@mikawagunichi changed my buys in russia to reflect i mucked up the amount i needed to repair!
13L G40 mryogen (allies +7) vs Last Jack (axis)
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1 transport sz39
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Test summary from TripleA, engine version: 1.6.1.4, time: 18:24:01
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Research Technology - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 39 Sea Zone: 1 transport
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
3 armour moved from Greater Southern Germany to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia -
scramble
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Yea the 1 fighter in SZ 111, thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Research Technology - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 39 Sea Zone: 1 transport
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
3 armour moved from Greater Southern Germany to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to YugoslaviaCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in France
Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 1 : 6/20 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 2/11 hits
5 infantry owned by the French , 2 infantry owned by the Germans and 1 aaGun owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys in France, round 2 : 6/18 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 2 : 2/6 hits
1 infantry owned by the French , 1 armour owned by the French , 1 armour owned by the British , 2 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French and 1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 3 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 41
Casualties for Germans: 4 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in 111 Sea Zone
Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 111 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 1 : 4/4 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 1 : 2/4 hits
1 cruiser owned by the British , 1 fighter owned by the British , 1 battleship owned by the British , 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 111 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 38
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Yugoslavia, round 1 : 6/15 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 4/5 hits
4 infantry owned by the Germans and 5 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 4 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 1 : 3/7 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 : 3/3 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the French , 1 cruiser owned by the British , 1 fighter owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 battleship, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/6 hits
British roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 1 fighter and 1 submarine
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
1 fighter moved from 111 Sea Zone to 112 Sea Zone
2 bombers moved from 111 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from Yugoslavia to Southern Italy
1 fighter moved from Yugoslavia to Southern Italy
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_AxisPlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 39 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 6 armour, 3 artilleries, 1 factory_minor, 3 infantry and 4 mech_infantrys
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 3 tactical_bombers
Romania : 1 infantry
Poland : 3 infantry
Germany : 3 aaGuns, 3 artilleries, 1 factory_major and 11 infantry
Denmark : 2 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
106 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag, 5 infantry
Yugoslavia : 1 flag, 3 armour, 2 artilleries and 4 infantry
Finland : 1 flag, 7 infantry
110 Sea Zone : 1 battleshipProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 infantry moved from Archangel to Novgorod
1 infantry moved from Bessarabia to Eastern Poland
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 artillery moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
2 infantry moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Russia to Belarus
1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
6 infantry moved from Buryatia to Amur
2 aaGuns and 6 infantry moved from Sakha to Amur
3 infantry moved from Ukraine to Western UkrainePlace Units - Russians
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Belarus : 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry
Bryansk : 2 aaGuns
Rostov : 2 infantry
Eastern Poland : 1 artillery and 8 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 5 infantry
Ukraine : 1 armour, 3 artilleries, 1 factory_minor and 1 mech_infantry
Western Ukraine : 3 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 14 infantry and 1 tactical_bomber
Smolensk : 1 artillery and 1 infantry
114 Sea Zone : 1 cruiser
127 Sea Zone : 1 submarine
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 artillery and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Amur
4 infantry moved from Korea to Amur
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 artillery moved from 5 Sea Zone to Amur
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Amur
2 fighters and 2 tactical_bombers moved from Japan to Amur
1 battleship and 1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 battleship moved from 19 Sea Zone to 5 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
1 fighter moved from Korea to Amur
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Formosa to Hunan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
2 bombers moved from Japan to Yunnan
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from ChineseCombat - Japanese
Battle in Amur
Japanese attack with 1 armour, 2 artilleries, 5 fighters, 12 infantry, 1 mech_infantry and 4 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
