13L G40 mryogen (allies +7) vs Last Jack (axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Tsinghai

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Tsinghai : 7 infantry

    Production/PUs Summary :

    Germans : 44 / 66
        Russians : 34 / 37
        Japanese : 36 / 46
        Americans : 52 / 54
        Chinese : 5 / 5
        British : 30 / 33
        UK_Pacific : 17 / 19
        Italians : 10 / 10
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 tactical_bomber moved from Egypt to Ethiopia
                2 fighters and 1 tactical_bomber moved from Persia to Ethiopia
                1 battleship moved from 79 Sea Zone to 76 Sea Zone
                1 destroyer moved from 76 Sea Zone to 71 Sea Zone
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from Shan State to Malaya
                1 infantry moved from Eastern Persia to West India
                2 infantry moved from Persia to Eastern Persia

    Combat - British
                Battle in Ethiopia
                    British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Ethiopia from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 fighter moved from Ethiopia to Anglo Egyptian Sudan
                1 fighter moved from Ethiopia to Anglo Egyptian Sudan
                1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
                1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan

    Place Units - British
                1 fighter and 5 infantry placed in United Kingdom
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,5
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Some Units in India change ownership: 6 infantry

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 14 infantry
        Malaya : 1 harbour and 5 infantry
        Kwangtung : 1 harbour and 2 infantry
        37 Sea Zone : 1 destroyer
        West India : 1 infantry
        Belgian Congo : 2 armour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 fighters and 2 tactical_bombers
        Ethiopia : 1 flag, 1 infantry
        76 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Eastern Persia : 1 flag, 2 infantry
        71 Sea Zone : 2 destroyers and 1 transport
        Persia : 1 flag
        88 Sea Zone : 1 infantry and 1 transport

    Production/PUs Summary :

    Germans : 44 / 66
        Russians : 34 / 37
        Japanese : 36 / 46
        Americans : 52 / 54
        Chinese : 5 / 5
        British : 31 / 36
        UK_Pacific : 17 / 18
        Italians : 9 / 10
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                1 armour moved from 97 Sea Zone to Greece
                1 armour moved from Albania to Greece
                2 infantry moved from Albania to Greece
                1 fighter moved from Southern Italy to Greece
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta
                1 battleship moved from 96 Sea Zone to 97 Sea Zone
                2 artilleries and 1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Battle in Malta
                    Italians attack with 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 cruisers in Malta, round 1 :  2/2 hits
                        British roll dice for 1 infantry in Malta, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Malta
                    Italians win, taking Malta from British with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Greece
                    Italians attack with 2 armour, 1 fighter and 3 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 battleship in Greece, round 1 :  0/1 hits
                        Italians roll dice for 2 armour, 1 fighter and 3 infantry in Greece, round 1 :  3/6 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  1/4 hits
                        3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 armour, 1 fighter and 2 infantry in Greece, round 2 :  0/5 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 2 :  0/1 hits
                        Italians roll dice for 2 armour, 1 fighter and 2 infantry in Greece, round 3 :  2/5 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 3 :  1/1 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 2 artilleries and 1 infantry
        Malta : 1 flag, 2 infantry
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        96 Sea Zone : 2 cruisers and 1 transport
        Greece : 1 flag, 2 armour and 1 infantry
        97 Sea Zone : 1 battleship, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 44 / 66
        Russians : 34 / 37
        Japanese : 36 / 46
        Americans : 52 / 54
        Chinese : 5 / 5
        British : 31 / 36
        UK_Pacific : 17 / 18
        Italians : 11 / 16
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 infantry moved from 41 Sea Zone to Sumatra

