Didn’t see that before…
Well, the US battleship did take out an AA gun and that turned out to be big… A wrong is partially righted… 😏
Well those guys SHOULD be out of bullets!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 armour, 2 artilleries, 5 fighters, 6 infantry, 2 mech_infantrys and 5 tactical_bombers moved from Anhwe to Hopei
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Malaya
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 infantry moved from Amur to Buryatia
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 1 transport
ANZAC defend with 1 transport
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 artillery and 1 harbour
Japanese win, taking Malaya from ANZAC with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Hopei
Japanese attack with 2 armour, 2 artilleries, 5 fighters, 6 infantry, 2 mech_infantrys and 5 tactical_bombers
Russians defend with 2 aaGuns and 9 infantry; Chinese defend with 1 fighter and 10 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -63
Casualties for Japanese: 2 armour, 2 artilleries, 5 fighters, 6 infantry, 2 mech_infantrys and 4 tactical_bombers
Casualties for Russians: 2 aaGuns and 9 infantry
Casualties for Chinese: 1 fighter and 10 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Hopei to Kiangsu
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
3 tactical_bombers moved from Malaya to 37 Sea Zone
3 fighters moved from Malaya to 37 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
Place Units - Japanese
3 infantry placed in India
3 mech_infantrys placed in Kiangsu
1 carrier, 3 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Just a word on my varying speed of play - I have chemotherapy treatments every two weeks, and it usually knocks me out for at least 3 days. This last one has been a bit harsher, and it’s Tuesday and I still can’t concentrate very well. I should resume playing regularly any day now, but forewarning if you ever see me disappear for 3-6 days, that is the reason and I haven’t forgotten you.
No worries brother. Get healthy.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs; 0 techTokens;
Combat Move - Americans
1 battleship, 2 carriers, 2 destroyers, 4 fighters and 5 submarines moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Northern Territory to Queensland
1 armour, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Queensland to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 11 Sea Zone
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry and 1 mech_infantry moved from Algeria to 94 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
Combat - Americans
Battle in Greece
Battle in 42 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 5 submarines
Japanese defend with 1 destroyer
Americans win, taking Greece from Italians with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 5 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Production/PUs Summary :
Germans : 55 / 71
Russians : 18 / 24
Japanese : 62 / 68
Americans : 56 / 80
Chinese : 9 / 8
British : 35 / 42
UK_Pacific : 0 / 0
Italians : 11 / 10
ANZAC : 14 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total
Production/PUs Summary :
Germans : 55 / 71
Russians : 18 / 24
Japanese : 61 / 68
Americans : 56 / 80
Chinese : 10 / 12
British : 35 / 42
UK_Pacific : 0 / 0
Italians : 11 / 10
ANZAC : 14 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
Non Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 transport moved from 79 Sea Zone to 72 Sea Zone
1 cruiser and 2 destroyers moved from 79 Sea Zone to 80 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Iraq to Eastern Persia
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 submarine moved from 96 Sea Zone to 93 Sea Zone
1 submarine moved from 96 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Iraq to Persia
1 carrier and 1 fighter moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Persia to Eastern Persia
1 fighter moved from Persia to Eastern Persia
Place Units - British
1 factory_minor placed in Persia
1 transport placed in 81 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Production/PUs Summary :
Germans : 55 / 71
Russians : 18 / 24
Japanese : 61 / 68
Americans : 56 / 80
Chinese : 10 / 12
British : 35 / 42
UK_Pacific : 0 / 0
Italians : 11 / 10
ANZAC : 14 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
2 infantry moved from Ukraine to Bryansk
1 armour moved from Rostov to Caucasus
Italians take Caucasus from Russians
2 fighters moved from Ukraine to Greece
1 fighter moved from Southern Italy to Greece
1 artillery moved from Ukraine to Bryansk
Combat - Italians
Battle in Libya
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Italians win, taking Libya from Americans with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Bryansk
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greece
Italians attack with 3 fighters
Americans defend with 1 infantry and 1 mech_infantry
Italians win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Italians: 1 fighter
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Greece to Bulgaria
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,1,3,3,5,3,4,1,4,6,6
Italians collect 7 PUs (8 lost to blockades); end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 submarines moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from Queensland to Java
1 tactical_bomber moved from New South Wales to Queensland
Non Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Northern Territory to Queensland
2 aaGuns moved from Northern Territory to Queensland
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Production/PUs Summary :
Germans : 55 / 71
Russians : 15 / 24
Japanese : 61 / 68
Americans : 55 / 80
Chinese : 10 / 12
British : 35 / 42
UK_Pacific : 0 / 0
Italians : 15 / 7
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 2 bombers and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
2 infantry moved from Belarus to Smolensk
2 fighters moved from Rostov to Smolensk
1 fighter and 1 tactical_bomber moved from Ukraine to Archangel
2 infantry moved from Novgorod to Archangel
Combat - Germans
Battle in Smolensk
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Smolensk to Bryansk
3 artilleries and 10 infantry moved from Belarus to Bryansk
6 artilleries and 6 infantry moved from Rostov to Bryansk
3 aaGuns, 10 armour, 9 artilleries, 19 infantry and 11 mech_infantrys moved from Ukraine to Bryansk
2 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from France to Western Germany
3 mech_infantrys moved from Germany to Eastern Poland
3 fighters and 1 tactical_bomber moved from Western Germany to Belarus
1 fighter and 1 tactical_bomber moved from Archangel to Belarus
Place Units - Germans
3 armour placed in Ukraine
2 bombers placed in Western Germany
1 artillery and 3 infantry placed in Western Germany
Germans undo move 3.
3 infantry placed in Novgorod
2 artilleries and 4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,6,4,4,4,5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,4,2,6,2,5,3,1,4,5,6
Germans collect 52 PUs (5 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Chahar to Central Mongolia
2 infantry moved from Yakut S.S.R. to Dzavhan
2 infantry moved from Russia to Smolensk
3 fighters and 2 tactical_bombers moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 1 : 2/7 hits
Germans roll dice for 2 infantry in Smolensk, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 fighters and 2 tactical_bombers moved from Smolensk to Olgiy
2 artilleries and 10 infantry moved from Russia to Samara
4 aaGuns, 6 artilleries and 53 infantry moved from Tambov to Samara
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Production/PUs Summary :
Germans : 56 / 72
Russians : 14 / 14
Japanese : 61 / 68
Americans : 55 / 80
Chinese : 10 / 12
British : 35 / 42
UK_Pacific : 0 / 0
Italians : 15 / 7
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.111
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Germans Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Russians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 4.143
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Hey, so sorry about the long delay. I hope to play a turn a week until my treatments are over in September. Tumor shrunk 75% halfway through treatments :-D
Game looking very good for you, I’m going to try a Russian escape. Could be in for a long game.
Hi,
I am so sorry, but I must withdraw. Since I started chemotherapy my interest has gone down so much, I can’t muster enough concentration or time or will to finish my games. I’m so sorry that you wasted your time on the game.
I will let you post the results if you want to win it, I don’t care either way that it’s a draw or a loss.
I hope to be done with cancer in a few months and hopefully start playing again then.
Take care,
Atease