13L G40 LastJack (Allies +10) vs AlexGreat


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 fighter and 8 infantry; Remaining resources: 3 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 mech_infantry moved from Bryansk to Caucasus
                1 armour, 3 artilleries, 13 infantry and 1 mech_infantry moved from Belarus to Bryansk
                1 armour and 3 mech_infantrys moved from Russia to Bryansk
                1 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Ukraine to Bryansk
                2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
                2 aaGuns, 1 artillery and 8 infantry moved from Novgorod to Archangel
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 fighter and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 12 infantry
        Timguska : 6 infantry
        Bryansk : 2 aaGuns, 3 armour, 6 artilleries, 1 bomber, 2 fighters, 26 infantry, 5 mech_infantrys and 1 tactical_bomber
        Archangel : 2 aaGuns, 1 artillery and 8 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 factory_major, 1 fighter and 8 infantry
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 mech_infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        126 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 34 / 37
        Japanese : 52 / 52
        Americans : 52 / 72
        Chinese : 5 / 6
        British : 31 / 37
        UK_Pacific : 10 / 10
        Italians : 14 / 19
        ANZAC : 10 / 11
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 2 factory_minors, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 artillery moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Yunnan
                1 tactical_bomber moved from Kwangsi to Kansu
                1 bomber moved from Kwangsi to Kansu
                1 bomber moved from Kwangsi to Sumatra
                1 tactical_bomber moved from 42 Sea Zone to Sumatra
                1 fighter moved from 42 Sea Zone to Sumatra
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 submarine moved from 37 Sea Zone to 38 Sea Zone
                1 tactical_bomber moved from Kwangsi to 38 Sea Zone
                1 fighter moved from Kwangsi to 38 Sea Zone
                1 tactical_bomber moved from Kwangsi to 38 Sea Zone
                1 tactical_bomber moved from Kwangsi to Kansu
                1 tactical_bomber moved from 21 Sea Zone to Kwangsi
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 21 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangsi to 35 Sea Zone
                1 fighter moved from Kwangsi to Philippines
                1 fighter moved from Kwangsi to Philippines
                1 fighter moved from Kwangsi to Philippines
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangtung to Kwangsi
                6 infantry moved from Anhwe to Kweichow
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Shan State to Yunnan
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from Manchuria to Jehol

    Combat - Japanese
                Battle in Celebes
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 1 :  2/5 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 1 :  2/2 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Sumatra
                    Japanese win, taking Celebes from Dutch, taking Sumatra from UK_Pacific with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for British: 2 infantry
                Battle in 38 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
                    French defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 38 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in 38 Sea Zone, round 1 :  2/3 hits
                        French roll dice for 1 destroyer in 38 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the French lost in 38 Sea Zone
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for French: 1 destroyer
                Battle in Kansu
                    Japanese attack with 1 artillery, 1 bomber, 2 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 infantry and 2 tactical_bombers in Kansu, round 1 :  3/6 hits
                        Chinese roll dice for 3 infantry in Kansu, round 1 :  0/3 hits
                        3 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Anhwe to Kweichow
                1 bomber moved from Kansu to Yunnan
                1 tactical_bomber moved from Kansu to Suiyuyan
                1 tactical_bomber moved from Kansu to Suiyuyan
                1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 bomber moved from Sumatra to Siam
                1 fighter moved from Sumatra to 37 Sea Zone
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Yunnan

    Place Units - Japanese
                1 factory_minor placed in Malaya
                1 factory_minor placed in French Indo China
                2 infantry and 1 mech_infantry placed in Manchuria
                3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Queensland to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 1 :  1/1 hits
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 42 Sea Zone to Queensland
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 29 Sea Zone to 63 Sea Zone
                1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 2 infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 destroyer and 3 transports placed in 101 Sea Zone
                Americans undo move 1.
                1 destroyer placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone
                1 armour, 2 artilleries and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Queensland : 1 bomber and 2 fighters
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        44 Sea Zone : 1 flag, 1 submarine
        30 Sea Zone : 1 submarine
        10 Sea Zone : 2 submarines
        63 Sea Zone : 1 destroyer and 1 submarine
        54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Gibraltar : 2 artilleries, 7 infantry and 2 mech_infantrys
        101 Sea Zone : 2 destroyers and 3 transports
        Brazil : 1 flag
        91 Sea Zone : 1 armour, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 6 transports

