13L G40 - Atease (Axis) vs Mryogen (Allies)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 fighters, 1 infantry and 3 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                2 bombers moved from Anhwe to 38 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                2 carriers moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from Chahar to 35 Sea Zone
                2 fighters moved from Anhwe to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                2 battleships moved from 19 Sea Zone to 35 Sea Zone
                1 cruiser and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                2 destroyers moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from Hunan to 38 Sea Zone
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Manchuria to Jehol
                2 artilleries moved from Kwangsi to Kwangtung
                1 fighter moved from 36 Sea Zone to Kwangtung
                1 armour moved from Ulaanbaatar to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Central Mongolia to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 1 infantry moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 artilleries and 4 infantry moved from Hunan to Kweichow
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                2 infantry moved from Yunnan to Kweichow
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone
                1 fighter moved from 36 Sea Zone to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
                1 fighter and 1 tactical_bomber moved from Hunan to 37 Sea Zone
                2 tactical_bombers moved from Chahar to Hunan
                3 tactical_bombers moved from Anhwe to Kwangtung


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 fighters, 1 infantry and 3 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                2 bombers moved from Anhwe to 38 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                2 carriers moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from Chahar to 35 Sea Zone
                2 fighters moved from Anhwe to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                2 battleships moved from 19 Sea Zone to 35 Sea Zone
                1 cruiser and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                2 destroyers moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from Hunan to 38 Sea Zone
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Manchuria to Jehol
                2 artilleries moved from Kwangsi to Kwangtung
                1 fighter moved from 36 Sea Zone to Kwangtung
                1 armour moved from Ulaanbaatar to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Central Mongolia to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 1 infantry moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 artilleries and 4 infantry moved from Hunan to Kweichow
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                2 infantry moved from Yunnan to Kweichow
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone
                1 fighter moved from 36 Sea Zone to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
                1 fighter and 1 tactical_bomber moved from Hunan to 37 Sea Zone
                2 tactical_bombers moved from Chahar to Hunan
                3 tactical_bombers moved from Anhwe to Kwangtung

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 2 artilleries, 2 fighters and 4 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 2 artilleries, 2 fighters and 4 tactical_bombers in Kwangtung, round 1 :  3/8 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 2 artilleries, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 38 Sea Zone
                    Japanese attack with 2 bombers, 3 fighters and 1 tactical_bomber
                    British defend with 1 battleship
                        Japanese roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 38 Sea Zone, round 1 :  3/6 hits
                        British roll dice for 1 battleship in 38 Sea Zone, round 1 :  1/1 hits
                        1 battleship owned by the British and 1 fighter owned by the Japanese lost in 38 Sea Zone
                    Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 battleship
                Battle in Philippines
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 battleships in Philippines, round 1 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 1 :  1/2 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 1 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in Malaya

    Non Combat Move - Japanese
                1 tactical_bomber moved from 37 Sea Zone to Siam
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                2 bombers moved from 38 Sea Zone to Siam
                1 fighter moved from 38 Sea Zone to Siam
                1 tactical_bomber moved from 38 Sea Zone to Siam
                1 fighter moved from 38 Sea Zone to 37 Sea Zone
                1 fighter moved from 37 Sea Zone to Siam
                2 fighters and 4 tactical_bombers moved from Kwangtung to Hunan
                2 armour and 2 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                2 fighters and 1 infantry placed in Japan
                3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 56 PUs total

    Production/PUs Summary :

    Germans : 45 / 48
        Russians : 30 / 38
        Japanese : 54 / 56
        Americans : 50 / 53
        Chinese : 4 / 8
        British : 29 / 29
        UK_Pacific : 7 / 17
        Italians : 11 / 22
        ANZAC : 18 / 18
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.778
            Median : 4.000
            Variance : 1.423
            Standard Deviation : 1.193
            Total rolls : 27

    Japanese Combat
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 4.048
            Median : 4.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21

    ANZAC Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 destroyers, 3 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship, 2 carriers and 4 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 26 Sea Zone
                1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 1 :  3/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  1/2 hits
                        2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 55 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 55 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 55 Sea Zone
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 submarines

