@dawgoneit We are underway! Scramble? Also it was not mentioned in this thread yet, but as per our messages Dawgoneit has accepted a bid of 50 for the allies and his placement was the same as our last game.
13L G40 Mryogen (Axis) vs Tcnance +9 (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - Russians
Airborne Attack Move - Russians
Non Combat Move - Russians
3 infantry moved from Amur to Manchuria
2 aaGuns moved from Amur to ManchuriaTurn Complete - Russians
Territory Summary for Russians :
Manchuria : 2 aaGuns and 3 infantry
113 Sea Zone : 1 cruiser and 1 submarine
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 68 / 101
Russians : 10 / 0
Japanese : 31 / 34
Americans : 62 / 99
Chinese : 11 / 12
British : 37 / 55
UK_Pacific : 17 / 14
Italians : 3 / 0
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 bombers and 1 fighter; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 bombers and 2 fighters moved from Japan to Suiyuyan
2 armour moved from Kwangsi to French Indo China
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Yunnan
3 tactical_bombers moved from Hunan to Sikang
2 bombers and 1 fighter moved from Kansu to Sikang
1 infantry moved from Volgograd to Kazakhstan
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 5 transports moved from 39 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in Sikang
Japanese attack with 2 bombers, 1 fighter and 3 tactical_bombers
ANZAC defend with 2 fighters
Japanese roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in Sikang, round 1 : 1/6 hits
Chinese roll dice for 2 fighters in Sikang, round 1 : 1/2 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Sikang
Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Sikang, round 2 : 5/5 hits
Chinese roll dice for 1 fighter in Sikang, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Sikang
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 2 tactical_bombers
Casualties for ANZAC: 2 fighters
Battle in 41 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 5 transports
ANZAC defend with 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 2 submarines in 41 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 5 transports in 41 Sea Zone, round 1 : 0/8 hits
ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 5 transports in 41 Sea Zone, round 2 : 4/8 hits
ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 5 transports remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport
Battle in Yunnan
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters and 2 tactical_bombers in Yunnan, round 1 : 3/4 hits
Chinese roll dice for 2 infantry in Yunnan, round 1 : 0/2 hits
2 infantry owned by the British lost in Yunnan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in French Indo China
Japanese attack with 2 armour
British defend with 1 infantry
Japanese roll dice for 2 armour in French Indo China, round 1 : 2/2 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantryNon Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Sikang to Shensi
2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
1 fighter moved from Japan to HunanPlace Units - Japanese
2 bombers and 1 fighter placed in VolgogradTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5,2,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,4,3,1,2,2,6,5,6,1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6
Japanese collect 24 PUs (9 lost to blockades); end with 24 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 18 infantry
Okinawa : 1 infantry
Shensi : 1 flag, 2 bombers, 1 fighter and 1 tactical_bomber
Suiyuyan : 1 flag, 2 bombers and 2 fighters
Hunan : 1 flag, 3 fighters and 2 tactical_bombers
Kansu : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour
Kazakhstan : 1 flag, 1 infantry
French Indo China : 1 flag, 1 armour
41 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 5 transports
44 Sea Zone : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 2 bombers, 1 factory_minor and 1 fighter
Samara : 1 flagProduction/PUs Summary :
Germans : 68 / 101
Russians : 10 / 0
Japanese : 33 / 24
Americans : 62 / 99
Chinese : 11 / 12
British : 37 / 55
UK_Pacific : 15 / 14
Italians : 3 / 0
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 fighter, 9 infantry and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 infantry moved from Yugoslavia to Romania
Americans take Romania from Germans
1 infantry moved from Yugoslavia to Slovakia Hungary
Americans take Slovakia Hungary from Germans
1 infantry moved from Yugoslavia to Greater Southern Germany
Americans take Greater Southern Germany from Germans
1 transport moved from 97 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Southern France
4 infantry moved from Yugoslavia to Northern Italy
1 bomber moved from Egypt to Northern Italy
1 fighter moved from 95 Sea Zone to Northern Italy
2 transports moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
3 infantry moved from 95 Sea Zone to Northern Italy
1 mech_infantry moved from 95 Sea Zone to Northern Italy
3 transports moved from 95 Sea Zone to 91 Sea Zone
