japanese defend with 2 infantry and 2 mech_infantrys
                        British roll dice for 3 armour, 2 fighters and 9 mech_infantrys in Yunnan, round 1 :  4/14 hits
                        Japanese roll dice for 2 infantry and 2 mech_infantrys in Yunnan, round 1 :  0/4 hits
                        2 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 3 armour, 2 fighters and 9 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 infantry and 2 mech_infantrys

    Non Combat Move - British
                2 fighters moved from Yunnan to India
                1 aaGun moved from Burma to Yunnan
                2 infantry moved from West India to India
                1 infantry moved from Persia to Eastern Persia
                1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 bomber moved from Caucasus to Persia
                1 infantry moved from India to Burma
                1 bomber moved from 37 Sea Zone to India
                1 bomber moved from Northern Italy to Malta

    Place Units - British
                3 armour placed in Persia
                1 fighter placed in Egypt
                1 destroyer placed in 98 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 12 times
                3 was rolled 13 times
                4 was rolled 9 times
                5 was rolled 4 times
                6 was rolled 18 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.320
            Standard Deviation : 1.523
            Total rolls : 76

    Null / Other
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.118
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.118
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    Germans Combat
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.850
            Median : 4.000
            Variance : 1.789
            Standard Deviation : 1.338
            Total rolls : 20

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 2.933
            Median : 2.000
            Variance : 0.929
            Standard Deviation : 0.964
            Total rolls : 15

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Ukraine to Caucasus
                2 bombers and 2 fighters moved from Southern Italy to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 2 bombers, 2 fighters and 2 mech_infantrys
                    British defend with 5 mech_infantrys
                        Italians roll dice for 2 bombers, 2 fighters and 2 mech_infantrys in Caucasus, round 1 :  2/6 hits
                        Russians roll dice for 5 mech_infantrys in Caucasus, round 1 :  2/5 hits
                        2 mech_infantrys owned by the Italians and 2 mech_infantrys owned by the British lost in Caucasus
                        Italians roll dice for 2 bombers and 2 fighters in Caucasus, round 2 :  2/4 hits
                        Russians roll dice for 3 mech_infantrys in Caucasus, round 2 :  3/3 hits
                        2 fighters owned by the Italians , 2 mech_infantrys owned by the British and 1 bomber owned by the Italians lost in Caucasus
                    retreated to Caucasus
                    Russians win with 1 mech_infantry remaining. Battle score for attacker is -24
                    Casualties for British: 4 mech_infantrys
                    Casualties for Italians: 1 bomber, 2 fighters and 2 mech_infantrys

    Non Combat Move - Italians
                1 bomber moved from Caucasus to Ukraine
                1 armour moved from Romania to Ukraine
                1 aaGun moved from Rostov to Ukraine
                1 aaGun moved from France to Western Germany
                1 aaGun moved from Northern Italy to Western Germany
                5 infantry moved from Northern Italy to Western Germany
                3 mech_infantrys moved from Southern Italy to Western Germany

    Place Units - Italians
                1 bomber and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total

    Territory Summary for Italians :

    France : 1 artillery and 3 infantry
        Western Germany : 2 aaGuns, 5 infantry and 3 mech_infantrys
        Northern Italy : 1 factory_major
        Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 aaGun, 1 armour and 1 bomber
        93 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 61 / 84
        Russians : 8 / 8
        Japanese : 74 / 80
        Americans : 55 / 77
        Chinese : 1 / 4
        British : 34 / 39
        UK_Pacific : 6 / 3
        Italians : 11 / 11
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.389
            Median : 3.500
            Variance : 0.235
            Standard Deviation : 0.485
            Total rolls : 18

    Russians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.625
            Median : 2.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 45 Sea Zone to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 battleship
                        ANZAC roll dice for 2 submarines in 35 Sea Zone, round 1 :  1/2 hits
                        1 battleship owned by the Japanese lost in 35 Sea Zone
                    ANZAC win, taking 35 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 battleship

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 bomber moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 2 submarines
        54 Sea Zone : 1 flag, 1 destroyer and 1 transport
        62 Sea Zone : 1 submarine

    Dice Statistics:

    Total
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Iraq to Persia

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Persia : 2 infantry

    Dice Statistics:

    Total
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '13

    Scramble Egypt 2 options: 1) Attack on SZ98 2)SBR on Egypt?