    Non Combat Move - Americans

    Place Units - Americans
                2 destroyers and 4 transports placed in 101 Sea Zone
                3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 bomber, 1 fighter and 1 harbour
        Midway : 1 airfield
        33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
        26 Sea Zone : 1 armour, 1 battleship, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 3 mech_infantrys
        101 Sea Zone : 1 cruiser, 4 destroyers and 4 transports

    Production/PUs Summary :

    Germans : 45 / 48
        Russians : 30 / 38
        Japanese : 54 / 56
        Americans : 50 / 70
        Chinese : 4 / 8
        British : 29 / 29
        UK_Pacific : 7 / 17
        Italians : 11 / 22
        ANZAC : 18 / 18
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 12 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 12 infantry
                    Japanese defend with 2 artilleries and 7 infantry
                        Chinese roll dice for 1 fighter and 12 infantry in Kweichow, round 1 :  5/13 hits
                        Japanese roll dice for 2 artilleries and 7 infantry in Kweichow, round 1 :  2/9 hits
                        5 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 10 infantry in Kweichow, round 2 :  1/11 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 :  2/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 8 infantry in Kweichow, round 3 :  5/9 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 :  1/3 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 artilleries and 7 infantry
                    Casualties for Chinese: 5 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Tsinghai

    Place Units - Chinese
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Kweichow : 9 infantry
        Tsinghai : 1 fighter

    Production/PUs Summary :

    Germans : 45 / 48
        Russians : 30 / 38
        Japanese : 53 / 56
        Americans : 50 / 70
        Chinese : 5 / 7
        British : 29 / 29
        UK_Pacific : 7 / 17
        Italians : 11 / 22
        ANZAC : 18 / 18
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - British
                British buy 1 battleship and 1 destroyer; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to France
                2 artilleries and 10 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                2 artilleries moved from India to Burma
                1 tactical_bomber moved from Burma to India
                1 fighter moved from Burma to India
                1 fighter moved from Burma to India
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery moved from Kenya to 72 Sea Zone
                1 artillery, 1 cruiser and 1 transport moved from 72 Sea Zone to 80 Sea Zone

    Combat - British
                Strategic bombing raid in France
                        AA guns fire in France :  0/1 hits
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total.

    Non Combat Move - British
                1 bomber moved from France to United Kingdom
                1 artillery moved from 80 Sea Zone to Eastern Persia
                      British take Eastern Persia from Neutral_Allies

    Place Units - British
                1 battleship and 1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,1,3
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 2 artilleries and 10 infantry
        Burma : 3 aaGuns, 2 artilleries and 4 infantry
        India : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 infantry
        Ethiopia : 1 flag
        80 Sea Zone : 1 cruiser and 1 transport
        106 Sea Zone : 1 flag, 3 battleships, 1 cruiser, 3 destroyers and 1 transport
        Eastern Persia : 1 flag, 1 artillery

    Production/PUs Summary :

    Germans : 45 / 48
        Russians : 30 / 38
        Japanese : 52 / 56
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 29 / 30
        UK_Pacific : 7 / 6
        Italians : 11 / 22
        ANZAC : 18 / 18
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 battleship moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from Southern Italy to Tunisia
                2 artilleries moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Greece to Romania
                1 armour moved from Greece to Romania
                1 artillery and 2 infantry moved from Libya to Tunisia
                1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                2 infantry moved from Northern Italy to Southern Italy

    Combat - Italians
                Battle in Syria
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Tunisia, round 1 :  1/4 hits
                        French roll dice for 2 infantry in Tunisia, round 1 :  1/2 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 :  1/3 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Syria from French, taking Tunisia from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for French: 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 1 destroyer and 1 transport
                    French defend with 1 destroyer
                        Italians roll dice for 1 battleship, 1 destroyer and 1 transport in 98 Sea Zone, round 1 :  1/2 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the French lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Trans-Jordan

    Non Combat Move - Italians
                2 aaGuns moved from Yugoslavia to Northern Italy
                1 bomber moved from Tunisia to Southern Italy

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.231
            Median : 4.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    French Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.750
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.444
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 fighter in 55 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 55 Sea Zone to Queensland