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag
        Sumatra : 1 flag, 2 infantry
        41 Sea Zone : 1 transport
        43 Sea Zone : 1 destroyer
        54 Sea Zone : 1 cruiser
        62 Sea Zone : 1 carrier and 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 66
        Russians : 34 / 37
        Japanese : 36 / 46
        Americans : 52 / 54
        Chinese : 5 / 5
        British : 31 / 36
        UK_Pacific : 17 / 18
        Italians : 11 / 16
        ANZAC : 18 / 18
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                2 infantry moved from Morocco to Algeria
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 3 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 66
        Russians : 34 / 37
        Japanese : 36 / 46
        Americans : 52 / 54
        Chinese : 5 / 5
        British : 31 / 36
        UK_Pacific : 17 / 18
        Italians : 11 / 16
        ANZAC : 18 / 18
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 7 armour and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                2 infantry moved from Norway to Finland
                1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
                10 artilleries moved from Germany to Poland
                6 armour and 4 mech_infantrys moved from Germany to Slovakia Hungary
                2 artilleries moved from Normandy Bordeaux to France
                1 infantry moved from Southern France to France
                1 fighter and 1 tactical_bomber moved from France to Western Germany
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 106 Sea Zone to 90 Sea Zone

    Place Units - Germans
                4 armour and 6 mech_infantrys placed in Germany
                3 armour placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
        Slovakia Hungary : 7 armour and 5 mech_infantrys
        Western Germany : 3 aaGuns, 1 airfield, 3 armour, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 4 tactical_bombers
        Romania : 3 armour, 2 artilleries and 10 infantry
        Poland : 3 aaGuns, 13 artilleries and 14 infantry
        Germany : 4 armour, 1 factory_major and 6 mech_infantrys
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        90 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag, 9 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 34 / 37
        Japanese : 36 / 46
        Americans : 52 / 54
        Chinese : 5 / 5
        British : 31 / 36
        UK_Pacific : 17 / 18
        Italians : 11 / 16
        ANZAC : 18 / 18
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Timguska to Kansu
                1 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Olgiy
                5 infantry moved from Ukraine to Western Ukraine
                5 infantry moved from Smolensk to Belarus
                6 infantry moved from Russia to Smolensk

    Non Combat Move - Russians
                1 aaGun moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Western Ukraine

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

    Territory Summary for Russians :

    Kansu : 3 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 aaGun, 1 armour, 4 artilleries, 19 infantry and 1 mech_infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 2 aaGuns, 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 14 infantry and 1 tactical_bomber
        Smolensk : 6 infantry
        114 Sea Zone : 1 cruiser
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 34 / 34
        Japanese : 36 / 46
        Americans : 52 / 54
        Chinese : 5 / 5
        British : 31 / 36
        UK_Pacific : 17 / 18
        Italians : 11 / 16
        ANZAC : 18 / 18
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 4 infantry and 2 transports; Remaining resources: 4 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Suiyuyan to Kansu
                2 bombers moved from Kwangsi to Kansu
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 armour and 1 mech_infantry moved from Jehol to Ulaanbaatar
                      Japanese take Buyant-Uhaa from Russians
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                2 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 2 infantry moved from Yunnan to Szechwan

    Combat - Japanese
                Battle in Kansu
                    Japanese attack with 1 artillery, 2 bombers and 2 infantry
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Kansu, round 1 :  1/5 hits
                        Chinese roll dice for 3 infantry in Kansu, round 1 :  2/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Kansu
                        Japanese roll dice for 1 artillery and 2 bombers in Kansu, round 2 :  2/3 hits
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kansu
                    Japanese win with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Japanese
                2 bombers moved from Kansu to Kweichow
                2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                2 artilleries and 3 infantry moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                4 fighters and 3 tactical_bombers moved from Hunan to Yunnan
                3 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone
                1 cruiser moved from 19 Sea Zone to 36 Sea Zone
                1 battleship moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from Japan to Kwangsi
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 aaGun moved from Jehol to Anhwe