    scramblegypt11.tsvg


  • I’ll go after your subs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 factory_minor, 2 fighters, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Volgograd to Caucasus
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Caucasus
                3 armour moved from Volgograd to Caucasus
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Vologda to Samara
                      Germans take Samara from Russians
                2 infantry moved from Ukraine to Bryansk
                2 infantry moved from Belarus to Bryansk
                1 fighter moved from Archangel to Bryansk
                1 bomber moved from Novgorod to Bryansk
                1 bomber moved from Ukraine to Bryansk
                1 bomber moved from Southern Italy to Egypt
                1 bomber moved from Southern Italy to 98 Sea Zone
                3 submarines moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Romania to 98 Sea Zone
                1 bomber moved from Western Germany to 98 Sea Zone

    Combat - Germans
                British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
                Battle in Bryansk
                    Germans attack with 2 bombers, 1 fighter and 4 infantry
                    Russians defend with 2 armour and 1 artillery
                        Germans roll dice for 2 bombers, 1 fighter and 4 infantry in Bryansk, round 1 :  3/7 hits
                        Russians roll dice for 2 armour and 1 artillery in Bryansk, round 1 :  1/3 hits
                        2 armour owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 armour and 1 artillery
                Battle in Caucasus
                    Germans attack with 4 armour and 1 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 4 armour and 1 infantry in Caucasus, round 1 :  2/5 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 4 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in 98 Sea Zone
                    Germans attack with 3 bombers, 1 fighter and 3 submarines
                    British defend with 2 destroyers and 3 fighters
                        Germans roll dice for 3 submarines in 98 Sea Zone, round 1 :  2/3 hits
                        Germans roll dice for 3 bombers and 1 fighter in 98 Sea Zone, round 1 :  2/4 hits
                        British roll dice for 2 destroyers and 3 fighters in 98 Sea Zone, round 1 :  2/5 hits
                        2 fighters owned by the British , 2 destroyers owned by the British and 2 submarines owned by the Germans lost in 98 Sea Zone
                    1 submarine owned by the Germans retreated to 96 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 24
                    Casualties for Germans: 2 submarines
                    Casualties for British: 2 destroyers and 2 fighters
                Air Battle in Egypt
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Egypt
                        AA guns fire in Egypt :  0/1 hits
                    Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Egypt causes 5 damage total.
                Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Egypt to Greece
                1 fighter moved from 98 Sea Zone to Greece
                3 bombers moved from 98 Sea Zone to Ukraine
                2 armour moved from Tambov to Caucasus
                1 infantry moved from Volgograd to Tambov
                1 fighter moved from Bryansk to Ukraine
                2 bombers moved from Bryansk to Ukraine
                3 mech_infantrys moved from Ukraine to Caucasus
                2 artilleries moved from Tambov to Volgograd
                2 artilleries moved from Smolensk to Belarus
                1 infantry moved from Archangel to Vologda
                1 aaGun moved from Archangel to Belarus
                1 infantry moved from Archangel to Belarus
                3 infantry moved from Novgorod to Belarus
                2 mech_infantrys moved from Finland to Novgorod
                1 mech_infantry moved from Romania to Greece
                1 mech_infantry moved from Romania to Greece
                1 mech_infantry moved from Romania to Ukraine
                1 artillery and 1 infantry moved from France to Western Germany

    Place Units - Germans
                1 factory_minor placed in Rostov
                1 armour and 2 mech_infantrys placed in Ukraine
                Germans undo move 2.
                3 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour and 2 mech_infantrys placed in Romania
                3 infantry placed in Finland
                2 fighters and 1 infantry placed in Novgorod
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 66 PUs; end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 2 mech_infantrys
        Romania : 1 armour, 1 factory_minor and 2 mech_infantrys
        Germany : 1 aaGun and 1 factory_major
        Norway : 1 infantry
        Belarus : 1 flag, 1 aaGun, 2 artilleries and 4 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 infantry
        Rostov : 1 flag, 1 factory_minor
        Nenetsia : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 aaGun, 1 artillery, 5 bombers, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
        Caucasus : 1 flag, 6 armour and 3 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 infantry
        96 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 1 bomber, 1 fighter and 2 mech_infantrys
        115 Sea Zone : 2 transports
        Finland : 1 flag, 1 artillery, 1 factory_minor and 5 infantry

    Production/PUs Summary :

    Germans : 66 / 86
        Russians : 3 / 8
        Japanese : 74 / 80
        Americans : 55 / 77
        Chinese : 1 / 4
        British : 34 / 39
        UK_Pacific : 6 / 3
        Italians : 11 / 11
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.300
            Median : 3.000
            Variance : 0.408
            Standard Deviation : 0.639
            Total rolls : 50

    Null / Other
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.300
            Median : 3.000
            Variance : 0.316
            Standard Deviation : 0.562
            Total rolls : 20

    Germans Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.300
            Median : 3.000
            Variance : 0.316
            Standard Deviation : 0.562
            Total rolls : 20

