@mikawagunichi changed my buys in russia to reflect i mucked up the amount i needed to repair!
13L G40 Hobo (allies +9) vs Last Jack (axis)
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OOL in 95. I got 6 hits
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uhhh nice :|
keep the 2 british cruisers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 tactical_bombers moved from Southern Italy to 95 Sea Zone
1 tactical_bomber moved from Western Germany to 95 Sea Zone
2 bombers moved from Western Germany to 95 Sea Zone
1 fighter moved from Western Germany to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 95 Sea ZoneCombat - Germans
Battle in 95 Sea Zone
Germans attack with 2 bombers, 2 fighters and 4 tactical_bombers
French defend with 1 cruiser and 1 destroyer; British defend with 1 carrier, 2 cruisers and 2 fighters
Germans roll dice for 2 bombers, 2 fighters and 4 tactical_bombers in 95 Sea Zone, round 1 : 6/8 hits
British roll dice for 1 carrier, 3 cruisers, 1 destroyer and 2 fighters in 95 Sea Zone, round 1 : 6/7 hits
1 cruiser owned by the French , 4 tactical_bombers owned by the Germans , 2 fighters owned by the British , 1 destroyer owned by the French , 1 carrier owned by the British and 2 fighters owned by the Germans lost in 95 Sea Zone
Germans roll dice for 2 bombers in 95 Sea Zone, round 2 : 1/2 hits
British roll dice for 2 cruisers in 95 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the British lost in 95 Sea Zone
Germans roll dice for 2 bombers in 95 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 cruiser in 95 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the British lost in 95 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 16
Casualties for Germans: 2 fighters and 4 tactical_bombers
Casualties for French: 1 cruiser and 1 destroyer
Casualties for British: 1 carrier, 2 cruisers and 2 fightersNon Combat Move - Germans
2 bombers moved from 95 Sea Zone to Western Germany
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 112 Sea Zone to 109 Sea Zone
3 armour, 7 artilleries and 2 infantry moved from Germany to Poland
1 infantry moved from Bulgaria to Romania
3 armour moved from Southern France to Yugoslavia
1 mech_infantry moved from Southern France to Yugoslavia
1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 artilleries moved from Southern France to France
2 infantry moved from Denmark to Western GermanyPlace Units - Germans
2 fighters and 2 tactical_bombers placed in Western Germany
3 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries and 1 factory_minor
Slovakia Hungary : 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Romania : 3 armour, 2 artilleries and 11 infantry
Poland : 3 aaGuns, 3 armour, 10 artilleries and 16 infantry
Germany : 1 factory_major and 3 infantry
Bulgaria : 1 flag
109 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
Yugoslavia : 1 flag, 3 armour and 1 mech_infantry
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 5
British : 28 / 32
UK_Pacific : 17 / 17
Italians : 16 / 18
ANZAC : 14 / 14
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Eastern Poland to Baltic States
1 armour moved from Belarus to Baltic States
1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Novgorod to Baltic States
3 infantry moved from Ukraine to Western Ukraine
8 infantry moved from Bryansk to Belarus
6 infantry moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Western Ukraine to Eastern PolandPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Yenisey : 2 aaGuns and 12 infantry
Timguska : 6 infantry
Belarus : 8 infantry
Baltic States : 2 aaGuns, 2 armour, 4 artilleries, 2 fighters, 21 infantry, 3 mech_infantrys and 1 tactical_bomber
Bryansk : 6 infantry
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 2 aaGuns, 2 artilleries and 13 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 5
British : 28 / 32
UK_Pacific : 17 / 17
Italians : 16 / 18
ANZAC : 14 / 14
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 destroyers, 4 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery, 2 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
2 bombers moved from Kwangsi to Kansu
1 artillery and 3 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 3 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
Battle in Kansu
Japanese attack with 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry
Chinese defend with 7 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry in Kansu, round 1 : 3/6 hits
Chinese roll dice for 7 infantry in Kansu, round 1 : 4/7 hits
2 infantry owned by the Japanese , 3 infantry owned by the Chinese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kansu
retreated to Kansu
Chinese win with 4 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
3 infantry moved from Jehol to Chahar
3 infantry moved from Manchuria to Jehol
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 aaGun moved from 36 Sea Zone to Kwangsi
2 carriers, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 2 cruisers and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
3 destroyers moved from 36 Sea Zone to 37 Sea Zone
3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
3 artilleries and 3 infantry moved from 37 Sea Zone to Siam
2 transports moved from 19 Sea Zone to 6 Sea Zone
5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kansu to Hopei
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Siam
1 infantry moved from 37 Sea Zone to Siam
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea ZonePlace Units - Japanese
4 infantry placed in Japan
3 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 aaGun and 3 infantry
Kiangsi : 2 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Jehol : 3 infantry
Siam : 1 armour, 3 artilleries and 6 infantry