AA guns fire in Amur : 0/6 hits
Japanese roll dice for 2 battleships and 1 cruiser in Amur, round 1 : 2/3 hits
Japanese roll dice for 1 armour, 2 artilleries, 5 fighters, 12 infantry, 1 mech_infantry and 4 tactical_bombers in Amur, round 1 : 9/25 hits
Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 1 : 4/18 hits
9 infantry owned by the Russians , 4 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 2 artilleries, 5 fighters, 8 infantry, 1 mech_infantry and 4 tactical_bombers in Amur, round 2 : 8/21 hits
Russians roll dice for 9 infantry in Amur, round 2 : 3/9 hits
8 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 2 artilleries, 5 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers in Amur, round 3 : 10/18 hits
Russians roll dice for 1 infantry in Amur, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 5 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Japanese: 8 infantry
Casualties for Russians: 2 aaGuns and 18 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 5/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 1 : 1/4 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 1 : 0/9 hits
Chinese roll dice for 2 infantry in Hunan, round 1 : 0/2 hits
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
2 carriers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Okinawa to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
5 fighters and 4 tactical_bombers moved from Amur to ManchuriaPlace Units - Japanese
3 transports placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 31 PUs; end with 32 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 2 bombers, 4 fighters and 3 tactical_bombers
Kiangsi : 1 artillery and 3 infantry
Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 5 infantry
Siam : 2 infantry
Manchuria : 1 aaGun, 5 fighters and 4 tactical_bombers
Yunnan : 1 flag, 1 artillery and 2 infantry
Hunan : 1 flag, 1 artillery and 3 infantry
Chahar : 1 flag, 1 artillery and 2 infantry
Anhwe : 1 flag, 3 infantry
Amur : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
36 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
5 Sea Zone : 2 battleships, 1 cruiser and 2 transports
6 Sea Zone : 4 transportsProduction/PUs Summary :
Germans : 39 / 68
Russians : 36 / 37
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 transport moved from 26 Sea Zone to 64 Sea Zone
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Central United States
1 fighter moved from Hawaiian Islands to Central United States
1 fighter moved from 10 Sea Zone to 89 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 89 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 armour, 1 bomber, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
1 mech_infantry moved from Western United States to Eastern United States
1 artillery moved from Western United States to Central United States
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to GuamPlace Units - Americans
2 carriers placed in 101 Sea Zone
1 battleship placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
10 Sea Zone : 1 battleship
54 Sea Zone : 1 cruiser, 2 destroyers and 2 submarines
Central United States : 1 artillery, 1 factory_minor and 2 fighters
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 4 mech_infantrys
89 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
64 Sea Zone : 1 transport
101 Sea Zone : 2 carriers, 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 39 / 68
Russians : 36 / 37
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Shensi : 2 infantry
Yunnan : 3 infantry
Szechwan : 1 fighter and 9 infantryProduction/PUs Summary :
Germans : 39 / 68
Russians : 36 / 37
Japanese : 30 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 2 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to Tobruk
1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Gibraltar to 96 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 battleship moved from 37 Sea Zone to 79 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Burma to Shan State
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport
Italians defend with 1 destroyer and 1 transport
British win with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Ethiopia
British attack with 1 artillery and 2 infantry
Italians defend with 1 artillery and 2 infantry
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in 110 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 battleship
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 battleship
Casualties for British: 1 destroyerNon Combat Move - British
1 bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 fighter moved from Tobruk to 96 Sea Zone
1 tactical_bomber moved from Tobruk to Egypt
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from India to Persia
1 fighter moved from Burma to Persia
1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,2
British collect 28 PUs (2 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for British, UK_Pacific :
Shan State : 2 infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 2 infantry
37 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 1 tactical_bomber
Union of South Africa : 2 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Tobruk : 1 flag, 1 armour and 2 artilleries
80 Sea Zone : 1 transport
96 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
76 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Eastern Persia : 1 flag, 1 infantry
79 Sea Zone : 1 battleship
Persia : 1 flag, 2 fighters, 4 infantry and 1 tactical_bomber
88 Sea Zone : 1 infantry and 1 transportProduction/PUs Summary :
Germans : 39 / 68
Russians : 36 / 37
Japanese : 30 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 30 / 33
UK_Pacific : 17 / 19
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Libya to Tobruk
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
1 artillery moved from 96 Sea Zone to Tobruk
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to MaltaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