6 transports moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
3 artilleries moved from Morocco to 92 Sea Zone
8 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
3 artilleries, 10 infantry and 7 transports moved from 92 Sea Zone to 95 Sea Zone
10 infantry moved from 95 Sea Zone to Northern Italy
3 artilleries moved from 95 Sea Zone to Northern Italy
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kiangsu to Anhwe
Chinese take Anhwe from Japanese
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 fighter, 9 infantry and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 infantry moved from Yugoslavia to Romania
Americans take Romania from Germans
1 infantry moved from Yugoslavia to Slovakia Hungary
Americans take Slovakia Hungary from Germans
1 infantry moved from Yugoslavia to Greater Southern Germany
Americans take Greater Southern Germany from Germans
1 transport moved from 97 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Southern France
4 infantry moved from Yugoslavia to Northern Italy
1 bomber moved from Egypt to Northern Italy
1 fighter moved from 95 Sea Zone to Northern Italy
2 transports moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
3 infantry moved from 95 Sea Zone to Northern Italy
1 mech_infantry moved from 95 Sea Zone to Northern Italy
3 transports moved from 95 Sea Zone to 91 Sea Zone
6 transports moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
3 artilleries moved from Morocco to 92 Sea Zone
8 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
3 artilleries, 10 infantry and 7 transports moved from 92 Sea Zone to 95 Sea Zone
10 infantry moved from 95 Sea Zone to Northern Italy
3 artilleries moved from 95 Sea Zone to Northern Italy
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kiangsu to Anhwe
Chinese take Anhwe from Japanese
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapaneseCombat - Americans
Battle in Kwangtung
Battle in Norway
Battle in Southern France
Battle in Northern Italy
Americans attack with 3 artilleries, 1 bomber, 1 fighter, 17 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 2 armour, 3 artilleries, 1 factory_minor and 9 infantry
AA guns fire in Northern Italy : 0/2 hits
Americans roll dice for 1 cruiser in Northern Italy, round 1 : 0/1 hits
Americans roll dice for 3 artilleries, 1 bomber, 1 fighter, 17 infantry and 1 mech_infantry in Northern Italy, round 1 : 5/23 hits
Germans roll dice for 1 aaGun, 2 armour, 3 artilleries and 9 infantry in Northern Italy, round 1 : 8/14 hits
4 infantry owned by the Germans , 1 aaGun owned by the Germans and 8 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 3 artilleries, 1 bomber, 1 fighter, 9 infantry and 1 mech_infantry in Northern Italy, round 2 : 6/15 hits
Germans roll dice for 2 armour, 3 artilleries and 5 infantry in Northern Italy, round 2 : 0/10 hits
5 infantry owned by the Germans and 1 artillery owned by the Germans lost in Northern Italy
Americans roll dice for 3 artilleries, 1 bomber, 1 fighter, 9 infantry and 1 mech_infantry in Northern Italy, round 3 : 3/15 hits
Germans roll dice for 2 armour and 2 artilleries in Northern Italy, round 3 : 1/4 hits
1 armour owned by the Germans , 1 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Northern Italy
Americans roll dice for 3 artilleries, 1 bomber, 1 fighter, 8 infantry and 1 mech_infantry in Northern Italy, round 4 : 7/14 hits
Germans roll dice for 1 armour in Northern Italy, round 4 : 0/1 hits
1 armour owned by the Germans lost in Northern Italy
Americans win, taking Kwangtung from Japanese, taking Norway from Germans, taking Southern France from Germans, taking Northern Italy from Germans with 3 artilleries, 1 bomber, 1 fighter, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 29
Casualties for Germans: 1 aaGun, 2 armour, 3 artilleries and 9 infantry
Casualties for Americans: 9 infantryNon Combat Move - Americans
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 aaGun moved from Algeria to 92 Sea Zone
1 aaGun and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 aaGun moved from 95 Sea Zone to Northern Italy
8 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Northern Italy to 95 Sea Zone
1 bomber moved from Northern Italy to Southern Italy
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 cruiser moved from 19 Sea Zone to 35 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
2 fighters moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 battleship moved from 19 Sea Zone to 35 Sea Zone
1 cruiser moved from 19 Sea Zone to 20 Sea Zone
1 carrier, 1 fighter and 1 submarine moved from 26 Sea Zone to 6 Sea ZonePlace Units - Americans
3 artilleries and 7 infantry placed in Eastern United States
5 transports placed in 101 Sea Zone
2 infantry placed in Korea
1 destroyer placed in 6 Sea Zone
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 82 PUs; end with 82 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Central United States: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Iwo Jima : 1 flag