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs total

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag
        Sumatra : 1 flag, 2 infantry
        33 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 2 destroyers
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 48
        Russians : 30 / 38
        Japanese : 52 / 56
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 28 / 30
        UK_Pacific : 7 / 6
        Italians : 14 / 24
        ANZAC : 18 / 20
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 45 / 48
        Russians : 30 / 38
        Japanese : 52 / 56
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 28 / 30
        UK_Pacific : 7 / 6
        Italians : 14 / 24
        ANZAC : 18 / 20
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 infantry moved from Finland to Norway
                7 armour, 5 artilleries and 26 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Poland to Baltic States
                2 submarines moved from 112 Sea Zone to 125 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 114 Sea Zone
                3 bombers moved from Western Germany to Baltic States
                1 fighter and 2 tactical_bombers moved from Holland Belgium to Greece
                1 fighter moved from Southern Italy to Greece
                8 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                2 armour moved from Poland to Belarus
                2 artilleries moved from Holland Belgium to Western Germany
                2 armour moved from Yugoslavia to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
                1 infantry moved from Poland to Baltic States
                4 infantry moved from Poland to Eastern Poland

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 2 submarines
                    Russians defend with 1 submarine
                        Germans roll dice for 2 submarines in 125 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 114 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    Russians defend with 1 cruiser
                        Germans roll dice for 2 submarines in 114 Sea Zone, round 1 :  2/2 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Baltic States
                    Germans attack with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 1 :  2/7 hits
                        Russians roll dice for 2 infantry in Baltic States, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 9 armour, 5 artilleries and 26 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 9 armour, 5 artilleries and 26 infantry in Belarus, round 1 :  6/40 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 9 armour, 5 artilleries and 25 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
                3 aaGuns moved from Poland to Eastern Poland
                3 bombers moved from Baltic States to Eastern Poland

    Place Units - Germans
                4 armour and 3 mech_infantrys placed in Germany
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 15 times
                5 was rolled 7 times
                6 was rolled 13 times
            Average roll : 3.981
            Median : 4.000
            Variance : 1.623
            Standard Deviation : 1.274
            Total rolls : 54

    Germans Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 13 times
                5 was rolled 7 times
                6 was rolled 13 times
            Average roll : 4.020
            Median : 4.000
            Variance : 1.420
            Standard Deviation : 1.192
            Total rolls : 51

    Russians Combat
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • See that my rolls haven’t improved since round 1, actually my rolls haven’t improved since 19 games ago…

    Has to be the longest Axis and Allies slump anyone has every been in.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 1 armour and 10 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                4 artilleries and 5 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 infantry moved from Northwest Persia to Caucasus
                1 artillery and 17 infantry moved from Ukraine to Bryansk
                1 infantry moved from Bryansk to Ukraine
                1 artillery and 16 infantry moved from Novgorod to Archangel
                1 infantry moved from Russia to Smolensk
                2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Novgorod to Archangel
                3 infantry moved from Kansu to Tsagaan Olom
                1 infantry moved from Olgiy to Tsagaan Olom

    Combat - Russians
                Battle in Tsagaan Olom
                    Russians attack with 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 4 infantry in Tsagaan Olom, round 1 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Tsagaan Olom, round 1 :  0/2 hits
                        Russians roll dice for 4 infantry in Tsagaan Olom, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Tsagaan Olom, round 2 :  0/2 hits
                        Russians roll dice for 4 infantry in Tsagaan Olom, round 3 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Tsagaan Olom, round 3 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Tsagaan Olom
                    Russians win, taking Tsagaan Olom from Japanese with 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Novgorod to Archangel
                1 aaGun moved from Novgorod to Archangel
                1 aaGun moved from Novgorod to Archangel
                1 aaGun moved from Ukraine to Bryansk

    Place Units - Russians
                1 armour placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag, 4 infantry
        Bryansk : 1 aaGun, 1 artillery and 22 infantry
        Archangel : 3 aaGuns, 2 armour, 1 artillery, 2 fighters, 17 infantry, 2 mech_infantrys and 2 tactical_bombers
        Russia : 1 airfield, 1 factory_major and 15 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 armour and 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 infantry
        Smolensk : 1 infantry
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine
        Finland : 1 flag, 4 artilleries and 5 infantry