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.167
            Median : 3.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Russians Combat
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 3 PUs; end with 5 PUs total

    Territory Summary for Russians :

    Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 11 infantry and 2 tactical_bombers

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 5 SuicideAttackTokens; 6 PUs;

    Combat Move - Japanese
                4 armour moved from Siam to Yunnan
                1 fighter moved from Philippines to Yunnan
                1 tactical_bomber moved from Kweichow to Yunnan
                4 fighters moved from 41 Sea Zone to Yunnan
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                1 fighter moved from French Indo China to 35 Sea Zone
                2 tactical_bombers moved from French Indo China to Yunnan
                1 armour, 1 artillery and 2 mech_infantrys moved from Kweichow to Yunnan
                3 infantry moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 destroyers and 2 fighters
                    ANZAC defend with 2 submarines
                        ANZAC roll dice for 2 submarines in 35 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 2 destroyers and 2 fighters in 35 Sea Zone, round 1 :  1/4 hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 destroyers and 2 fighters in 35 Sea Zone, round 2 :  1/4 hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 2 destroyers and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 2 submarines
                Battle in Yunnan
                    Japanese attack with 5 armour, 1 artillery, 5 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 1 aaGun, 3 armour and 9 mech_infantrys
                        AA guns fire in Yunnan :  0/3 hits
                        Japanese roll dice for 5 armour, 1 artillery, 5 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 1 :  9/19 hits
                        Chinese roll dice for 1 aaGun, 3 armour and 9 mech_infantrys in Yunnan, round 1 :  7/12 hits
                        1 armour owned by the Japanese , 3 infantry owned by the Japanese , 8 mech_infantrys owned by the British , 1 aaGun owned by the British , 1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Yunnan
                        Japanese roll dice for 4 armour, 5 fighters and 3 tactical_bombers in Yunnan, round 2 :  6/12 hits
                        Chinese roll dice for 3 armour and 1 mech_infantry in Yunnan, round 2 :  1/4 hits
                        3 armour owned by the British , 1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 armour, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for Japanese: 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                    Casualties for British: 1 aaGun, 3 armour and 9 mech_infantrys

    Non Combat Move - Japanese
                1 infantry moved from Shan State to Malaya
                1 fighter moved from Kweichow to Caucasus
                2 mech_infantrys moved from Tsinghai to Caucasus
                1 armour moved from Tsinghai to Caucasus
                2 artilleries moved from Tsinghai to Kazakhstan
                2 infantry moved from Kansu to Shensi
                1 armour and 2 mech_infantrys moved from Kansu to Kazakhstan
                1 aaGun moved from Shensi to Kweichow
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 aaGun moved from French Indo China to Yunnan
                1 infantry moved from Siam to Shan State
                2 carriers moved from 41 Sea Zone to 36 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from Siam to French Indo China
                1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from Java to 36 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 battleship and 1 submarine moved from 41 Sea Zone to 36 Sea Zone
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Amur to Manchuria
                1 infantry moved from Yenisey to Timguska
                5 fighters and 1 tactical_bomber moved from Yunnan to Kweichow

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 destroyer and 2 submarines placed in 19 Sea Zone
                2 armour and 1 mech_infantry placed in Kiangsu
                1 artillery and 2 infantry placed in French Indo China
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 81 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Kiangsu : 2 armour, 1 factory_minor and 1 mech_infantry
        Kiangsi : 1 artillery and 2 infantry
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
        Manchuria : 1 factory_minor and 1 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 2 infantry
        Yunnan : 1 flag, 1 aaGun and 3 armour
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 aaGun, 5 fighters, 2 mech_infantrys and 1 tactical_bomber
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 infantry
        Siberia : 1 flag
        Kazakhstan : 1 armour, 2 artilleries and 2 mech_infantrys
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor and 4 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 artillery, 1 fighter and 2 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 transport
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 battleship, 2 carriers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
        35 Sea Zone : 2 destroyers
        39 Sea Zone : 1 submarine
        19 Sea Zone : 1 destroyer and 2 submarines
        6 Sea Zone : 1 destroyer
        Urals : 1 flag
        Novosibirsk : 1 flag
        Caucasus : 1 armour, 1 fighter and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 66 / 86
        Russians : 3 / 5
        Japanese : 75 / 86
        Americans : 55 / 77
        Chinese : 0 / 4
        British : 34 / 39
        UK_Pacific : 6 / 3
        Italians : 11 / 11
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 7 times
                3 was rolled 11 times
                4 was rolled 11 times
                5 was rolled 13 times
                6 was rolled 7 times
            Average roll : 3.443
            Median : 4.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 61