Shantung : 1 artillery
Korea : 1 flag, 1 factory_minor and 2 infantry
Kiangsi : 1 infantry
Jehol : 1 infantry
Anhwe : 1 infantry
Kwangtung : 1 mech_infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
37 Sea Zone : 3 submarines
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport
20 Sea Zone : 1 flag, 1 cruiser, 1 submarine and 1 transport
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport
Central United States : 1 factory_major and 1 fighter
Eastern United States : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry
Morocco : 1 flag, 1 aaGun, 2 artilleries and 8 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Tunisia : 1 flag
Greater Southern Germany : 1 flag, 1 infantry
Slovakia Hungary : 1 flag, 1 infantry
Romania : 1 flag, 1 infantry
Norway : 1 flag, 1 mech_infantry
Northern Italy : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 8 infantry and 1 mech_infantry
Southern Italy : 1 bomber
112 Sea Zone : 1 transport
95 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 10 transports
93 Sea Zone : 1 flag, 1 transport
97 Sea Zone : 2 destroyers
92 Sea Zone : 1 submarine
101 Sea Zone : 6 transports
Brazil : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 destroyer
91 Sea Zone : 1 destroyer, 1 submarine and 8 transportsProduction/PUs Summary :
Germans : 48 / 101
Russians : 10 / 0
Japanese : 25 / 24
Americans : 82 / 107
Chinese : 16 / 12
British : 37 / 55
UK_Pacific : 18 / 14
Italians : 3 / 0
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 21 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 14 times
6 was rolled 19 times
Average roll : 3.485
Median : 3.000
Variance : 0.480
Standard Deviation : 0.693
Total rolls : 99Germans Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.710
Median : 4.000
Variance : 0.233
Standard Deviation : 0.483
Total rolls : 31Americans Combat
1 was rolled 13 times
2 was rolled 15 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 13 times
Average roll : 3.382
Median : 3.000
Variance : 0.567
Standard Deviation : 0.753
Total rolls : 68 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to KwangtungPlace Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Szechwan
1 infantry placed in Kweichow
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUsTerritory Summary for Chinese :
Shantung : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag, 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 2 infantry
Kweichow : 1 infantry
Kansu : 1 infantry
Hopei : 1 infantry
Szechwan : 1 infantry
Kwangtung : 1 fighterProduction/PUs Summary :
Germans : 48 / 101
Russians : 10 / 0
Japanese : 23 / 24
Americans : 82 / 107
Chinese : 18 / 24
British : 37 / 55
UK_Pacific : 18 / 14
Italians : 3 / 0
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 21 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 14 times
6 was rolled 19 times
Average roll : 3.485
Median : 3.000
Variance : 0.480
Standard Deviation : 0.693
Total rolls : 99Germans Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.710
Median : 4.000
Variance : 0.233
Standard Deviation : 0.483
Total rolls : 31Americans Combat
1 was rolled 13 times
2 was rolled 15 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 13 times
Average roll : 3.382
Median : 3.000
Variance : 0.567
Standard Deviation : 0.753
Total rolls : 68 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to Caucasus
6 infantry moved from Turkmenistan to Kazakhstan
2 armour moved from Eastern Persia to Kazakhstan
2 infantry moved from 97 Sea Zone to Greece
1 armour moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 armour moved from 97 Sea Zone to Greece
1 armour moved from Southern Italy to France
1 fighter moved from 95 Sea Zone to France
2 fighters moved from 97 Sea Zone to France
1 bomber moved from Syria to France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to Caucasus
6 infantry moved from Turkmenistan to Kazakhstan
2 armour moved from Eastern Persia to Kazakhstan
2 infantry moved from 97 Sea Zone to Greece
1 armour moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 armour moved from 97 Sea Zone to Greece
1 armour moved from Southern Italy to France
1 fighter moved from 95 Sea Zone to France
2 fighters moved from 97 Sea Zone to France
1 bomber moved from Syria to FranceCombat - British
Battle in France
British attack with 1 armour, 1 bomber and 3 fighters
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
British roll dice for 1 armour, 1 bomber and 3 fighters in France, round 1 : 3/5 hits
Germans roll dice for 2 artilleries and 1 infantry in France, round 1 : 0/3 hits
1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in France
British win, taking France from Germans, taking Morocco from Americans, taking Algeria from British, taking Southern France from Americans, taking Tunisia from Americans with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantry
Battle in Holland Belgium
British attack with 4 infantry
Germans defend with 1 armour and 2 infantry
British roll dice for 4 infantry in Holland Belgium, round 1 : 0/4 hits