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 30 / 35
        Japanese : 52 / 56
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 28 / 30
        UK_Pacific : 7 / 6
        Italians : 14 / 24
        ANZAC : 18 / 20
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 3 bombers, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                2 bombers, 2 fighters and 2 tactical_bombers moved from Siam to Kweichow
                2 fighters and 6 tactical_bombers moved from Hunan to Kweichow
                2 armour moved from Kiangsu to Kweichow
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Jehol to 19 Sea Zone
                2 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                3 infantry and 2 transports moved from 19 Sea Zone to 5 Sea Zone
                3 submarines moved from 6 Sea Zone to 2 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery moved from Kwangtung to Kiangsi
                1 infantry moved from Buyant-Uhaa to Jehol
                2 fighters moved from Japan to Yakut S.S.R.

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 2 armour, 2 bombers, 4 fighters, 1 infantry and 8 tactical_bombers
                    Chinese defend with 9 infantry
                        Japanese roll dice for 2 armour, 2 bombers, 4 fighters, 1 infantry and 8 tactical_bombers in Kweichow, round 1 :  10/17 hits
                        Chinese roll dice for 9 infantry in Kweichow, round 1 :  3/9 hits
                        2 armour owned by the Japanese , 1 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 2 bombers, 4 fighters and 8 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 armour and 1 infantry
                    Casualties for Chinese: 9 infantry
                Battle in Aleutian Islands

    Non Combat Move - Japanese
                2 bombers, 2 fighters and 6 tactical_bombers moved from Kweichow to Suiyuyan
                1 artillery moved from Kwangtung to Kiangsi
                1 aaGun moved from Ulaanbaatar to Buyant-Uhaa
                3 infantry moved from 5 Sea Zone to Siberia
                2 fighters and 2 tactical_bombers moved from Kweichow to Hopei

    Place Units - Japanese
                3 bombers, 1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 58 PUs total

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 27 / 35
        Japanese : 57 / 58
        Americans : 50 / 70
        Chinese : 4 / 7
        British : 28 / 30
        UK_Pacific : 7 / 6
        Italians : 14 / 24
        ANZAC : 18 / 20
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.615
            Median : 4.000
            Variance : 0.320
            Standard Deviation : 0.566
            Total rolls : 26

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.412
            Median : 3.000
            Variance : 0.438
            Standard Deviation : 0.661
            Total rolls : 17

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9


  • Suicide tokens?


  • 2 on each carrier please. every hit is 36 IPC’s worth of junk down the sea.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 cruiser, 4 destroyers, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 6 Sea Zone from Japanese
                1 artillery moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                1 armour, 1 battleship, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 armour moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                1 mech_infantry moved from 6 Sea Zone to Korea
                1 bomber moved from Hawaiian Islands to 8 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5,5
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 5,2
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5,6
                Battle in 8 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Korea
                    Americans attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Korea, round 1 :  2/7 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Korea, round 1 :  1/2 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Korea
                    Americans win, taking Korea from Japanese with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Gibraltar

    Non Combat Move - Americans
                2 fighters could not land in 6 Sea Zone and were removed
                1 bomber moved from 8 Sea Zone to Western United States
                1 fighter moved from Hawaiian Islands to Wake Island

    Place Units - Americans
                4 artilleries and 4 infantry placed in Eastern United States
                1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield and 1 fighter
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        22 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 3 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 4 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Gibraltar : 1 artillery, 4 infantry and 3 mech_infantrys
        101 Sea Zone : 1 destroyer, 1 submarine and 4 transports
        91 Sea Zone : 1 cruiser, 4 destroyers and 4 transports

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 27 / 35
        Japanese : 54 / 58
        Americans : 53 / 68
        Chinese : 4 / 7
        British : 28 / 30
        UK_Pacific : 7 / 6
        Italians : 14 / 24
        ANZAC : 18 / 20
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter in Sikang, round 1 :  1/1 hits
                        Japanese roll dice for 1 infantry in Sikang, round 1 :  1/1 hits
                        1 fighter owned by the Chinese and 1 infantry owned by the Japanese lost in Sikang
                    Japanese win with no units remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 fighter