    Place Units - Japanese
                4 infantry placed in Japan
                2 destroyers and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 44 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 4 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
        Kiangsi : 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Siam : 2 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 2 artilleries, 4 fighters, 3 infantry and 3 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 bombers
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 1 artillery and 4 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 infantry
        36 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 6 transports
        6 Sea Zone : 1 battleship, 2 destroyers and 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 32 / 34
        Japanese : 40 / 54
        Americans : 52 / 54
        Chinese : 3 / 5
        British : 31 / 36
        UK_Pacific : 17 / 18
        Italians : 11 / 16
        ANZAC : 18 / 18
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Wake Island to Hawaiian Islands
                1 battleship moved from 26 Sea Zone to 54 Sea Zone
                2 artilleries and 1 infantry moved from Western United States to Central United States
                1 transport moved from 64 Sea Zone to 101 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                1 battleship and 2 transports placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States
                1 artillery and 2 infantry placed in Western United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Midway : 1 airfield
        54 Sea Zone : 2 battleships, 2 cruisers, 3 destroyers, 2 infantry, 2 submarines and 1 transport
        Central United States : 2 artilleries, 1 factory_minor and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry and 4 mech_infantrys
        101 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 8 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 32 / 34
        Japanese : 40 / 54
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 31 / 36
        UK_Pacific : 17 / 18
        Italians : 11 / 16
        ANZAC : 18 / 18
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Tsinghai : 6 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 32 / 34
        Japanese : 39 / 54
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 31 / 36
        UK_Pacific : 17 / 18
        Italians : 11 / 16
        ANZAC : 18 / 18
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 1 artillery, 1 battleship, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
                2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                2 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                2 destroyers, 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from West India to India
                2 infantry moved from Eastern Persia to West India

    Non Combat Move - British
                1 infantry moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies
                1 infantry moved from 81 Sea Zone to Egypt
                2 infantry moved from 81 Sea Zone to Egypt

    Place Units - British
                1 battleship placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
                British collect 33 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 6 infantry

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 21 infantry
        Malaya : 1 harbour and 5 infantry
        Kwangtung : 1 harbour and 2 infantry
        37 Sea Zone : 1 destroyer
        West India : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 destroyer
        86 Sea Zone : 1 transport
        Eastern Persia : 1 flag
        71 Sea Zone : 1 battleship
        81 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
        Brazil : 1 flag, 4 infantry
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 32 / 34
        Japanese : 39 / 54
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 33 / 34
        UK_Pacific : 17 / 17
        Italians : 11 / 16
        ANZAC : 18 / 18
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                2 infantry moved from Malta to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                2 cruisers moved from 96 Sea Zone to 92 Sea Zone
                1 battleship moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Gibraltar
                Battle in 98 Sea Zone
                    Italians attack with 1 fighter, 1 submarine and 1 transport
                    French defend with 1 destroyer
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 fighter and 1 transport in 98 Sea Zone, round 1 :  1/1 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the French lost in 98 Sea Zone
                    Italians win, taking Gibraltar from British, taking 98 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Trans-Jordan

    Non Combat Move - Italians
                2 artilleries moved from Alexandria to Tobruk
                2 armour moved from Greece to Romania
                1 fighter moved from 98 Sea Zone to Greece

    Place Units - Italians
                1 fighter and 2 infantry placed in Northern Italy
                Italians undo move 1.
                2 infantry placed in Northern Italy
                1 fighter placed in Southern Italy
                Italians undo move 1.
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Alexandria : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Malta : 1 flag
        Romania : 2 armour
        Tobruk : 2 artilleries
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Greece : 1 flag, 1 fighter
        92 Sea Zone : 1 battleship, 2 cruisers and 1 transport
        98 Sea Zone : 1 flag, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 32 / 34
        Japanese : 39 / 54
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 32 / 34
        UK_Pacific : 17 / 17
        Italians : 12 / 22
        ANZAC : 18 / 18
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
                1 carrier moved from 62 Sea Zone to 56 Sea Zone
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone
                1 cruiser moved from 54 Sea Zone to 56 Sea Zone
                1 fighter moved from Queensland to 56 Sea Zone
                1 fighter moved from Queensland to 56 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from 56 Sea Zone to Western Australia
                1 infantry moved from 56 Sea Zone to Western Australia

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Western Australia : 2 infantry
        Java : 1 flag
        Sumatra : 1 flag
        43 Sea Zone : 1 destroyer
        56 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        62 Sea Zone : 2 destroyers
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 32 / 34
        Japanese : 39 / 54
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 32 / 34
        UK_Pacific : 17 / 17
        Italians : 12 / 22
        ANZAC : 18 / 20
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                3 infantry moved from Algeria to Tunisia