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 34 / 37
        Japanese : 63 / 68
        Americans : 52 / 72
        Chinese : 2 / 6
        British : 31 / 37
        UK_Pacific : 5 / 10
        Italians : 14 / 19
        ANZAC : 10 / 11
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                9 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 9 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 9 infantry in Shensi, round 1 :  2/9 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Shensi : 9 infantry
        Tsinghai : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 34 / 37
        Japanese : 62 / 68
        Americans : 52 / 72
        Chinese : 3 / 3
        British : 31 / 37
        UK_Pacific : 5 / 10
        Italians : 14 / 19
        ANZAC : 10 / 11
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British repair 3 damage on 3 harbours; Remaining resources: 34 PUs;
                British buy 1 armour, 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Persia to Iraq
                2 fighters and 1 tactical_bomber moved from Egypt to Iraq
                1 armour moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 armour moved from Burma to India

    Combat - British
                Battle in Iraq
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 1 :  2/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  0/3 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 :  2/6 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Iraq to Egypt
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 1 battleship, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                2 fighters moved from United Kingdom to 91 Sea Zone
                1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia

    Place Units - British
                1 armour placed in Union of South Africa
                1 destroyer and 1 transport placed in 71 Sea Zone
                British undo move 2.
                1 destroyer placed in 71 Sea Zone
                1 transport placed in 106 Sea Zone
                1 factory_minor placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 16 infantry, 1 mech_infantry and 1 tactical_bomber
        Belgian Congo : 1 armour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
        Egypt : 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery and 2 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag, 1 transport
        Iraq : 1 flag, 2 infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 destroyer
        81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        Persia : 1 flag
        91 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 34 / 37
        Japanese : 61 / 68
        Americans : 52 / 72
        Chinese : 3 / 3
        British : 33 / 39
        UK_Pacific : 6 / 5
        Italians : 14 / 19
        ANZAC : 10 / 11
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 bomber moved from Southern France to Southern Italy
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 armour moved from Tunisia to 94 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 cruiser moved from 97 Sea Zone to 95 Sea Zone
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                3 infantry moved from Yugoslavia to Northern Italy
                1 armour moved from Romania to Northern Italy
                1 armour moved from Romania to Eastern Poland
                1 armour moved from 95 Sea Zone to Northern Italy
                1 infantry moved from 95 Sea Zone to Northern Italy
                1 artillery moved from Tunisia to Libya
                1 mech_infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 artillery and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 artillery, 4 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 1 destroyer
        54 Sea Zone : 1 cruiser and 1 submarine
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 34 / 37
        Japanese : 61 / 68
        Americans : 52 / 72
        Chinese : 3 / 3
        British : 33 / 39
        UK_Pacific : 6 / 5
        Italians : 14 / 19
        ANZAC : 10 / 11
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French
                2 infantry moved from Morocco to Algeria
                      French take Algeria from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Algeria : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 34 / 37
        Japanese : 61 / 68
        Americans : 52 / 72
        Chinese : 3 / 3
        British : 33 / 39
        UK_Pacific : 6 / 5
        Italians : 13 / 19
        ANZAC : 10 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 infantry moved from Finland to 127 Sea Zone
                1 infantry moved from Finland to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Archangel
                1 infantry moved from 127 Sea Zone to Archangel
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Vyborg to Novgorod
                1 cruiser moved from 112 Sea Zone to 127 Sea Zone
                1 carrier moved from 112 Sea Zone to 127 Sea Zone
                1 submarine moved from 125 Sea Zone to 127 Sea Zone
                1 fighter moved from 112 Sea Zone to 127 Sea Zone
                1 fighter moved from 112 Sea Zone to 127 Sea Zone
                9 armour and 9 mech_infantrys moved from Baltic States to Archangel
                      Germans take Belarus from Russians
                1 infantry moved from Baltic States to Belarus
                5 artilleries and 11 infantry moved from Baltic States to Novgorod
                10 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Romania to Bessarabia
                1 tactical_bomber moved from Poland to Bessarabia
                1 fighter moved from Poland to Bessarabia
                1 tactical_bomber moved from Western Germany to Bessarabia
                5 infantry moved from Poland to Eastern Poland
                1 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Karelia
                1 infantry moved from Western Germany to France
                1 infantry moved from France to Western Germany
                1 bomber moved from Western Germany to Bessarabia