Manchuria : 1 aaGun and 4 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 artillery and 3 infantry
Yunnan : 1 flag, 2 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 2 bombers
Szechwan : 1 flag, 1 artillery and 3 infantry
Chahar : 1 flag, 3 infantry
Anhwe : 1 flag
37 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 4 transports
36 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 5 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 35 / 46
Americans : 52 / 52
Chinese : 3 / 5
British : 28 / 32
UK_Pacific : 17 / 17
Italians : 16 / 18
ANZAC : 14 / 14
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 15 Sea Zone to 26 Sea Zone
1 submarine moved from 24 Sea Zone to 26 Sea Zone
1 submarine moved from 23 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
101 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 5 transportsProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 35 / 46
Americans : 52 / 77
Chinese : 3 / 5
British : 28 / 32
UK_Pacific : 17 / 17
Italians : 16 / 18
ANZAC : 14 / 14
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Kansu : 5 infantry
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 35 / 46
Americans : 52 / 77
Chinese : 3 / 5
British : 28 / 32
UK_Pacific : 17 / 17
Italians : 16 / 18
ANZAC : 14 / 14
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 tactical_bomber moved from India to 36 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
3 infantry moved from Iraq to 80 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
3 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea ZoneCombat - British
Battle in 36 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Egypt
British attack with 1 artillery and 3 infantry
Italians defend with 1 artillery and 1 harbour
British roll dice for 1 battleship and 1 cruiser in Egypt, round 1 : 2/2 hits
Italians roll dice for 1 artillery in Egypt, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
1 armour moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Persia
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
2 transports moved from 106 Sea Zone to 101 Sea ZonePlace Units - British
1 fighter and 2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 submarine placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,6,4,6,3,2
British collect 24 PUs (7 lost to blockades); end with 24 PUs totalPlace Units - UK_Pacific
1 aaGun and 4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,3,6,3,2,2,5,5,2,1,6,2,5,6,4,2,2,3
UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
Some Units in India change ownership: 1 aaGun and 4 infantryTerritory Summary for British, UK_Pacific :
India : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 20 infantry
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 2 infantry
French Indo China : 1 tactical_bomber
39 Sea Zone : 1 destroyer
Eastern United States : 1 armour, 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Scotland : 1 airfield
Kenya : 2 artilleries and 2 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
106 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
Iraq : 1 flag
Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
101 Sea Zone : 2 transports
81 Sea Zone : 1 battleship, 1 cruiser and 2 transports
Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 35 / 46
Americans : 52 / 77
Chinese : 3 / 5
British : 31 / 24
UK_Pacific : 17 / 18
Italians : 13 / 18
ANZAC : 14 / 14
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
1 artillery and 2 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to GreeceCombat - Italians
Battle in Greece
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 1 : 2/4 hits
French roll dice for 2 infantry in Morocco, round 1 : 1/2 hits
2 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Greece from Neutral_Allies, taking Morocco from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Rhodesia : 1 flag, 1 artillery and 2 infantry
Tanganyika Territory : 1 flag
Morocco : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
Greece : 1 flag, 1 infantry
97 Sea Zone : 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 35 / 46
Americans : 52 / 77
Chinese : 3 / 5
British : 30 / 24
UK_Pacific : 17 / 18
Italians : 17 / 27
ANZAC : 14 / 14
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Philippines
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
India : 1 fighter
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 3 fighters and 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
35 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 35 / 46
Americans : 52 / 77
Chinese : 3 / 5
British : 30 / 24
UK_Pacific : 17 / 18
Italians : 17 / 27
ANZAC : 14 / 26
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 35 / 46
Americans : 52 / 77
Chinese : 3 / 5
British : 30 / 24
UK_Pacific : 17 / 18
Italians : 17 / 27
ANZAC : 14 / 26
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I surrender. Good Game
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what happened? that was weird :?
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The Germans failed miserably on a 69% battle in the Baltic States. Situation was hopeless after that.
Good Game.
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oic, I didn’t see the dice rolls
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oic, I didn’t see the dice rolls
A whole bunch of black dice for me and a whole bunch of red dice for you. :-)
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wasn’t exactly sure what you were doing not attacking anyone :lol:
if you are not too tied up, just let me know if you want to do a second game
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I would like a rematch in the future, but right now I need a break.
Thanks for the game. Sorry I was not more competitive.
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ok np just send me a message later on when free