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tunisia : 3 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 32 / 34
        Japanese : 39 / 54
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 32 / 34
        UK_Pacific : 17 / 17
        Italians : 12 / 22
        ANZAC : 18 / 20
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                13 artilleries and 13 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                3 armour and 2 artilleries moved from Romania to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                2 bombers moved from Western Germany to Bessarabia
                8 infantry moved from Romania to Eastern Poland
                7 armour and 5 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                3 fighters and 4 tactical_bombers moved from Western Germany to 114 Sea Zone

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 3 fighters and 4 tactical_bombers
                    Russians defend with 1 cruiser
                        Germans roll dice for 3 fighters and 4 tactical_bombers in 114 Sea Zone, round 1 :  4/7 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Bessarabia
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 1 :  3/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Poland to Eastern Poland
                3 armour moved from Western Germany to Poland
                2 bombers moved from Bessarabia to Poland
                3 fighters and 4 tactical_bombers moved from 114 Sea Zone to Western Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                4 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 tactical_bombers
        Poland : 3 armour and 2 bombers
        Germany : 4 armour, 1 factory_major and 5 mech_infantrys
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag, 1 infantry
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 3 aaGuns, 14 armour, 15 artilleries, 21 infantry and 11 mech_infantrys
        Bessarabia : 1 flag, 1 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        90 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 29 / 34
        Japanese : 39 / 54
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 32 / 34
        UK_Pacific : 17 / 17
        Italians : 12 / 22
        ANZAC : 18 / 20
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
                6 infantry moved from Russia to Bryansk
                1 infantry moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Baltic States
                1 artillery and 12 infantry moved from Novgorod to Archangel
                1 armour, 4 artilleries, 17 infantry and 1 mech_infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Novgorod to Bessarabia
                1 infantry moved from Ukraine to Bessarabia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Karelia, round 1 :  1/2 hits
                        Germans roll dice for 1 infantry in Karelia, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Baltic States to Novgorod
                1 fighter moved from Karelia to Novgorod
                1 infantry moved from Smolensk to Belarus
                1 aaGun moved from Belarus to Smolensk
                1 aaGun moved from Western Ukraine to Ukraine
                1 aaGun moved from Western Ukraine to Ukraine
                1 infantry moved from Olgiy to Timguska
                1 fighter moved from Bessarabia to Ukraine

    Place Units - Russians
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

    Territory Summary for Russians :

    Timguska : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Karelia : 1 infantry
        Baltic States : 1 infantry
        Bryansk : 6 infantry
        Archangel : 1 artillery and 12 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 factory_major and 5 infantry
        Ukraine : 2 aaGuns, 1 armour, 4 artilleries, 1 factory_minor, 1 fighter, 10 infantry and 1 mech_infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
        Smolensk : 1 aaGun, 1 armour, 4 artilleries, 23 infantry and 1 mech_infantry
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 31 / 31
        Japanese : 39 / 54
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 32 / 34
        UK_Pacific : 17 / 17
        Italians : 12 / 22
        ANZAC : 18 / 20
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                1 artillery and 4 infantry moved from Szechwan to Shensi
                4 fighters and 3 tactical_bombers moved from Yunnan to Shensi
                2 bombers moved from Kweichow to Shensi
                1 bomber moved from Kwangsi to Shensi
                1 armour moved from Ulaanbaatar to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 armour moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery, 3 bombers, 4 fighters, 4 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 3 bombers, 4 fighters, 4 infantry and 3 tactical_bombers in Shensi, round 1 :  7/15 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 3 bombers, 4 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                4 fighters and 3 tactical_bombers moved from Shensi to Yunnan
                1 aaGun moved from Anhwe to Hunan
                5 infantry moved from Kwangsi to Yunnan
                4 infantry moved from Japan to 6 Sea Zone
                1 battleship, 2 destroyers, 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to Kwangsi
                3 bombers moved from Shensi to Kwangsi
                4 transports moved from 36 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                3 destroyers and 2 transports placed in 6 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 41 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 4 artilleries, 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
        Kiangsi : 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Siam : 2 infantry
        Shensi : 1 flag, 1 artillery and 4 infantry
        Yunnan : 1 flag, 2 artilleries, 4 fighters, 8 infantry and 3 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 aaGun
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 9 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 4 transports
        Dzavhan : 1 flag, 1 mech_infantry
        19 Sea Zone : 4 transports
        Central Mongolia : 1 flag
        6 Sea Zone : 3 destroyers and 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 30 / 31
        Japanese : 41 / 41
        Americans : 52 / 77
        Chinese : 3 / 6
        British : 32 / 34
        UK_Pacific : 17 / 17
        Italians : 12 / 22
        ANZAC : 18 / 20
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 3 artilleries, 4 destroyers, 5 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 101 Sea Zone to 90 Sea Zone
                1 tactical_bomber moved from 101 Sea Zone to 90 Sea Zone
                5 fighters moved from 101 Sea Zone to 90 Sea Zone
                2 artilleries and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 5 artilleries, 1 battleship, 3 carriers, 1 cruiser, 6 infantry, 2 mech_infantrys and 8 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                2 battleships, 2 cruisers, 3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 56 Sea Zone