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Bessarabia, round 1 :  4/5 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 9 armour, 2 infantry and 9 mech_infantrys
                    Russians defend with 2 aaGuns, 1 artillery and 8 infantry
                        Germans roll dice for 1 cruiser in Archangel, round 1 :  0/1 hits
                        Germans roll dice for 9 armour, 2 infantry and 9 mech_infantrys in Archangel, round 1 :  7/20 hits
                        Russians roll dice for 2 aaGuns, 1 artillery and 8 infantry in Archangel, round 1 :  5/9 hits
                        5 infantry owned by the Russians , 2 infantry owned by the Germans , 3 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Archangel
                        Germans roll dice for 9 armour and 6 mech_infantrys in Archangel, round 2 :  6/15 hits
                        Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 :  1/4 hits
                        3 infantry owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 9 armour and 5 mech_infantrys remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 infantry and 4 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 1 artillery and 8 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 mech_infantry moved from Baltic States to Archangel
                1 mech_infantry moved from Baltic States to Archangel
                1 mech_infantry moved from Baltic States to Archangel
                1 mech_infantry moved from Baltic States to Archangel
                1 aaGun moved from Western Germany to 112 Sea Zone
                1 aaGun and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 infantry moved from Finland to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Archangel
                1 aaGun moved from 127 Sea Zone to Archangel
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 tactical_bomber moved from Bessarabia to Eastern Poland
                1 fighter moved from Bessarabia to Eastern Poland
                1 tactical_bomber moved from Bessarabia to Eastern Poland
                1 bomber moved from Bessarabia to Eastern Poland
                1 aaGun moved from Baltic States to Novgorod
                1 aaGun moved from Baltic States to Eastern Poland
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Finland: 2 infantry
                EDIT: Removing units owned by Germans from Karelia: 2 infantry
                EDIT: Turning off Edit Mode
                9 mech_infantrys placed in Germany
                1 artillery and 1 infantry placed in France
                2 artilleries placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs


  • Ouch that was a mistake. I didn’t think you could blitz through a territory with an industrial complex.  :|

  • '17 '16 '15 '12

    didnt blitz through Nov, couldnt as you are rightly saying. It was Bel.


  • Ah it was an even bigger mistake. I didn’t block Belo  :-D

  • '17 '16 '15 '12

    Afraid so, from your perspective. Wont happen again, thats for sure.


  • We can’t be sure it won’t happen again Alex  :lol:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Belarus
                2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 1 :  1/6 hits
                        Germans roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 bomber moved from Bryansk to Egypt
                1 mech_infantry moved from Caucasus to Bryansk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                3 fighters and 1 tactical_bomber moved from Belarus to Bryansk
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska

    Place Units - Russians
                3 armour, 1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Timguska : 2 aaGuns and 12 infantry
        Egypt : 1 bomber
        Belarus : 2 infantry
        Bryansk : 2 aaGuns, 3 armour, 6 artilleries, 3 fighters, 24 infantry, 6 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 3 armour, 1 artillery, 1 factory_major and 11 infantry
        Ukraine : 1 factory_minor
        Novosibirsk : 6 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        126 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 29 / 29
        Japanese : 61 / 68
        Americans : 52 / 72
        Chinese : 3 / 3
        British : 33 / 39
        UK_Pacific : 6 / 5
        Italians : 13 / 19
        ANZAC : 10 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 destroyers, 2 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 artillery moved from Kansu to Shensi
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Kansu to Shensi
                1 tactical_bomber moved from Suiyuyan to Shensi
                1 tactical_bomber moved from Suiyuyan to Shensi
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Kweichow to Shensi
                1 bomber moved from Yunnan to Shensi
                1 tactical_bomber moved from Yunnan to Shensi
                1 tactical_bomber moved from Kwangsi to Shensi
                1 tactical_bomber moved from Kwangsi to Shensi
                1 fighter moved from Yunnan to Shensi
                1 fighter moved from Kwangsi to Shensi
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Yunnan
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 tactical_bomber moved from Siam to 41 Sea Zone
                1 bomber moved from Siam to 41 Sea Zone
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from 37 Sea Zone to Kwangsi
                1 fighter moved from Kwangsi to 35 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 6 infantry and 5 tactical_bombers
                    Chinese defend with 9 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 6 infantry and 5 tactical_bombers in Shensi, round 1 :  3/15 hits
                        Chinese roll dice for 9 infantry in Shensi, round 1 :  0/9 hits
                        3 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 6 infantry and 5 tactical_bombers in Shensi, round 2 :  6/15 hits
                        Chinese roll dice for 6 infantry in Shensi, round 2 :  3/6 hits
                        3 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 9 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 tactical_bomber in 41 Sea Zone, round 1 :  2/2 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 4 fighters
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 4 fighters in 44 Sea Zone, round 1 :  2/5 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 destroyer moved from 44 Sea Zone to 55 Sea Zone
                4 fighters moved from 44 Sea Zone to 35 Sea Zone
                1 bomber moved from 41 Sea Zone to Kwangsi
                1 tactical_bomber moved from 41 Sea Zone to Malaya
                1 aaGun and 4 infantry moved from Kweichow to Yunnan
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Manchuria to Chahar
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Jehol to Manchuria
                1 bomber and 2 tactical_bombers moved from Shensi to Kwangsi
                2 fighters and 3 tactical_bombers moved from Shensi to Yunnan
                1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Malaya
                1 destroyer placed in 36 Sea Zone
                1 armour and 1 mech_infantry placed in French Indo China
                2 infantry and 1 mech_infantry placed in Manchuria
                1 destroyer and 3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