Germans roll dice for 1 armour and 2 infantry in Holland Belgium, round 1 : 1/3 hits
1 infantry owned by the British lost in Holland Belgium
British roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits
Germans roll dice for 1 armour and 2 infantry in Holland Belgium, round 2 : 1/3 hits
1 infantry owned by the British lost in Holland Belgium
British roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits
Germans roll dice for 1 armour and 2 infantry in Holland Belgium, round 3 : 1/3 hits
1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
Germans roll dice for 1 armour and 2 infantry in Holland Belgium, round 4 : 1/3 hits
1 infantry owned by the British lost in Holland Belgium
Germans win with 1 armour and 2 infantry remaining. Battle score for attacker is -12
Casualties for British: 4 infantry
Battle in Greece
British attack with 1 armour and 4 infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 battleship and 1 cruiser in Greece, round 1 : 1/2 hits
British roll dice for 1 armour and 4 infantry in Greece, round 1 : 0/5 hits
Germans roll dice for 2 mech_infantrys in Greece, round 1 : 0/2 hits
1 mech_infantry owned by the Germans lost in Greece
British roll dice for 1 armour and 4 infantry in Greece, round 2 : 4/5 hits
Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Greece
British win, taking Greece from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Kazakhstan
British attack with 2 armour and 6 infantry
Japanese defend with 1 infantry
British roll dice for 2 armour and 6 infantry in Kazakhstan, round 1 : 2/8 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 2 armour and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 armour and 1 mech_infantry
Germans defend with 2 infantry
British roll dice for 1 armour and 1 mech_infantry in Caucasus, round 1 : 0/2 hits
Germans roll dice for 2 infantry in Caucasus, round 1 : 1/2 hits
1 mech_infantry owned by the British lost in Caucasus
British roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Caucasus
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in FranceNon Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
3 infantry moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Eastern Persia to Persia
3 infantry moved from Eastern Persia to Turkmenistan
5 infantry moved from West India to Eastern Persia
1 aaGun moved from West India to Eastern Persia
1 artillery moved from Shan State to Siam
4 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from India to Eastern Persia
2 fighters moved from France to Northern Italy
1 bomber moved from France to Northern Italy
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 fighter moved from France to Northern ItalyPlace Units - British
3 infantry placed in Southern Italy
2 artilleries, 1 fighter and 2 infantry placed in United Kingdom
1 destroyer and 2 transports placed in 110 Sea ZoneTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
2 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 2 infantry and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 artillery
Yunnan : 4 infantry and 1 mech_infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Kazakhstan : 1 flag, 2 armour and 6 infantry
Belgian Congo : 2 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 mech_infantry
Rhodesia : 3 infantry
France : 1 armour
Northern Italy : 1 bomber, 3 fighters and 2 infantry
Southern Italy : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Ethiopia : 1 flag
Turkmenistan : 3 infantry
95 Sea Zone : 2 transports
Greece : 1 flag, 1 armour and 4 infantry
97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 4 transports
Iraq : 1 flag
Eastern Persia : 1 flag, 1 aaGun, 5 infantry and 1 mech_infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 infantry
110 Sea Zone : 4 destroyers and 4 transportsProduction/PUs Summary :
Germans : 42 / 101
Russians : 10 / 0
Japanese : 22 / 24
Americans : 77 / 107
Chinese : 18 / 24
British : 39 / 44
UK_Pacific : 18 / 23
Italians : 3 / 0
ANZAC : 21 / 31
French : 15 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 25 times
2 was rolled 30 times
3 was rolled 25 times
4 was rolled 25 times
5 was rolled 26 times
6 was rolled 29 times
Average roll : 3.525
Median : 3.500
Variance : 0.176
Standard Deviation : 0.420
Total rolls : 160Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.755
Median : 4.000
Variance : 0.327
Standard Deviation : 0.572
Total rolls : 53British Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.474
Median : 3.000
Variance : 0.108
Standard Deviation : 0.329
Total rolls : 38Americans Combat
1 was rolled 13 times
2 was rolled 15 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 13 times
Average roll : 3.382
Median : 3.000
Variance : 0.567
Standard Deviation : 0.753
Total rolls : 68 -
re match? I dont think u can roll like that 2 games in a row :-D
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yes, ill do a rematch……you need to post the game results in the league results thread if you havent already
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