    Combat - Americans
                Battle in 90 Sea Zone
                    Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 90 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 90 Sea Zone, round 1 :  5/7 hits
                        1 submarine owned by the Germans lost in 90 Sea Zone
                    Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Gibraltar
                    Americans attack with 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 :  2/2 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 1 :  1/2 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour, 5 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from 90 Sea Zone to 91 Sea Zone

    Place Units - Americans
                4 destroyers and 3 submarines placed in 10 Sea Zone
                3 artilleries and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Midway : 1 airfield
        10 Sea Zone : 4 destroyers and 3 submarines
        56 Sea Zone : 2 battleships, 2 cruisers, 3 destroyers, 2 infantry, 2 submarines and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
        Gibraltar : 1 armour, 5 artilleries, 5 infantry and 2 mech_infantrys
        90 Sea Zone : 1 destroyer
        91 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 5 fighters, 1 tactical_bomber and 8 transports

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 30 / 31
        Japanese : 41 / 41
        Americans : 52 / 77
        Chinese : 3 / 6
        British : 32 / 34
        UK_Pacific : 17 / 17
        Italians : 12 / 22
        ANZAC : 18 / 20
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Tsinghai to Sikang

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Sikang : 8 infantry

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 30 / 31
        Japanese : 41 / 41
        Americans : 52 / 77
        Chinese : 3 / 3
        British : 32 / 34
        UK_Pacific : 17 / 17
        Italians : 12 / 22
        ANZAC : 18 / 20
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 7 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to 98 Sea Zone
                1 fighter moved from Egypt to Alexandria
                1 tactical_bomber moved from Egypt to Alexandria
                1 tactical_bomber moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 battleship moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from West India to India

    Combat - British
                Battle in Alexandria
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 submarine and 1 transport
                    1 submarine owned by the Italians Submerged
                        British roll dice for 1 fighter in 98 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Trans-Jordan
                    British attack with 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 2 battleships in Trans-Jordan, round 1 :  2/2 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Trans-Jordan to Egypt
                1 fighter moved from Alexandria to Egypt
                1 tactical_bomber moved from Alexandria to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from United Kingdom to Gibraltar

    Place Units - British
                1 destroyer and 1 transport placed in 106 Sea Zone
                1 factory_minor placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
                British collect 28 PUs (5 lost to blockades); end with 35 PUs total

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 19 PUs total
                Some Units in India change ownership: 5 infantry

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 28 infantry
        Malaya : 1 harbour and 5 infantry
        Kwangtung : 1 harbour and 2 infantry
        37 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Trans-Jordan : 1 infantry
        Alexandria : 1 infantry
        Gibraltar : 1 bomber, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 destroyer and 1 transport
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 2 battleships, 1 cruiser, 2 destroyers and 1 transport
        Brazil : 1 flag, 2 infantry
        Persia : 1 flag
        91 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 30 / 31
        Japanese : 41 / 41
        Americans : 52 / 77
        Chinese : 3 / 3
        British : 33 / 35
        UK_Pacific : 17 / 19
        Italians : 11 / 22
        ANZAC : 18 / 20
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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