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Yunnan : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 27 / 35
        Japanese : 54 / 58
        Americans : 53 / 68
        Chinese : 4 / 5
        British : 28 / 30
        UK_Pacific : 7 / 6
        Italians : 14 / 24
        ANZAC : 18 / 20
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - British
                British buy 3 armour, 1 artillery and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour moved from Quebec to 106 Sea Zone
                1 armour, 3 battleships, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 bomber moved from United Kingdom to France
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                2 artilleries and 2 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to French Indo China
                3 infantry moved from Yunnan to Kwangsi
                2 artilleries and 4 infantry moved from Burma to India
                1 cruiser moved from 80 Sea Zone to 39 Sea Zone

    Combat - British
                Strategic bombing raid in France
                        AA guns fire in France :  0/1 hits
                    Bombing raid in France rolls: 8 and causes: 1 damage to unit: factory_minor
                    Bombing raid in France causes 1 damage total.

    Non Combat Move - British
                1 bomber moved from France to United Kingdom
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies

    Place Units - British
                1 transport placed in 106 Sea Zone
                3 armour placed in Union of South Africa
                1 artillery placed in Quebec

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
                British collect 28 PUs (2 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,6,1,2,6,2,2,1,1,4,3,3,3,6,5,5,6,2,5,1,1
                UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Kwangsi : 2 artilleries and 6 infantry
        Hunan : 1 infantry
        Szechwan : 1 infantry
        Burma : 3 aaGuns
        India : 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
        French Indo China : 1 flag, 2 infantry
        39 Sea Zone : 1 cruiser
        Iceland : 1 airfield
        Quebec : 2 artilleries, 1 factory_minor and 1 infantry
        Gibraltar : 1 armour, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour and 2 infantry
        Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        80 Sea Zone : 1 transport
        106 Sea Zone : 1 flag, 1 transport
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 artillery and 2 infantry
        91 Sea Zone : 3 battleships, 1 cruiser, 3 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 27 / 35
        Japanese : 49 / 58
        Americans : 53 / 68
        Chinese : 7 / 5
        British : 30 / 29
        UK_Pacific : 9 / 8
        Italians : 14 / 24
        ANZAC : 18 / 20
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Had to edit my 3 AA’s here is the updated file


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour and 2 mech_infantrys moved from Novgorod to Finland
                2 fighters and 2 tactical_bombers moved from Novgorod to Finland
                1 submarine moved from 125 Sea Zone to 123 Sea Zone
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Kansu to Olgiy
                1 infantry moved from Kansu to Olgiy

    Combat - Russians
                Battle in Finland
                    Russians attack with 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Germans defend with 5 infantry
                        Russians roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Finland, round 1 :  4/8 hits
                        Germans roll dice for 5 infantry in Finland, round 1 :  1/5 hits
                        4 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Finland
                        Russians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Finland, round 2 :  3/7 hits
                        Germans roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Finland to Novgorod
                1 artillery moved from Archangel to Novgorod
                1 aaGun moved from Archangel to Novgorod
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Smolensk to Belarus
                1 artillery and 5 infantry moved from Western Ukraine to Ukraine
                1 aaGun moved from Bryansk to Ukraine
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                6 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs

    Territory Summary for Russians :

    Olgiy : 1 flag, 4 infantry
        Dzavhan : 1 flag
        Buyant-Uhaa : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Bryansk : 6 infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 1 aaGun, 1 artillery, 1 factory_minor and 17 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 23 infantry and 2 tactical_bombers
        123 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 1 infantry
        115 Sea Zone : 1 submarine
        Finland : 1 flag, 2 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 44 / 48
        Russians : 34 / 42
        Japanese : 33 / 43
        Americans : 52 / 53
        Chinese : 8 / 8
        British : 29 / 29
        UK_Pacific : 17 / 17
        Italians : 11 / 22
        ANZAC : 18 / 18
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • I assume this was just a practice run for your Russian R3? A replay? Anyways i’m obviously going to play from Brit 4.

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