British defend with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
Italians roll dice for 1 submarine in 96 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 96 Sea Zone, round 1 : 5/7 hits
British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 96 Sea Zone, round 1 : 5/6 hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Italians , 2 cruisers owned by the British , 2 fighters owned by the Italians , 1 submarine owned by the Italians , 1 carrier owned by the British and 1 destroyer owned by the British lost in 96 Sea Zone
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 2 transports in 96 Sea Zone, round 2 : 2/4 hits
British roll dice for 2 fighters and 1 transport in 96 Sea Zone, round 2 : 1/2 hits
2 fighters owned by the British and 1 bomber owned by the Italians lost in 96 Sea Zone
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is 29
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
Casualties for Italians: 1 bomber, 1 destroyer, 2 fighters and 1 submarine
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Malta, round 1 : 1/2 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 1 : 1/1 hits
1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 artillery in Malta, round 2 : 0/1 hits
British roll dice for 1 infantry in Malta, round 2 : 1/1 hits
1 artillery owned by the Italians lost in Malta
British win with 1 infantry remaining. Battle score for attacker is -2
Casualties for British: 1 aaGun
Casualties for Italians: 1 artillery and 1 infantry
Battle in Tobruk
Italians attack with 2 artilleries and 2 infantry
British defend with 1 armour and 2 artilleries
Italians roll dice for 2 artilleries and 2 infantry in Tobruk, round 1 : 4/4 hits
British roll dice for 1 armour and 2 artilleries in Tobruk, round 1 : 1/3 hits
1 armour owned by the British , 2 artilleries owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 armour and 2 artilleries
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 infantry moved from Italian Somaliland to Ethiopia
4 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs totalTerritory Summary for Italians :
Tobruk : 2 artilleries and 1 infantry
Albania : 1 armour and 2 infantry
Northern Italy : 2 aaGuns, 1 armour, 1 factory_major and 6 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Ethiopia : 1 artillery and 2 infantry
96 Sea Zone : 1 battleship, 2 cruisers and 2 transportsProduction/PUs Summary :
Germans : 39 / 68
Russians : 36 / 37
Japanese : 30 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 30 / 33
UK_Pacific : 17 / 19
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 10 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from New Zealand to Queensland
1 fighter moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from 42 Sea Zone to JavaTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 24 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
42 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 cruiser
Egypt : 2 infantryProduction/PUs Summary :
Germans : 39 / 68
Russians : 36 / 37
Japanese : 30 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 30 / 33
UK_Pacific : 17 / 19
Italians : 10 / 10
ANZAC : 14 / 24
French : 15 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to Algeria
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-JordanCombat - French
Battle in 96 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 battleship, 2 cruisers and 2 transports
Italians win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is -20
Casualties for French: 1 cruiser and 1 destroyerNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
Normandy Bordeaux : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
French Central Africa : 1 infantry
Algeria : 1 infantry
Southern France : 1 factory_minor and 1 harbour
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 39 / 68
Russians : 36 / 37
Japanese : 30 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 30 / 33
UK_Pacific : 17 / 19
Italians : 10 / 10
ANZAC : 14 / 24
French : 15 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
:-D :-D :-D :cry: :cry: :cry: :roll: :roll: :roll:
Battle in 96 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 battleship, 2 cruisers and 2 transports
Italians win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is -20
Casualties for French: 1 cruiser and 1 destroyer -
One or two hits there by the French would of stung. Axis got lucky.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 10 artilleries, 1 mech_infantry and 1 submarine; Remaining resources: 12 PUs;Combat Move - Germans
1 infantry moved from France to Southern France
Germans take Southern France from French
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers
French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 3 artilleries, 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers in Normandy Bordeaux, round 1 : 7/16 hits
French roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 1 : 3/4 hits
2 infantry owned by the French , 2 infantry owned by the Germans , 2 artilleries owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 artilleries, 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for French: 2 artilleries and 2 infantryNon Combat Move - Germans
3 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
6 armour and 4 mech_infantrys moved from France to Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 armour and 1 mech_infantry placed in Western Germany
10 artilleries placed in Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 44 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 tactical_bomber
Western Germany : 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 1 mech_infantry and 3 tactical_bombers
Romania : 3 armour, 2 artilleries and 10 infantry
Poland : 3 aaGuns, 3 artilleries and 14 infantry
Germany : 6 armour, 10 artilleries, 1 factory_major and 4 mech_infantrys
Norway : 2 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