  • '17 '16 '15 '12

    Placing mistake, small edit.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 carrier, 5 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 bomber and 2 fighters moved from Queensland to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 63 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 1 :  3/5 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 1 :  2/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from 55 Sea Zone to Queensland
                1 tactical_bomber moved from 55 Sea Zone to Queensland
                1 bomber moved from 55 Sea Zone to Queensland
                1 destroyer moved from 63 Sea Zone to 54 Sea Zone
                1 submarine moved from 30 Sea Zone to 54 Sea Zone
                2 submarines moved from 10 Sea Zone to 89 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 104 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 infantry placed in Western United States
                1 carrier, 5 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Queensland : 1 bomber, 1 fighter and 1 tactical_bomber
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        10 Sea Zone : 1 carrier, 5 destroyers, 1 submarine and 1 transport
        54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 mech_infantry
        Gibraltar : 2 artilleries, 7 infantry and 2 mech_infantrys
        104 Sea Zone : 1 destroyer
        89 Sea Zone : 2 submarines
        Brazil : 1 flag
        91 Sea Zone : 2 armour, 1 artillery, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 3 infantry and 9 transports

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 28 / 29
        Japanese : 65 / 70
        Americans : 52 / 72
        Chinese : 1 / 3
        British : 33 / 39
        UK_Pacific : 5 / 5
        Italians : 13 / 19
        ANZAC : 10 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Sikang, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 1 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sikang, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 5 :  1/1 hits
                        Japanese roll dice for 1 infantry in Sikang, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

    Territory Summary for Chinese :

    Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 28 / 29
        Japanese : 65 / 70
        Americans : 52 / 72
        Chinese : 1 / 1
        British : 33 / 39
        UK_Pacific : 5 / 5
        Italians : 13 / 19
        ANZAC : 10 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 8 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Italians defend with 1 destroyer
                        British roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 1 :  1/3 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 armour and 1 mech_infantry moved from Egypt to Alexandria
                2 infantry moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 infantry moved from Iraq to Trans-Jordan
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 fighters moved from 92 Sea Zone to 91 Sea Zone

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 2 fighters
                EDIT: Turning off Edit Mode
                1 carrier, 1 destroyer and 1 transport placed in 98 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 98 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 33 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Place Units - UK_Pacific
                1 aaGun placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
                UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 aaGun

    Territory Summary for British, UK_Pacific :

    India : 4 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 16 infantry, 1 mech_infantry and 1 tactical_bomber
        Belgian Congo : 1 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Alexandria : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Gibraltar : 1 armour, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Iraq : 1 flag
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        81 Sea Zone : 1 destroyer
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
        91 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 28 / 29
        Japanese : 65 / 70
        Americans : 52 / 72
        Chinese : 1 / 1
        British : 33 / 46
        UK_Pacific : 5 / 3
        Italians : 13 / 19
        ANZAC : 10 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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