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.462
            Median : 4.000
            Variance : 0.605
            Standard Deviation : 0.778
            Total rolls : 39

    ANZAC Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 6 artilleries, 1 bomber, 2 destroyers, 2 infantry and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Malta to Southern Italy
                1 bomber moved from Egypt to Southern Italy
                1 bomber moved from Gibraltar to Southern France
                1 bomber moved from Egypt to Romania

    Combat - Americans
                Strategic bombing raid in Southern Italy
                        AA guns fire in Southern Italy :  1/2 hits
                    1 bomber killed by AA guns
                    Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern Italy causes 6 damage total.
                Strategic bombing raid in Southern France
                        AA guns fire in Southern France :  0/1 hits
                    Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Southern France causes 4 damage total.
                Strategic bombing raid in Romania
                        AA guns fire in Romania :  0/1 hits
                    Bombing raid in Romania rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Romania causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Romania to Cyprus
                1 bomber moved from Southern Italy to Malta
                1 bomber moved from Southern France to Gibraltar
                4 transports moved from 106 Sea Zone to 101 Sea Zone
                1 bomber moved from Eastern United States to Gibraltar
                1 destroyer moved from 104 Sea Zone to 92 Sea Zone
                1 armour and 1 mech_infantry moved from Algeria to Libya
                1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 30 Sea Zone
                1 destroyer moved from 47 Sea Zone to 33 Sea Zone
                1 carrier, 1 cruiser and 2 transports moved from 47 Sea Zone to 30 Sea Zone
                1 cruiser moved from 26 Sea Zone to 30 Sea Zone
                2 submarines moved from 10 Sea Zone to 15 Sea Zone
                1 aaGun, 1 armour, 2 artilleries and 4 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 armour, 2 artilleries, 1 battleship, 1 destroyer, 4 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 2 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
                1 cruiser moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 fighter moved from Midway to 30 Sea Zone

    Place Units - Americans
                6 artilleries, 1 bomber and 2 infantry placed in Eastern United States
                2 destroyers and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Null / Other
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - British
                British repair 5 damage on 5 factory_minors; Remaining resources: 34 PUs;
                British buy 2 destroyers and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from India to French Indo China
                1 bomber moved from Persia to Volgograd

    Combat - British
                Battle in Normandy Bordeaux
                Strategic bombing raid in French Indo China
                        AA guns fire in French Indo China :  0/1 hits
                    Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 6 damage total.
                Strategic bombing raid in Volgograd
                        AA guns fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from Volgograd to Persia
                1 armour moved from Northwest Persia to Persia
                2 infantry moved from India to Burma
                1 artillery moved from India to West India
                1 infantry moved from India to West India
                3 mech_infantrys moved from Egypt to Iraq
                1 bomber moved from French Indo China to India

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in United Kingdom
                2 destroyers placed in 98 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 4 infantry
        India : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        West India : 1 artillery and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 bomber and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 3 mech_infantrys
        Eastern Persia : 1 flag, 1 infantry
        Northwest Persia : 1 flag, 1 mech_infantry
        Persia : 1 flag, 4 armour, 1 bomber, 1 factory_minor and 3 infantry
        98 Sea Zone : 2 destroyers
        110 Sea Zone : 2 transports

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 11 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Northwest Persia
                1 bomber moved from Ukraine to Northwest Persia

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 2 bombers
                    British defend with 1 mech_infantry
                        Italians roll dice for 2 bombers in Northwest Persia, round 1 :  1/2 hits
                        British roll dice for 1 mech_infantry in Northwest Persia, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Northwest Persia
                    Italians win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                2 bombers moved from Northwest Persia to Caucasus
                1 armour moved from Ukraine to Caucasus
                1 aaGun moved from Ukraine to Bryansk
                1 aaGun moved from Western Germany to Denmark
                5 infantry moved from Western Germany to Denmark
                1 aaGun moved from Western Germany to Denmark

    Turn Complete - Italians
                Italians collect 11 PUs; end with 22 PUs total

    Territory Summary for Italians :

    France : 1 artillery and 3 infantry
        Western Germany : 3 mech_infantrys
        Denmark : 2 aaGuns and 5 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Bryansk : 1 aaGun
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Caucasus : 1 armour and 2 bombers
        93 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 64 / 86
        Russians : 3 / 5
        Japanese : 75 / 86
        Americans : 55 / 76
        Chinese : 0 / 4
        British : 36 / 41
        UK_Pacific : 6 / 6
        Italians : 11 / 22
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • Called -  Nice game B.

  • '13

    You want to start up another?  I tried to start up the g42 game but couldn’t figure out how to get it to work.

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