106 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 44 / 66
Russians : 36 / 37
Japanese : 30 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 30 / 33
UK_Pacific : 17 / 19
Italians : 10 / 10
ANZAC : 14 / 24
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery and 8 infantry moved from Eastern Poland to Belarus
1 artillery moved from Smolensk to Belarus
1 artillery and 5 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Western Ukraine
3 artilleries moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Smolensk to Belarus
5 infantry moved from Russia to Smolensk
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
2 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Ulaanbaatar to DzavhanCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 37 PUs totalTerritory Summary for Russians :
Jehol : 2 infantry
Timguska : 2 infantry
Olgiy : 1 flag, 1 infantry
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 aaGun, 1 armour, 4 artilleries, 14 infantry and 1 mech_infantry
Bryansk : 2 aaGuns
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 factory_minor and 5 infantry
Western Ukraine : 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
Smolensk : 5 infantry
114 Sea Zone : 1 cruiser
127 Sea Zone : 1 submarine
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 66
Russians : 36 / 37
Japanese : 29 / 42
Americans : 52 / 52
Chinese : 10 / 15
British : 30 / 33
UK_Pacific : 17 / 19
Italians : 10 / 10
ANZAC : 14 / 24
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 bomber, 3 destroyers and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
1 artillery and 3 infantry moved from Hunan to Yunnan
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour and 1 mech_infantry moved from Amur to Jehol
5 fighters and 4 tactical_bombers moved from Manchuria to Jehol
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from RussiansCombat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers, 4 fighters and 3 tactical_bombers
Chinese defend with 1 fighter and 9 infantry
Japanese roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in Szechwan, round 1 : 6/9 hits
Chinese roll dice for 1 fighter and 9 infantry in Szechwan, round 1 : 3/10 hits
1 tactical_bomber owned by the Japanese , 6 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Szechwan
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Szechwan, round 2 : 3/6 hits
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits
3 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Szechwan, round 3 : 3/5 hits
Chinese roll dice for 1 fighter in Szechwan, round 3 : 0/1 hits
1 fighter owned by the Chinese lost in Szechwan
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 3 fighters and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 9 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/7 hits
Chinese roll dice for 3 infantry in Yunnan, round 1 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Jehol
Japanese attack with 1 armour, 5 fighters, 1 mech_infantry and 4 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 5 fighters, 1 mech_infantry and 4 tactical_bombers in Jehol, round 1 : 7/11 hits
Chinese roll dice for 2 infantry in Jehol, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 5 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Szechwan to Kwangsi
3 artilleries and 5 infantry moved from Japan to 6 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 5 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries and 2 infantry moved from Amur to 5 Sea Zone
2 artilleries, 2 battleships, 1 cruiser, 2 infantry and 2 transports moved from 5 Sea Zone to 19 Sea Zone
5 fighters and 4 tactical_bombers moved from Jehol to Hunan
1 aaGun moved from Manchuria to JeholPlace Units - Japanese
3 destroyers and 1 submarine placed in 6 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 3 artilleries, 2 bombers, 1 fighter, 5 infantry and 2 tactical_bombers
Kiangsi : 1 artillery and 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Jehol : 1 aaGun, 1 armour and 1 mech_infantry
Siam : 2 infantry
Yunnan : 1 flag, 1 artillery and 2 infantry
Suiyuyan : 1 flag, 1 artillery and 2 infantry
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag, 5 fighters and 4 tactical_bombers
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Sakha : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag, 1 infantry
36 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 4 transports
19 Sea Zone : 2 artilleries, 2 battleships, 1 cruiser, 2 infantry and 2 transports
6 Sea Zone : 3 destroyers and 1 submarineProduction/PUs Summary :
Germans : 44 / 66
Russians : 34 / 37
Japanese : 36 / 46
Americans : 52 / 52
Chinese : 5 / 15
British : 30 / 33
UK_Pacific : 17 / 19
Italians : 10 / 10
ANZAC : 14 / 24
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 infantry and 4 transports; Remaining resources: 2 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 101 Sea Zone
2 fighters moved from Central United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to Eastern United States
1 fighter moved from Guam to Wake Island
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 2 infantry placed in Western United States
1 artillery placed in Eastern United States
Americans undo move 3.
Americans undo move 3.
1 infantry placed in Eastern United States
2 artilleries and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 fighter
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship
54 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers, 2 infantry, 2 submarines and 1 transport
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 4 mech_infantrys
64 Sea Zone : 1 transport
101 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 5 transportsProduction/PUs Summary :
Germans : 44 / 66
Russians : 34 / 37
Japanese : 36 / 46
Americans : 52 / 54
Chinese : 5 / 15
British : 30 / 33
UK_Pacific : 17 / 19
Italians : 10 / 10
ANZAC : 14 / 24
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0